4.15 UPDATE
17
.luacheckrc
Normal file
@ -0,0 +1,17 @@
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
|
||||
read_globals = {
|
||||
"DIR_DELIM",
|
||||
"minetest", "core",
|
||||
"dump",
|
||||
"vector",
|
||||
"VoxelManip", "VoxelArea",
|
||||
"PseudoRandom", "ItemStack",
|
||||
}
|
||||
|
||||
-- Overwrites minetest.handle_node_drops
|
||||
files["mods/creative/init.lua"].globals = { "minetest" }
|
||||
|
||||
-- Don't report on legacy definitions of globals.
|
||||
files["mods/default/legacy.lua"].global = false
|
12
.travis.yml
Normal file
@ -0,0 +1,12 @@
|
||||
language: generic
|
||||
sudo: false
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- luarocks
|
||||
before_install:
|
||||
- luarocks install --local luacheck
|
||||
script:
|
||||
- $HOME/.luarocks/bin/luacheck --no-color ./mods
|
||||
notifications:
|
||||
email: false
|
@ -1,45 +1,26 @@
|
||||
Minetest mod "Beds"
|
||||
===================
|
||||
by BlockMen (c) 2014
|
||||
Minetest Game mod: beds
|
||||
=======================
|
||||
See license.txt for license information.
|
||||
|
||||
Version: 1.1
|
||||
Authors of source code
|
||||
----------------------
|
||||
Originally by BlockMen (MIT)
|
||||
Various Minetest developers and contributors (MIT)
|
||||
|
||||
About
|
||||
~~~~~
|
||||
This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing
|
||||
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
||||
players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced
|
||||
if more than 50% of the players are lying in bed and use this option.
|
||||
Authors of media (textures)
|
||||
---------------------------
|
||||
BlockMen (CC BY-SA 3.0)
|
||||
|
||||
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
||||
is set to the beds location. If dying you will respawn there.
|
||||
This mod adds a bed to Minetest which allows to skip the night.
|
||||
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
|
||||
immediately. If playing multiplayer you get shown how many other players are in bed too,
|
||||
if all players are sleeping the night gets skipped. The night skip can be forced if more
|
||||
than 50% of the players are lying in bed and use this option.
|
||||
|
||||
|
||||
|
||||
You can craft two types of beds:
|
||||
|
||||
|
||||
Simple shaped bed:
|
||||
|
||||
wool wool wool
|
||||
wood wood wood
|
||||
|
||||
Fancy shaped bed:
|
||||
|
||||
wool wool stick
|
||||
wood wood wood
|
||||
|
||||
Notice: You can use any color of wood or wool, mixing different is also possible.
|
||||
|
||||
|
||||
License of source code, textures: WTFPL
|
||||
---------------------------------------
|
||||
(c) Copyright BlockMen (2014)
|
||||
|
||||
|
||||
|
||||
This program is free software. It comes without any warranty, to
|
||||
the extent permitted by applicable law. You can redistribute it
|
||||
and/or modify it under the terms of the Do What The Fuck You Want
|
||||
To Public License, Version 2, as published by Sam Hocevar. See
|
||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
Another feature is a controlled respawning. If you have slept in bed (not just lying in
|
||||
it) your respawn point is set to the beds location and you will respawn there after
|
||||
death.
|
||||
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
|
||||
minetest.conf.
|
||||
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
|
||||
minetest.conf or by using the /set command in-game.
|
||||
|
158
mods/beds/api.lua
Normal file
@ -0,0 +1,158 @@
|
||||
|
||||
local reverse = true
|
||||
|
||||
local function destruct_bed(pos, n)
|
||||
local node = minetest.get_node(pos)
|
||||
local other
|
||||
|
||||
if n == 2 then
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
other = vector.subtract(pos, dir)
|
||||
elseif n == 1 then
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
other = vector.add(pos, dir)
|
||||
end
|
||||
|
||||
if reverse then
|
||||
reverse = not reverse
|
||||
minetest.remove_node(other)
|
||||
minetest.check_for_falling(other)
|
||||
else
|
||||
reverse = not reverse
|
||||
end
|
||||
end
|
||||
|
||||
function beds.register_bed(name, def)
|
||||
minetest.register_node(name .. "_bottom", {
|
||||
description = def.description,
|
||||
inventory_image = def.inventory_image,
|
||||
wield_image = def.wield_image,
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles.bottom,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
stack_max = 1,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.nodebox.bottom,
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = def.selectionbox,
|
||||
},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local under = pointed_thing.under
|
||||
local pos
|
||||
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
|
||||
pos = under
|
||||
else
|
||||
pos = pointed_thing.above
|
||||
end
|
||||
|
||||
if minetest.is_protected(pos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(pos, placer:get_player_name())
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local node_def = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||
if not node_def or not node_def.buildable_to then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local dir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
local botpos = vector.add(pos, minetest.facedir_to_dir(dir))
|
||||
|
||||
if minetest.is_protected(botpos, placer:get_player_name()) and
|
||||
not minetest.check_player_privs(placer, "protection_bypass") then
|
||||
minetest.record_protection_violation(botpos, placer:get_player_name())
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local botdef = minetest.registered_nodes[minetest.get_node(botpos).name]
|
||||
if not botdef or not botdef.buildable_to then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
|
||||
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_destruct = function(pos)
|
||||
destruct_bed(pos, 1)
|
||||
end,
|
||||
|
||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||
beds.on_rightclick(pos, clicker)
|
||||
return itemstack
|
||||
end,
|
||||
|
||||
on_rotate = function(pos, node, user, mode, new_param2)
|
||||
local dir = minetest.facedir_to_dir(node.param2)
|
||||
local p = vector.add(pos, dir)
|
||||
local node2 = minetest.get_node_or_nil(p)
|
||||
if not node2 or not minetest.get_item_group(node2.name, "bed") == 2 or
|
||||
not node.param2 == node2.param2 then
|
||||
return false
|
||||
end
|
||||
if minetest.is_protected(p, user:get_player_name()) then
|
||||
minetest.record_protection_violation(p, user:get_player_name())
|
||||
return false
|
||||
end
|
||||
if mode ~= screwdriver.ROTATE_FACE then
|
||||
return false
|
||||
end
|
||||
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
||||
local node3 = minetest.get_node_or_nil(newp)
|
||||
local node_def = node3 and minetest.registered_nodes[node3.name]
|
||||
if not node_def or not node_def.buildable_to then
|
||||
return false
|
||||
end
|
||||
if minetest.is_protected(newp, user:get_player_name()) then
|
||||
minetest.record_protection_violation(newp, user:get_player_name())
|
||||
return false
|
||||
end
|
||||
node.param2 = new_param2
|
||||
-- do not remove_node here - it will trigger destroy_bed()
|
||||
minetest.set_node(p, {name = "air"})
|
||||
minetest.set_node(pos, node)
|
||||
minetest.set_node(newp, {name = name .. "_top", param2 = new_param2})
|
||||
return true
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node(name .. "_top", {
|
||||
drawtype = "nodebox",
|
||||
tiles = def.tiles.top,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
pointable = false,
|
||||
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
drop = name .. "_bottom",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = def.nodebox.top,
|
||||
},
|
||||
on_destruct = function(pos)
|
||||
destruct_bed(pos, 2)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_alias(name, name .. "_bottom")
|
||||
|
||||
minetest.register_craft({
|
||||
output = name,
|
||||
recipe = def.recipe
|
||||
})
|
||||
end
|
104
mods/beds/beds.lua
Normal file
@ -0,0 +1,104 @@
|
||||
-- Fancy shaped bed
|
||||
|
||||
beds.register_bed("beds:fancy_bed", {
|
||||
description = "Fancy Bed",
|
||||
inventory_image = "beds_bed_fancy.png",
|
||||
wield_image = "beds_bed_fancy.png",
|
||||
tiles = {
|
||||
bottom = {
|
||||
"beds_bed_top1.png",
|
||||
"default_wood.png",
|
||||
"beds_bed_side1.png",
|
||||
"beds_bed_side1.png^[transformFX",
|
||||
"default_wood.png",
|
||||
"beds_bed_foot.png",
|
||||
},
|
||||
top = {
|
||||
"beds_bed_top2.png",
|
||||
"default_wood.png",
|
||||
"beds_bed_side2.png",
|
||||
"beds_bed_side2.png^[transformFX",
|
||||
"beds_bed_head.png",
|
||||
"default_wood.png",
|
||||
}
|
||||
},
|
||||
nodebox = {
|
||||
bottom = {
|
||||
{-0.5, -0.5, -0.5, -0.375, -0.065, -0.4375},
|
||||
{0.375, -0.5, -0.5, 0.5, -0.065, -0.4375},
|
||||
{-0.5, -0.375, -0.5, 0.5, -0.125, -0.4375},
|
||||
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||
{-0.4375, -0.3125, -0.4375, 0.4375, -0.0625, 0.5},
|
||||
},
|
||||
top = {
|
||||
{-0.5, -0.5, 0.4375, -0.375, 0.1875, 0.5},
|
||||
{0.375, -0.5, 0.4375, 0.5, 0.1875, 0.5},
|
||||
{-0.5, 0, 0.4375, 0.5, 0.125, 0.5},
|
||||
{-0.5, -0.375, 0.4375, 0.5, -0.125, 0.5},
|
||||
{-0.5, -0.375, -0.5, -0.4375, -0.125, 0.5},
|
||||
{0.4375, -0.375, -0.5, 0.5, -0.125, 0.5},
|
||||
{-0.4375, -0.3125, -0.5, 0.4375, -0.0625, 0.4375},
|
||||
}
|
||||
},
|
||||
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||
recipe = {
|
||||
{"", "", "group:stick"},
|
||||
{"wool:red", "wool:red", "wool:white"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
},
|
||||
})
|
||||
|
||||
-- Simple shaped bed
|
||||
|
||||
beds.register_bed("beds:bed", {
|
||||
description = "Simple Bed",
|
||||
inventory_image = "beds_bed.png",
|
||||
wield_image = "beds_bed.png",
|
||||
tiles = {
|
||||
bottom = {
|
||||
"beds_bed_top_bottom.png^[transformR90",
|
||||
"default_wood.png",
|
||||
"beds_bed_side_bottom_r.png",
|
||||
"beds_bed_side_bottom_r.png^[transformfx",
|
||||
"beds_transparent.png",
|
||||
"beds_bed_side_bottom.png"
|
||||
},
|
||||
top = {
|
||||
"beds_bed_top_top.png^[transformR90",
|
||||
"default_wood.png",
|
||||
"beds_bed_side_top_r.png",
|
||||
"beds_bed_side_top_r.png^[transformfx",
|
||||
"beds_bed_side_top.png",
|
||||
"beds_transparent.png",
|
||||
}
|
||||
},
|
||||
nodebox = {
|
||||
bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5},
|
||||
},
|
||||
selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5},
|
||||
recipe = {
|
||||
{"wool:red", "wool:red", "wool:white"},
|
||||
{"group:wood", "group:wood", "group:wood"}
|
||||
},
|
||||
})
|
||||
|
||||
-- Aliases for PilzAdam's beds mod
|
||||
|
||||
minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
|
||||
minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
||||
|
||||
-- Fuel
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "beds:fancy_bed_bottom",
|
||||
burntime = 13,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "beds:bed_bottom",
|
||||
burntime = 12,
|
||||
})
|
@ -1,2 +1,2 @@
|
||||
default
|
||||
wool
|
||||
wool
|
||||
|
220
mods/beds/functions.lua
Normal file
@ -0,0 +1,220 @@
|
||||
local pi = math.pi
|
||||
local player_in_bed = 0
|
||||
local is_sp = minetest.is_singleplayer()
|
||||
local enable_respawn = minetest.setting_getbool("enable_bed_respawn")
|
||||
if enable_respawn == nil then
|
||||
enable_respawn = true
|
||||
end
|
||||
|
||||
-- Helper functions
|
||||
|
||||
local function get_look_yaw(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.param2 == 1 then
|
||||
return pi / 2, n.param2
|
||||
elseif n.param2 == 3 then
|
||||
return -pi / 2, n.param2
|
||||
elseif n.param2 == 0 then
|
||||
return pi, n.param2
|
||||
else
|
||||
return 0, n.param2
|
||||
end
|
||||
end
|
||||
|
||||
local function is_night_skip_enabled()
|
||||
local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip")
|
||||
if enable_night_skip == nil then
|
||||
enable_night_skip = true
|
||||
end
|
||||
return enable_night_skip
|
||||
end
|
||||
|
||||
local function check_in_beds(players)
|
||||
local in_bed = beds.player
|
||||
if not players then
|
||||
players = minetest.get_connected_players()
|
||||
end
|
||||
|
||||
for n, player in ipairs(players) do
|
||||
local name = player:get_player_name()
|
||||
if not in_bed[name] then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
return #players > 0
|
||||
end
|
||||
|
||||
local function lay_down(player, pos, bed_pos, state, skip)
|
||||
local name = player:get_player_name()
|
||||
local hud_flags = player:hud_get_flags()
|
||||
|
||||
if not player or not name then
|
||||
return
|
||||
end
|
||||
|
||||
-- stand up
|
||||
if state ~= nil and not state then
|
||||
local p = beds.pos[name] or nil
|
||||
if beds.player[name] ~= nil then
|
||||
beds.player[name] = nil
|
||||
player_in_bed = player_in_bed - 1
|
||||
end
|
||||
-- skip here to prevent sending player specific changes (used for leaving players)
|
||||
if skip then
|
||||
return
|
||||
end
|
||||
if p then
|
||||
player:setpos(p)
|
||||
end
|
||||
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||
player:set_look_horizontal(math.random(1, 180) / 100)
|
||||
default.player_attached[name] = false
|
||||
player:set_physics_override(1, 1, 1)
|
||||
hud_flags.wielditem = true
|
||||
default.player_set_animation(player, "stand" , 30)
|
||||
|
||||
-- lay down
|
||||
else
|
||||
beds.player[name] = 1
|
||||
beds.pos[name] = pos
|
||||
player_in_bed = player_in_bed + 1
|
||||
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
|
||||
local yaw, param2 = get_look_yaw(bed_pos)
|
||||
player:set_look_horizontal(yaw)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2}
|
||||
player:set_physics_override(0, 0, 0)
|
||||
player:setpos(p)
|
||||
default.player_attached[name] = true
|
||||
hud_flags.wielditem = false
|
||||
default.player_set_animation(player, "lay" , 0)
|
||||
end
|
||||
|
||||
player:hud_set_flags(hud_flags)
|
||||
end
|
||||
|
||||
local function update_formspecs(finished)
|
||||
local ges = #minetest.get_connected_players()
|
||||
local form_n
|
||||
local is_majority = (ges / 2) < player_in_bed
|
||||
|
||||
if finished then
|
||||
form_n = beds.formspec .. "label[2.7,11; Good morning.]"
|
||||
else
|
||||
form_n = beds.formspec .. "label[2.2,11;" .. tostring(player_in_bed) ..
|
||||
" of " .. tostring(ges) .. " players are in bed]"
|
||||
if is_majority and is_night_skip_enabled() then
|
||||
form_n = form_n .. "button_exit[2,8;4,0.75;force;Force night skip]"
|
||||
end
|
||||
end
|
||||
|
||||
for name,_ in pairs(beds.player) do
|
||||
minetest.show_formspec(name, "beds_form", form_n)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Public functions
|
||||
|
||||
function beds.kick_players()
|
||||
for name, _ in pairs(beds.player) do
|
||||
local player = minetest.get_player_by_name(name)
|
||||
lay_down(player, nil, nil, false)
|
||||
end
|
||||
end
|
||||
|
||||
function beds.skip_night()
|
||||
minetest.set_timeofday(0.23)
|
||||
end
|
||||
|
||||
function beds.on_rightclick(pos, player)
|
||||
local name = player:get_player_name()
|
||||
local ppos = player:getpos()
|
||||
local tod = minetest.get_timeofday()
|
||||
|
||||
if tod > 0.2 and tod < 0.805 then
|
||||
if beds.player[name] then
|
||||
lay_down(player, nil, nil, false)
|
||||
end
|
||||
minetest.chat_send_player(name, "You can only sleep at night.")
|
||||
return
|
||||
end
|
||||
|
||||
-- move to bed
|
||||
if not beds.player[name] then
|
||||
lay_down(player, ppos, pos)
|
||||
beds.set_spawns() -- save respawn positions when entering bed
|
||||
else
|
||||
lay_down(player, nil, nil, false)
|
||||
end
|
||||
|
||||
if not is_sp then
|
||||
update_formspecs(false)
|
||||
end
|
||||
|
||||
-- skip the night and let all players stand up
|
||||
if check_in_beds() then
|
||||
minetest.after(2, function()
|
||||
if not is_sp then
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
end
|
||||
if is_night_skip_enabled() then
|
||||
beds.skip_night()
|
||||
beds.kick_players()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Callbacks
|
||||
-- Only register respawn callback if respawn enabled
|
||||
if enable_respawn then
|
||||
-- respawn player at bed if enabled and valid position is found
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local pos = beds.spawn[name]
|
||||
if pos then
|
||||
player:setpos(pos)
|
||||
return true
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
lay_down(player, nil, nil, false, true)
|
||||
beds.player[name] = nil
|
||||
if check_in_beds() then
|
||||
minetest.after(2, function()
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
if is_night_skip_enabled() then
|
||||
beds.skip_night()
|
||||
beds.kick_players()
|
||||
end
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "beds_form" then
|
||||
return
|
||||
end
|
||||
if fields.quit or fields.leave then
|
||||
lay_down(player, nil, nil, false)
|
||||
update_formspecs(false)
|
||||
end
|
||||
|
||||
if fields.force then
|
||||
update_formspecs(is_night_skip_enabled())
|
||||
if is_night_skip_enabled() then
|
||||
beds.skip_night()
|
||||
beds.kick_players()
|
||||
end
|
||||
end
|
||||
end)
|
@ -1,229 +1,17 @@
|
||||
beds = {}
|
||||
--beds.player = {}
|
||||
--beds.pos = {}
|
||||
--beds.spawn = {}
|
||||
beds.player = {}
|
||||
beds.pos = {}
|
||||
beds.spawn = {}
|
||||
|
||||
beds.player_spawns = {} --allowed to save to file
|
||||
beds.player_pos = {} --primary used
|
||||
beds.formspec = "size[8,15;true]" ..
|
||||
"bgcolor[#080808BB; true]" ..
|
||||
"button_exit[2,12;4,0.75;leave;Leave Bed]"
|
||||
|
||||
beds.player_sleeping = {}
|
||||
beds.player_sleeping_count = 0
|
||||
local modpath = minetest.get_modpath("beds")
|
||||
|
||||
local is_sp = minetest.is_singleplayer() or false
|
||||
local form = "size[8,15;true]"..
|
||||
"bgcolor[#080808BB; true]"..
|
||||
"button_exit[2,12;4,0.75;leave;Leave Bed]"
|
||||
-- Load files
|
||||
|
||||
|
||||
-- help functions
|
||||
|
||||
local function get_look_yaw(pos)
|
||||
local n = minetest.get_node(pos)
|
||||
if n.param2 == 1 then
|
||||
return 7.9, n.param2
|
||||
elseif n.param2 == 3 then
|
||||
return 4.75, n.param2
|
||||
elseif n.param2 == 0 then
|
||||
return 3.15, n.param2
|
||||
else
|
||||
return 6.28, n.param2
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function check_in_beds()
|
||||
|
||||
local players_count = #minetest.get_connected_players()
|
||||
if beds.player_sleeping_count > (players_count/2) then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
function beds.stand_up(name)
|
||||
if beds.player_sleeping[name] ~= nil then
|
||||
beds.player_sleeping[name] = nil
|
||||
beds.player_sleeping_count = beds.player_sleeping_count - 1
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player and player:is_player() then
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x=0,y=0,z=0}, {x=0,y=0,z=0})
|
||||
player:set_look_yaw(math.random(1, 180)/100)
|
||||
default.player_attached[name] = false
|
||||
player:set_physics_override(1, 1, 1)
|
||||
local hud_flags = player:hud_get_flags()
|
||||
hud_flags.wielditem = true
|
||||
player:hud_set_flags(hud_flags)
|
||||
default.player_set_animation(player, "stand" , 30)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function beds.lay_down(name, pos)
|
||||
if beds.player_sleeping[name] == nil then
|
||||
beds.player_sleeping[name] = pos
|
||||
beds.player_sleeping_count = beds.player_sleeping_count + 1
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player and player:is_player() then
|
||||
-- physics, eye_offset, etc
|
||||
player:set_eye_offset({x=0,y=-13,z=0}, {x=0,y=0,z=0})
|
||||
local yaw, param2 = get_look_yaw(pos)
|
||||
player:set_look_yaw(yaw)
|
||||
local dir = minetest.facedir_to_dir(param2)
|
||||
local p = {x=pos.x+dir.x/2,y=pos.y,z=pos.z+dir.z/2}
|
||||
player:setpos(p)
|
||||
player:set_physics_override(0, 0, 0)
|
||||
default.player_attached[name] = true
|
||||
local hud_flags = player:hud_get_flags()
|
||||
hud_flags.wielditem = false
|
||||
player:hud_set_flags(hud_flags)
|
||||
default.player_set_animation(player, "lay" , 0)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local function update_formspecs(finished)
|
||||
local ges = #minetest.get_connected_players()
|
||||
local form_n = ""
|
||||
local is_majority = (ges/2) < beds.player_sleeping_count
|
||||
|
||||
if finished then
|
||||
form_n = form ..
|
||||
"label[2.7,11; Good morning.]"
|
||||
else
|
||||
form_n = form ..
|
||||
"label[2.2,11;"..tostring(beds.player_sleeping_count).." of "..tostring(ges).." players are in bed]"
|
||||
if is_majority then
|
||||
form_n = form_n ..
|
||||
"button_exit[2,8;4,0.75;force;Force night skip]"
|
||||
end
|
||||
end
|
||||
|
||||
for name,_ in pairs(beds.player_sleeping) do
|
||||
minetest.show_formspec(name, "beds_form", form_n)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- public functions
|
||||
|
||||
function beds.kick_players()
|
||||
for name,pos in pairs(beds.player_sleeping) do
|
||||
beds.stand_up(name)
|
||||
end
|
||||
end
|
||||
|
||||
function beds.on_rightclick(pos, player)
|
||||
local name = player:get_player_name()
|
||||
local tod = minetest.get_timeofday()
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
|
||||
--return always string??!
|
||||
if owner == "" then
|
||||
owner = nil
|
||||
end
|
||||
|
||||
if owner and owner~=name then
|
||||
beds.stand_up(name)
|
||||
minetest.chat_send_player(name, "This bed is not yours.")
|
||||
return
|
||||
end
|
||||
|
||||
if tod > 0.2 and tod < 0.805 then
|
||||
beds.stand_up(name)
|
||||
minetest.chat_send_player(name, "You can only sleep at night.")
|
||||
return
|
||||
end
|
||||
|
||||
--temporaryly set this bed as spawn for player
|
||||
beds.player_pos[name] = pos
|
||||
|
||||
--make bed private
|
||||
if not owner then
|
||||
meta:set_string("owner", name or nil)
|
||||
meta:set_string("infotext", name.."'s bed")
|
||||
end
|
||||
|
||||
-- move to bed
|
||||
beds.lay_down(name, pos)
|
||||
|
||||
update_formspecs(false)
|
||||
|
||||
-- skip the night and let all stand up
|
||||
if check_in_beds() then
|
||||
minetest.after(0, function()
|
||||
beds.set_spawns()
|
||||
beds.kick_players()
|
||||
update_formspecs(true)
|
||||
minetest.set_timeofday(0.23)
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- callbacks
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
beds.stand_up(name)
|
||||
if check_in_beds() then
|
||||
minetest.after(0, function()
|
||||
beds.set_spawns()
|
||||
beds.kick_players()
|
||||
update_formspecs(true)
|
||||
minetest.set_timeofday(0.23)
|
||||
end)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "beds_form" then
|
||||
return
|
||||
end
|
||||
local name = player:get_player_name()
|
||||
if fields.quit or fields.leave then
|
||||
beds.stand_up(name)
|
||||
update_formspecs(false)
|
||||
elseif fields.force then
|
||||
beds.set_spawns()
|
||||
beds.kick_players()
|
||||
update_formspecs(true)
|
||||
minetest.set_timeofday(0.23)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local pos = beds.player_pos[name] or nil
|
||||
if pos then
|
||||
local player_pos = player:getpos()
|
||||
if math.abs(pos.x - player_pos.x) < 10 and math.abs(pos.z - player_pos.z) < 10 and math.abs(pos.y - player_pos.y) < 300 then
|
||||
--bed dont work if too close. Moustly needed for servers, where bone farming needs to be prevented
|
||||
else
|
||||
player:setpos(pos)
|
||||
--remove spawn, if bed was removed there
|
||||
minetest.after(4, function(name)
|
||||
local pos = beds.player_pos[name] or nil
|
||||
if pos then
|
||||
local bed = minetest.get_node(pos)
|
||||
if bed.name~="ignore" then
|
||||
if not ( bed.name=="beds:fancy_bed_bottom" or bed.name=="beds:fancy_bed_top" or
|
||||
bed.name=="beds:bed_bottom" or bed.name=="beds:bed_top") then
|
||||
beds.player_pos[name]=nil
|
||||
beds.player_spawns[name]=nil
|
||||
minetest.chat_send_player(name, "Your bed is lost.")
