mobs_mc/parrot.lua

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--MCmobs v0.4
--maikerumine
--made for MC like Survival game
--License for code WTFPL and otherwise stated in readmes
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-- intllib
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP.."/intllib.lua")
--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
--################### PARROT
--###################
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mobs:register_mob("mobs_mc:parrot", {
type = "npc",
pathfinding = 1,
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hp_min = 6,
hp_max = 6,
collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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visual = "mesh",
mesh = "mobs_mc_parrot.b3d",
textures = {{"mobs_mc_parrot_blue.png"},{"mobs_mc_parrot_green.png"},{"mobs_mc_parrot_grey.png"},{"mobs_mc_parrot_red_blue.png"},{"mobs_mc_parrot_yellow_blue.png"}},
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visual_size = {x=3, y=3},
makes_footstep_sound = true,
walk_velocity = 3,
run_velocity = 5,
drops = {
{name = mobs_mc.items.feather,
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chance = 1,
min = 1,
max = 2,},
},
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animation = {
stand_speed = 50,
walk_speed = 50,
stand_start = 0,
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stand_end = 0,
walk_start = 0,
walk_end = 130,
--run_start = 0,
--run_end = 20,
--fly_start = 30,
--fly_end = 45,
},
walk_chance = 100,
water_damage = 0,
lava_damage = 4,
light_damage = 0,
fall_damage = 0,
fall_speed = -2.25,
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attack_type = "dogfight",
jump = true,
jump_height = 4,
floats = 1,
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physical = true,
fly = true,
fly_in = {"air"},
fear_height = 4,
view_range = 16,
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on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 0, 50, 80, false, nil)
end,
})
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--spawn
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-- TODO: Increase spawn chance if polished
mobs:spawn_specific("mobs_mc:parrot", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX+1, 20, 20000, 2, 15, 20)
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-- spawn eggs
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mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Parrot loaded")
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end