Remove unused images, update shulkerbullet image
17
llama.lua
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@ -1,20 +1,11 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### LLAMA
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--###################
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mobs:register_mob("mobs_mc:llama", {
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type = "animal",
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hp_min = 15,
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@ -23,16 +14,14 @@ mobs:register_mob("mobs_mc:llama", {
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.86, 0.45},
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visual = "mesh",
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mesh = "mobs_mc_llama.b3d",
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textures = { -- 1: chest -- 2: decor -- 3: llama base texture
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textures = { -- 1: chest -- 2: decor (carpet) -- 3: llama base texture
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{"blank.png", "blank.png", "mobs_mc_llama_brown.png"},
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{"blank.png", "blank.png", "mobs_mc_llama_creamy.png"},
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{"blank.png", "blank.png", "mobs_mc_llama_gray.png"},
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{"blank.png", "blank.png", "mobs_mc_llama_white.png"},
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{"blank.png", "blank.png", "mobs_mc_llama.png"},
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--{"mobs_mc_llama.png", "blank.png", "mobs_mc_llama.png"}, --lama with chest
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--{"blank.png", "mobs_mc_decor_green.png", "mobs_mc_llama.png"}, --lama with decor
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--{"mobs_mc_llama.png", "mobs_mc_decor_green.png", "mobs_mc_llama.png"}, --lama with everything
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},
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-- TODO: Implement carpet (aka decor) on llama
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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runaway = true,
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