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
name)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
-- nodes and respawn function
|
||||
dofile(minetest.get_modpath("beds").."/nodes.lua")
|
||||
dofile(minetest.get_modpath("beds").."/spawns.lua")
|
||||
dofile(modpath .. "/functions.lua")
|
||||
dofile(modpath .. "/api.lua")
|
||||
dofile(modpath .. "/beds.lua")
|
||||
dofile(modpath .. "/spawns.lua")
|
||||
|
60
mods/beds/license.txt
Normal file
@ -0,0 +1,60 @@
|
||||
License of source code
|
||||
----------------------
|
||||
|
||||
The MIT License (MIT)
|
||||
Copyright (C) 2014-2016 BlockMen
|
||||
Copyright (C) 2014-2016 Various Minetest developers and contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||
software and associated documentation files (the "Software"), to deal in the Software
|
||||
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or
|
||||
substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
||||
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2014-2016 BlockMen
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
@ -1,56 +1,63 @@
|
||||
beds.world_path = minetest.get_worldpath()
|
||||
beds.beds_file = beds.world_path .. "/beds_spawns.json"
|
||||
beds.writing_file = false
|
||||
local world_path = minetest.get_worldpath()
|
||||
local org_file = world_path .. "/beds_spawns"
|
||||
local file = world_path .. "/beds_spawns"
|
||||
local bkwd = false
|
||||
|
||||
function beds.read_spawns()
|
||||
if beds.writing_file then
|
||||
-- wait until spawns are safed
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local file, err = io.open(beds.beds_file, "r")
|
||||
if err then
|
||||
beds.player_spawns = {}
|
||||
return
|
||||
end
|
||||
beds.player_spawns = minetest.deserialize(file:read("*all"))
|
||||
if type(beds.player_spawns) ~= "table" then
|
||||
beds.player_spawns = {}
|
||||
end
|
||||
file:close()
|
||||
-- check for PA's beds mod spawns
|
||||
local cf = io.open(world_path .. "/beds_player_spawns", "r")
|
||||
if cf ~= nil then
|
||||
io.close(cf)
|
||||
file = world_path .. "/beds_player_spawns"
|
||||
bkwd = true
|
||||
end
|
||||
|
||||
function beds.read_spawns()
|
||||
local spawns = beds.spawn
|
||||
local input = io.open(file, "r")
|
||||
if input and not bkwd then
|
||||
repeat
|
||||
local x = input:read("*n")
|
||||
if x == nil then
|
||||
break
|
||||
end
|
||||
local y = input:read("*n")
|
||||
local z = input:read("*n")
|
||||
local name = input:read("*l")
|
||||
spawns[name:sub(2)] = {x = x, y = y, z = z}
|
||||
until input:read(0) == nil
|
||||
io.close(input)
|
||||
elseif input and bkwd then
|
||||
beds.spawn = minetest.deserialize(input:read("*all"))
|
||||
input:close()
|
||||
beds.save_spawns()
|
||||
os.rename(file, file .. ".backup")
|
||||
file = org_file
|
||||
end
|
||||
end
|
||||
|
||||
beds.read_spawns()
|
||||
|
||||
function beds.save_spawns()
|
||||
local datastring = minetest.serialize(beds.player_spawns)
|
||||
|
||||
if not datastring then
|
||||
return
|
||||
end
|
||||
beds.writing_file = true
|
||||
local file, err = io.open(beds.beds_file, "w")
|
||||
if err then
|
||||
return
|
||||
end
|
||||
file:write(datastring)
|
||||
file:close()
|
||||
beds.writing_file = false
|
||||
if not beds.spawn then
|
||||
return
|
||||
end
|
||||
local data = {}
|
||||
local output = io.open(org_file, "w")
|
||||
for k, v in pairs(beds.spawn) do
|
||||
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, k))
|
||||
end
|
||||
output:write(table.concat(data))
|
||||
io.close(output)
|
||||
end
|
||||
|
||||
function beds.set_spawns()
|
||||
for name, pos in pairs(beds.player_sleeping) do
|
||||
local spawn = minetest.pos_to_string(pos)
|
||||
beds.player_spawns[name] = spawn
|
||||
for name,_ in pairs(beds.player) do
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local p = player:getpos()
|
||||
-- but don't change spawn location if borrowing a bed
|
||||
if not minetest.is_protected(p, name) then
|
||||
beds.spawn[name] = p
|
||||
end
|
||||
end
|
||||
beds.save_spawns()
|
||||
end
|
||||
|
||||
function beds.get_spawns()
|
||||
beds.read_spawns()
|
||||
for name, spawn in pairs(beds.player_spawns) do
|
||||
local pos = minetest.string_to_pos(spawn)
|
||||
beds.player_pos[name] = pos
|
||||
end
|
||||
end
|
||||
|
||||
beds.get_spawns()
|
@ -1,16 +1,15 @@
|
||||
Minetest 0.4 mod: boats
|
||||
=======================
|
||||
by PilzAdam, slightly modified for NeXt
|
||||
Minetest Game mod: boats
|
||||
========================
|
||||
See license.txt for license information.
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
WTFPL
|
||||
Authors of source code
|
||||
----------------------
|
||||
Originally by PilzAdam (MIT)
|
||||
Various Minetest developers and contributors (MIT)
|
||||
|
||||
License of media (textures and sounds):
|
||||
---------------------------------------
|
||||
WTFPL
|
||||
|
||||
Authors of media files:
|
||||
-----------------------
|
||||
textures: Zeg9
|
||||
model: thetoon and Zeg9, modified by PavelS(SokolovPavel)
|
||||
Authors of media (textures and model)
|
||||
-------------------------------------
|
||||
Textures: Zeg9 (CC BY-SA 3.0)
|
||||
Model: thetoon and Zeg9 (CC BY-SA 3.0),
|
||||
modified by PavelS(SokolovPavel) (CC BY-SA 3.0),
|
||||
modified by sofar (CC BY-SA 3.0)
|
||||
|
@ -1,4 +1,3 @@
|
||||
|
||||
--
|
||||
-- Helper functions
|
||||
--
|
||||
@ -8,22 +7,25 @@ local function is_water(pos)
|
||||
return minetest.get_item_group(nn, "water") ~= 0
|
||||
end
|
||||
|
||||
|
||||
local function get_sign(i)
|
||||
if i == 0 then
|
||||
return 0
|
||||
else
|
||||
return i/math.abs(i)
|
||||
return i / math.abs(i)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
local function get_velocity(v, yaw, y)
|
||||
local x = -math.sin(yaw)*v
|
||||
local z = math.cos(yaw)*v
|
||||
return {x=x, y=y, z=z}
|
||||
local x = -math.sin(yaw) * v
|
||||
local z = math.cos(yaw) * v
|
||||
return {x = x, y = y, z = z}
|
||||
end
|
||||
|
||||
|
||||
local function get_v(v)
|
||||
return math.sqrt(v.x^2+v.z^2)
|
||||
return math.sqrt(v.x ^ 2 + v.z ^ 2)
|
||||
end
|
||||
|
||||
--
|
||||
@ -32,9 +34,11 @@ end
|
||||
|
||||
local boat = {
|
||||
physical = true,
|
||||
collisionbox = {-0.6,-0.4,-0.6, 0.6,0.3,0.6},
|
||||
-- Warning: Do not change the position of the collisionbox top surface,
|
||||
-- lowering it causes the boat to fall through the world if underwater
|
||||
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "boat.x",
|
||||
mesh = "boats_boat.obj",
|
||||
textures = {"default_wood.png"},
|
||||
|
||||
driver = nil,
|
||||
@ -43,6 +47,7 @@ local boat = {
|
||||
removed = false
|
||||
}
|
||||
|
||||
|
||||
function boat.on_rightclick(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
@ -53,118 +58,153 @@ function boat.on_rightclick(self, clicker)
|
||||
clicker:set_detach()
|
||||
default.player_attached[name] = false
|
||||
default.player_set_animation(clicker, "stand" , 30)
|
||||
local pos = clicker:getpos()
|
||||
pos = {x = pos.x, y = pos.y + 0.2, z = pos.z}
|
||||
minetest.after(0.1, function()
|
||||
clicker:setpos(pos)
|
||||
end)
|
||||
elseif not self.driver then
|
||||
local attach = clicker:get_attach()
|
||||
if attach and attach:get_luaentity() then
|
||||
local luaentity = attach:get_luaentity()
|
||||
if luaentity.driver then
|
||||
luaentity.driver = nil
|
||||
end
|
||||
clicker:set_detach()
|
||||
end
|
||||
self.driver = clicker
|
||||
clicker:set_attach(self.object, "", {x=0,y=11,z=-3}, {x=0,y=0,z=0})
|
||||
clicker:set_attach(self.object, "",
|
||||
{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0})
|
||||
default.player_attached[name] = true
|
||||
minetest.after(0.2, function()
|
||||
default.player_set_animation(clicker, "sit" , 30)
|
||||
end)
|
||||
self.object:setyaw(clicker:get_look_yaw()-math.pi/2)
|
||||
clicker:set_look_horizontal(self.object:getyaw())
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function boat.on_activate(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
self.object:set_armor_groups({immortal = 1})
|
||||
if staticdata then
|
||||
self.v = tonumber(staticdata)
|
||||
end
|
||||
self.last_v = self.v
|
||||
end
|
||||
|
||||
function boat.get_staticdata()
|
||||
return tostring(v)
|
||||
|
||||
function boat.get_staticdata(self)
|
||||
return tostring(self.v)
|
||||
end
|
||||
|
||||
function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
|
||||
function boat.on_punch(self, puncher)
|
||||
if not puncher or not puncher:is_player() or self.removed then
|
||||
return
|
||||
end
|
||||
puncher:set_detach()
|
||||
default.player_attached[puncher:get_player_name()] = false
|
||||
|
||||
self.removed = true
|
||||
-- delay remove to ensure player is detached
|
||||
minetest.after(0.1,function()
|
||||
self.object:remove()
|
||||
end)
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
puncher:get_inventory():add_item("main", "boats:boat")
|
||||
if self.driver and puncher == self.driver then
|
||||
self.driver = nil
|
||||
puncher:set_detach()
|
||||
default.player_attached[puncher:get_player_name()] = false
|
||||
end
|
||||
if not self.driver then
|
||||
self.removed = true
|
||||
local inv = puncher:get_inventory()
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
or not inv:contains_item("main", "boats:boat") then
|
||||
local leftover = inv:add_item("main", "boats:boat")
|
||||
-- if no room in inventory add a replacement boat to the world
|
||||
if not leftover:is_empty() then
|
||||
minetest.add_item(self.object:getpos(), leftover)
|
||||
end
|
||||
end
|
||||
-- delay remove to ensure player is detached
|
||||
minetest.after(0.1, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
function boat.on_step(self, dtime)
|
||||
self.v = get_v(self.object:getvelocity())*get_sign(self.v)
|
||||
self.v = get_v(self.object:getvelocity()) * get_sign(self.v)
|
||||
if self.driver then
|
||||
local ctrl = self.driver:get_player_control()
|
||||
local yaw = self.object:getyaw()
|
||||
if ctrl.up then
|
||||
self.v = self.v+0.1
|
||||
end
|
||||
if ctrl.down then
|
||||
self.v = self.v-0.08
|
||||
self.v = self.v + 0.1
|
||||
elseif ctrl.down then
|
||||
self.v = self.v - 0.1
|
||||
end
|
||||
if ctrl.left then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw-math.pi/120-dtime*math.pi/120)
|
||||
if self.v < 0 then
|
||||
self.object:setyaw(yaw - (1 + dtime) * 0.03)
|
||||
else
|
||||
self.object:setyaw(yaw+math.pi/120+dtime*math.pi/120)
|
||||
self.object:setyaw(yaw + (1 + dtime) * 0.03)
|
||||
end
|
||||
end
|
||||
if ctrl.right then
|
||||
if ctrl.down then
|
||||
self.object:setyaw(yaw+math.pi/120+dtime*math.pi/120)
|
||||
elseif ctrl.right then
|
||||
if self.v < 0 then
|
||||
self.object:setyaw(yaw + (1 + dtime) * 0.03)
|
||||
else
|
||||
self.object:setyaw(yaw-math.pi/120-dtime*math.pi/120)
|
||||
self.object:setyaw(yaw - (1 + dtime) * 0.03)
|
||||
end
|
||||
end
|
||||
end
|
||||
local velo = self.object:getvelocity()
|
||||
if self.v == 0 and velo.x == 0 and velo.z == 0 then
|
||||
if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then
|
||||
self.object:setpos(self.object:getpos())
|
||||
return
|
||||
end
|
||||
local s = get_sign(self.v)
|
||||
self.v = self.v - 0.02*s
|
||||
self.v = self.v - 0.02 * s
|
||||
if s ~= get_sign(self.v) then
|
||||
self.object:setvelocity({x=0, y=0, z=0})
|
||||
self.object:setvelocity({x = 0, y = 0, z = 0})
|
||||
self.v = 0
|
||||
return
|
||||
end
|
||||
if math.abs(self.v) > 4.5 then
|
||||
self.v = 4.5*get_sign(self.v)
|
||||
if math.abs(self.v) > 5 then
|
||||
self.v = 5 * get_sign(self.v)
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y-0.5
|
||||
local new_velo = {x=0,y=0,z=0}
|
||||
local new_acce = {x=0,y=0,z=0}
|
||||
p.y = p.y - 0.5
|
||||
local new_velo
|
||||
local new_acce = {x = 0, y = 0, z = 0}
|
||||
if not is_water(p) then
|
||||
if minetest.registered_nodes[minetest.env:get_node(p).name].walkable then
|
||||
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
||||
if (not nodedef) or nodedef.walkable then
|
||||
self.v = 0
|
||||
new_acce = {x = 0, y = 1, z = 0}
|
||||
else
|
||||
new_acce = {x = 0, y = -9.8, z = 0}
|
||||
end
|
||||
new_acce = {x=0, y=-10, z=0}
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||
self.object:getvelocity().y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
else
|
||||
p.y = p.y+1
|
||||
p.y = p.y + 1
|
||||
if is_water(p) then
|
||||
new_acce = {x=0, y=3, z=0}
|
||||
local y = self.object:getvelocity().y
|
||||
if y > 2 then
|
||||
y = 2
|
||||
end
|
||||
if y < 0 then
|
||||
self.object:setacceleration({x=0, y=10, z=0})
|
||||
if y >= 5 then
|
||||
y = 5
|
||||
elseif y < 0 then
|
||||
new_acce = {x = 0, y = 20, z = 0}
|
||||
else
|
||||
new_acce = {x = 0, y = 5, z = 0}
|
||||
end
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
else
|
||||
new_acce = {x=0, y=0, z=0}
|
||||
new_acce = {x = 0, y = 0, z = 0}
|
||||
if math.abs(self.object:getvelocity().y) < 1 then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y)+0.5
|
||||
pos.y = math.floor(pos.y) + 0.5
|
||||
self.object:setpos(pos)
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), 0)
|
||||
else
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)
|
||||
new_velo = get_velocity(self.v, self.object:getyaw(),
|
||||
self.object:getvelocity().y)
|
||||
self.object:setpos(self.object:getpos())
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -172,37 +212,49 @@ function boat.on_step(self, dtime)
|
||||
self.object:setacceleration(new_acce)
|
||||
end
|
||||
|
||||
|
||||
minetest.register_entity("boats:boat", boat)
|
||||
|
||||
|
||||
minetest.register_craftitem("boats:boat", {
|
||||
description = "Boat",
|
||||
inventory_image = "boat_inventory.png",
|
||||
wield_image = "boat_wield.png",
|
||||
wield_scale = {x=2, y=2, z=1},
|
||||
inventory_image = "boats_inventory.png",
|
||||
wield_image = "boats_wield.png",
|
||||
wield_scale = {x = 2, y = 2, z = 1},
|
||||
liquids_pointable = true,
|
||||
groups = {flammable = 2},
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
return itemstack
|
||||
end
|
||||
if not is_water(pointed_thing.under) then
|
||||
return
|
||||
return itemstack
|
||||
end
|
||||
pointed_thing.under.y = pointed_thing.under.y+0.5
|
||||
minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
pointed_thing.under.y = pointed_thing.under.y + 0.5
|
||||
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||
if boat then
|
||||
boat:setyaw(placer:get_look_horizontal())
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = "boats:boat",
|
||||
recipe = {
|
||||
{"", "", ""},
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"", "", "" },
|
||||
{"group:wood", "", "group:wood"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "boats:boat",
|
||||
burntime = 20,
|
||||
})
|
||||
|
63
mods/boats/license.txt
Normal file
@ -0,0 +1,63 @@
|
||||
License of source code
|
||||
----------------------
|
||||
|
||||
The MIT License (MIT)
|
||||
Copyright (C) 2012-2016 PilzAdam
|
||||
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||
software and associated documentation files (the "Software"), to deal in the Software
|
||||
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all copies or
|
||||
substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
||||
|
||||
|
||||
Licenses of media (textures and model)
|
||||
--------------------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2012-2016 Zeg9
|
||||
Copyright (C) 2012-2016 thetoon
|
||||
Copyright (C) 2012-2016 PavelS(SokolovPavel)
|
||||
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
358
mods/boats/models/boats_boat.obj
Normal file
@ -0,0 +1,358 @@
|
||||
# Blender v2.76 (sub 11) OBJ File: 'boat.blend'
|
||||
# www.blender.org
|
||||
mtllib boat.mtl
|
||||
o boats_boat
|
||||
v -6.786140 -3.033999 -9.415440
|
||||
v -6.786140 -1.967150 -9.415440
|
||||
v -6.786140 -1.967150 8.793510
|
||||
v -6.786140 -3.033999 8.793510
|
||||
v 5.732520 -1.967150 -9.415440
|
||||
v 5.732520 -3.033999 -9.415440
|
||||
v 5.732520 -3.033999 8.793510
|
||||
v 5.732520 -1.967150 8.793510
|
||||
v -2.233900 -3.033999 -9.415440
|
||||
v -2.233900 -1.967150 -9.415440
|
||||
v -2.233900 -1.967150 8.793510
|
||||
v -2.233900 -3.033999 8.793510
|
||||
v 2.318340 -3.033999 -9.415440
|
||||
v 2.318340 -1.967150 -9.415440
|
||||
v 2.318340 -1.967150 8.793510
|
||||
v 2.318340 -3.033999 8.793510
|
||||
v -3.371960 -3.033999 8.793510
|
||||
v -3.371960 -1.967150 8.793510
|
||||
v -3.371960 -1.967150 -9.415440
|
||||
v -3.371960 -3.033999 -9.415440
|
||||
v 2.318340 0.276645 8.793510
|
||||
v 1.180280 -1.967150 8.793510
|
||||
v 5.732520 0.276645 8.793510
|
||||
v 5.732520 1.039180 8.793510
|
||||
v 6.870580 0.276645 8.793510
|
||||
v 6.870580 -1.967150 8.793510
|
||||
v 2.318340 1.039180 8.793510
|
||||
v 1.180280 0.276645 8.793510
|
||||
v 1.180280 1.039180 8.793510
|
||||
v 1.180280 -3.033999 8.793510
|
||||
v -2.233900 0.276645 8.793510
|
||||
v -3.371960 0.276645 8.793510
|
||||
v -2.233900 1.039180 8.793510
|
||||
v -3.371960 1.039180 8.793510
|
||||
v -6.786140 0.276645 8.793510
|
||||
v -7.786200 0.276645 8.793510
|
||||
v -7.786200 -1.967150 8.793510
|
||||
v -6.786140 1.039180 8.793510
|
||||
v 1.180280 -1.967150 -9.415440
|
||||
v 1.180280 -3.033999 -9.415440
|
||||
v 2.318340 0.276645 -9.415440
|
||||
v 1.180280 0.276645 -9.415440
|
||||
v 2.318340 1.039180 -9.415440
|
||||
v 5.732520 0.276645 -9.415440
|
||||
v 6.870580 -1.967150 -9.415440
|
||||
v 5.732520 1.039180 -9.415440
|
||||
v 6.870580 0.276645 -9.415440
|
||||
v 0.042220 1.039180 -9.415440
|
||||
v 1.180280 1.039180 -9.415440
|
||||
v 0.042220 -1.967150 -9.415440
|
||||
v -1.095840 -1.967150 -9.415440
|
||||
v -2.233900 0.276645 -9.415440
|
||||
v -3.371960 0.276645 -9.415440
|
||||
v -2.233900 1.039180 -9.415440
|
||||
v -1.095840 1.039180 -9.415440
|
||||
v -3.371960 1.039180 -9.415440
|
||||
v -6.786140 0.276645 -9.415440
|
||||
v -6.786140 1.039180 -9.415440
|
||||
v -7.786200 -1.967150 -9.415440
|
||||
