Merge branch 'master' into typo
This commit is contained in:
commit
3d302dd720
@ -48,7 +48,9 @@ mobs:register_mob("mobs_mc:rabbit", {
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hp_min = 1,
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hp_max = 4,
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armor = 150,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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--collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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--collisionbox = {-0.268, -0.5, -0.268, 0.268, 0.167, 0.268},
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collisionbox = {-0.268, -0.01, -0.268, 0.268, 0.37, 0.268},
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rotate = -180,
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visual = "mesh",
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mesh = "rabbit.b3d",
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99
chicken.lua
99
chicken.lua
@ -43,13 +43,17 @@ mobs:register_egg("mobs_mc:6chicken", "Chicken", "chicken_inv.png", 0)
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mobs:register_mob("mobs_mc:chicken", {
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type = "animal",
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hp_max = 24,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.69, 0.25},
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rotate = -180,
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visual = "mesh",
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mesh = "chicken.b3d",
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textures = {
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{"chicken.png"},
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},
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child_texture = {
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{"chicken.png", "chicken.png", "chicken.png", "chicken.png",
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"chicken.png", "chicken.png", "chicken.png", "chicken.png", "chicken.png"},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 1,
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@ -85,17 +89,21 @@ mobs:register_mob("mobs_mc:chicken", {
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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if mobs:feed_tame(self, clicker, 8, true, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 30, 50, 80, false, nil) then return end
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end,
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do_custom = function(self)
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do_custom = function(self, dtime)
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self.egg_timer = (self.egg_timer or 0) + dtime
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if self.egg_timer < 10 then
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return
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end
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self.egg_timer = 0
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if self.child
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or math.random(1, 5000) > 1 then
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or math.random(1, 100) > 1 then
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return
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end
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@ -121,14 +129,14 @@ mobs:register_arrow("mobs_mc:egg_entity", {
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velocity = 6,
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hit_player = function(self, player)
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player:punch(self.object, 1.0, {
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player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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end,
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hit_mob = function(self, player)
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player:punch(self.object, 1.0, {
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player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 1},
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}, nil)
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@ -136,43 +144,42 @@ mobs:register_arrow("mobs_mc:egg_entity", {
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hit_node = function(self, pos, node)
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local num = math.random(1, 10)
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if num == 1 then
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pos.y = pos.y + 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == true then
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return
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end
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local mob = minetest.add_entity(pos, "mobs_mc:chicken")
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local ent2 = mob:get_luaentity()
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mob:set_properties({
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textures = ent2.child_texture[1],
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visual_size = {
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x = ent2.base_size.x / 2,
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y = ent2.base_size.y / 2
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},
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collisionbox = {
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ent2.base_colbox[1] / 2,
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ent2.base_colbox[2] / 2,
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ent2.base_colbox[3] / 2,
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ent2.base_colbox[4] / 2,
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ent2.base_colbox[5] / 2,
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ent2.base_colbox[6] / 2
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},
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})
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ent2.child = true
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ent2.tamed = true
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ent2.owner = self.playername
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if math.random(1, 10) > 1 then
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return
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end
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pos.y = pos.y + 1
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local nod = minetest.get_node_or_nil(pos)
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if not nod
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or not minetest.registered_nodes[nod.name]
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or minetest.registered_nodes[nod.name].walkable == true then
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return
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end
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local mob = minetest.add_entity(pos, "mobs_mc:chicken")
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local ent2 = mob:get_luaentity()
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mob:set_properties({
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textures = ent2.child_texture[1],
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visual_size = {
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x = ent2.base_size.x / 2,
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y = ent2.base_size.y / 2
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},
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collisionbox = {
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ent2.base_colbox[1] / 2,
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ent2.base_colbox[2] / 2,
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ent2.base_colbox[3] / 2,
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ent2.base_colbox[4] / 2,
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ent2.base_colbox[5] / 2,
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ent2.base_colbox[6] / 2
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},
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})
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ent2.child = true
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ent2.tamed = true
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ent2.owner = self.playername
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end
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})
