mobs_mc/heads.lua

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--MC Heads for minetest
--maikerumine
minetest.register_node( "mobs_mc:creeper_head", {
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description = "Creeper Head (WIP)",
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tiles = {
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"mobs_creeper_top.png",
"mobs_creeper_top.png", --was bottom
"mobs_creeper_side.png",
"mobs_creeper_side.png",
"mobs_creeper_side.png", --was rear
"mobs_creeper_front.png"
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},
paramtype2 = "facedir",
node_box = {
type = "fixed",
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fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
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},
drawtype = "nodebox",
paramtype = "light",
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visual_scale = 1.0,
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is_ground_content = false,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:enderman_head", {
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description = "Enderman Head (WIP)",
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tiles = {
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"mobs_endermen_top.png",
"mobs_endermen_top.png",
"mobs_endermen_side.png",
"mobs_endermen_side.png",
"mobs_endermen_side.png",
"mobs_endermen_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:ghast_head", {
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description = "Ghast Head (WIP)",
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tiles = {
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"ghast_white.png",
"ghast_white.png",
"ghast_white.png",
"ghast_white.png",
"ghast_white.png",
"mobs_ghast_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:skeleton_head", {
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description = "Skeleton Skull (WIP)",
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tiles = {
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"mobs_skeleton_top.png",
"mobs_skeleton_top.png",
"mobs_skeleton_side.png",
"mobs_skeleton_side.png",
"mobs_skeleton_side.png",
"mobs_skeleton_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = false,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:skeleton2_head", {
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description = "Wither Skeleton Skull (WIP)",
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tiles = {
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"mobs_skeleton2_top.png",
"mobs_skeleton2_top.png",
"mobs_skeleton2_side.png",
"mobs_skeleton2_side.png",
"mobs_skeleton2_side.png",
"mobs_skeleton2_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:spider_head", {
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description = "Spider Head (WIP)",
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tiles = {
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"mobs_spider_top.png",
"mobs_spider_top.png",
"mobs_spider_side.png",
"mobs_spider_side.png",
"mobs_spider_side.png",
"mobs_spider_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:zombie_head", {
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description = "Zombie Head (WIP)",
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tiles = {
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"mobs_zombie_top.png",
"mobs_zombie_top.png",
"mobs_zombie_side.png",
"mobs_zombie_side.png",
"mobs_zombie_side.png",
"mobs_zombie_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})
minetest.register_node( "mobs_mc:zombiepig_head", {
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description = "Zombie Pigmen Head (WIP)",
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tiles = {
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"mobs_zombiepig_top.png",
"mobs_zombiepig_top.png",
"mobs_zombiepig_side.png",
"mobs_zombiepig_side.png",
"mobs_zombiepig_side.png",
"mobs_zombiepig_front.png"
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},
paramtype2 = "facedir",
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node_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.00, 0.25},
},
drawtype = "nodebox",
paramtype = "light",
visual_scale = 1.0,
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is_ground_content = true,
groups = {cracky=2},
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--sounds = default.node_sound_stone_defaults(),
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stack_max = 1,
})