v -7.786200 0.276645 -9.415440
|
||||
v -1.095840 0.156645 -12.044100
|
||||
v -1.095840 -4.601110 -9.415440
|
||||
v -1.095840 1.039181 -10.802900
|
||||
v -1.095840 2.868579 -10.802900
|
||||
v -1.095840 2.868580 -7.883420
|
||||
v -1.095840 3.746069 -12.034100
|
||||
v -1.095840 3.746070 -7.883420
|
||||
v -1.095840 0.156645 -14.294900
|
||||
v -1.095840 -4.601110 -14.284900
|
||||
v 0.042220 -4.601110 -14.284900
|
||||
v 0.042220 -4.601110 -9.415440
|
||||
v 0.042220 1.039181 -10.802900
|
||||
v 0.042220 0.156645 -12.044100
|
||||
v 0.042220 2.868579 -10.802900
|
||||
v 0.042220 0.156645 -14.294900
|
||||
v 0.042220 3.746069 -12.034100
|
||||
v 0.042220 3.746070 -7.883420
|
||||
v 0.042220 2.868580 -7.883420
|
||||
v -1.096322 -3.033999 -9.415440
|
||||
v 0.044046 -3.035397 -9.415440
|
||||
vt 1.000000 0.187500
|
||||
vt -1.000000 0.312500
|
||||
vt 1.000000 0.312500
|
||||
vt 0.687500 1.000000
|
||||
vt 0.500000 0.875000
|
||||
vt 0.500000 0.625000
|
||||
vt -1.000000 0.062500
|
||||
vt 1.000000 0.062500
|
||||
vt 1.000000 -0.000000
|
||||
vt -1.000000 0.125000
|
||||
vt 1.000000 0.125000
|
||||
vt 0.437500 0.125000
|
||||
vt 0.312500 0.500000
|
||||
vt 0.312500 0.125000
|
||||
vt 1.000000 0.625000
|
||||
vt -1.000000 0.500000
|
||||
vt 1.000000 0.500000
|
||||
vt 0.187500 0.687500
|
||||
vt -0.187500 0.687500
|
||||
vt -0.187500 0.312500
|
||||
vt 1.000000 0.812500
|
||||
vt -1.000000 0.937500
|
||||
vt -1.000000 0.812500
|
||||
vt 0.812500 0.687500
|
||||
vt 1.187500 0.687500
|
||||
vt 0.812500 0.312500
|
||||
vt 1.000000 0.562500
|
||||
vt 0.312500 0.437500
|
||||
vt 1.000000 0.437500
|
||||
vt 1.000000 0.750000
|
||||
vt -1.000000 0.875000
|
||||
vt -1.000000 0.750000
|
||||
vt -1.000000 1.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.437500 0.625000
|
||||
vt 0.562500 0.437500
|
||||
vt 0.562500 0.625000
|
||||
vt -1.000000 0.437500
|
||||
vt -1.000000 0.000000
|
||||
vt 0.500000 0.062500
|
||||
vt 0.375000 0.750000
|
||||
vt 0.500000 0.750000
|
||||
vt -1.000000 0.250000
|
||||
vt -1.000000 0.687500
|
||||
vt 1.000000 0.687500
|
||||
vt 0.625000 0.375000
|
||||
vt 1.000000 0.375000
|
||||
vt 1.000000 0.250000
|
||||
vt 1.000000 0.937500
|
||||
vt 0.437500 0.812500
|
||||
vt 0.312500 0.312500
|
||||
vt 0.312500 0.812500
|
||||
vt 0.437500 0.312500
|
||||
vt 0.437500 0.437500
|
||||
vt 0.687500 0.812500
|
||||
vt 0.000000 0.687500
|
||||
vt 0.000000 0.812500
|
||||
vt -1.000000 0.562500
|
||||
vt 0.875000 0.812500
|
||||
vt 0.875000 0.687500
|
||||
vt 0.250000 0.312500
|
||||
vt 0.562500 0.187500
|
||||
vt 0.250000 0.187500
|
||||
vt -1.000000 0.187500
|
||||
vt 0.312500 0.625000
|
||||
vt 0.312500 0.187500
|
||||
vt 0.312500 -0.187500
|
||||
vt 1.000000 -0.187500
|
||||
vt 0.687500 0.500000
|
||||
vt -0.000000 1.000000
|
||||
vt 0.000000 0.875000
|
||||
vt 0.437500 0.500000
|
||||
vt -1.000000 0.625000
|
||||
vt 0.812500 0.187500
|
||||
vt 1.187500 0.187500
|
||||
vt 1.187500 0.312500
|
||||
vt 1.312500 0.312500
|
||||
vt 1.312500 0.687500
|
||||
vt 0.687500 0.187500
|
||||
vt 0.687500 0.312500
|
||||
vt 1.187500 0.812500
|
||||
vt 0.812500 0.812500
|
||||
vt 0.187500 0.312500
|
||||
vt 0.312500 0.687500
|
||||
vt 0.687500 0.687500
|
||||
vt -0.187500 0.187500
|
||||
vt 0.187500 0.187500
|
||||
vt -0.312500 0.687500
|
||||
vt -0.312500 0.312500
|
||||
vt 0.187500 0.812500
|
||||
vt -0.187500 0.812500
|
||||
vt 0.437500 0.687500
|
||||
vt 0.437500 0.187500
|
||||
vt 0.562500 0.812500
|
||||
vt 0.562500 0.687500
|
||||
vt 0.312500 0.562500
|
||||
vt 1.000000 0.875000
|
||||
vt 0.375000 0.062500
|
||||
vt -1.000000 0.375000
|
||||
vt 0.625000 0.500000
|
||||
vt 0.875000 0.562500
|
||||
vt 0.937500 0.812500
|
||||
vt 0.937500 0.687500
|
||||
vt 0.875000 0.937500
|
||||
vt 0.562500 0.312500
|
||||
vn -1.000000 0.000000 0.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn 0.000000 0.000000 1.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 0.000000 -1.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
vn 0.000000 -0.002100 -1.000000
|
||||
vn 0.001200 -1.000000 0.000000
|
||||
vn 0.000000 0.002800 -1.000000
|
||||
vn -0.001200 -1.000000 0.000200
|
||||
g boats_boat_boats_boat_None
|
||||
usemtl None
|
||||
s off
|
||||
f 41/1/1 27/2/1 43/3/1
|
||||
f 76/4/2 74/5/2 72/6/2
|
||||
f 8/7/2 6/1/2 5/8/2
|
||||
f 15/9/1 13/10/1 16/11/1
|
||||
f 51/12/3 71/13/3 50/14/3
|
||||
f 56/15/2 32/16/2 53/17/2
|
||||
f 15/18/3 8/19/3 23/20/3
|
||||
f 22/21/2 40/22/2 39/23/2
|
||||
f 19/24/4 2/25/4 53/26/4
|
||||
f 70/27/5 62/28/5 69/29/5
|
||||
f 11/30/5 19/31/5 10/32/5
|
||||
f 4/15/5 20/33/5 17/34/5
|
||||
f 72/35/3 64/36/3 63/37/3
|
||||
f 13/8/5 7/38/5 16/7/5
|
||||
f 23/39/6 47/11/6 44/9/6
|
||||
f 68/40/7 70/41/7 69/42/7
|
||||
f 80/43/8 40/10/8 30/11/8
|
||||
f 3/15/1 1/32/1 4/30/1
|
||||
f 20/44/2 18/27/2 17/45/2
|
||||
f 74/17/5 65/46/5 64/47/5
|
||||
f 31/43/1 54/47/1 52/48/1
|
||||
f 22/47/5 14/43/5 15/48/5
|
||||
f 46/1/2 23/7/2 44/8/2
|
||||
f 57/21/1 38/22/1 58/49/1
|
||||
f 61/50/9 76/51/9 73/52/9
|
||||
f 37/45/5 2/23/5 3/21/5
|
||||
f 78/28/3 67/53/3 65/54/3
|
||||
f 64/5/1 66/4/1 63/6/1
|
||||
f 76/55/6 67/56/6 77/57/6
|
||||
f 47/17/2 26/10/2 45/11/2
|
||||
f 5/16/5 26/47/5 8/17/5
|
||||
f 33/58/6 48/59/6 55/60/6
|
||||
f 29/38/2 42/3/2 49/29/2
|
||||
f 32/44/6 52/21/6 53/45/6
|
||||
f 58/15/6 34/33/6 56/34/6
|
||||
f 27/7/6 46/29/6 43/8/6
|
||||
f 73/61/6 68/62/6 61/63/6
|
||||
f 21/58/6 42/29/6 28/38/6
|
||||
f 11/29/1 9/58/1 12/27/1
|
||||
f 59/45/1 36/2/1 60/3/1
|
||||
f 60/9/6 35/10/6 57/11/6
|
||||
f 41/1/1 21/64/1 27/2/1
|
||||
f 72/6/2 48/65/2 50/66/2
|
||||
f 50/66/2 71/67/2 70/68/2
|
||||
f 70/68/2 75/17/2 73/69/2
|
||||
f 76/4/2 77/70/2 74/5/2
|
||||
f 77/70/2 78/71/2 74/5/2
|
||||
f 50/66/2 70/68/2 73/69/2
|
||||
f 73/69/2 76/4/2 72/6/2
|
||||
f 72/6/2 50/66/2 73/69/2
|
||||
f 8/7/2 7/64/2 6/1/2
|
||||
f 15/9/1 14/39/1 13/10/1
|
||||
f 51/12/3 62/72/3 71/13/3
|
||||
f 56/15/2 34/73/2 32/16/2
|
||||
f 32/26/3 34/74/3 38/75/3
|
||||
f 35/76/3 36/77/3 37/78/3
|
||||
f 32/26/3 38/75/3 35/76/3
|
||||
f 29/66/3 33/79/3 31/80/3
|
||||
f 32/26/3 35/76/3 3/25/3
|
||||
f 28/51/3 29/66/3 31/80/3
|
||||
f 31/80/3 32/26/3 18/24/3
|
||||
f 3/25/3 4/81/3 17/82/3
|
||||
f 35/76/3 37/78/3 3/25/3
|
||||
f 21/83/3 28/51/3 22/84/3
|
||||
f 3/25/3 17/82/3 18/24/3
|
||||
f 11/85/3 12/55/3 30/52/3
|
||||
f 32/26/3 3/25/3 18/24/3
|
||||
f 11/85/3 30/52/3 22/84/3
|
||||
f 31/80/3 18/24/3 11/85/3
|
||||
f 24/86/3 27/87/3 21/83/3
|
||||
f 28/51/3 31/80/3 11/85/3
|
||||
f 11/85/3 22/84/3 28/51/3
|
||||
f 24/86/3 21/83/3 23/20/3
|
||||
f 26/88/3 25/89/3 23/20/3
|
||||
f 23/20/3 21/83/3 15/18/3
|
||||
f 15/18/3 16/90/3 7/91/3
|
||||
f 21/83/3 22/84/3 15/18/3
|
||||
f 8/19/3 26/88/3 23/20/3
|
||||
f 15/18/3 7/91/3 8/19/3
|
||||
f 22/21/2 30/49/2 40/22/2
|
||||
f 47/89/4 45/88/4 5/19/4
|
||||
f 5/19/4 6/91/4 13/90/4
|
||||
f 5/19/4 13/90/4 14/18/4
|
||||
f 44/20/4 47/89/4 5/19/4
|
||||
f 43/87/4 46/86/4 44/20/4
|
||||
f 41/83/4 43/87/4 44/20/4
|
||||
f 44/20/4 5/19/4 14/18/4
|
||||
f 39/84/4 40/52/4 80/50/4
|
||||
f 44/20/4 14/18/4 41/83/4
|
||||
f 42/51/4 41/83/4 39/84/4
|
||||
f 39/84/4 80/50/4 50/92/4
|
||||
f 41/83/4 14/18/4 39/84/4
|
||||
f 48/93/4 49/66/4 42/51/4
|
||||
f 50/92/4 48/93/4 42/51/4
|
||||
f 80/50/4 79/94/4 50/92/4
|
||||
f 50/92/4 42/51/4 39/84/4
|
||||
f 54/79/4 55/62/4 52/80/4
|
||||
f 50/92/4 79/94/4 51/95/4
|
||||
f 52/80/4 55/62/4 51/95/4
|
||||
f 51/95/4 79/94/4 10/85/4
|
||||
f 79/94/4 9/55/4 10/85/4
|
||||
f 53/26/4 52/80/4 10/85/4
|
||||
f 58/75/4 56/74/4 53/26/4
|
||||
f 59/78/4 60/77/4 57/76/4
|
||||
f 57/76/4 58/75/4 53/26/4
|
||||
f 52/80/4 51/95/4 10/85/4
|
||||
f 19/24/4 20/82/4 1/81/4
|
||||
f 53/26/4 10/85/4 19/24/4
|
||||
f 59/78/4 57/76/4 2/25/4
|
||||
f 19/24/4 1/81/4 2/25/4
|
||||
f 2/25/4 57/76/4 53/26/4
|
||||
f 70/27/5 71/96/5 62/28/5
|
||||
f 11/30/5 18/97/5 19/31/5
|
||||
f 4/15/5 1/73/5 20/33/5
|
||||
f 72/35/3 74/54/3 64/36/3
|
||||
f 13/8/5 6/29/5 7/38/5
|
||||
f 23/39/6 25/10/6 47/11/6
|
||||
f 68/40/7 75/98/7 70/41/7
|
||||
f 30/11/5 12/17/5 79/99/5
|
||||
f 79/99/10 80/43/10 30/11/10
|
||||
f 12/17/5 9/16/5 79/99/5
|
||||
f 3/15/1 2/73/1 1/32/1
|
||||
f 20/44/2 19/58/2 18/27/2
|
||||
f 74/17/5 78/100/5 65/46/5
|
||||
f 31/43/1 33/99/1 54/47/1
|
||||
f 22/47/5 39/99/5 14/43/5
|
||||
f 46/1/2 24/64/2 23/7/2
|
||||
f 57/21/1 35/23/1 38/22/1
|
||||
f 61/50/9 66/53/9 76/51/9
|
||||
f 37/45/5 59/44/5 2/23/5
|
||||
f 78/28/3 77/51/3 67/53/3
|
||||
f 62/67/1 51/66/1 69/68/1
|
||||
f 51/66/1 55/65/1 63/6/1
|
||||
f 68/17/1 69/68/1 61/69/1
|
||||
f 61/69/1 69/68/1 51/66/1
|
||||
f 61/69/1 51/66/1 63/6/1
|
||||
f 65/71/1 67/70/1 64/5/1
|
||||
f 61/69/1 63/6/1 66/4/1
|
||||
f 64/5/1 67/70/1 66/4/1
|
||||
f 76/55/6 66/85/6 67/56/6
|
||||
f 47/17/2 25/16/2 26/10/2
|
||||
f 5/16/5 45/99/5 26/47/5
|
||||
f 55/60/6 54/101/6 33/58/6
|
||||
f 33/58/6 29/22/6 48/59/6
|
||||
f 48/59/6 72/102/6 63/103/6
|
||||
f 29/22/6 49/104/6 48/59/6
|
||||
f 48/59/6 63/103/6 55/60/6
|
||||
f 29/38/2 28/2/2 42/3/2
|
||||
f 32/44/6 31/23/6 52/21/6
|
||||
f 58/15/6 38/73/6 34/33/6
|
||||
f 27/7/6 24/38/6 46/29/6
|
||||
f 73/61/6 75/105/6 68/62/6
|
||||
f 21/58/6 41/27/6 42/29/6
|
||||
f 11/29/1 10/38/1 9/58/1
|
||||
f 59/45/1 37/44/1 36/2/1
|
||||
f 60/9/6 36/39/6 35/10/6
|
BIN
mods/boats/textures/boats_inventory.png
Normal file
After Width: | Height: | Size: 851 B |
BIN
mods/boats/textures/boats_wield.png
Normal file
After Width: | Height: | Size: 546 B |
@ -1,25 +0,0 @@
|
||||
Minetest mod: boost_cart
|
||||
=======================
|
||||
Based on (and fully compatible with) the mod "carts" by PilzAdam
|
||||
Target: Run smoothly and do not use too much CPU.
|
||||
Edited by TenPlus1 to drop cart when no-one inside and play sound when
|
||||
cart moves fast enough.
|
||||
|
||||
License of source code:
|
||||
-----------------------
|
||||
WTFPL
|
||||
|
||||
License of media (textures, sounds and models):
|
||||
-----------------------------------------------
|
||||
CC-0
|
||||
|
||||
Authors of media files:
|
||||
-----------------------
|
||||
kddekadenz:
|
||||
cart_bottom.png
|
||||
cart_side.png
|
||||
cart_top.png
|
||||
|
||||
Zeg9:
|
||||
cart.x
|
||||
cart.png
|
@ -1,4 +0,0 @@
|
||||
default
|
||||
mesecons?
|
||||
moreores?
|
||||
mobs?
|
@ -1,60 +0,0 @@
|
||||
|
||||
local mesecons_rules = mesecon.rules.flat
|
||||
|
||||
function boost_cart:turnoff_detector_rail(pos)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if minetest.get_item_group(node.name, "detector_rail") == 1 then
|
||||
|
||||
if node.name == "boost_cart:detectorrail_on" then --has not been dug
|
||||
minetest.swap_node(pos, {name = "boost_cart:detectorrail", param2=node.param2})
|
||||
end
|
||||
|
||||
mesecon.receptor_off(pos, mesecons_rules)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:signal_detector_rail(pos)
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if minetest.get_item_group(node.name, "detector_rail") ~= 1 then
|
||||
return
|
||||
end
|
||||
|
||||
--minetest.log("action", "Signaling detector at " .. minetest.pos_to_string(pos))
|
||||
if node.name == "boost_cart:detectorrail" then
|
||||
minetest.swap_node(pos, {name = "boost_cart:detectorrail_on", param2=node.param2})
|
||||
end
|
||||
|
||||
mesecon.receptor_on(pos, mesecons_rules)
|
||||
|
||||
minetest.after(0.5, boost_cart.turnoff_detector_rail, boost_cart, pos)
|
||||
end
|
||||
|
||||
boost_cart:register_rail("boost_cart:detectorrail", {
|
||||
description = "Detector rail",
|
||||
tiles = {"carts_rail_dtc.png", "carts_rail_curved_dtc.png", "carts_rail_t_junction_dtc.png", "carts_rail_crossing_dtc.png"},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, detector_rail = 1},
|
||||
|
||||
mesecons = {receptor = {state = "off", rules = mesecons_rules }},
|
||||
})
|
||||
|
||||
boost_cart:register_rail("boost_cart:detectorrail_on", {
|
||||
description = "Detector rail ON (you hacker you)",
|
||||
tiles = {"carts_rail_dtc_on.png", "carts_rail_curved_dtc_on.png", "carts_rail_t_junction_dtc_on.png", "carts_rail_crossing_dtc_on.png"},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1, detector_rail = 1, not_in_creative_inventory = 1},
|
||||
drop = "boost_cart:detectorrail",
|
||||
|
||||
mesecons = {receptor = {state = "on", rules = mesecons_rules }},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "boost_cart:detectorrail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "mesecons:wire_00000000_off", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "mesecons:wire_00000000_off", "default:steel_ingot"},
|
||||
},
|
||||
})
|
@ -1,210 +0,0 @@
|
||||
function boost_cart:get_sign(z)
|
||||
|
||||
if z == 0 then
|
||||
return 0
|
||||
else
|
||||
return z / math.abs(z)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:manage_attachment(player, status, obj)
|
||||
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if default.player_attached[player_name] == status then
|
||||
return
|
||||
end
|
||||
|
||||
default.player_attached[player_name] = status
|
||||
|
||||
if status then
|
||||
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
|
||||
player:set_eye_offset({x=0, y=-2, z=0},{x=0, y=-2, z=0})
|
||||
else
|
||||
player:set_detach()
|
||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:velocity_to_dir(v)
|
||||
|
||||
if math.abs(v.x) > math.abs(v.z) then
|
||||
return {x=boost_cart:get_sign(v.x), y=boost_cart:get_sign(v.y), z=0}
|
||||
else
|
||||
return {x=0, y=boost_cart:get_sign(v.y), z=boost_cart:get_sign(v.z)}
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:is_rail(pos, railtype)
|
||||
|
||||
local node = minetest.get_node(pos).name
|
||||
|
||||
if node == "ignore" then
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(pos, pos)
|
||||
local area = VoxelArea:new{
|
||||
MinEdge = emin,
|
||||
MaxEdge = emax,
|
||||
}
|
||||
local data = vm:get_data()
|
||||
local vi = area:indexp(pos)
|
||||
node = minetest.get_name_from_content_id(data[vi])
|
||||
end
|
||||
|
||||
if minetest.get_item_group(node, "rail") == 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
if not railtype then
|
||||
return true
|
||||
end
|
||||
|
||||
return minetest.get_item_group(node, "connect_to_raillike") == railtype
|
||||
end
|
||||
|
||||
function boost_cart:check_front_up_down(pos, dir_, check_down, railtype)
|
||||
|
||||
local dir = vector.new(dir_)
|
||||
local cur = nil
|
||||
|
||||
-- Front
|
||||
dir.y = 0
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
|
||||
-- Up
|
||||
if check_down then
|
||||
|
||||
dir.y = 1
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
end
|
||||
|
||||
-- Down
|
||||
dir.y = -1
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
|
||||
local pos = vector.round(pos_)
|
||||
local cur = nil
|
||||
local left_check, right_check = true, true
|
||||
|
||||
-- Check left and right
|
||||
local left = {x=0, y=0, z=0}
|
||||
local right = {x=0, y=0, z=0}
|
||||
|
||||
if dir.z ~= 0 and dir.x == 0 then
|
||||
left.x = -dir.z
|
||||
right.x = dir.z
|
||||
elseif dir.x ~= 0 and dir.z == 0 then
|
||||
left.z = dir.x
|
||||
right.z = -dir.x
|
||||
end
|
||||
|
||||
if ctrl then
|
||||
|
||||
if old_switch == 1 then
|
||||
left_check = false
|
||||
elseif old_switch == 2 then
|
||||
right_check = false
|
||||
end
|
||||
|
||||
if ctrl.left and left_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, left, false, railtype)
|
||||
|
||||
if cur then
|
||||
return cur, 1
|
||||
end
|
||||
|
||||
left_check = false
|
||||
end
|
||||
|
||||
if ctrl.right and right_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, right, false, railtype)
|
||||
|
||||
if cur then
|
||||
return cur, 2
|
||||
end
|
||||
|
||||
right_check = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Normal
|
||||
cur = boost_cart:check_front_up_down(pos, dir, true, railtype)
|
||||
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
||||
-- Left, if not already checked
|
||||
if left_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, left, false, railtype)
|
||||
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
-- Right, if not already checked
|
||||
if right_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, right, false, railtype)
|
||||
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
-- Backwards
|
||||
if not old_switch then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, {
|
||||
x = -dir.x,
|
||||
y = dir.y,
|
||||
z = -dir.z
|
||||
}, true, railtype)
|
||||
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function boost_cart:boost_rail(pos, amount)
|
||||
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", tostring(amount))
|
||||
|
||||
for _,obj_ in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||
|
||||
if not obj_:is_player()
|
||||
and obj_:get_luaentity()
|
||||
and obj_:get_luaentity().name == "carts:cart" then
|
||||
obj_:get_luaentity():on_punch()
|
||||
end
|
||||
end
|
||||
end
|
@ -1,463 +0,0 @@
|
||||
|
||||
boost_cart = {}
|
||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
||||
boost_cart.speed_max = 10 -- Max speed of the cart in m/s
|
||||
boost_cart.punch_speed_min = 7 -- Set to nil to disable punching the cart from inside
|
||||
|
||||
function vector.floor(v)
|
||||
return {
|
||||
x = math.floor(v.x),
|
||||
y = math.floor(v.y),
|
||||
z = math.floor(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
dofile(boost_cart.modpath.."/functions.lua")
|
||||
dofile(boost_cart.modpath.."/rails.lua")
|
||||
|
||||
-- Support for non-default games
|
||||
if not default.player_attached then
|
||||
default.player_attached = {}
|
||||
end
|
||||
|
||||
boost_cart.cart = {
|
||||
physical = false,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "cart.x",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"cart.png"},
|
||||
driver = nil,
|
||||
punched = false, -- used to re-send velocity and position
|
||||
velocity = {x=0, y=0, z=0}, -- only used on punch
|
||||
old_dir = {x=0, y=0, z=0},
|
||||
old_pos = nil,
|
||||
old_switch = 0,
|
||||
railtype = nil,
|
||||