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12
enderman.lua
12
enderman.lua
@ -41,7 +41,7 @@ mobs:register_mob("mobs_mc:13enderman", {
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mobs:register_egg("mobs_mc:13enderman", "Enderman", "enderman_inv.png", 0)
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]]
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mobs:register_mob("mobs_mc:enderman", {
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mobs:register_mob("mobs_mc:ender_man", {
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type = "monster",
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runaway = true,
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pathfinding = 2,
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@ -109,14 +109,16 @@ minetest.register_craft({
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}
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})
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-- compatibility
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mobs:alias_mob("mobs_mc:enderman", "mobs_mc:ender_man")
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--spawn
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mobs:register_spawn("mobs_mc:enderman", { "default:sand", "default:desert_sand"}, 7, -1, 5000, 4, 31000)
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mobs:register_spawn("mobs_mc:ender_man", { "default:sand", "default:desert_sand"}, 7, -1, 9000, 1, 31000)
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mobs:register_spawn("mobs_mc:ender_man", { "default:end_stone"}, 7, -1, 5000, 5, -5000)
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-- spawn eggs
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mobs:register_egg("mobs_mc:enderman", "Enderman", "enderman_inv.png", 0)
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mobs:register_egg("mobs_mc:ender_man", "Ender man", "enderman_inv.png", 0)
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if minetest.setting_get("log_mods") then
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minetest.log("action", "MC Enderman loaded")
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minetest.log("action", "MC Ender man loaded")
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end
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7050
models/mobs_sheep.x
Normal file
7050
models/mobs_sheep.x
Normal file
File diff suppressed because it is too large
Load Diff
@ -40,14 +40,15 @@ mobs:register_mob("mobs_mc:2polarbear", {
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mobs:register_egg("mobs_mc:2polarbear", "Polarbear", "polarbear_inv.png", 0)
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]]
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mobs:register_mob("mobs_mc:polarbear", {
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mobs:register_mob("mobs_mc:polar_bear", {
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type = "animal",
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runaway = false,
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passive = false,
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stepheight = 1.2,
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hp_min = 20,
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hp_max = 30,
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collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
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--collisionbox = {-0.35, -0.01, -0.35, 0.35, 2, 0.35},
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.09, 0.45},
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rotate = -180,
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visual = "mesh",
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mesh = "polarbear.b3d",
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@ -116,12 +117,20 @@ mobs:register_mob("mobs_mc:polarbear", {
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})
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mobs:register_spawn("mobs_mc:polarbear", {"default:snowblock"}, 20, 8, 17000, 3, 31000)
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-- compatibility
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mobs:alias_mob("mobs_mc:polarbear", "mobs_mc:polar_bear")
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mobs:register_spawn("mobs_mc:polar_bear", {"default:snowblock"}, 20, 8, 17000, 3, 31000)
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-- spawn egg
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mobs:register_egg("mobs_mc:polarbear", "Polar Bear", "polarbear_inv.png", 0)
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mobs:register_egg("mobs_mc:polar_bear", "Polar bear", "polarbear_inv.png", 0)
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if minetest.setting_get("log_mods") then
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minetest.log("action", "MC Polar Bear loaded")
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135
sheep.lua
135
sheep.lua
@ -42,25 +42,48 @@ mobs:register_mob("mobs_mc:24sheep", {
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mobs:register_egg("mobs_mc:24sheep", "Sheep", "sheep_inv.png", 0)
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]]
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local colors = {
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-- dyecolor = { woolcolor, textures }
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white = { "white", { "mobs_sheep.png" } },
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brown = { "brown", { "mobs_sheep_brown.png" } },
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grey = { "silver", { "mobs_sheep_grey.png" } },
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dark_grey = { "grey", { "mobs_sheep_dark_grey.png" } },
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blue = { "blue", { "mobs_sheep_blue.png" } },
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lightblue = { "light_blue", { "mobs_sheep_lightblue.png" } },
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dark_green = { "green", { "mobs_sheep_dark_green.png" } },
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green = { "lime", { "mobs_sheep_green.png" } },
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violet = { "purple", { "mobs_sheep_violet.png" } },
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pink = { "pink", { "mobs_sheep_pink.png" } },
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yellow = { "yellow", { "mobs_sheep_yellow.png" } },
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orange = { "orange", { "mobs_sheep_orange.png" } },
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red = { "red", { "mobs_sheep_red.png" } },
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cyan = { "cyan", { "mobs_sheep_cyan.png" } },
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magenta = { "magenta", { "mobs_sheep_magenta.png" } },
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black = { "black", { "mobs_sheep_black.png" } },
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}
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--mcsheep
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mobs:register_mob("mobs_mc:sheep", {
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type = "animal",
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hp_max = 25,
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collisionbox = {-0.5, -0.01, -0.5, 0.5, 1.5, 0.5},
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--collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
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rotate = -180,
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hp_min = 8,
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hp_max = 8,
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-- FIXME: Should be 1.3 blocks high
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collisionbox = {-0.45, -0.01, -0.45, 0.45, 1.09, 0.45},
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visual = "mesh",
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mesh = "sheep.b3d",
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visual_size = {x=0.6, y=0.6},
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--mesh = "sheep.b3d",
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mesh = "mobs_sheep.x",
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textures = {
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{"sheep.png"},
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{"mobs_sheep.png"},--was sheep
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},
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gotten_texture = {"sheeps.png"},
