Remove unused code in endermite.lua

This commit is contained in:
Wuzzy 2017-06-19 22:16:06 +02:00
parent e17f77e40d
commit 57f8af39f9

View File

@ -1,38 +1,6 @@
--###################
--################### ENDERMITE
--###################
--[[
mobs:register_mob("mobs_mc:14endermite", {
type = "animal",
passive = true,
runaway = true,
stepheight = 1.2,
hp_min = 30,
hp_max = 60,
armor = 150,
collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
rotate = -180,
visual = "mesh",
mesh = "endermite.b3d",
textures = {
{"endermite.png"},
},
visual_size = {x=3, y=3},
walk_velocity = 0.6,
run_velocity = 2,
jump = true,
animation = {
speed_normal = 25, speed_run = 50,
stand_start = 0, stand_end = 20,
walk_start = 0, walk_end = 20,
run_start = 0, run_end = 20,
},
})
mobs:register_egg("mobs_mc:14endermite", "Endermite", "endermite_inv.png", 0)
]]
-- Rat by PilzAdam
mobs:register_mob("mobs_mc:endermite", {
type = "monster",
@ -69,5 +37,3 @@ mobs:register_mob("mobs_mc:endermite", {
})
mobs:register_egg("mobs_mc:endermite", "Endermite", "endermite_inv.png", 0)