Refactor tamed wolf code
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4c859553c9
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181
wolf.lua
181
wolf.lua
@ -1,111 +1,8 @@
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--License for code WTFPL and otherwise stated in readmes
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-- Tamed wolf
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mobs:register_mob("mobs_mc:dog", {
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type = "npc",
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passive = true,
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hp_min = 20,
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hp_max = 20,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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rotate = -180,
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visual = "mesh",
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mesh = "wolf.b3d",
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textures = {
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{"mobs_mc_wolf_tame.png^(mobs_mc_wolf_collar.png^[colorize:#A00000:192)"},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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sounds = {
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war_cry = "mobs_wolf_attack",
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},
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view_range = 16,
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stepheight = 1.1,
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owner = "",
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order = "follow",
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floats = {x=0,y=0,z=0},
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walk_velocity = 4,
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run_velocity = 4,
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stepheight = 1.1,
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damage = 4,
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group_attack = true,
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attacks_monsters = true,
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attack_type = "dogfight",
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drops = {
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{name = "mobs:meat_raw",
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chance = 1,
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min = 2,
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max = 3,},
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 5,
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light_damage = 0,
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on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:meat_raw" then
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local hp = self.object:get_hp()
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if hp + 4 > self.hp_max then return end
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_hp(hp+4)
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else
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if self.owner == "" then
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self.owner = clicker:get_player_name()
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else
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local formspec = "size[8,4]"
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formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
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formspec = formspec .. "button_exit[1,1;2,2;dfollow;follow]"
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formspec = formspec .. "button_exit[5,1;2,2;dstand;stand]"
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formspec = formspec .. "button_exit[0,2;4,4;dfandp;follow and protect]"
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formspec = formspec .. "button_exit[4,2;4,4;dsandp;stand and protect]"
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formspec = formspec .. "button_exit[1,2;2,2;dgohome; go home]"
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formspec = formspec .. "button_exit[5,2;2,2;dsethome; sethome]"
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minetest.show_formspec(clicker:get_player_name(), "order", formspec)
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minetest.register_on_player_receive_fields(function(clicker, formname, fields)
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if fields.dfollow then
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self.order = "follow"
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self.attacks_monsters = false
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end
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if fields.dstand then
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self.order = "stand"
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self.attacks_monsters = false
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end
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if fields.dfandp then
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self.order = "follow"
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self.attacks_monsters = true
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end
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if fields.dsandp then
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self.order = "stand"
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self.attacks_monsters = true
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end
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if fields.dsethome then
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self.floats = self.object:getpos()
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end
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if fields.dgohome then
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if self.floats then
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self.order = "stand"
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self.object:setpos(self.floats)
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end
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end
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end)
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end
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end
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end,
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animation = {
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speed_normal = 50, speed_run = 100,
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stand_start = 40, stand_end = 45,
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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},
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jump = true,
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step = 1,
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})
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-- Wolf by KrupnoPavel
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mobs:register_mob("mobs_mc:wolf", {
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-- Wolf
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local wolf = {
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type = "npc",
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hp_min = 8,
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hp_max = 8,
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@ -160,9 +57,79 @@ mobs:register_mob("mobs_mc:wolf", {
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jump = true,
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attacks_monsters = true,
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step = 0.5,
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})
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mobs:register_spawn("mobs_mc:wolf", {"default:dirt_with_snow","default:podzol", "default:snowblock"}, 20, 0, 19000, 1, 31000)
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}
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mobs:register_mob("mobs_mc:wolf", wolf)
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-- Tamed wolf
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local dog = table.copy(wolf)
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dog.step = 1
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dog.passive = true
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dog.hp_min = 20
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dog.hp_max = 20
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dog.textures = {{"mobs_mc_wolf_tame.png^(mobs_mc_wolf_collar.png^[colorize:#A00000:192)"}}
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dog.owner = ""
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dog.order = "follow"
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dog.step = 1
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dog.on_rightclick = function(self, clicker)
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local item = clicker:get_wielded_item()
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if item:get_name() == "mobs:meat_raw" then
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local hp = self.object:get_hp()
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if hp + 4 > self.hp_max then return end
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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self.object:set_hp(hp+4)
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else
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if self.owner == "" then
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self.owner = clicker:get_player_name()
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else
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local formspec = "size[8,4]"
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formspec = formspec .. "textlist[2.85,0;2.1,0.5;dialog;What can I do for you?]"
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formspec = formspec .. "button_exit[1,1;2,2;dfollow;follow]"
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formspec = formspec .. "button_exit[5,1;2,2;dstand;stand]"
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formspec = formspec .. "button_exit[0,2;4,4;dfandp;follow and protect]"
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formspec = formspec .. "button_exit[4,2;4,4;dsandp;stand and protect]"
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formspec = formspec .. "button_exit[1,2;2,2;dgohome; go home]"
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formspec = formspec .. "button_exit[5,2;2,2;dsethome; sethome]"
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minetest.show_formspec(clicker:get_player_name(), "order", formspec)
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minetest.register_on_player_receive_fields(function(clicker, formname, fields)
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if fields.dfollow then
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self.order = "follow"
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self.attacks_monsters = false
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end
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if fields.dstand then
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self.order = "stand"
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self.attacks_monsters = false
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end
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if fields.dfandp then
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self.order = "follow"
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self.attacks_monsters = true
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end
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if fields.dsandp then
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self.order = "stand"
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self.attacks_monsters = true
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end
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if fields.dsethome then
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self.floats = self.object:getpos()
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end
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if fields.dgohome then
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if self.floats then
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self.order = "stand"
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self.object:setpos(self.floats)
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end
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end
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end)
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end
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end
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end
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mobs:register_mob("mobs_mc:dog", dog)
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-- Spawn
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mobs:register_spawn("mobs_mc:wolf", {"default:dirt_with_snow","default:podzol", "default:snowblock"}, 20, 0, 19000, 1, 31000)
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-- Compatibility
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mobs:alias_mob("mobs:wolf", "mobs_mc:wolf")
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