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gotten_mesh = "sheeps.b3d",
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visual_size = {x=3, y=3},
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--gotten_texture = {"sheeps.png"},
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--gotten_mesh = "sheeps.b3d",
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--visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 1,
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armor = 200,
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--[[
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drops = {
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{name = "mobs:mutton_raw",
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chance = 1,
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@ -71,6 +94,7 @@ mobs:register_mob("mobs_mc:sheep", {
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min = 1,
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max = 1,},
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},
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]]
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drawtype = "front",
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water_damage = 1,
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lava_damage = 5,
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@ -82,14 +106,88 @@ mobs:register_mob("mobs_mc:sheep", {
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damage = "Sheep3",
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},
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 40, stand_end = 80,
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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speed_normal = 24,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 49,
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hurt_start = 118,
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hurt_end = 154,
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death_start = 154,
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death_end = 179,
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eat_start = 49,
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eat_end = 78,
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look_start = 78,
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look_end = 108,
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},
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follow = "farming:wheat",
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view_range = 5,
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|
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replace_rate = 10,
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replace_what = "default:dirt_with_grass",
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replace_with = "default:dirt",
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--Wuzzy code for color keep
|
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do_custom = function(self)
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if not self.initial_color_set then
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local r = math.random(0,100000)
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local textures
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if r <= 81836 then
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-- 81.836%
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self.color = colors["white"][1]
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textures = colors["white"][2]
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self.base_texture = colors["white"][2]
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elseif r <= 81836 + 5000 then
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-- 5%
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self.color = colors["grey"][1]
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textures = colors["grey"][2]
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self.base_texture = colors["grey"][2]
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elseif r <= 81836 + 5000 + 5000 then
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-- 5%
|
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self.color = colors["dark_grey"][1]
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textures = colors["dark_grey"][2]
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self.base_texture = colors["dark_grey"][2]
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elseif r <= 81836 + 5000 + 5000 + 5000 then
|
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-- 5%
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self.color = colors["black"][1]
|
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textures = colors["black"][2]
|
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self.base_texture = colors["black"][2]
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elseif r <= 81836 + 5000 + 5000 + 5000 + 3000 then
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-- 3%
|
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self.color = colors["brown"][1]
|
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textures = colors["brown"][2]
|
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self.base_texture = colors["brown"][2]
|
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else
|
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-- 0.164%
|
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self.color = colors["pink"][1]
|
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textures = colors["pink"][2]
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self.base_texture = colors["pink"][2]
|
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end
|
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self.textures = { textures },
|
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self.object:set_properties({ textures = textures })
|
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self.drops = {
|
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{name = "mcl_mobitems:mutton",
|
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chance = 1,
|
||||
min = 1,
|
||||
max = 2,},
|
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{name = "mcl_wool:"..self.color,
|
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chance = 1,
|
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min = 1,
|
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max = 1,},
|
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|
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{name = "mobs:mutton",
|
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chance = 1,
|
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min = 1,
|
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max = 2,},
|
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{name = "wool:"..self.color,
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
}
|
||||
self.initial_color_set = true
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "farming:wheat" then
|
||||
@ -109,7 +207,7 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||
self.food = 0
|
||||
self.naked = false
|
||||
self.object:set_properties({
|
||||
textures = {"sheep.png"},
|
||||
textures = {"mobs_sheep_"..pname..".png"}, --was sheep.png
|
||||
})
|
||||
end
|
||||
end
|
||||
@ -126,8 +224,9 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||
minetest.add_item(pos, ItemStack("wool:"..self.color.." "..math.random(1,3)))
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"sheeps.png"},
|
||||
mesh = "sheeps.b3d",
|
||||
textures = {"mobs_sheep_sheared.png"},
|
||||
--textures = {"sheeps.png"},
|
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--mesh = "sheeps.b3d",
|
||||
})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
item:add_wear(300)
|
||||
@ -135,13 +234,13 @@ mobs:register_mob("mobs_mc:sheep", {
|
||||
end
|
||||
end
|
||||
if minetest.get_item_group(item:get_name(), "dye") == 1 and not self.naked then
|
||||
print(item:get_name(), minetest.get_item_group(item:get_name(), "dye"))
|
||||
print(item:get_name(), minetest.get_item_group(item:get_name(), "dye"))
|
||||
local name = item:get_name()
|
||||
local pname = name:split(":")[2]
|
||||
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep_"..pname..".png"},
|
||||
mesh = "sheeps.b3d",
|
||||
--mesh = "sheeps.b3d",
|
||||
})
|
||||
self.color = pname
|
||||
self.drops = {
|
||||
|
@ -69,7 +69,7 @@ local zombie = {
|
||||
fear_height = 8,
|
||||
pathfinding = 1,
|
||||
jump = true,
|
||||
jump_height = 3,
|
||||
--jump_height = 3,
|
||||
group_attack = true,
|
||||
drops = {
|
||||
{name = "mobs:rotten_flesh",
|
||||
|
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Reference in New Issue
Block a user