19 Commits

Author SHA1 Message Date
maikerumine
60c17c502c Enderman spawns in the "end" and fix heads texture 2017-06-27 23:22:50 -04:00
Wuzzy
28842600de Fix possible crash after killing zombie 2017-06-27 23:00:36 +02:00
Wuzzy
935f5acb8f Update llama/horse food 2017-06-27 19:08:12 +02:00
maikerumine
8798f20ff6 fix spawning by adding mc groups 2017-06-26 19:53:54 -04:00
Wuzzy
16e40879ee Add cats by taming ocelots 2017-06-24 23:40:28 +02:00
Wuzzy
ccc08ebc24 Add documentation for subgame integration 2017-06-24 19:32:55 +02:00
Wuzzy
f271153547 Fix spawning … for real 2017-06-24 18:04:45 +02:00
Wuzzy
834485d983 Fix broken spawning 2017-06-24 18:02:58 +02:00
Wuzzy
fa1f6ee854 Move spawn nodes logic to 0_gameconfig.lua 2017-06-24 17:39:36 +02:00
Wuzzy
8c92bff6c0 Generalize sheep dye colors 2017-06-24 16:20:35 +02:00
Wuzzy
8582faabd8 Fix some follow item tables 2017-06-23 22:10:54 +02:00
Wuzzy
e25b2b2529 Make monster egg nodes optional 2017-06-23 22:04:15 +02:00
Wuzzy
b3efbc16d6 Move replace_what defs to 0_gameconfig.lua 2017-06-23 22:01:14 +02:00
Wuzzy
6e97d22a4b Variablify cow+mushroom.lua
This means the hardcoded itemstrings are replaced with the item
variables from 0_gameconfig.lua.
2017-06-23 21:27:55 +02:00
Wuzzy
aa01e83c51 Move enderman takable nodes to 0_gameconfig.lua 2017-06-23 18:53:22 +02:00
Wuzzy
5cdc76936f Use item variables throughout mob files (part 1) 2017-06-23 18:26:00 +02:00
Wuzzy
c14c88b48e Make 0_gameconfig.lua syntax less verbose 2017-06-23 16:36:02 +02:00
Wuzzy
93e3af0749 Implement way to override item IDs by external mod 2017-06-23 15:46:56 +02:00
Wuzzy
b551cce8da Rename 3_gameconfig.lua to 0_gameconfig.lua 2017-06-23 15:06:08 +02:00