attached_items = {},
|
||||
}
|
||||
|
||||
local square = math.sqrt
|
||||
local pi = math.pi
|
||||
|
||||
local function get_v(v)
|
||||
|
||||
return square(v.x * v.x + v.z * v.z)
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_rightclick(clicker)
|
||||
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = clicker:get_player_name()
|
||||
|
||||
if self.driver and player_name == self.driver then
|
||||
self.driver = nil
|
||||
--clicker:set_detach()
|
||||
boost_cart:manage_attachment(clicker, false)
|
||||
elseif not self.driver then
|
||||
self.driver = player_name
|
||||
--default.player_attached[player_name] = true
|
||||
--clicker:set_attach(self.object, "", {x=0, y=3, z=0}, {x=0, y=0, z=0})
|
||||
boost_cart:manage_attachment(clicker, true, self.object)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_activate(staticdata, dtime_s)
|
||||
|
||||
if (mobs and mobs.entity and mobs.entity == false)
|
||||
or not self then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
self.driver = nil
|
||||
self.count = 0
|
||||
self.snd = 0
|
||||
self.handle = nil
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
|
||||
local pos = self.object:getpos()
|
||||
|
||||
if not self.railtype then
|
||||
local node = minetest.get_node(vector.floor(pos)).name
|
||||
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
|
||||
if not puncher or not puncher:is_player() then
|
||||
|
||||
local cart_dir = boost_cart:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, self.railtype)
|
||||
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, 3)
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
if puncher:get_player_control().sneak then
|
||||
|
||||
if self.driver then
|
||||
|
||||
if self.old_pos then
|
||||
self.object:setpos(self.old_pos)
|
||||
end
|
||||
|
||||
if self.handle then
|
||||
minetest.sound_stop(self.handle)
|
||||
self.handle = nil
|
||||
self.snd = 0
|
||||
end
|
||||
|
||||
--default.player_attached[self.driver] = nil
|
||||
|
||||
local player = minetest.get_player_by_name(self.driver)
|
||||
|
||||
--if player then
|
||||
-- player:set_detach()
|
||||
--end
|
||||
|
||||
boost_cart:manage_attachment(player, false)
|
||||
end
|
||||
|
||||
for _,obj_ in pairs(self.attached_items) do
|
||||
|
||||
if obj_ then
|
||||
obj_:set_detach()
|
||||
end
|
||||
end
|
||||
|
||||
local inv = puncher:get_inventory()
|
||||
|
||||
local leftover = puncher:get_inventory():add_item("main", "carts:cart")
|
||||
if not leftover:is_empty() then
|
||||
minetest.add_item(self.object:getpos(), leftover)
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
|
||||
if puncher:get_player_name() == self.driver then
|
||||
|
||||
if math.abs(vel.x + vel.z) > (boost_cart.punch_speed_min or -1) then -- was > 7
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local punch_dir = boost_cart:velocity_to_dir(puncher:get_look_dir())
|
||||
punch_dir.y = 0
|
||||
|
||||
local cart_dir = boost_cart:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
|
||||
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval) or 1.4
|
||||
|
||||
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, f)
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_step(dtime)
|
||||
|
||||
self.count = self.count + dtime
|
||||
|
||||
-- no driver inside
|
||||
if self.count > 10 and not self.driver then
|
||||
|
||||
minetest.add_item(self.object:getpos(), "carts:cart")
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
|
||||
-- driver inside
|
||||
elseif self.driver then
|
||||
self.count = 0
|
||||
|
||||
-- items inside
|
||||
elseif #self.attached_items > 0 then
|
||||
self.count = 0
|
||||
end
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
|
||||
local vv = get_v(vel) ; --print ("vel", vv, self.driver)
|
||||
if vv > 1 and self.driver and self.snd == 0 then
|
||||
|
||||
self.handle = minetest.sound_play("cart_ride", {
|
||||
-- to_player = self.player,
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
loop = true,
|
||||
})
|
||||
|
||||
if self.handle then
|
||||
self.snd = 1
|
||||
end
|
||||
end
|
||||
|
||||
if (vv < 1 or not self.driver) and self.snd == 1 then
|
||||
|
||||
if self.handle then
|
||||
minetest.sound_stop(self.handle)
|
||||
self.handle = nil
|
||||
self.snd = 0
|
||||
end
|
||||
end
|
||||
|
||||
if self.punched then
|
||||
|
||||
vel = vector.add(vel, self.velocity)
|
||||
self.object:setvelocity(vel)
|
||||
self.old_dir.y = 0 -- ADDED
|
||||
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local dir, last_switch = nil, nil
|
||||
local pos = self.object:getpos()
|
||||
|
||||
if self.old_pos and not self.punched then
|
||||
|
||||
local flo_pos = vector.floor(pos)
|
||||
local flo_old = vector.floor(self.old_pos)
|
||||
|
||||
if vector.equals(flo_pos, flo_old) then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local update = {}
|
||||
local ctrl, player = nil, nil
|
||||
|
||||
if self.driver then
|
||||
|
||||
player = minetest.get_player_by_name(self.driver)
|
||||
|
||||
if player then
|
||||
ctrl = player:get_player_control()
|
||||
end
|
||||
end
|
||||
|
||||
if self.old_pos then
|
||||
|
||||
local diff = vector.subtract(self.old_pos, pos)
|
||||
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
|
||||
if math.abs(diff[v]) > 1.1 then
|
||||
|
||||
local expected_pos = vector.add(self.old_pos, self.old_dir)
|
||||
|
||||
dir, last_switch = boost_cart:get_rail_direction(pos, self.old_dir, ctrl, self.old_switch, self.railtype)
|
||||
|
||||
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
dir = false
|
||||
pos = vector.new(expected_pos)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if vel.y == 0 then
|
||||
|
||||
for _,v in pairs({"x", "z"}) do
|
||||
|
||||
if vel[v] ~= 0 and math.abs(vel[v]) < 0.9 then
|
||||
vel[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local cart_dir = boost_cart:velocity_to_dir(vel)
|
||||
local max_vel = boost_cart.speed_max
|
||||
|
||||
if not dir then
|
||||
dir, last_switch = boost_cart:get_rail_direction(pos, cart_dir, ctrl, self.old_switch, self.railtype)
|
||||
end
|
||||
|
||||
local new_acc = {x=0, y=0, z=0}
|
||||
|
||||
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
vel = {x=0, y=0, z=0}
|
||||
update.vel = true
|
||||
else
|
||||
-- If the direction changed
|
||||
if dir.x ~= 0 and self.old_dir.z ~= 0 then
|
||||
vel.x = dir.x * math.abs(vel.z)
|
||||
vel.z = 0
|
||||
pos.z = math.floor(pos.z + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
if dir.z ~= 0 and self.old_dir.x ~= 0 then
|
||||
vel.z = dir.z * math.abs(vel.x)
|
||||
vel.x = 0
|
||||
pos.x = math.floor(pos.x + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Up, down?
|
||||
if dir.y ~= self.old_dir.y then
|
||||
vel.y = dir.y * math.abs(vel.x + vel.z)
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Slow down or speed up..
|
||||
local acc = dir.y * -1.8
|
||||
|
||||
local speed_mod = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
|
||||
|
||||
if speed_mod and speed_mod ~= 0 then
|
||||
|
||||
if speed_mod > 0 then
|
||||
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
|
||||
if math.abs(vel[v]) >= max_vel then
|
||||
speed_mod = 0
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
acc = acc + (speed_mod * 8)
|
||||
|
||||
else
|
||||
acc = acc - 0.4
|
||||
|
||||
-- Handbrake
|
||||
if ctrl and ctrl.down and math.abs(vel.x + vel.z) > 1.2 then
|
||||
acc = acc - 1.2
|
||||
end
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
self.object:setacceleration(new_acc)
|
||||
self.old_pos = vector.new(pos)
|
||||
self.old_dir = vector.new(dir)
|
||||
self.old_switch = last_switch
|
||||
|
||||
-- Limits
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
|
||||
if math.abs(vel[v]) > max_vel then
|
||||
vel[v] = boost_cart:get_sign(vel[v]) * max_vel
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
if self.punched then
|
||||
|
||||
-- Collect dropped items
|
||||
for _,obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
|
||||
if not obj_:is_player()
|
||||
and obj_:get_luaentity()
|
||||
and not obj_:get_luaentity().physical_state
|
||||
and obj_:get_luaentity().name == "__builtin:item" then
|
||||
|
||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
|
||||
self.attached_items[#self.attached_items + 1] = obj_
|
||||
end
|
||||
end
|
||||
|
||||
self.punched = false
|
||||
end
|
||||
|
||||
if not (update.vel or update.pos) then
|
||||
return
|
||||
end
|
||||
|
||||
local yaw = 0
|
||||
|
||||
if dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
|
||||
self.object:setyaw(yaw * pi)
|
||||
|
||||
local anim = {x=0, y=0}
|
||||
|
||||
if dir.y == -1 then
|
||||
anim = {x=1, y=1}
|
||||
elseif dir.y == 1 then
|
||||
anim = {x=2, y=2}
|
||||
end
|
||||
|
||||
self.object:set_animation(anim, 1, 0)
|
||||
|
||||
self.object:setvelocity(vel)
|
||||
|
||||
if update.pos then
|
||||
self.object:setpos(pos)
|
||||
end
|
||||
|
||||
update = nil
|
||||
end
|
||||
|
||||
minetest.register_entity(":carts:cart", boost_cart.cart)
|
||||
|
||||
minetest.register_craftitem(":carts:cart", {
|
||||
description = "Cart (Sneak + Click to pick up)",
|
||||
inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
|
||||
wield_image = "cart_side.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
|
||||
if boost_cart:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
elseif boost_cart:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
else return end
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
||||
print ("[MOD] Boost Cart loaded")
|
@ -1,474 +0,0 @@
|
||||
|
||||
boost_cart = {}
|
||||
boost_cart.modpath = minetest.get_modpath("boost_cart")
|
||||
boost_cart.speed_max = 10 -- Max speed of the cart in m/s
|
||||
boost_cart.punch_speed_min = 7 -- Set to nil to disable punching the cart from inside (min = -1)
|
||||
|
||||
function vector.floor(v)
|
||||
return {
|
||||
x = math.floor(v.x),
|
||||
y = math.floor(v.y),
|
||||
z = math.floor(v.z)
|
||||
}
|
||||
end
|
||||
|
||||
dofile(boost_cart.modpath.."/functions.lua")
|
||||
dofile(boost_cart.modpath.."/rails.lua")
|
||||
|
||||
local HAVE_MESECONS_ENABLED = minetest.global_exists("mesecon")
|
||||
if HAVE_MESECONS_ENABLED then
|
||||
dofile(boost_cart.modpath .. "/detector.lua")
|
||||
end
|
||||
|
||||
-- Support for non-default games
|
||||
if not default.player_attached then
|
||||
default.player_attached = {}
|
||||
end
|
||||
|
||||
boost_cart.cart = {
|
||||
physical = false,
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "cart.x",
|
||||
visual_size = {x = 1, y = 1},
|
||||
textures = {"cart.png"},
|
||||
driver = nil,
|
||||
punched = false, -- used to re-send velocity and position
|
||||
velocity = {x = 0, y = 0, z = 0}, -- only used on punch
|
||||
old_dir = {x = 0, y =0, z = 0},
|
||||
old_pos = nil,
|
||||
old_switch = 0,
|
||||
railtype = nil,
|
||||
attached_items = {},
|
||||
}
|
||||
|
||||
local square = math.sqrt
|
||||
local pi = math.pi
|
||||
|
||||
local function get_v(v)
|
||||
|
||||
return square(v.x * v.x + v.z * v.z)
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_rightclick(clicker)
|
||||
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = clicker:get_player_name()
|
||||
|
||||
if self.driver and player_name == self.driver then
|
||||
|
||||
self.driver = nil
|
||||
|
||||
boost_cart:manage_attachment(clicker, false)
|
||||
|
||||
elseif not self.driver then
|
||||
|
||||
self.driver = player_name
|
||||
|
||||
boost_cart:manage_attachment(clicker, true, self.object)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_activate(staticdata, dtime_s)
|
||||
|
||||
if (mobs and mobs.entity and mobs.entity == false)
|
||||
or not self then
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
self.driver = nil
|
||||
self.count = 0
|
||||
self.snd = 0
|
||||
self.handle = nil
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
|
||||
local pos = self.object:getpos()
|
||||
|
||||
if not self.railtype then
|
||||
local node = minetest.get_node(vector.floor(pos)).name
|
||||
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
|
||||
if not puncher or not puncher:is_player() then
|
||||
|
||||
local cart_dir = boost_cart:get_rail_direction(pos, {x=1, y=0, z=0}, nil, nil, self.railtype)
|
||||
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, 3)
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
if puncher:get_player_control().sneak then
|
||||
|
||||
-- pick up cart: drop all attachments
|
||||
if self.driver then
|
||||
|
||||
if self.old_pos then
|
||||
self.object:setpos(self.old_pos)
|
||||
end
|
||||
|
||||
if self.handle then
|
||||
minetest.sound_stop(self.handle)
|
||||
self.handle = nil
|
||||
self.snd = 0
|
||||
end
|
||||
|
||||
--default.player_attached[self.driver] = nil
|
||||
|
||||
local player = minetest.get_player_by_name(self.driver)
|
||||
|
||||
--if player then
|
||||
-- player:set_detach()
|
||||
--end
|
||||
|
||||
boost_cart:manage_attachment(player, false)
|
||||
end
|
||||
|
||||
for _,obj_ in pairs(self.attached_items) do
|
||||
|
||||
if obj_ then
|
||||
obj_:set_detach()
|
||||
end
|
||||
end
|
||||
|
||||
local inv = puncher:get_inventory()
|
||||
|
||||
local leftover = puncher:get_inventory():add_item("main", "carts:cart")
|
||||
if not leftover:is_empty() then
|
||||
minetest.add_item(self.object:getpos(), leftover)
|
||||
end
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
|
||||
if puncher:get_player_name() == self.driver then
|
||||
|
||||
if math.abs(vel.x + vel.z) > boost_cart.punch_speed_min then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local punch_dir = boost_cart:velocity_to_dir(puncher:get_look_dir())
|
||||
punch_dir.y = 0
|
||||
|
||||
local cart_dir = boost_cart:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
|
||||
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
time_from_last_punch = math.min(time_from_last_punch, tool_capabilities.full_punch_interval) or 1.4
|
||||
|
||||
local f = 3 * (time_from_last_punch / tool_capabilities.full_punch_interval)
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, f)
|
||||
self.old_pos = nil
|
||||
self.punched = true
|
||||
end
|
||||
|
||||
function boost_cart.cart:on_step(dtime)
|
||||
|
||||
self.count = self.count + dtime
|
||||
|
||||
-- no driver inside
|
||||
if self.count > 10 and not self.driver then
|
||||
|
||||
minetest.add_item(self.object:getpos(), "carts:cart")
|
||||
|
||||
self.object:remove()
|
||||
|
||||
return
|
||||
|
||||
-- driver inside
|
||||
elseif self.driver then
|
||||
self.count = 0
|
||||
|
||||
-- items inside
|
||||
elseif #self.attached_items > 0 then
|
||||
self.count = 0
|
||||
end
|
||||
|
||||
local vel = self.object:getvelocity()
|
||||
|
||||
local vv = get_v(vel) ; --print ("vel", vv, self.driver)
|
||||
if vv > 1 and self.driver and self.snd == 0 then
|
||||
|
||||
self.handle = minetest.sound_play("cart_ride", {
|
||||
-- to_player = self.player,
|
||||
object = self.object,
|
||||
gain = 1.0,
|
||||
loop = true,
|
||||
})
|
||||
|
||||
if self.handle then
|
||||
self.snd = 1
|
||||
end
|
||||
end
|
||||
|
||||
if (vv < 1 or not self.driver) and self.snd == 1 then
|
||||
|
||||
if self.handle then
|
||||
minetest.sound_stop(self.handle)
|
||||
self.handle = nil
|
||||
self.snd = 0
|
||||
end
|
||||
end
|
||||
|
||||
if self.punched then
|
||||
|
||||
vel = vector.add(vel, self.velocity)
|
||||
self.object:setvelocity(vel)
|
||||
self.old_dir.y = 0 -- ADDED
|
||||
|
||||
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- dir: New moving direction of the cart
|
||||
-- last_switch: Currently pressed L/R key, used to ignore the key on the next rail node
|
||||
local dir, last_switch
|
||||
local pos = self.object:getpos()
|
||||
|
||||
if self.old_pos and not self.punched then
|
||||
|
||||
local flo_pos = vector.round(pos)
|
||||
local flo_old = vector.round(self.old_pos)
|
||||
|
||||
if vector.equals(flo_pos, flo_old) then
|
||||
-- Do not check one node multiple times
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local update = {}
|
||||
local ctrl, player = nil, nil
|
||||
|
||||
if self.driver then
|
||||
|
||||
player = minetest.get_player_by_name(self.driver)
|
||||
|
||||
if player then
|
||||
ctrl = player:get_player_control()
|
||||
end
|
||||
end
|
||||
|
||||
if self.old_pos then
|
||||
|
||||
-- Detection for "skipping" nodes
|
||||
local expected_pos = vector.add(self.old_pos, self.old_dir)
|
||||
local found_path = boost_cart:pathfinder(pos, expected_pos, self.old_dir, ctrl, self.old_switch, self.railtype)
|
||||
|
||||
if not found_path then
|
||||
-- No rail found: reset back to the expected position
|
||||
pos = expected_pos
|
||||
update.pos = true
|
||||
end
|
||||
end
|
||||
|
||||
if vel.y == 0 then
|
||||
|
||||
-- Stop cart completely (do not swing)
|
||||
for _,v in pairs({"x", "z"}) do
|
||||
|
||||
if vel[v] ~= 0 and math.abs(vel[v]) < 0.9 then
|
||||
vel[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local cart_dir = boost_cart:velocity_to_dir(vel)
|
||||
local max_vel = boost_cart.speed_max
|
||||
|
||||
if not dir then
|
||||
dir, last_switch = boost_cart:get_rail_direction(pos, cart_dir, ctrl, self.old_switch, self.railtype)
|
||||
end
|
||||
|
||||
local new_acc = {x=0, y=0, z=0}
|
||||
|
||||
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
vel = {x=0, y=0, z=0}
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
update.vel = true
|
||||
else
|
||||
-- If the direction changed
|
||||
if dir.x ~= 0 and self.old_dir.z ~= 0 then
|
||||
vel.x = dir.x * math.abs(vel.z)
|
||||
vel.z = 0
|
||||
pos.z = math.floor(pos.z + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
if dir.z ~= 0 and self.old_dir.x ~= 0 then
|
||||
vel.z = dir.z * math.abs(vel.x)
|
||||
vel.x = 0
|
||||
pos.x = math.floor(pos.x + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Up, down?
|
||||
if dir.y ~= self.old_dir.y then
|
||||
vel.y = dir.y * math.abs(vel.x + vel.z)
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Slow down or speed up..
