Remove unused code in endermite.lua
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@ -1,38 +1,6 @@
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--###################
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--################### ENDERMITE
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--###################
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--[[
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mobs:register_mob("mobs_mc:14endermite", {
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type = "animal",
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passive = true,
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runaway = true,
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stepheight = 1.2,
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hp_min = 30,
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hp_max = 60,
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armor = 150,
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
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rotate = -180,
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visual = "mesh",
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mesh = "endermite.b3d",
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textures = {
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{"endermite.png"},
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},
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visual_size = {x=3, y=3},
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 20,
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walk_start = 0, walk_end = 20,
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run_start = 0, run_end = 20,
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},
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})
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mobs:register_egg("mobs_mc:14endermite", "Endermite", "endermite_inv.png", 0)
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]]
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-- Rat by PilzAdam
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mobs:register_mob("mobs_mc:endermite", {
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type = "monster",
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@ -69,5 +37,3 @@ mobs:register_mob("mobs_mc:endermite", {
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})
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mobs:register_egg("mobs_mc:endermite", "Endermite", "endermite_inv.png", 0)
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