Rename models/textures to be closer to original names

master
Wuzzy 2017-06-30 12:29:35 +02:00
parent 222452a74a
commit bc8d264d99
15 changed files with 6 additions and 7 deletions

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@ -43,9 +43,9 @@ mobs:register_mob("mobs_mc:enderdragon", {
--collisionbox = {-0.5, 0.5, -0.5, 0.5, 1.2, 0.5},
collisionbox = {-0.5, 0.01, -0.5, 0.5, 1.2, 0.5},
visual = "mesh",
mesh = "mobs_mc_ender_dragon.b3d",
mesh = "mobs_mc_dragon.b3d",
textures = {
{"mobs_mc_enderdragon.png"},
{"mobs_mc_dragon.png"},
},
visual_size = {x=1, y=1},
makes_footstep_sound = true,

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@ -194,7 +194,6 @@ mobs:register_mob("mobs_mc:zombie_horse", zombie_horse)
-- Donkey
local d = 0.86 -- donkey scale
local donkey = table.copy(horse)
donkey.mesh = "mobs_mc_horse.b3d"
donkey.textures = {{"mobs_mc_horse_creamy.png"}}
donkey.animation = {
speed_normal = 25,

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@ -18,7 +18,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
hp_max = 30,
collisionbox = {-0.7, -0.01, -0.7, 0.7, 1.39, 0.7},
visual = "mesh",
mesh = "mobs_mc_polar_bear.b3d",
mesh = "mobs_mc_polarbear.b3d",
textures = {
{"mobs_mc_polarbear.png"},
},

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@ -21,7 +21,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
group_attack = true,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
visual = "mesh",
mesh = "mobs_mc_wither_skeleton.b3d",
mesh = "mobs_mc_witherskeleton.b3d",
textures = {
{"mobs_mc_witherskeleton.png"},
},

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@ -129,7 +129,7 @@ local magma_cube_big = {
visual_size = {x=12.5, y=12.5},
textures = {{ "mobs_mc_magmacube.png" }},
visual = "mesh",
mesh = "mobs_mc_magma_cube.b3d",
mesh = "mobs_mc_magmacube.b3d",
blood_texture = "lava_slime_blood.png",
makes_footstep_sound = true,
sounds = {

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@ -17,7 +17,7 @@ mobs:register_mob("mobs_mc:villager_zombie", {
hp_max = 75,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
visual = "mesh",
mesh = "mobs_mc_villager_zombie.b3d",
mesh = "mobs_mc_zvillager.b3d",
textures = {
{"mobs_mc_zombie_butcher.png"},
{"mobs_mc_zombie_farmer.png"},