|
||||
local acc = dir.y * -1.8
|
||||
|
||||
local speed_mod = tonumber(minetest.get_meta(pos):get_string("cart_acceleration"))
|
||||
|
||||
if speed_mod and speed_mod ~= 0 then
|
||||
|
||||
if speed_mod > 0 then
|
||||
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
|
||||
if math.abs(vel[v]) >= max_vel then
|
||||
speed_mod = 0
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Try to make it similar to the original carts mod
|
||||
acc = acc + (speed_mod * 10)
|
||||
|
||||
else
|
||||
acc = acc - 0.4
|
||||
|
||||
-- Handbrake
|
||||
if ctrl and ctrl.down and math.abs(vel.x + vel.z) > 1.2 then
|
||||
acc = acc - 1.2
|
||||
end
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
if HAVE_MESECONS_ENABLED then
|
||||
boost_cart:signal_detector_rail(vector.round(pos))
|
||||
end
|
||||
|
||||
-- Limits
|
||||
for _,v in pairs({"x","y","z"}) do
|
||||
|
||||
if math.abs(vel[v]) > max_vel then
|
||||
vel[v] = boost_cart:get_sign(vel[v]) * max_vel
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
self.object:setacceleration(new_acc)
|
||||
self.old_pos = vector.new(pos)
|
||||
self.old_dir = vector.new(dir)
|
||||
self.old_switch = last_switch
|
||||
|
||||
if self.punched then
|
||||
|
||||
-- Collect dropped items
|
||||
for _,obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
|
||||
if not obj_:is_player()
|
||||
and obj_:get_luaentity()
|
||||
and not obj_:get_luaentity().physical_state
|
||||
and obj_:get_luaentity().name == "__builtin:item" then
|
||||
|
||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
|
||||
self.attached_items[#self.attached_items + 1] = obj_
|
||||
end
|
||||
end
|
||||
|
||||
self.punched = false
|
||||
end
|
||||
|
||||
if not (update.vel or update.pos) then
|
||||
return
|
||||
end
|
||||
|
||||
local yaw = 0
|
||||
|
||||
if dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
|
||||
self.object:setyaw(yaw * pi)
|
||||
|
||||
local anim = {x=0, y=0}
|
||||
|
||||
if dir.y == -1 then
|
||||
anim = {x=1, y=1}
|
||||
elseif dir.y == 1 then
|
||||
anim = {x=2, y=2}
|
||||
end
|
||||
|
||||
self.object:set_animation(anim, 1, 0)
|
||||
|
||||
self.object:setvelocity(vel)
|
||||
|
||||
if update.pos then
|
||||
self.object:setpos(pos)
|
||||
end
|
||||
|
||||
update = nil
|
||||
end
|
||||
|
||||
minetest.register_entity(":carts:cart", boost_cart.cart)
|
||||
|
||||
minetest.register_craftitem(":carts:cart", {
|
||||
description = "Cart (Sneak + Click to pick up)",
|
||||
inventory_image = minetest.inventorycube("cart_top.png", "cart_side.png", "cart_side.png"),
|
||||
wield_image = "cart_side.png",
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
|
||||
if boost_cart:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
elseif boost_cart:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
else return end
|
||||
|
||||
itemstack:take_item()
|
||||
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
||||
|
||||
print ("[MOD] Boost Cart loaded")
|
Before Width: | Height: | Size: 216 B |
@ -1,339 +0,0 @@
|
||||
xof 0303txt 0032
|
||||
|
||||
Frame Root {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 1.000000,-0.000000, 0.000000,
|
||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
||||
}
|
||||
Frame Cube {
|
||||
FrameTransformMatrix {
|
||||
5.000000, 0.000000,-0.000000, 0.000000,
|
||||
-0.000000, 3.535534, 3.535534, 0.000000,
|
||||
0.000000,-3.535534, 3.535534, 0.000000,
|
||||
0.000000,-3.000000, 3.000000, 1.000000;;
|
||||
}
|
||||
Mesh { //Cube_001 Mesh
|
||||
72;
|
||||
-1.000000; 1.000000;-1.000000;,
|
||||
-1.000000;-1.000000;-1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
1.000000; 1.000000;-1.000000;,
|
||||
-0.833334;-1.000000; 1.000000;,
|
||||
-1.000000;-1.000000; 1.000000;,
|
||||
-1.000000;-0.833333; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-1.000000;-1.000000;-1.000000;,
|
||||
-1.000000;-1.000000; 1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
0.833332;-1.000000; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
1.000000;-0.833334; 1.000000;,
|
||||
0.833332;-1.000000; 1.000000;,
|
||||
-0.833334;-1.000000; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
1.000000; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
0.833334; 1.000000; 1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
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1.000000;-0.833334; 1.000000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
1.000000; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-0.833333; 1.000000; 1.000000;,
|
||||
0.833334; 1.000000; 1.000000;,
|
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0.833334; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
0.833334; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-1.000000; 0.833333; 1.000000;,
|
||||
-1.000000; 1.000000; 1.000000;,
|
||||
-0.833333; 1.000000; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-1.000000;-0.833333; 1.000000;,
|
||||
-1.000000; 0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
0.833333;-0.833334;-0.800000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
0.833334; 0.833333;-0.800000;,
|
||||
-0.833333; 0.833333;-0.800000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
||||
-0.833333; 0.833333; 1.000000;,
|
||||
-0.833334;-0.833333;-0.800000;,
|
||||
0.833333;-0.833334;-0.800000;,
|
||||
0.833333;-0.833334; 1.000000;,
|
||||
-0.833334;-0.833333; 1.000000;,
|
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0.833333;-0.833334;-0.800000;,
|
||||
0.833334; 0.833333;-0.800000;,
|
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0.833334; 0.833333; 1.000000;,
|
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0.833333;-0.833334; 1.000000;,
|
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-1.000000; 1.000000;-1.000000;,
|
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-1.000000; 1.000000; 1.000000;,
|
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-1.000000;-1.000000; 1.000000;,
|
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-1.000000;-1.000000;-1.000000;,
|
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-1.000000; 1.000000; 1.000000;,
|
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-1.000000; 1.000000;-1.000000;,
|
||||
1.000000; 1.000000;-1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
||||
1.000000;-1.000000;-1.000000;,
|
||||
0.999999;-1.000001; 1.000000;,
|
||||
1.000000; 0.999999; 1.000000;,
|
||||
1.000000; 1.000000;-1.000000;;
|
||||
18;
|
||||
4;0;1;2;3;,
|
||||
4;4;5;6;7;,
|
||||
4;8;9;10;11;,
|
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4;12;13;14;15;,
|
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4;16;17;18;19;,
|
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4;20;21;22;23;,
|
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4;24;25;26;27;,
|
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4;28;29;30;31;,
|
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4;32;33;34;35;,
|
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4;36;37;38;39;,
|
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4;40;41;42;43;,
|
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4;44;45;46;47;,
|
||||
4;48;49;50;51;,
|
||||
4;52;53;54;55;,
|
||||
4;56;57;58;59;,
|
||||
4;60;61;62;63;,
|
||||
4;64;65;66;67;,
|
||||
4;68;69;70;71;;
|
||||
MeshNormals { //Cube_001 Normals
|
||||
72;
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000; 0.000000;-1.000000;,
|
||||
0.000000; 0.000000;-1.000000;,
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0.000000; 0.000000;-1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
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-0.000000;-1.000000;-0.000000;,
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-0.000000;-1.000000;-0.000000;,
|
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-0.000000;-1.000000;-0.000000;,
|
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-0.000000;-1.000000;-0.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
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0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
-0.000000;-1.000000; 0.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
0.000000;-0.000000; 1.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
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|
||||
-1.000000; 0.000000; 0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
-1.000000; 0.000000;-0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
0.000000; 1.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;,
|
||||
1.000000;-0.000000; 0.000000;;
|
||||
18;
|
||||
4;0;1;2;3;,
|
||||
4;4;5;6;7;,
|
||||
4;8;9;10;11;,
|
||||
4;12;13;14;15;,
|
||||
4;16;17;18;19;,
|
||||
4;20;21;22;23;,
|
||||
4;24;25;26;27;,
|
||||
4;28;29;30;31;,
|
||||
4;32;33;34;35;,
|
||||
4;36;37;38;39;,
|
||||
4;40;41;42;43;,
|
||||
4;44;45;46;47;,
|
||||
4;48;49;50;51;,
|
||||
4;52;53;54;55;,
|
||||
4;56;57;58;59;,
|
||||
4;60;61;62;63;,
|
||||
4;64;65;66;67;,
|
||||
4;68;69;70;71;;
|
||||
} //End of Cube_001 Normals
|
||||
MeshMaterialList { //Cube_001 Material List
|
||||
1;
|
||||
18;
|
||||
0,
|
||||
0,
|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
0,
|
||||
0,
|
||||
0,
|
||||
0;;
|
||||
Material Material {
|
||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
||||
96.078431;
|
||||
0.500000; 0.500000; 0.500000;;
|
||||
0.000000; 0.000000; 0.000000;;
|
||||
TextureFilename {"cart.png";}
|
||||
}
|
||||
} //End of Cube_001 Material List
|
||||
MeshTextureCoords { //Cube_001 UV Coordinates
|
||||
72;
|
||||
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|
||||
0.500000; 0.500000;,
|
||||
0.500000; 1.000000;,
|
||||
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|
||||
0.031250; 0.500000;,
|
||||
-0.000000; 0.500000;,
|
||||
-0.000000; 0.468750;,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0.500000; 0.500000;,
|
||||
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|
||||
0.031250; 0.468750;,
|
||||
0.468750; 0.468750;,
|
||||
0.468750; 0.500000;,
|
||||
0.031250; 0.500000;,
|
||||
0.468750; 0.000000;,
|
||||
0.500000; 0.000000;,
|
||||
0.500000; 0.031250;,
|
||||
0.468750; 0.031250;,
|
||||
0.468750; 0.031250;,
|
||||
0.500000; 0.031250;,
|
||||
0.500000; 0.468750;,
|
||||
0.468750; 0.468750;,
|
||||
0.468750; 0.031250;,
|
||||
0.031250; 0.031250;,
|
||||
0.031250; 0.000000;,
|
||||
0.468750; 0.000000;,
|
||||
1.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.031250; 0.031250;,
|
||||
0.000000; 0.031250;,
|
||||
0.000000; 0.000000;,
|
||||
0.031250; 0.000000;,
|
||||
0.031250; 0.468750;,
|
||||
-0.000000; 0.468750;,
|
||||
0.000000; 0.031250;,
|
||||
0.031250; 0.031250;,
|
||||
0.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 1.000000;,
|
||||
0.000000; 1.000000;,
|
||||
1.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
1.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
1.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
1.000000; 0.500000;,
|
||||
1.000000; 0.000000;,
|
||||
1.000000; 0.500000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
0.500000; 0.500000;,
|
||||
0.500000; 0.000000;,
|
||||
1.000000; 0.000000;,
|
||||
1.000000; 0.500000;;
|
||||
} //End of Cube_001 UV Coordinates
|
||||
} //End of Cube_001 Mesh
|
||||
} //End of Cube
|
||||
} //End of Root Frame
|
||||
AnimationSet {
|
||||
Animation {
|
||||
{Cube}
|
||||
AnimationKey { //Position
|
||||
2;
|
||||
4;
|
||||
0;3; 0.000000, 0.000000, 0.000000;;,
|
||||
1;3; 0.000000, 3.000000, 3.000000;;,
|
||||
2;3; 0.000000,-3.000000, 3.000000;;,
|
||||
3;3; 0.000000,-3.000000, 3.000000;;;
|
||||
}
|
||||
AnimationKey { //Rotation
|
||||
0;
|
||||
4;
|
||||
0;4; -1.000000, 0.000000, 0.000000, 0.000000;;,
|
||||
1;4; -0.923880,-0.382683,-0.000000, 0.000000;;,
|
||||
2;4; -0.923880, 0.382683, 0.000000, 0.000000;;,
|
||||
3;4; -0.923880, 0.382683, 0.000000, 0.000000;;;
|
||||
}
|
||||
AnimationKey { //Scale
|
||||
1;
|
||||
4;
|
||||
0;3; 5.000000, 5.000000, 5.000000;;,
|
||||
1;3; 5.000000, 5.000000, 5.000000;;,
|
||||
2;3; 5.000000, 5.000000, 5.000000;;,
|
||||
3;3; 5.000000, 5.000000, 5.000000;;;
|
||||
}
|
||||
}
|
||||
} //End of AnimationSet
|
@ -1,138 +0,0 @@
|
||||
|
||||
minetest.register_node(":default:rail", {
|
||||
description = "Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
|
||||
inventory_image = "default_rail.png",
|
||||
wield_image = "default_rail.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1},
|
||||
})
|
||||
|
||||
--if minetest.get_modpath("moreores") then
|
||||
-- Moreores' copper rail
|
||||
-- minetest.register_alias("carts:copperrail", "moreores:copper_rail")
|
||||
--else
|
||||
minetest.register_node(":carts:copperrail", {
|
||||
description = "Copper rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_cp.png", "carts_rail_curved_cp.png", "carts_rail_t_junction_cp.png", "carts_rail_crossing_cp.png"},
|
||||
inventory_image = "carts_rail_cp.png",
|
||||
wield_image = "carts_rail_cp.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:copperrail 12",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
|
||||
}
|
||||
})
|
||||
--end
|
||||
|
||||
-- Speed up
|
||||
|
||||
minetest.register_node(":carts:powerrail", {
|
||||
description = "Powered rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_pwr.png", "carts_rail_curved_pwr.png", "carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"},
|
||||
inventory_image = "carts_rail_pwr.png",
|
||||
wield_image = "carts_rail_pwr.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
boost_cart:boost_rail(pos, 0.5)
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node(":carts:brakerail", {
|
||||
description = "Brake rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"carts_rail_brk.png", "carts_rail_curved_brk.png", "carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"},
|
||||
inventory_image = "carts_rail_brk.png",
|
||||
wield_image = "carts_rail_brk.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1},
|
||||
|
||||
after_place_node = function(pos, placer, itemstack)
|
||||
if not mesecon then
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "-0.2")
|
||||
end
|
||||
end,
|
||||
|
||||
mesecons = {
|
||||
effector = {
|
||||
action_on = function(pos, node)
|
||||
boost_cart:boost_rail(pos, -0.2)
|
||||
end,
|
||||
|
||||
action_off = function(pos, node)
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", "0")
|
||||
end,
|
||||
},
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 6",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
})
|
Before Width: | Height: | Size: 114 B |
Before Width: | Height: | Size: 147 B |
Before Width: | Height: | Size: 131 B |
Before Width: | Height: | Size: 577 B |
Before Width: | Height: | Size: 522 B |
Before Width: | Height: | Size: 549 B |
Before Width: | Height: | Size: 495 B |
Before Width: | Height: | Size: 621 B |
Before Width: | Height: | Size: 654 B |
Before Width: | Height: | Size: 458 B |
Before Width: | Height: | Size: 537 B |
Before Width: | Height: | Size: 488 B |
Before Width: | Height: | Size: 578 B |
Before Width: | Height: | Size: 575 B |
Before Width: | Height: | Size: 443 B |
Before Width: | Height: | Size: 542 B |
Before Width: | Height: | Size: 559 B |
Before Width: | Height: | Size: 498 B |
Before Width: | Height: | Size: 538 B |
Before Width: | Height: | Size: 496 B |
Before Width: | Height: | Size: 607 B |
Before Width: | Height: | Size: 621 B |
Before Width: | Height: | Size: 539 B |
Before Width: | Height: | Size: 476 B |
22
mods/carts/README.txt
Normal file
@ -0,0 +1,22 @@
|
||||
Carts (formerly boost_cart)
|
||||
==========================
|
||||
|
||||
Carts, based almost entirely on the mod boost_cart [1], which
|
||||
itself is based on (and fully compatible with) the carts mod [2].
|
||||
|
||||
The model was originally designed by stujones11 [3] (CC-0).
|
||||
|
||||
Cart textures are based on original work from PixelBOX (WTFPL).
|
||||
|
||||
|
||||
[1] https://github.com/SmallJoker/boost_cart/
|
||||
[2] https://github.com/PilzAdam/carts/
|
||||
[3] https://github.com/stujones11/railcart/
|
||||
|
||||
|
||||
Features
|
||||
----------
|
||||
- A fast cart for your railway or roller coaster (up to 7 m/s!)
|
||||
- Boost and brake rails
|
||||
- Rail junction switching with the 'right-left' walking keys
|
||||
- Handbrake with the 'back' key
|
392
mods/carts/cart_entity.lua
Normal file
@ -0,0 +1,392 @@
|
||||
local cart_entity = {
|
||||
physical = false, -- otherwise going uphill breaks
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
visual = "mesh",
|
||||
mesh = "carts_cart.b3d",
|
||||
visual_size = {x=1, y=1},
|
||||
textures = {"carts_cart.png"},
|
||||
|
||||
driver = nil,
|
||||
punched = false, -- used to re-send velocity and position
|
||||
velocity = {x=0, y=0, z=0}, -- only used on punch
|
||||
old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch
|
||||
old_pos = nil,
|
||||
old_switch = 0,
|
||||
railtype = nil,
|
||||
attached_items = {}
|
||||
}
|
||||
|
||||
function cart_entity:on_rightclick(clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
local player_name = clicker:get_player_name()
|
||||
if self.driver and player_name == self.driver then
|
||||
self.driver = nil
|
||||
carts:manage_attachment(clicker, nil)
|
||||
elseif not self.driver then
|
||||
self.driver = player_name
|
||||
carts:manage_attachment(clicker, self.object)
|
||||
end
|
||||
end
|
||||
|
||||
function cart_entity:on_activate(staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
if string.sub(staticdata, 1, string.len("return")) ~= "return" then
|
||||
return
|
||||
end
|
||||
local data = minetest.deserialize(staticdata)
|
||||
if not data or type(data) ~= "table" then
|
||||
return
|
||||
end
|
||||
self.railtype = data.railtype
|
||||
if data.old_dir then
|
||||
self.old_dir = data.old_dir
|
||||
end
|
||||
if data.old_vel then
|
||||
self.old_vel = data.old_vel
|
||||
end
|
||||
end
|
||||
|
||||
function cart_entity:get_staticdata()
|
||||
return minetest.serialize({
|
||||
railtype = self.railtype,
|
||||
old_dir = self.old_dir,
|
||||
old_vel = self.old_vel
|
||||
})
|
||||
end
|
||||
|
||||
function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
local pos = self.object:getpos()
|
||||
if not self.railtype then
|
||||
local node = minetest.get_node(pos).name
|
||||
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||
end
|
||||
-- Punched by non-player
|
||||
if not puncher or not puncher:is_player() then
|
||||
local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
self.velocity = vector.multiply(cart_dir, 2)
|
||||
self.punched = true
|
||||
return
|
||||
end
|
||||
-- Player digs cart by sneak-punch
|
||||
if puncher:get_player_control().sneak then
|
||||
if self.sound_handle then
|
||||
minetest.sound_stop(self.sound_handle)
|
||||
end
|
||||
-- Detach driver and items
|
||||
if self.driver then
|
||||
if self.old_pos then
|
||||
self.object:setpos(self.old_pos)
|
||||
end
|
||||
local player = minetest.get_player_by_name(self.driver)
|
||||
carts:manage_attachment(player, nil)
|
||||
end
|
||||
for _,obj_ in ipairs(self.attached_items) do
|
||||
if obj_ then
|
||||
obj_:set_detach()
|
||||
end
|
||||
end
|
||||
-- Pick up cart
|
||||
local inv = puncher:get_inventory()
|
||||
if not minetest.setting_getbool("creative_mode")
|
||||
or not inv:contains_item("main", "carts:cart") then
|
||||
local leftover = inv:add_item("main", "carts:cart")
|
||||
-- If no room in inventory add a replacement cart to the world
|
||||
if not leftover:is_empty() then
|
||||
minetest.add_item(self.object:getpos(), leftover)
|
||||
end
|
||||
end
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
-- Player punches cart to alter velocity
|
||||
local vel = self.object:getvelocity()
|
||||
if puncher:get_player_name() == self.driver then
|
||||
if math.abs(vel.x + vel.z) > carts.punch_speed_max then
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local punch_dir = carts:velocity_to_dir(puncher:get_look_dir())
|
||||
punch_dir.y = 0
|
||||
local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
|
||||
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
local punch_interval = 1
|
||||
if tool_capabilities and tool_capabilities.full_punch_interval then
|
||||
punch_interval = tool_capabilities.full_punch_interval
|
||||
end
|
||||
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
|
||||
local f = 2 * (time_from_last_punch / punch_interval)
|
||||
|
||||
self.velocity = vector.multiply(cart_dir, f)
|
||||
self.old_dir = cart_dir
|
||||
self.punched = true
|
||||
end
|
||||
|
||||
local function rail_on_step_event(handler, obj, dtime)
|
||||
if handler then
|
||||
handler(obj, dtime)
|
||||
end
|
||||
end
|
||||
|
||||
-- sound refresh interval = 1.0sec
|
||||
local function rail_sound(self, dtime)
|
||||
if not self.sound_ttl then
|
||||
self.sound_ttl = 1.0
|
||||
return
|
||||
elseif self.sound_ttl > 0 then
|
||||
self.sound_ttl = self.sound_ttl - dtime
|
||||
return
|
||||
end
|
||||
self.sound_ttl = 1.0
|
||||
if self.sound_handle then
|
||||
local handle = self.sound_handle
|
||||
self.sound_handle = nil
|
||||
minetest.after(0.2, minetest.sound_stop, handle)
|
||||
end
|
||||
local vel = self.object:getvelocity()
|
||||
local speed = vector.length(vel)
|
||||
if speed > 0 then
|
||||
self.sound_handle = minetest.sound_play(
|
||||
"carts_cart_moving", {
|
||||
object = self.object,
|
||||
gain = (speed / carts.speed_max) / 2,
|
||||
loop = true,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
local function get_railparams(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
return carts.railparams[node.name] or {}
|
||||
end
|
||||
|
||||
local function rail_on_step(self, dtime)
|
||||
local vel = self.object:getvelocity()
|
||||
if self.punched then
|
||||
vel = vector.add(vel, self.velocity)
|
||||
self.object:setvelocity(vel)
|
||||
self.old_dir.y = 0
|
||||
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = self.object:getpos()
|
||||
local update = {}
|
||||
|
||||
-- stop cart if velocity vector flips
|
||||
if self.old_vel and self.old_vel.y == 0 and
|
||||
(self.old_vel.x * vel.x < 0 or self.old_vel.z * vel.z < 0) then
|
||||
self.old_vel = {x = 0, y = 0, z = 0}
|
||||
self.old_pos = pos
|
||||
self.object:setvelocity(vector.new())
|
||||
self.object:setacceleration(vector.new())
|
||||
rail_on_step_event(get_railparams(pos).on_step, self, dtime)
|
||||
return
|
||||
end
|
||||
self.old_vel = vector.new(vel)
|
||||
|
||||
if self.old_pos and not self.punched then
|
||||
local flo_pos = vector.round(pos)
|
||||
local flo_old = vector.round(self.old_pos)
|
||||
if vector.equals(flo_pos, flo_old) then
|
||||
-- Do not check one node multiple times
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
local ctrl, player
|
||||
|
||||
-- Get player controls
|
||||
if self.driver then
|
||||
player = minetest.get_player_by_name(self.driver)
|
||||
if player then
|
||||
ctrl = player:get_player_control()
|
||||
end
|
||||
end
|
||||
|
||||
if self.old_pos then
|
||||
-- Detection for "skipping" nodes
|
||||
local found_path = carts:pathfinder(
|
||||
pos, self.old_pos, self.old_dir, ctrl, self.old_switch, self.railtype
|
||||
)
|
||||
|
||||
if not found_path then
|
||||
-- No rail found: reset back to the expected position
|
||||
pos = vector.new(self.old_pos)
|
||||
update.pos = true
|
||||
end
|
||||
end
|
||||
|
||||
local cart_dir = carts:velocity_to_dir(vel)
|
||||
local railparams
|
||||
|
||||
-- dir: New moving direction of the cart
|
||||
-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node
|
||||
local dir, switch_keys = carts:get_rail_direction(
|
||||
pos, cart_dir, ctrl, self.old_switch, self.railtype
|
||||
)
|
||||
|
||||
local new_acc = {x=0, y=0, z=0}
|
||||
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
vel = {x = 0, y = 0, z = 0}
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
update.vel = true
|
||||
else
|
||||
-- Direction change detected
|
||||
if not vector.equals(dir, self.old_dir) then
|
||||
vel = vector.multiply(dir, math.abs(vel.x + vel.z))
|
||||
update.vel = true
|
||||
if dir.y ~= self.old_dir.y then
|
||||
pos = vector.round(pos)
|
||||
update.pos = true
|
||||
end
|
||||
end
|
||||
-- Center on the rail
|
||||
if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then
|
||||
pos.x = math.floor(pos.x + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then
|
||||
pos.z = math.floor(pos.z + 0.5)
|
||||
update.pos = true
|
||||
end
|
||||
|
||||
-- Slow down or speed up..
|
||||
local acc = dir.y * -4.0
|
||||
|
||||
-- Get rail for corrected position
|
||||
railparams = get_railparams(pos)
|
||||
|
||||
-- no need to check for railparams == nil since we always make it exist.
