Disable fire in explosions
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f13209e546
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@ -40,7 +40,7 @@ mobs:register_mob("mobs_mc:creeper", {
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attack_type = "explode",
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explosion_radius = 3,
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-- TODO: Disable Mobs Redo fire
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explosion_fire = false,
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-- Force-ignite creeper with flint and steel and explode after 1.5 seconds.
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-- TODO: Make creeper flash after doing this as well.
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@ -171,7 +171,7 @@ mobs:register_arrow(":mobs_mc:fireball2", {
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-- node hit, bursts into flame
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hit_node = function(self, pos, node)
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mobs:explosion(pos, 3, 1, 1)
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mobs:explosion(pos, 3, 0, 1)
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--from tnt
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minetest.sound_play("tnt_explode", {pos = pos, gain = 1.5, max_hear_distance = 2*64})
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@ -58,7 +58,7 @@ mobs:register_mob("mobs_mc:wither", {
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light_damage = 0,
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attack_type = "dogshoot",
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explosion_radius = 3,
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explosion_fire = 0,
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explosion_fire = false,
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dogshoot_stop = true,
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arrow = "mobs_mc:fireball",
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reach = 5,
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