mobs_mc/creeper.lua
2017-06-14 19:47:33 -04:00

189 lines
4.0 KiB
Lua

--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
--dofile(minetest.get_modpath("mobs").."/api.lua")
--###################
--################### CREEPER
--###################
--[[
mobs:register_mob("mobs_mc:27creeper", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "creeper.b3d",
textures = {
{"creeper.png"},
},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 0, stand_end = 0,
walk_start = 0, walk_end = 40,
run_start = 0, run_end = 40,
},
})
mobs:register_egg("mobs_mc:27creeper", "Creeper", "creeper_inv.png", 0)
]]
mobs:register_mob("mobs_mc:creeper", {
type = "monster",
hp_min = 20,
hp_max = 20,
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.6, 0.4},
pathfinding = true,
group_attack = true,
rotate = -180,
visual = "mesh",
mesh = "creeper.b3d",
textures = {
{"creeper.png"},
},
visual_size = {x=3, y=3},
makes_footstep_sound = false,
sounds = {
attack = "Fuse",
death = "Creeperdeath",
damage = "Creeper4",
war_cry = "Fuse",
explode = "explo",
},
walk_velocity = 1.5,
run_velocity = 3,
attack_type = "explode",
-- This function generates an explosion which removes nodes in a specific radius and replace them with fire or air. Protection nodes, obsidian and locked chests will not be destroyed although a normal chest will drop it's contents.
-- mobs:explosion(pos, radius, fire, smoke)
-- 'pos' centre position of explosion
-- 'radius' radius of explosion (typically set to 3)
-- 'fire' should fire appear in explosion (1=yes, 0=no)
-- 'smoke' should smoke appear in explosion (1=yes, 0=no)
-- 'sound' sound played when mob explodes
explosion_radius = 3,
explosion_fire = 0,
explosion_smoke = 1,
maxdrops = 2,
drops = {
{name = "tnt:gunpowder",
chance = 3,
min = 0,
max = 2,},
--[[
{name = "jdukebox:disc_1",
chance = 30,
min = 0,
max = 1,},
{name = "jdukebox:disc_2",
chance = 30,
min = 0,
max = 1,},
{name = "jdukebox:disc_3",
chance = 30,
min = 0,
max = 1,},
{name = "jdukebox:disc_4",
chance = 30,
min = 0,
max = 1,},
{name = "jdukebox:disc_5",
chance = 30,
min = 0,
max = 1,},
{name = "jdukebox:disc_6",
chance = 30,
min = 0,
max = 1,},
]]
{name = "mcl_jukebox:record_1",
chance = 30,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_2",
chance = 40,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_3",
chance = 20,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_4",
chance = 30,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_5",
chance = 30,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_6",
chance = 30,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_7",
chance = 30,
min = 0,
max = 1,},
{name = "mcl_jukebox:record_8",
chance = 50,
min = 0,
max = 1,},
{name = "mobs_mc:creeper_head",
chance = 50,
min = 0,
max = 1,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 49,
run_start = 24,
run_end = 49,
hurt_start = 110,
hurt_end = 139,
death_start = 140,
death_end = 189,
look_start = 50,
look_end = 108,
},
drawtype = "front",
water_damage = 1,
lava_damage = 5,
light_damage = 0,
view_range = 16,
})
--mobs:register_spawn("mobs_mc:creeper", {"group:crumbly", "group:cracky", "group:choppy", "group:snappy"}, 7, -1, 5000, 4, 31000)
mobs:spawn_specific("mobs_mc:creeper", {"default:dirt_with_grass", "default:dirt_with_dry_grass","default:stone","default:dirt","default:coarse_dirt", "default:sand"},{"air"},0, 6, 20, 9000, 1, -310, 31000)
-- compatibility
mobs:alias_mob("mobs:creeper", "mobs_mc:creeper")
-- spawn eggs
mobs:register_egg("mobs_mc:creeper", "Creeper", "creeper_inv.png", 0)
if minetest.setting_get("log_mods") then
minetest.log("action", "MC Creeper loaded")
end