|
||||
local speed_mod = railparams.acceleration
|
||||
if speed_mod and speed_mod ~= 0 then
|
||||
-- Try to make it similar to the original carts mod
|
||||
acc = acc + speed_mod
|
||||
else
|
||||
-- Handbrake or coast
|
||||
if ctrl and ctrl.down then
|
||||
acc = acc - 3
|
||||
else
|
||||
acc = acc - 0.4
|
||||
end
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
-- Limits
|
||||
local max_vel = carts.speed_max
|
||||
for _, v in pairs({"x","y","z"}) do
|
||||
if math.abs(vel[v]) > max_vel then
|
||||
vel[v] = carts:get_sign(vel[v]) * max_vel
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
end
|
||||
|
||||
self.object:setacceleration(new_acc)
|
||||
self.old_pos = vector.new(pos)
|
||||
if not vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
self.old_dir = vector.new(dir)
|
||||
end
|
||||
self.old_switch = switch_keys
|
||||
|
||||
if self.punched then
|
||||
-- Collect dropped items
|
||||
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||
if not obj_:is_player() and
|
||||
obj_:get_luaentity() and
|
||||
not obj_:get_luaentity().physical_state and
|
||||
obj_:get_luaentity().name == "__builtin:item" then
|
||||
|
||||
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||
self.attached_items[#self.attached_items + 1] = obj_
|
||||
end
|
||||
end
|
||||
self.punched = false
|
||||
update.vel = true
|
||||
end
|
||||
|
||||
railparams = railparams or get_railparams(pos)
|
||||
|
||||
if not (update.vel or update.pos) then
|
||||
rail_on_step_event(railparams.on_step, self, dtime)
|
||||
return
|
||||
end
|
||||
|
||||
local yaw = 0
|
||||
if self.old_dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif self.old_dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif self.old_dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
self.object:setyaw(yaw * math.pi)
|
||||
|
||||
local anim = {x=0, y=0}
|
||||
if dir.y == -1 then
|
||||
anim = {x=1, y=1}
|
||||
elseif dir.y == 1 then
|
||||
anim = {x=2, y=2}
|
||||
end
|
||||
self.object:set_animation(anim, 1, 0)
|
||||
|
||||
self.object:setvelocity(vel)
|
||||
if update.pos then
|
||||
self.object:setpos(pos)
|
||||
end
|
||||
|
||||
-- call event handler
|
||||
rail_on_step_event(railparams.on_step, self, dtime)
|
||||
end
|
||||
|
||||
function cart_entity:on_step(dtime)
|
||||
rail_on_step(self, dtime)
|
||||
rail_sound(self, dtime)
|
||||
end
|
||||
|
||||
minetest.register_entity("carts:cart", cart_entity)
|
||||
|
||||
minetest.register_craftitem("carts:cart", {
|
||||
description = "Cart (Sneak+Click to pick up)",
|
||||
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
|
||||
wield_image = "carts_cart_side.png",
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
if carts:is_rail(pointed_thing.under) then
|
||||
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||
elseif carts:is_rail(pointed_thing.above) then
|
||||
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
|
||||
{pos = pointed_thing.above})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:cart",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||
},
|
||||
})
|
1
mods/carts/depends.txt
Normal file
@ -0,0 +1 @@
|
||||
default
|
@ -1,6 +1,4 @@
|
||||
|
||||
function boost_cart:get_sign(z)
|
||||
|
||||
function carts:get_sign(z)
|
||||
if z == 0 then
|
||||
return 0
|
||||
else
|
||||
@ -8,44 +6,37 @@ function boost_cart:get_sign(z)
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:manage_attachment(player, status, obj)
|
||||
|
||||
function carts:manage_attachment(player, obj)
|
||||
if not player then
|
||||
return
|
||||
end
|
||||
|
||||
local status = obj ~= nil
|
||||
local player_name = player:get_player_name()
|
||||
|
||||
if default.player_attached[player_name] == status then
|
||||
return
|
||||
end
|
||||
|
||||
default.player_attached[player_name] = status
|
||||
|
||||
if status then
|
||||
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
|
||||
player:set_eye_offset({x=0, y=-2, z=0},{x=0, y=-2, z=0})
|
||||
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||
else
|
||||
player:set_detach()
|
||||
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:velocity_to_dir(v)
|
||||
|
||||
function carts:velocity_to_dir(v)
|
||||
if math.abs(v.x) > math.abs(v.z) then
|
||||
return {x=boost_cart:get_sign(v.x), y=boost_cart:get_sign(v.y), z=0}
|
||||
return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0}
|
||||
else
|
||||
return {x=0, y=boost_cart:get_sign(v.y), z=boost_cart:get_sign(v.z)}
|
||||
return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)}
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:is_rail(pos, railtype)
|
||||
|
||||
function carts:is_rail(pos, railtype)
|
||||
local node = minetest.get_node(pos).name
|
||||
|
||||
if node == "ignore" then
|
||||
|
||||
local vm = minetest.get_voxel_manip()
|
||||
local emin, emax = vm:read_from_map(pos, pos)
|
||||
local area = VoxelArea:new{
|
||||
@ -56,63 +47,50 @@ function boost_cart:is_rail(pos, railtype)
|
||||
local vi = area:indexp(pos)
|
||||
node = minetest.get_name_from_content_id(data[vi])
|
||||
end
|
||||
|
||||
if minetest.get_item_group(node, "rail") == 0 then
|
||||
return false
|
||||
end
|
||||
|
||||
if not railtype then
|
||||
return true
|
||||
end
|
||||
|
||||
return minetest.get_item_group(node, "connect_to_raillike") == railtype
|
||||
end
|
||||
|
||||
function boost_cart:check_front_up_down(pos, dir_, check_down, railtype)
|
||||
|
||||
function carts:check_front_up_down(pos, dir_, check_up, railtype)
|
||||
local dir = vector.new(dir_)
|
||||
local cur = nil
|
||||
local cur
|
||||
|
||||
-- Front
|
||||
dir.y = 0
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
|
||||
-- Up
|
||||
if check_down then
|
||||
|
||||
if check_up then
|
||||
dir.y = 1
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
end
|
||||
|
||||
-- Down
|
||||
dir.y = -1
|
||||
cur = vector.add(pos, dir)
|
||||
|
||||
if boost_cart:is_rail(cur, railtype) then
|
||||
if carts:is_rail(cur, railtype) then
|
||||
return dir
|
||||
end
|
||||
|
||||
return nil
|
||||
end
|
||||
|
||||
function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
|
||||
function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
local pos = vector.round(pos_)
|
||||
local cur = nil
|
||||
local cur
|
||||
local left_check, right_check = true, true
|
||||
|
||||
|
||||
-- Check left and right
|
||||
local left = {x=0, y=0, z=0}
|
||||
local right = {x=0, y=0, z=0}
|
||||
|
||||
if dir.z ~= 0 and dir.x == 0 then
|
||||
left.x = -dir.z
|
||||
right.x = dir.z
|
||||
@ -120,146 +98,124 @@ function boost_cart:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||
left.z = dir.x
|
||||
right.z = -dir.x
|
||||
end
|
||||
|
||||
if ctrl then
|
||||
|
||||
if ctrl then
|
||||
if old_switch == 1 then
|
||||
left_check = false
|
||||
elseif old_switch == 2 then
|
||||
right_check = false
|
||||
end
|
||||
|
||||
if ctrl.left and left_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, left, false, railtype)
|
||||
|
||||
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||
if cur then
|
||||
return cur, 1
|
||||
end
|
||||
|
||||
left_check = false
|
||||
end
|
||||
|
||||
if ctrl.right and right_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, right, false, railtype)
|
||||
|
||||
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||
if cur then
|
||||
return cur, 2
|
||||
end
|
||||
|
||||
right_check = true
|
||||
end
|
||||
end
|
||||
|
||||
-- Normal
|
||||
cur = boost_cart:check_front_up_down(pos, dir, true, railtype)
|
||||
|
||||
-- Normal
|
||||
cur = carts:check_front_up_down(pos, dir, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
|
||||
|
||||
-- Left, if not already checked
|
||||
if left_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, left, false, railtype)
|
||||
|
||||
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Right, if not already checked
|
||||
if right_check then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, right, false, railtype)
|
||||
|
||||
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Backwards
|
||||
if not old_switch then
|
||||
|
||||
cur = boost_cart:check_front_up_down(pos, {
|
||||
x = -dir.x,
|
||||
y = dir.y,
|
||||
z = -dir.z
|
||||
}, true, railtype)
|
||||
|
||||
cur = carts:check_front_up_down(pos, {
|
||||
x = -dir.x,
|
||||
y = dir.y,
|
||||
z = -dir.z
|
||||
}, true, railtype)
|
||||
if cur then
|
||||
return cur
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
return {x=0, y=0, z=0}
|
||||
end
|
||||
|
||||
function boost_cart:pathfinder(pos_, expected_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
|
||||
function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype)
|
||||
local pos = vector.round(pos_)
|
||||
local pf_pos = vector.round(expected_pos)
|
||||
local pf_pos = vector.round(old_pos)
|
||||
local pf_dir = vector.new(old_dir)
|
||||
|
||||
for i = 1, 3 do
|
||||
|
||||
if vector.equals(pf_pos, pos) then
|
||||
|
||||
return true -- success! cart moved on correctly
|
||||
-- Success! Cart moved on correctly
|
||||
return true
|
||||
end
|
||||
|
||||
pf_dir, pf_switch = boost_cart:get_rail_direction(pf_pos, pf_dir,
|
||||
ctrl, pf_switch, railtype)
|
||||
|
||||
if vector.equals(pf_dir, {x = 0, y = 0, z = 0}) then
|
||||
|
||||
return false -- no way forwards
|
||||
pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype)
|
||||
if vector.equals(pf_dir, {x=0, y=0, z=0}) then
|
||||
-- No way forwards
|
||||
return false
|
||||
end
|
||||
|
||||
pf_pos = vector.add(pf_pos, pf_dir)
|
||||
|
||||
end
|
||||
|
||||
return false -- cart not found
|
||||
-- Cart not found
|
||||
return false
|
||||
end
|
||||
|
||||
function boost_cart:boost_rail(pos, amount)
|
||||
|
||||
minetest.get_meta(pos):set_string("cart_acceleration", tostring(amount))
|
||||
|
||||
for _,obj_ in pairs(minetest.get_objects_inside_radius(pos, 0.5)) do
|
||||
|
||||
if not obj_:is_player()
|
||||
and obj_:get_luaentity()
|
||||
and obj_:get_luaentity().name == "carts:cart" then
|
||||
obj_:get_luaentity():on_punch()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function boost_cart:register_rail(name, def)
|
||||
|
||||
function carts:register_rail(name, def, railparams)
|
||||
local def_default = {
|
||||
drawtype = "raillike",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults()
|
||||
}
|
||||
|
||||
for k, v in pairs(def_default) do
|
||||
def[k] = v
|
||||
end
|
||||
|
||||
if not def.inventory_image then
|
||||
def.wield_image = def.tiles[1]
|
||||
def.inventory_image = def.tiles[1]
|
||||
end
|
||||
|
||||
if railparams then
|
||||
carts.railparams[name] = table.copy(railparams)
|
||||
end
|
||||
|
||||
minetest.register_node(name, def)
|
||||
end
|
||||
|
||||
function carts:get_rail_groups(additional_groups)
|
||||
-- Get the default rail groups and add more when a table is given
|
||||
local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}
|
||||
if type(additional_groups) == "table" then
|
||||
for k, v in pairs(additional_groups) do
|
||||
groups[k] = v
|
||||
end
|
||||
end
|
||||
return groups
|
||||
end
|
20
mods/carts/init.lua
Normal file
@ -0,0 +1,20 @@
|
||||
|
||||
carts = {}
|
||||
carts.modpath = minetest.get_modpath("carts")
|
||||
carts.railparams = {}
|
||||
|
||||
-- Maximal speed of the cart in m/s (min = -1)
|
||||
carts.speed_max = 7
|
||||
-- Set to -1 to disable punching the cart from inside (min = -1)
|
||||
carts.punch_speed_max = 5
|
||||
|
||||
|
||||
dofile(carts.modpath.."/functions.lua")
|
||||
dofile(carts.modpath.."/rails.lua")
|
||||
|
||||
-- Support for non-default games
|
||||
if not default.player_attached then
|
||||
default.player_attached = {}
|
||||
end
|
||||
|
||||
dofile(carts.modpath.."/cart_entity.lua")
|
54
mods/carts/license.txt
Normal file
@ -0,0 +1,54 @@
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
|
||||
The MIT License (MIT)
|
||||
Copyright (C) 2012-2016 PilzAdam
|
||||
Copyright (C) 2014-2016 SmallJoker
|
||||
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a
|
||||
copy of this software and associated documentation files (the "Software"),
|
||||
to deal in the Software without restriction, including without limitation the
|
||||
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||
sell copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
|
||||
For more details:
|
||||
https://opensource.org/licenses/MIT
|
||||
|
||||
|
||||
Licenses of media
|
||||
-----------------
|
||||
|
||||
CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except
|
||||
if other license is mentioned.
|
||||
|
||||
|
||||
Authors
|
||||
---------
|
||||
Originally from PixelBOX (Gambit):
|
||||
carts_cart_side.png
|
||||
carts_cart_top.png
|
||||
carts_cart_front.png*
|
||||
carts_cart.png*
|
||||
|
||||
sofar + stujones11:
|
||||
carts_cart.b3d and carts_cart.blend
|
||||
|
||||
hexafraction, modified by sofar
|
||||
carts_rail_*.png
|
||||
|
||||
http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0
|
||||
carts_cart_moving.*.ogg
|
BIN
mods/carts/models/carts_cart.b3d
Normal file
BIN
mods/carts/models/carts_cart.blend
Normal file
59
mods/carts/rails.lua
Normal file
@ -0,0 +1,59 @@
|
||||
carts:register_rail("carts:rail", {
|
||||
description = "Rail",
|
||||
tiles = {
|
||||
"carts_rail_straight.png", "carts_rail_curved.png",
|
||||
"carts_rail_t_junction.png", "carts_rail_crossing.png"
|
||||
},
|
||||
inventory_image = "carts_rail_straight.png",
|
||||
wield_image = "carts_rail_straight.png",
|
||||
groups = carts:get_rail_groups(),
|
||||
}, {})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:rail 16",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_alias("default:rail", "carts:rail")
|
||||
|
||||
|
||||
carts:register_rail("carts:powerrail", {
|
||||
description = "Powered rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png",
|
||||
"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"
|
||||
},
|
||||
groups = carts:get_rail_groups(),
|
||||
}, {acceleration = 5})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:powerrail 8",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
carts:register_rail("carts:brakerail", {
|
||||
description = "Brake rail",
|
||||
tiles = {
|
||||
"carts_rail_straight_brk.png", "carts_rail_curved_brk.png",
|
||||
"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"
|
||||
},
|
||||
groups = carts:get_rail_groups(),
|
||||
}, {acceleration = -3})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "carts:brakerail 8",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||
}
|
||||
})
|
BIN
mods/carts/sounds/carts_cart_moving.1.ogg
Normal file
BIN
mods/carts/sounds/carts_cart_moving.2.ogg
Normal file
BIN
mods/carts/sounds/carts_cart_moving.3.ogg
Normal file
BIN
mods/carts/textures/carts_cart.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
mods/carts/textures/carts_cart_front.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
mods/carts/textures/carts_cart_side.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/carts/textures/carts_cart_top.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/carts/textures/carts_rail_crossing.png
Normal file
After Width: | Height: | Size: 612 B |
BIN
mods/carts/textures/carts_rail_crossing_brk.png
Normal file
After Width: | Height: | Size: 684 B |
BIN
mods/carts/textures/carts_rail_crossing_pwr.png
Normal file
After Width: | Height: | Size: 676 B |
BIN
mods/carts/textures/carts_rail_curved.png
Normal file
After Width: | Height: | Size: 580 B |
BIN
mods/carts/textures/carts_rail_curved_brk.png
Normal file
After Width: | Height: | Size: 618 B |
BIN
mods/carts/textures/carts_rail_curved_pwr.png
Normal file
After Width: | Height: | Size: 614 B |
BIN
mods/carts/textures/carts_rail_straight.png
Normal file
After Width: | Height: | Size: 602 B |
BIN
mods/carts/textures/carts_rail_straight_brk.png
Normal file
After Width: | Height: | Size: 660 B |
BIN
mods/carts/textures/carts_rail_straight_pwr.png
Normal file
After Width: | Height: | Size: 661 B |
BIN
mods/carts/textures/carts_rail_t_junction.png
Normal file
After Width: | Height: | Size: 707 B |
BIN
mods/carts/textures/carts_rail_t_junction_brk.png
Normal file
After Width: | Height: | Size: 698 B |
BIN
mods/carts/textures/carts_rail_t_junction_pwr.png
Normal file
After Width: | Height: | Size: 697 B |
@ -1 +1,2 @@
|
||||
default
|
||||
sfinv
|
||||
|
@ -1,235 +1,12 @@
|
||||
-- minetest/creative/init.lua
|
||||
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
|
||||
|
||||
creative = {}
|
||||
local player_inventory = {}
|
||||
local creative_mode = minetest.setting_getbool("creative_mode")
|
||||
|
||||
-- Create detached creative inventory after loading all mods
|
||||
creative.init_creative_inventory = function(owner)
|
||||
local owner_name = owner:get_player_name()
|
||||
player_inventory[owner_name] = {
|
||||
size = 0,
|
||||
filter = "",
|
||||
start_i = 1,
|
||||
tab_id = 2,
|
||||
}
|
||||
|
||||
minetest.create_detached_inventory("creative_" .. owner_name, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
if creative_mode and not to_list == "main" then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player)
|
||||
if creative_mode then
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player)
|
||||
local player_name, stack_name = player:get_player_name(), stack:get_name()
|
||||
--print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table()))
|
||||
if stack then
|
||||
minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory")
|
||||
--print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count())
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
creative.update_creative_inventory(owner_name)
|
||||
--print("creative inventory size: " .. player_inventory[player_name].size)
|
||||
end
|
||||
|
||||
local function tab_category(tab_id)
|
||||
local id_category = {
|
||||
nil, -- Reserved for crafting tab.
|
||||
minetest.registered_items,
|
||||
minetest.registered_nodes,
|
||||
minetest.registered_tools,
|
||||
minetest.registered_craftitems
|
||||
}
|
||||
|
||||
-- If index out of range, show default ("All") page.
|
||||
return id_category[tab_id] or id_category[2]
|
||||
end
|
||||
|
||||
function creative.update_creative_inventory(player_name)
|
||||
local creative_list = {}
|
||||
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
||||
local inv = player_inventory[player_name]
|
||||
|
||||
for name, def in pairs(tab_category(inv.tab_id)) do
|
||||
if not (def.groups.not_in_creative_inventory == 1) and
|
||||
def.description and def.description ~= "" and
|
||||
(def.name:find(inv.filter, 1, true) or
|
||||
def.description:lower():find(inv.filter, 1, true)) then
|
||||
creative_list[#creative_list+1] = name
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(creative_list)
|
||||
player_inv:set_size("main", #creative_list)
|
||||
player_inv:set_list("main", creative_list)
|
||||
inv.size = #creative_list
|
||||
end
|
||||
|
||||
-- Create the trash field
|
||||
local trash = minetest.create_detached_inventory("creative_trash", {
|
||||
-- Allow the stack to be placed and remove it in on_put()
|
||||
-- This allows the creative inventory to restore the stack
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
if creative_mode then
|
||||
return stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
on_put = function(inv, listname)
|
||||
inv:set_list(listname, {})
|
||||
end,
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
creative.formspec_add = ""
|
||||
|
||||
creative.set_creative_formspec = function(player, start_i)
|
||||
local player_name = player:get_player_name()
|
||||
local inv = player_inventory[player_name]
|
||||
local pagenum = math.floor(start_i / (3*8) + 1)
|
||||
local pagemax = math.ceil(inv.size / (3*8))
|
||||
|
||||
player:set_inventory_formspec([[
|
||||
size[8,8.6]
|
||||
image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
|
||||
list[current_player;main;0,4.7;8,1;]
|
||||
list[current_player;main;0,5.85;8,3;8]
|
||||
list[detached:creative_trash;main;4,3.3;1,1;]
|
||||
listring[]
|
||||
tablecolumns[color;text;color;text]
|
||||
tableoptions[background=#00000000;highlight=#00000000;border=false]
|
||||
button[5.4,3.2;0.8,0.9;creative_prev;<]
|
||||
button[7.25,3.2;0.8,0.9;creative_next;>]
|
||||
button[2.1,3.4;0.8,0.5;creative_search;?]
|
||||
button[2.75,3.4;0.8,0.5;creative_clear;X]
|
||||
tooltip[creative_search;Search]
|
||||
tooltip[creative_clear;Reset]
|
||||
listring[current_player;main]
|
||||
]] ..
|
||||
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
|
||||
"field_close_on_enter[creative_filter;false]" ..
|
||||
"listring[detached:creative_" .. player_name .. ";main]" ..
|
||||
"tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
|
||||
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
|
||||
"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
|
||||
default.get_hotbar_bg(0,4.7) ..
|
||||
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
.. creative.formspec_add
|
||||
)
|
||||
end
|
||||
|
||||
creative.set_crafting_formspec = function(player)
|
||||
player:set_inventory_formspec([[
|
||||
size[8,8.6]
|
||||
list[current_player;craft;2,0.75;3,3;]
|
||||
list[current_player;craftpreview;6,1.75;1,1;]
|
||||
list[current_player;main;0,4.7;8,1;]
|
||||
list[current_player;main;0,5.85;8,3;8]
|
||||
list[detached:creative_trash;main;0,2.75;1,1;]
|
||||
image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
|
||||
image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||
tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
|
||||
listring[current_player;main]
|
||||
listring[current_player;craft]
|
||||
]] ..
|
||||
default.get_hotbar_bg(0,4.7) ..
|
||||
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
)
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
-- If in creative mode, modify player's inventory forms
|
||||
if not creative_mode then
|
||||
return
|
||||
end
|
||||
creative.init_creative_inventory(player)
|
||||
creative.set_creative_formspec(player, 0)
|
||||
end)
|
||||
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "" or not creative_mode then
|
||||
return
|
||||
end
|
||||
|
||||
local player_name = player:get_player_name()
|
||||
local inv = player_inventory[player_name]
|
||||
|
||||
-- If creative is turned on mid game
|
||||
if not inv then
|
||||
creative.init_creative_inventory(player)
|
||||
creative.set_creative_formspec(player, 0)
|
||||
return
|
||||
end
|
||||
|
||||
if fields.quit then
|
||||
if inv.tab_id == 1 then
|
||||
creative.set_crafting_formspec(player)
|
||||
end
|
||||
elseif fields.creative_tabs then
|
||||
local tab = tonumber(fields.creative_tabs)
|
||||
inv.tab_id = tab
|
||||
player_inventory[player_name].start_i = 1
|
||||
|
||||
if tab == 1 then
|
||||
creative.set_crafting_formspec(player)
|
||||
else
|
||||
creative.update_creative_inventory(player_name)
|
||||
creative.set_creative_formspec(player, 0)
|
||||
end
|
||||
elseif fields.creative_clear then
|
||||
player_inventory[player_name].start_i = 1
|
||||
inv.filter = ""
|
||||
creative.update_creative_inventory(player_name)
|
||||
creative.set_creative_formspec(player, 0)
|
||||
elseif fields.creative_search or
|
||||
fields.key_enter_field == "creative_filter" then
|
||||
player_inventory[player_name].start_i = 1
|
||||
inv.filter = fields.creative_filter:lower()
|
||||
creative.update_creative_inventory(player_name)
|
||||
creative.set_creative_formspec(player, 0)
|
||||
else
|
||||
local start_i = player_inventory[player_name].start_i or 0
|
||||
|
||||
if fields.creative_prev then
|
||||
start_i = start_i - 3*8
|
||||
if start_i < 0 then
|
||||
start_i = inv.size - (inv.size % (3*8))
|
||||
if inv.size == start_i then
|
||||
start_i = math.max(0, inv.size - (3*8))
|
||||
end
|
||||
end
|
||||
elseif fields.creative_next then
|
||||
start_i = start_i + 3*8
|
||||
if start_i >= inv.size then
|
||||
start_i = 0
|
||||
end
|
||||
end
|
||||
|
||||
player_inventory[player_name].start_i = start_i
|
||||
creative.set_creative_formspec(player, start_i)
|
||||
end
|
||||
end)
|
||||
|
||||
if creative_mode then
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
-- Dig time is modified according to difference (leveldiff) between tool
|
||||
-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
|
||||
-- leveldiff and 1.
|
||||
-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
|
||||
-- increased such that nodes of differing levels have an insignificant
|
||||
-- effect on digtime.
|
||||
local digtime = 42
|
||||
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
|
||||
|
||||
|
180
mods/creative/inventory.lua
Normal file
@ -0,0 +1,180 @@
|
||||
creative = {}
|
||||
local player_inventory = {}
|
||||
|
||||
function creative.init_creative_inventory(player)
|
||||
local player_name = player:get_player_name()
|
||||
player_inventory[player_name] = {
|
||||
size = 0,
|
||||
filter = "",
|
||||
start_i = 0
|
||||
}
|
||||
|
||||
minetest.create_detached_inventory("creative_" .. player_name, {
|
||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||
if not to_list == "main" then
|
||||
return count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end,
|
||||
allow_put = function(inv, listname, index, stack, player2)
|
||||
return 0
|
||||
end,
|
||||
allow_take = function(inv, listname, index, stack, player2)
|
||||
return -1
|
||||
end,
|
||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||
end,
|
||||
on_put = function(inv, listname, index, stack, player2)
|
||||
end,
|
||||
on_take = function(inv, listname, index, stack, player2)
|
||||
if stack and stack:get_count() > 0 then
|
||||
minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
|
||||
end
|
||||
end,
|
||||
}, player_name)
|
||||
|
||||
creative.update_creative_inventory(player_name, minetest.registered_items)
|
||||
end
|
||||
|
||||
function creative.update_creative_inventory(player_name, tab_content)
|
||||
local creative_list = {}
|
||||
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
||||
local inv = player_inventory[player_name]
|
||||
if not inv then
|
||||
creative.init_creative_inventory(minetest.get_player_by_name(player_name))
|
||||
end
|
||||
|
||||
for name, def in pairs(tab_content) do
|
||||
if not (def.groups.not_in_creative_inventory == 1) and
|
||||
def.description and def.description ~= "" and
|
||||
(def.name:find(inv.filter, 1, true) or
|
||||
def.description:lower():find(inv.filter, 1, true)) then
|
||||
creative_list[#creative_list+1] = name
|
||||
end
|
||||
end
|
||||
|
||||
table.sort(creative_list)
|
||||
player_inv:set_size("main", #creative_list)
|
||||
player_inv:set_list("main", creative_list)
|
||||
inv.size = #creative_list
|
||||
end
|
||||
|
||||
-- Create the trash field
|
||||
local trash = minetest.create_detached_inventory("creative_trash", {
|
||||
-- Allow the stack to be placed and remove it in on_put()
|
||||
-- This allows the creative inventory to restore the stack
|
||||
allow_put = function(inv, listname, index, stack, player)
|
||||
return stack:get_count()
|
||||
end,
|
||||
on_put = function(inv, listname)
|
||||
inv:set_list(listname, {})
|
||||
end,
|
||||
})
|
||||
trash:set_size("main", 1)
|
||||
|
||||
creative.formspec_add = ""
|
||||
|
||||
function creative.register_tab(name, title, items)
|
||||
sfinv.register_page("creative:" .. name, {
|
||||
title = title,
|
||||
is_in_nav = function(self, player, context)
|
||||
return minetest.setting_getbool("creative_mode")
|
||||
end,
|
||||
get = function(self, player, context)
|
||||
local player_name = player:get_player_name()
|
||||
creative.update_creative_inventory(player_name, items)
|
||||
local inv = player_inventory[player_name]
|
||||
local start_i = inv.start_i or 0
|
||||
local pagenum = math.floor(start_i / (3*8) + 1)
|
||||
local pagemax = math.ceil(inv.size / (3*8))
|
||||
return sfinv.make_formspec(player, context,
|
||||
"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
|
||||
[[
|
||||
image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
|
||||
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
|
||||
list[current_player;main;0,4.7;8,1;]
|
||||
list[current_player;main;0,5.85;8,3;8]
|
||||
list[detached:creative_trash;main;4,3.3;1,1;]
|
||||
listring[]
|
||||
button[5.4,3.2;0.8,0.9;creative_prev;<]
|
||||
button[7.25,3.2;0.8,0.9;creative_next;>]
|
||||
button[2.1,3.4;0.8,0.5;creative_search;?]
|
||||
button[2.75,3.4;0.8,0.5;creative_clear;X]
|
||||
tooltip[creative_search;Search]
|
||||
tooltip[creative_clear;Reset]
|
||||
listring[current_player;main]
|
||||
field_close_on_enter[creative_filter;false]
|
||||
]] ..
|
||||
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
|
||||
"listring[detached:creative_" .. player_name .. ";main]" ..
|
||||
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
|
||||
default.get_hotbar_bg(0,4.7) ..
|
||||
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||
.. creative.formspec_add, false)
|
||||
end,
|
||||
on_enter = function(self, player, context)
|
||||
local player_name = player:get_player_name()
|
||||
local inv = player_inventory[player_name]
|
||||
if inv then
|
||||
inv.start_i = 0
|
||||
end
|
||||
end,
|
||||
on_player_receive_fields = function(self, player, context, fields)
|
||||
local player_name = player:get_player_name()
|
||||
local inv = player_inventory[player_name]
|
||||
assert(inv)
|
||||
|
||||
if fields.creative_clear then
|
||||
inv.start_i = 0
|
||||
inv.filter = ""
|
||||
creative.update_creative_inventory(player_name, items)
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
elseif fields.creative_search or
|
||||
fields.key_enter_field == "creative_filter" then
|
||||
inv.start_i = 0
|
||||
inv.filter = fields.creative_filter:lower()
|
||||
creative.update_creative_inventory(player_name, items)
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
elseif not fields.quit then
|
||||
local start_i = inv.start_i or 0
|
||||
|
||||
if fields.creative_prev then
|
||||
start_i = start_i - 3*8
|
||||
if start_i < 0 then
|
||||
start_i = inv.size - (inv.size % (3*8))
|
||||
if inv.size == start_i then
|
||||
start_i = math.max(0, inv.size - (3*8))
|
||||
end
|
||||
end
|
||||
elseif fields.creative_next then
|
||||
start_i = start_i + 3*8
|
||||
if start_i >= inv.size then
|
||||
start_i = 0
|
||||
end
|
||||
end
|
||||
|
||||
inv.start_i = start_i
|
||||
sfinv.set_player_inventory_formspec(player, context)
|
||||
end
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
creative.init_creative_inventory(player)
|
||||
end)
|
||||
|
||||
creative.register_tab("all", "All", minetest.registered_items)
|
||||
creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
|
||||
creative.register_tab("tools", "Tools", minetest.registered_tools)
|
||||
creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
|
||||
|
||||
local old_homepage_name = sfinv.get_homepage_name
|
||||
function sfinv.get_homepage_name(player)
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
return "creative:all"
|
||||
else
|
||||
return old_homepage_name(player)
|
||||
end
|
||||
end
|
@ -177,6 +177,8 @@ Gambit (CC BY-SA 3.0):
|
||||
default_snow.png
|
||||
default_snow_side.png
|
||||
default_snowball.png
|
||||
default_key.png
|
||||
default_key_skeleton.png
|
||||
|
||||
asl97 (CC BY-SA 3.0):
|
||||
default_ice.png
|
||||
@ -247,3 +249,16 @@ Metal sounds:
|
||||
default_place_node_metal.*.ogg - Ogrebane - CC0
|
||||
- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
|
||||
|
||||
Tool breaking sounds added by sofar: CC-BY-3.0
|
||||
default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/
|
||||
|
||||
AGFX (CC BY 3.0)
|
||||
https://www.freesound.org/people/AGFX/packs/1253/
|
||||
default_water_footstep.1.ogg
|
||||
default_water_footstep.2.ogg
|
||||
default_water_footstep.3.ogg
|
||||
(default_water_footstep.4.ogg is silent)
|
||||
|
||||
blukotek (CC0 1.0)
|
||||
https://www.freesound.org/people/blukotek/sounds/251660/
|
||||
default_dig_snappy.ogg
|
||||
|
@ -22,7 +22,7 @@ minetest.register_alias("papyrus", "default:papyrus")
|
||||
minetest.register_alias("bookshelf", "default:bookshelf")
|
||||
minetest.register_alias("glass", "default:glass")
|
||||
minetest.register_alias("wooden_fence", "default:fence_wood")
|
||||
minetest.register_alias("rail", "default:rail")
|
||||
minetest.register_alias("rail", "carts:rail")
|
||||
minetest.register_alias("ladder", "default:ladder_wood")
|
||||
minetest.register_alias("wood", "default:wood")
|
||||
minetest.register_alias("mese", "default:mese")
|
||||
|
@ -353,11 +353,9 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'default:rail 24',
|
||||
output = 'default:skeleton_key',
|
||||
recipe = {
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
||||
{'default:gold_ingot'},
|
||||
}
|
||||
})
|
||||
|
||||
@ -790,6 +788,20 @@ minetest.register_craft({
|
||||
recipe = "default:clay_lump",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'default:gold_ingot',
|
||||
recipe = 'default:skeleton_key',
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = 'cooking',
|
||||
output = 'default:gold_ingot',
|
||||
recipe = 'default:key',
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
--
|
||||
-- Fuels
|
||||
--
|
||||
@ -1063,6 +1075,12 @@ minetest.register_craft({
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:book_written",
|
||||
burntime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "default:dry_shrub",
|
||||
|
@ -18,7 +18,7 @@ end
|
||||
function default.node_sound_stone_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_hard_footstep", gain = 0.5}
|
||||
{name = "default_hard_footstep", gain = 0.3}
|
||||
table.dug = table.dug or
|
||||
{name = "default_hard_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -28,9 +28,9 @@ end
|
||||
function default.node_sound_dirt_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
{name = "default_dirt_footstep", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_dirt_footstep", gain = 1.5}
|
||||
{name = "default_dirt_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
{name = "default_place_node", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -52,7 +52,7 @@ end
|
||||
function default.node_sound_gravel_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_gravel_footstep", gain = 0.5}
|
||||
{name = "default_gravel_footstep", gain = 0.4}
|
||||
table.dug = table.dug or
|
||||
{name = "default_gravel_footstep", gain = 1.0}
|
||||
table.place = table.place or
|
||||
@ -64,7 +64,7 @@ end
|
||||
function default.node_sound_wood_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_wood_footstep", gain = 0.5}
|
||||
{name = "default_wood_footstep", gain = 0.3}
|
||||
table.dug = table.dug or
|
||||
{name = "default_wood_footstep", gain = 1.0}
|
||||
default.node_sound_defaults(table)
|
||||
@ -74,7 +74,7 @@ end
|
||||
function default.node_sound_leaves_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_grass_footstep", gain = 0.35}
|
||||
{name = "default_grass_footstep", gain = 0.45}
|
||||
table.dug = table.dug or
|
||||
{name = "default_grass_footstep", gain = 0.7}
|
||||
table.dig = table.dig or
|
||||
@ -88,6 +88,8 @@ end
|
||||
function default.node_sound_glass_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_glass_footstep", gain = 0.3}
|
||||
table.dig = table.dig or
|
||||
{name = "default_glass_footstep", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
{name = "default_break_glass", gain = 1.0}
|
||||
@ -98,7 +100,7 @@ end
|
||||
function default.node_sound_metal_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_metal_footstep", gain = 0.5}
|
||||
{name = "default_metal_footstep", gain = 0.4}
|
||||
table.dig = table.dig or
|
||||
{name = "default_dig_metal", gain = 0.5}
|
||||
table.dug = table.dug or
|
||||
@ -109,6 +111,14 @@ function default.node_sound_metal_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
function default.node_sound_water_defaults(table)
|
||||
table = table or {}
|
||||
table.footstep = table.footstep or
|
||||
{name = "default_water_footstep", gain = 0.2}
|
||||
default.node_sound_defaults(table)
|
||||
return table
|
||||
end
|
||||
|
||||
--
|
||||
-- Lavacooling
|
||||
--
|
||||
@ -126,7 +136,7 @@ end
|
||||
minetest.register_abm({
|
||||
label = "Lava cooling",
|
||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||
neighbors = {"group:water"},
|
||||
neighbors = {"group:cools_lava", "group:water"},
|
||||
interval = 1,
|
||||
chance = 1,
|
||||
catch_up = false,
|
||||
@ -348,7 +358,7 @@ minetest.register_abm({
|
||||
end
|
||||
-- Remove node
|
||||
minetest.remove_node(pos)
|
||||
nodeupdate(pos)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
})
|
||||
|
||||
@ -426,10 +436,10 @@ minetest.register_abm({
|
||||
--
|
||||
-- Moss growth on cobble near water
|
||||
--
|
||||
|
||||
--[[
|
||||
minetest.register_abm({
|
||||
label = "Moss growth",
|
||||
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble"},
|
||||
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"},
|
||||
neighbors = {"group:water"},
|
||||
interval = 16,
|
||||
chance = 200,
|
||||
@ -441,10 +451,12 @@ minetest.register_abm({
|
||||
minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2})
|
||||
elseif node.name == "stairs:stair_cobble" then
|
||||
minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2})
|
||||
elseif node.name == "walls:cobble" then
|
||||
minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2})
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
]]
|
||||
|
||||
--
|
||||
-- Checks if specified volume intersects a protected volume
|
||||
|
@ -4,7 +4,7 @@
|
||||
--
|
||||
|
||||
local function active_formspec(fuel_percent, item_percent)
|
||||
local formspec =
|
||||
local formspec =
|
||||
"size[8,8.5]"..
|
||||
default.gui_bg..
|
||||
default.gui_bg_img..
|
||||
@ -113,62 +113,78 @@ local function furnace_node_timer(pos, elapsed)
|
||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||
|
||||
local inv = meta:get_inventory()
|
||||
local srclist = inv:get_list("src")
|
||||
local fuellist = inv:get_list("fuel")
|
||||
local srclist, fuellist
|
||||
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
local cookable, cooked
|
||||
local fuel
|
||||
|
||||
-- Check if we have cookable content
|
||||
local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
local cookable = true
|
||||
local update = true
|
||||
while update do
|
||||
update = false
|
||||
|
||||
if cooked.time == 0 then
|
||||
cookable = false
|
||||
end
|
||||
srclist = inv:get_list("src")
|
||||
fuellist = inv:get_list("fuel")
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
if fuel_time < fuel_totaltime then
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + 1
|
||||
--
|
||||
-- Cooking
|
||||
--
|
||||
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable then
|
||||
src_time = src_time + 1
|
||||
if src_time >= cooked.time then
|
||||
-- Place result in dst list if possible
|
||||
if inv:room_for_item("dst", cooked.item) then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
src_time = 0
|
||||
-- Check if we have cookable content
|
||||
local aftercooked
|
||||
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||
cookable = cooked.time ~= 0
|
||||
|
||||
-- Check if we have enough fuel to burn
|
||||
if fuel_time < fuel_totaltime then
|
||||
-- The furnace is currently active and has enough fuel
|
||||
fuel_time = fuel_time + elapsed
|
||||
-- If there is a cookable item then check if it is ready yet
|
||||
if cookable then
|
||||
src_time = src_time + elapsed
|
||||
if src_time >= cooked.time then
|
||||
-- Place result in dst list if possible
|
||||
if inv:room_for_item("dst", cooked.item) then
|
||||
inv:add_item("dst", cooked.item)
|
||||
inv:set_stack("src", 1, aftercooked.items[1])
|
||||
src_time = src_time - cooked.time
|
||||
update = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
-- Furnace ran out of fuel
|
||||
if cookable then
|
||||
-- We need to get new fuel
|
||||
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list
|
||||
fuel_totaltime = 0
|
||||
fuel_time = 0
|
||||
src_time = 0
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
|
||||
fuel_totaltime = fuel.time
|
||||
fuel_time = 0
|
||||
end
|
||||
else
|
||||
-- We don't need to get new fuel since there is no cookable item
|
||||
fuel_totaltime = 0
|
||||
-- Furnace ran out of fuel
|
||||
if cookable then
|
||||
-- We need to get new fuel
|
||||
local afterfuel
|
||||
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||
|
||||
if fuel.time == 0 then
|
||||
-- No valid fuel in fuel list
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
else
|
||||
-- Take fuel from fuel list
|
||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||
update = true
|
||||
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
|
||||
src_time = src_time + elapsed
|
||||
end
|
||||
else
|
||||
-- We don't need to get new fuel since there is no cookable item
|
||||
fuel_totaltime = 0
|
||||
src_time = 0
|
||||
end
|
||||
fuel_time = 0
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
elapsed = 0
|
||||
end
|
||||
|
||||
if fuel and fuel_totaltime > fuel.time then
|
||||
fuel_totaltime = fuel.time
|
||||
end
|
||||
if srclist[1]:is_empty() then
|
||||
src_time = 0
|
||||
end
|
||||
|
||||
--
|
||||
@ -196,7 +212,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
local active = "inactive "
|
||||
local result = false
|
||||
|
||||
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
|
||||
if fuel_totaltime ~= 0 then
|
||||
active = "active "
|
||||
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||
fuel_state = fuel_percent .. "%"
|
||||
@ -210,8 +226,7 @@ local function furnace_node_timer(pos, elapsed)
|
||||
end
|
||||
swap_node(pos, "default:furnace")
|
||||
-- stop timer on the inactive furnace
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:stop()
|
||||
minetest.get_node_timer(pos):stop()
|
||||
end
|
||||
|
||||
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
||||
@ -259,13 +274,11 @@ minetest.register_node("default:furnace", {
|
||||
end,
|
||||
|
||||
on_metadata_inventory_move = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(1.0)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos)
|
||||
-- start timer function, it will sort out whether furnace can burn or not.
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
timer:start(1.0)
|
||||
minetest.get_node_timer(pos):start(1.0)
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
|
@ -41,6 +41,7 @@ dofile(default_path.."/functions.lua")
|
||||
dofile(default_path.."/trees.lua")
|
||||
dofile(default_path.."/nodes.lua")
|
||||
dofile(default_path.."/furnace.lua")
|
||||
dofile(default_path.."/torch.lua")
|
||||
dofile(default_path.."/tools.lua")
|
||||
dofile(default_path.."/item_entity.lua")
|
||||
dofile(default_path.."/craftitems.lua")
|
||||
|
@ -144,6 +144,9 @@ Copyright (C) 2009 cmusounddesign
|
||||
Copyright (C) 2010 Tomlija
|
||||
Copyright (C) 2010 lsprice
|
||||
Copyright (C) 2014 sonictechtonic
|
||||
Copyright (C) 2015 yadronoff
|
||||
Copyright (C) 2007 HerbertBoland
|
||||
Copyright (C) 2006 AGFX
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
|
@ -43,6 +43,7 @@ minetest.register_alias("mapgen_stair_sandstonebrick", "stairs:stair_sandstonebr
|
||||
--
|
||||
|
||||
function default.register_ores()
|
||||
minetest.clear_registered_ores()
|
||||
-- Blob ores
|
||||
-- These first to avoid other ores in blobs
|
||||
|
||||
@ -109,6 +110,8 @@ function default.register_ores()
|
||||
octaves = 1,
|
||||
persist = 0.0
|
||||
},
|
||||
biomes = {"taiga", "snowy_grassland", "grassland", "coniferous_forest",
|
||||
"deciduous_forest", "savanna", "rainforest"}
|
||||
})
|
||||
|
||||
-- Gravel
|
||||
@ -379,10 +382,10 @@ end
|
||||
function default.register_biomes()
|
||||
minetest.clear_registered_biomes()
|
||||
|
||||
-- Permanent ice
|
||||
-- Icesheet
|
||||
|
||||
minetest.register_biome({
|
||||
name = "glacier",
|
||||
name = "icesheet",
|
||||
node_dust = "default:snowblock",
|
||||
node_top = "default:snowblock",
|
||||
depth_top = 1,
|
||||
@ -398,36 +401,36 @@ function default.register_biomes()
|
||||
y_min = -8,
|
||||
y_max = 31000,
|
||||
heat_point = 0,
|
||||
humidity_point = 50,
|
||||
humidity_point = 73,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "glacier_ocean",
|
||||
name = "icesheet_ocean",
|
||||
node_dust = "default:snowblock",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
node_water_top = "default:ice",
|
||||
depth_water_top = 10,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
y_min = -112,
|
||||
y_max = -9,
|
||||
heat_point = 0,
|
||||
humidity_point = 50,
|
||||
humidity_point = 73,
|
||||
})
|
||||
|
||||
-- Cold
|
||||
-- Tundra
|
||||
|
||||
minetest.register_biome({
|
||||
name = "tundra",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_snow",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
node_dust = "default:snowblock",
|
||||
--node_top = ,
|
||||
--depth_top = ,
|
||||
--node_filler = ,
|
||||
--depth_filler = ,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
@ -437,8 +440,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
heat_point = 15,
|
||||
humidity_point = 35,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -457,8 +460,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -3,
|
||||
y_max = 1,
|
||||
heat_point = 15,
|
||||
humidity_point = 35,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -477,10 +480,11 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = -4,
|
||||
heat_point = 15,
|
||||
humidity_point = 35,
|
||||
heat_point = 0,
|
||||
humidity_point = 40,
|
||||
})
|
||||
|
||||
-- Taiga
|
||||
|
||||
minetest.register_biome({
|
||||
name = "taiga",
|
||||
@ -498,8 +502,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
heat_point = 15,
|
||||
humidity_point = 65,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -518,16 +522,16 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 1,
|
||||
heat_point = 15,
|
||||
humidity_point = 65,
|
||||
heat_point = 25,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
-- Temperate
|
||||
-- Snowy grassland
|
||||
|
||||
minetest.register_biome({
|
||||
name = "stone_grassland",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
name = "snowy_grassland",
|
||||
node_dust = "default:snow",
|
||||
node_top = "default:dirt_with_snow",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
@ -538,34 +542,14 @@ function default.register_biomes()
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
heat_point = 40,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "stone_grassland_dunes",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 2,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 5,
|
||||
heat_point = 40,
|
||||
y_max = 31000,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "stone_grassland_ocean",
|
||||
name = "snowy_grassland_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
@ -580,10 +564,73 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 40,
|
||||
heat_point = 20,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
-- Grassland
|
||||
|
||||
minetest.register_biome({
|
||||
name = "grassland",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "grassland_dunes",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 2,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 5,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "grassland_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 50,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
-- Coniferous forest
|
||||
|
||||
minetest.register_biome({
|
||||
name = "coniferous_forest",
|
||||
@ -601,8 +648,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
heat_point = 40,
|
||||
humidity_point = 65,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -621,8 +668,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 5,
|
||||
heat_point = 40,
|
||||
humidity_point = 65,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -641,71 +688,11 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 40,
|
||||
humidity_point = 65,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_grassland",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt_with_grass",
|
||||
depth_top = 1,
|
||||
node_filler = "default:dirt",
|
||||
depth_filler = 1,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 6,
|
||||
y_max = 31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_grassland_dunes",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 2,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 5,
|
||||
heat_point = 60,
|
||||
humidity_point = 35,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_grassland_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 60,
|
||||
humidity_point = 35,
|
||||
heat_point = 45,
|
||||
humidity_point = 70,
|
||||
})
|
||||
|
||||
-- Deciduous forest
|
||||
|
||||
minetest.register_biome({
|
||||
name = "deciduous_forest",
|
||||
@ -724,11 +711,11 @@ function default.register_biomes()
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 65,
|
||||
humidity_point = 68,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "deciduous_forest_swamp",
|
||||
name = "deciduous_forest_shore",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt",
|
||||
depth_top = 1,
|
||||
@ -741,10 +728,10 @@ function default.register_biomes()
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -3,
|
||||
y_min = -1,
|
||||
y_max = 0,
|
||||
heat_point = 60,
|
||||
humidity_point = 65,
|
||||
humidity_point = 68,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -762,12 +749,12 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = -4,
|
||||
y_max = -2,
|
||||
heat_point = 60,
|
||||
humidity_point = 65,
|
||||
humidity_point = 68,
|
||||
})
|
||||
|
||||
-- Hot
|
||||
-- Desert
|
||||
|
||||
minetest.register_biome({
|
||||
name = "desert",
|
||||
@ -785,8 +772,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
heat_point = 85,
|
||||
humidity_point = 20,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -805,10 +792,95 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 85,
|
||||
humidity_point = 20,
|
||||
heat_point = 92,
|
||||
humidity_point = 16,
|
||||
})
|
||||
|
||||
-- Sandstone desert
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_desert",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 0,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "sandstone_desert_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
node_stone = "default:sandstone",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 60,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
-- Cold desert
|
||||
|
||||
minetest.register_biome({
|
||||
name = "cold_desert",
|
||||
--node_dust = "",
|
||||
node_top = "default:silver_sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:silver_sand",
|
||||
depth_filler = 1,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "cold_desert_ocean",
|
||||
--node_dust = "",
|
||||
node_top = "default:sand",
|
||||
depth_top = 1,
|
||||
node_filler = "default:sand",
|
||||
depth_filler = 3,
|
||||
--node_stone = "",
|
||||
--node_water_top = "",
|
||||
--depth_water_top = ,
|
||||
--node_water = "",
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = 4,
|
||||
heat_point = 40,
|
||||
humidity_point = 0,
|
||||
})
|
||||
|
||||
-- Savanna
|
||||
|
||||
minetest.register_biome({
|
||||
name = "savanna",
|
||||
@ -826,12 +898,12 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
heat_point = 85,
|
||||
humidity_point = 50,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
name = "savanna_swamp",
|
||||
name = "savanna_shore",
|
||||
--node_dust = "",
|
||||
node_top = "default:dirt",
|
||||
depth_top = 1,
|
||||
@ -844,10 +916,10 @@ function default.register_biomes()
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -3,
|
||||
y_min = -1,
|
||||
y_max = 0,
|
||||
heat_point = 85,
|
||||
humidity_point = 50,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -865,11 +937,12 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = -4,
|
||||
heat_point = 85,
|
||||
humidity_point = 50,
|
||||
y_max = -2,
|
||||
heat_point = 89,
|
||||
humidity_point = 42,
|
||||
})
|
||||
|
||||
-- Rainforest
|
||||
|
||||
minetest.register_biome({
|
||||
name = "rainforest",
|
||||
@ -887,8 +960,8 @@ function default.register_biomes()
|
||||
depth_riverbed = 2,
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
heat_point = 85,
|
||||
humidity_point = 80,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -905,10 +978,10 @@ function default.register_biomes()
|
||||
--node_river_water = "",
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -3,
|
||||
y_min = -1,
|
||||
y_max = 0,
|
||||
heat_point = 85,
|
||||
humidity_point = 80,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
|
||||
minetest.register_biome({
|
||||
@ -926,9 +999,9 @@ function default.register_biomes()
|
||||
node_riverbed = "default:sand",
|
||||
depth_riverbed = 2,
|
||||
y_min = -112,
|
||||
y_max = -4,
|
||||
heat_point = 85,
|
||||
humidity_point = 80,
|
||||
y_max = -2,
|
||||
heat_point = 86,
|
||||
humidity_point = 65,
|
||||
})
|
||||
|
||||
-- Underground
|
||||
@ -1047,7 +1120,8 @@ function default.register_mgv6_decorations()
|
||||
})
|
||||
end
|
||||
|
||||
-- All mapgens except mgv6 and singlenode
|
||||
|
||||
-- All mapgens except mgv6
|
||||
|
||||
local function register_grass_decoration(offset, scale, length)
|
||||
minetest.register_decoration({
|
||||
@ -1062,13 +1136,11 @@ local function register_grass_decoration(offset, scale, length)
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"stone_grassland", "sandstone_grassland",
|
||||
"deciduous_forest", "coniferous_forest",
|
||||
"stone_grassland_dunes", "sandstone_grassland_dunes",
|
||||
"coniferous_forest_dunes"},
|
||||
biomes = {"grassland", "grassland_dunes", "deciduous_forest",
|
||||
"coniferous_forest", "coniferous_forest_dunes"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "default:grass_"..length,
|
||||
decoration = "default:grass_" .. length,
|
||||
})
|
||||
end
|
||||
|
||||
@ -1088,10 +1160,11 @@ local function register_dry_grass_decoration(offset, scale, length)
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
decoration = "default:dry_grass_"..length,
|
||||
decoration = "default:dry_grass_" .. length,
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
function default.register_decorations()
|
||||
minetest.clear_registered_decorations()
|
||||
|
||||
@ -1112,7 +1185,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/apple_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
@ -1157,9 +1230,9 @@ function default.register_decorations()
|
||||
sidelen = 80,
|
||||
fill_ratio = 0.1,
|
||||
biomes = {"rainforest", "rainforest_swamp"},
|
||||
y_min = 0,
|
||||
y_min = -1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/jungle_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1207,7 +1280,7 @@ function default.register_decorations()
|
||||
biomes = {"taiga", "coniferous_forest"},
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/pine_tree.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/pine_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
@ -1261,7 +1334,7 @@ function default.register_decorations()
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1313,7 +1386,7 @@ function default.register_decorations()
|
||||
biomes = {"deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/aspen_tree.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/aspen_tree.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
@ -1349,6 +1422,7 @@ function default.register_decorations()
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
|
||||
-- Large cactus
|
||||
|
||||
minetest.register_decoration({
|
||||
@ -1366,7 +1440,7 @@ function default.register_decorations()
|
||||
biomes = {"desert"},
|
||||
y_min = 5,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default").."/schematics/large_cactus.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/large_cactus.mts",
|
||||
flags = "place_center_x",
|
||||
rotation = "random",
|
||||
})
|
||||
@ -1407,10 +1481,52 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.7
|
||||
},
|
||||
biomes = {"savanna_swamp"},
|
||||
biomes = {"savanna_shore"},
|
||||
y_min = 0,
|
||||
y_max = 0,
|
||||
schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/papyrus.mts",
|
||||
})
|
||||
|
||||
-- Bush
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.01,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 137,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"snowy_grassland", "grassland", "deciduous_forest"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/bush.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
-- Acacia bush
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:dirt_with_dry_grass"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = -0.004,
|
||||
scale = 0.01,
|
||||
spread = {x = 100, y = 100, z = 100},
|
||||
seed = 90155,
|
||||
octaves = 3,
|
||||
persist = 0.7,
|
||||
},
|
||||
biomes = {"savanna"},
|
||||
y_min = 1,
|
||||
y_max = 31000,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/acacia_bush.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
})
|
||||
|
||||
-- Grasses
|
||||
@ -1446,7 +1562,8 @@ function default.register_decorations()
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "simple",
|
||||
place_on = {"default:desert_sand", "default:dirt_with_snow"},
|
||||
place_on = {"default:desert_sand",
|
||||
"default:sand", "default:silver_sand"},
|
||||
sidelen = 16,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
@ -1456,11 +1573,36 @@ function default.register_decorations()
|
||||
octaves = 3,
|
||||
persist = 0.6
|
||||
},
|
||||
biomes = {"desert", "tundra"},
|
||||
biomes = {"desert", "sandstone_desert", "cold_desert"},
|
||||
y_min = 2,
|
||||
y_max = 31000,
|
||||
decoration = "default:dry_shrub",
|
||||
})
|
||||
|
||||
-- Coral reef
|
||||
|
||||
minetest.register_decoration({
|
||||
deco_type = "schematic",
|
||||
place_on = {"default:sand"},
|
||||
noise_params = {
|
||||
offset = -0.1,
|
||||
scale = 0.1,
|
||||
spread = {x = 200, y = 200, z = 200},
|
||||
seed = 7013,
|
||||
octaves = 3,
|
||||
persist = 1,
|
||||
},
|
||||
biomes = {
|
||||
"desert_ocean",
|
||||
"savanna_ocean",
|
||||
"rainforest_ocean",
|
||||
},
|
||||
y_min = -8,
|
||||
y_max = -2,
|
||||
schematic = minetest.get_modpath("default") .. "/schematics/corals.mts",
|
||||
flags = "place_center_x, place_center_z",
|
||||
rotation = "random",
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
|
58
mods/default/models/torch_ceiling.obj
Normal file
@ -0,0 +1,58 @@
|
||||
# Blender v2.77 (sub 0) OBJ File: 'torch_ceiling.blend'
|
||||
# www.blender.org
|
||||
mtllib torch_ceiling.mtl
|
||||
o Cube_Cube.001
|
||||
v -0.062469 -0.047331 0.068152
|
||||
v -0.062469 -0.559515 -0.164388
|
||||
v -0.062469 0.004344 -0.045667
|
||||
v -0.062469 -0.507839 -0.278206
|
||||
v 0.062531 -0.047331 0.068152
|
||||
v 0.062531 -0.559515 -0.164388
|
||||
v 0.062531 0.004344 -0.045667
|
||||
v 0.062531 -0.507839 -0.278206
|
||||
v 0.353584 0.040000 0.363553
|
||||
v 0.353584 -0.397500 0.363553
|
||||
v -0.353522 0.040000 -0.343553
|
||||
v -0.353522 -0.397500 -0.343553
|
||||
v 0.353584 0.040000 -0.343553
|
||||
v -0.353522 0.040000 0.363553
|
||||
v 0.353584 -0.397500 -0.343553
|
||||
v -0.353522 -0.397500 0.363553
|
||||
vt 0.5625 0.5000
|
||||
vt 0.5625 0.6250
|
||||
vt 0.4375 0.6250
|
||||
vt 0.4375 0.5000
|
||||
vt 0.4375 0.0000
|
||||
vt 0.5625 0.0000
|
||||
vt 0.5625 0.1250
|
||||
vt 0.4375 0.1250
|
||||
vt 0.5625 0.6250
|
||||
vt 0.4375 0.6250
|
||||
vt 0.4375 0.6250
|
||||
vt 0.4375 0.0000
|
||||
vt 0.5625 0.6250
|
||||
vt 0.5625 0.0000
|
||||
vt 1.0000 0.5625
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.5625
|
||||
vt 0.0000 0.5625
|
||||
vt 1.0000 0.5625
|
||||
vt 1.0000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vn 0.0000 0.9105 0.4134
|
||||
vn -0.0000 -0.4134 0.9105
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.7071 0.0000 -0.7071
|
||||
vn 0.7071 0.0000 0.7071
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||
f 3/9/2 4/6/2 8/5/2 7/10/2
|
||||
f 1/11/3 3/9/3 4/6/3 2/12/3
|
||||
f 5/13/2 1/11/2 2/12/2 6/14/2
|
||||
f 7/10/3 8/5/3 6/14/3 5/13/3
|
||||
usemtl Material.002
|
||||
f 9/15/4 10/16/4 12/17/4 11/18/4
|
||||
f 13/19/5 14/20/5 16/21/5 15/22/5
|
50
mods/default/models/torch_floor.obj
Normal file
@ -0,0 +1,50 @@
|
||||
# Blender v2.76 (sub 11) OBJ File: 'torch_floor.blend'
|
||||
# www.blender.org
|
||||
mtllib torch_floor.mtl
|
||||
o Cube_Cube.001
|
||||
v 0.062500 0.062500 -0.062500
|
||||
v 0.062500 -0.500000 -0.062500
|
||||
v 0.062500 0.062500 0.062500
|
||||
v 0.062500 -0.500000 0.062500
|
||||
v -0.062500 0.062500 -0.062500
|
||||
v -0.062500 -0.500000 -0.062500
|
||||
v -0.062500 0.062500 0.062500
|
||||
v -0.062500 -0.500000 0.062500
|
||||
v -0.353553 -0.500000 0.353553
|
||||
v -0.353553 0.500000 0.353553
|
||||
v 0.353553 -0.500000 -0.353553
|
||||
v 0.353553 0.500000 -0.353553
|
||||
v -0.353553 -0.500000 -0.353553
|
||||
v 0.353553 -0.500000 0.353553
|
||||
v -0.353553 0.500000 -0.353553
|
||||
v 0.353553 0.500000 0.353553
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.625000
|
||||
vt 0.437500 0.625000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.437500 0.000000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.562500 0.125000
|
||||
vt 0.437500 0.125000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vt 0.000000 0.000000
|
||||
vn 0.000000 1.000000 0.000000
|
||||
vn 0.000000 0.000000 -1.000000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn -0.707100 0.000000 -0.707100
|
||||
vn -0.707100 -0.000000 0.707100
|
||||
g Cube_Cube.001_Cube_Cube.001_Material.001
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||
f 3/2/2 4/6/2 8/5/2 7/3/2
|
||||
f 1/3/3 3/2/3 4/6/3 2/5/3
|
||||
f 5/2/2 1/3/2 2/5/2 6/6/2
|
||||
f 7/3/3 8/5/3 6/6/3 5/2/3
|
||||
g Cube_Cube.001_Cube_Cube.001_Material.002
|
||||
usemtl Material.002
|
||||
f 9/9/4 10/10/4 12/11/4 11/12/4
|
||||
f 13/12/5 14/9/5 16/10/5 15/11/5
|
64
mods/default/models/torch_wall.obj
Normal file
@ -0,0 +1,64 @@
|
||||
# Blender v2.76 (sub 11) OBJ File: 'torch_wall.blend'
|
||||
# www.blender.org
|
||||
mtllib torch_wall.mtl
|
||||
o Cube_Cube.001
|
||||
v 0.062469 -0.195248 0.023570
|
||||
v 0.062469 -0.476498 -0.463570
|
||||
v 0.062469 -0.303502 0.086070
|
||||
v 0.062469 -0.584752 -0.401070
|
||||
v -0.062531 -0.195248 0.023570
|
||||
v -0.062531 -0.476498 -0.463570
|
||||
v -0.062531 -0.303502 0.086070
|
||||
v -0.062531 -0.584752 -0.401070
|
||||
v -0.353584 -0.613553 0.022500
|
||||
v -0.353584 -0.613553 0.460000
|
||||
v 0.353522 0.093553 0.022500
|
||||
v 0.353522 0.093553 0.460000
|
||||
v -0.353584 0.093553 0.022500
|
||||
v 0.353522 -0.613553 0.022500
|
||||
v -0.353584 0.093553 0.460000
|
||||
v 0.353522 -0.613553 0.460000
|
||||
v 0.353553 0.056811 -0.121957
|
||||
v 0.353553 -0.224439 -0.609096
|
||||
v -0.353553 -0.555561 0.231596
|
||||
v -0.353553 -0.836811 -0.255543
|
||||
v -0.353553 0.056811 -0.121957
|
||||
v -0.353553 -0.224439 -0.609096
|
||||
v 0.353553 -0.555561 0.231596
|
||||
v 0.353553 -0.836811 -0.255543
|
||||
vt 0.562500 0.500000
|
||||
vt 0.562500 0.625000
|
||||
vt 0.437500 0.625000
|
||||
vt 0.437500 0.500000
|
||||
vt 0.437500 0.000000
|
||||
vt 0.562500 0.000000
|
||||
vt 0.562500 0.125000
|
||||
vt 0.437500 0.125000
|
||||
vt 0.000000 0.562500
|
||||
vt 0.000000 -0.000000
|
||||
vt 1.000000 0.000000
|
||||
vt 1.000000 0.562500
|
||||
vt 1.000000 1.000000
|
||||
vt 0.000000 1.000000
|
||||
vn -0.000000 0.500000 0.866000
|
||||
vn -0.000000 0.866000 -0.500000
|
||||
vn 1.000000 0.000000 0.000000
|
||||
vn -0.707100 0.612400 -0.353600
|
||||
vn -0.707100 -0.612400 0.353600
|
||||
vn -0.707100 0.707100 -0.000000
|
||||
vn -0.707100 -0.707100 -0.000000
|
||||
g Cube_Cube.001_Cube_Cube.001_Material.001
|
||||
usemtl Material.001
|
||||
s off
|
||||
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||
f 3/2/2 4/6/2 8/5/2 7/3/2
|
||||
f 1/3/3 3/2/3 4/6/3 2/5/3
|
||||
f 5/2/2 1/3/2 2/5/2 6/6/2
|
||||
f 7/3/3 8/5/3 6/6/3 5/2/3
|
||||
f 17/9/4 18/10/4 20/11/4 19/12/4
|
||||
f 21/9/5 22/10/5 24/11/5 23/12/5
|
||||
g Cube_Cube.001_Cube_Cube.001_Material.002
|
||||
usemtl Material.002
|
||||
f 9/12/6 10/13/6 12/14/6 11/9/6
|
||||
f 13/9/7 14/12/7 16/13/7 15/14/7
|
@ -159,8 +159,6 @@ default:lava_flowing
|
||||
Tools / "Advanced" crafting / Non-"natural"
|
||||
-------------------------------------------
|
||||
|
||||
default:torch
|
||||
|
||||
default:chest
|
||||
default:chest_locked
|
||||
|
||||
@ -181,8 +179,6 @@ default:fence_aspen_wood
|
||||
default:glass
|
||||
default:obsidian_glass
|
||||
|
||||
default:rail
|
||||
|
||||
default:brick
|
||||
|
||||
default:meselamp
|
||||
@ -467,7 +463,7 @@ minetest.register_node("default:snow", {
|
||||
minetest.register_node("default:snowblock", {
|
||||
description = "Snow Block",
|
||||
tiles = {"default_snow.png"},
|
||||
groups = {crumbly = 3, puts_out_fire = 1},
|
||||
groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name = "default_snow_footstep", gain = 0.15},
|
||||
dug = {name = "default_snow_footstep", gain = 0.2},
|
||||
@ -487,7 +483,7 @@ minetest.register_node("default:ice", {
|
||||
tiles = {"default_ice.png"},
|
||||
is_ground_content = false,
|
||||
paramtype = "light",
|
||||
groups = {cracky = 3, puts_out_fire = 1},
|
||||
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
})
|
||||
|
||||
@ -536,7 +532,7 @@ minetest.register_node("default:sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(240,480))
|
||||
minetest.get_node_timer(pos):start(math.random(1400,2800))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -672,7 +668,7 @@ minetest.register_node("default:junglesapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(240,480))
|
||||
minetest.get_node_timer(pos):start(math.random(1400,2800))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -752,7 +748,7 @@ minetest.register_node("default:pine_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(240,480))
|
||||
minetest.get_node_timer(pos):start(math.random(1400,2800))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -833,7 +829,7 @@ minetest.register_node("default:acacia_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(240,480))
|
||||
minetest.get_node_timer(pos):start(math.random(1400,2800))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -912,7 +908,7 @@ minetest.register_node("default:aspen_sapling", {
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
|
||||
on_construct = function(pos)
|
||||
minetest.get_node_timer(pos):start(math.random(240,480))
|
||||
minetest.get_node_timer(pos):start(math.random(1400,2800))
|
||||
end,
|
||||
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
@ -1052,7 +1048,7 @@ minetest.register_node("default:cactus", {
|
||||
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
||||
"default_cactus_side.png"},
|
||||
paramtype2 = "facedir",
|
||||
groups = {snappy = 1, choppy = 3},
|
||||
groups = {choppy = 3},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
on_place = minetest.rotate_node,
|
||||
})
|
||||
@ -1351,7 +1347,8 @@ minetest.register_node("default:water_source", {
|
||||
liquid_alternative_source = "default:water_source",
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:water_flowing", {
|
||||
@ -1396,7 +1393,8 @@ minetest.register_node("default:water_flowing", {
|
||||
liquid_viscosity = 1,
|
||||
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||||
not_in_creative_inventory = 1},
|
||||
not_in_creative_inventory = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
|
||||
@ -1442,7 +1440,8 @@ minetest.register_node("default:river_water_source", {
|
||||
liquid_renewable = false,
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("default:river_water_flowing", {
|
||||
@ -1489,7 +1488,8 @@ minetest.register_node("default:river_water_flowing", {
|
||||
liquid_range = 2,
|
||||
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
||||
groups = {water = 3, liquid = 3, puts_out_fire = 1,
|
||||
not_in_creative_inventory = 1},
|
||||
not_in_creative_inventory = 1, cools_lava = 1},
|
||||
sounds = default.node_sound_water_defaults(),
|
||||
})
|
||||
|
||||
|
||||
@ -1590,58 +1590,6 @@ minetest.register_node("default:lava_flowing", {
|
||||
-- Tools / "Advanced" crafting / Non-"natural"
|
||||
--
|
||||
|
||||
minetest.register_node("default:torch", {
|
||||
description = "Torch",
|
||||
drawtype = "torchlike",
|
||||
tiles = {
|
||||
{
|
||||
name = "default_torch_on_floor_animated.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 3.0
|
||||
},
|
||||
},
|
||||
{
|
||||
name="default_torch_on_ceiling_animated.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 3.0
|
||||
},
|
||||
},
|
||||
{
|
||||
name="default_torch_animated.png",
|
||||
animation = {
|
||||
type = "vertical_frames",
|
||||
aspect_w = 16,
|
||||
aspect_h = 16,
|
||||
length = 3.0
|
||||
},
|
||||
},
|
||||
},
|
||||
inventory_image = "default_torch_on_floor.png",
|
||||
wield_image = "default_torch_on_floor.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
walkable = false,
|
||||
light_source = default.LIGHT_MAX - 1,
|
||||
selection_box = {
|
||||
type = "wallmounted",
|
||||
wall_top = {-0.1, 0.5 - 0.6, -0.1, 0.1, 0.5, 0.1},
|
||||
wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5 + 0.6, 0.1},
|
||||
wall_side = {-0.5, -0.3, -0.1, -0.5 + 0.3, 0.3, 0.1},
|
||||
},
|
||||
groups = {choppy = 2, dig_immediate = 3, flammable = 1, attached_node = 1},
|
||||
legacy_wallmounted = true,
|
||||
sounds = default.node_sound_defaults(),
|
||||
})
|
||||
|
||||
|
||||
local chest_formspec =
|
||||
"size[8,9]" ..
|
||||
default.gui_bg ..
|
||||
@ -1671,16 +1619,30 @@ local function get_locked_chest_formspec(pos)
|
||||
end
|
||||
|
||||
local function has_locked_chest_privilege(meta, player)
|
||||
local name = ""
|
||||
if player then
|
||||
if minetest.check_player_privs(player, "protection_bypass") then
|
||||
return true
|
||||
end
|
||||
name = player:get_player_name()
|
||||
end
|
||||
if name ~= meta:get_string("owner") then
|
||||
else
|
||||
return false
|
||||
end
|
||||
|
||||
-- is player wielding the right key?
|
||||
local item = player:get_wielded_item()
|
||||
if item:get_name() == "default:key" then
|
||||
local key_meta = minetest.parse_json(item:get_metadata())
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret ~= key_meta.secret then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
if player:get_player_name() ~= meta:get_string("owner") then
|
||||
return false
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
@ -1800,6 +1762,41 @@ minetest.register_node("default:chest_locked", {
|
||||
return itemstack
|
||||
end,
|
||||
on_blast = function() end,
|
||||
on_key_use = function(pos, player)
|
||||
local secret = minetest.get_meta(pos):get_string("key_lock_secret")
|
||||
local itemstack = player:get_wielded_item()
|
||||
local key_meta = minetest.parse_json(itemstack:get_metadata())
|
||||
|
||||
if secret ~= key_meta.secret then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.show_formspec(
|
||||
player:get_player_name(),
|
||||
"default:chest_locked",
|
||||
get_locked_chest_formspec(pos)
|
||||
)
|
||||
end,
|
||||
on_skeleton_key_use = function(pos, player, newsecret)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local owner = meta:get_string("owner")
|
||||
local name = player:get_player_name()
|
||||
|
||||
-- verify placer is owner of lockable chest
|
||||
if owner ~= name then
|
||||
minetest.record_protection_violation(pos, name)
|
||||
minetest.chat_send_player(name, "You do not own this chest.")
|
||||
return nil
|
||||
end
|
||||
|
||||
local secret = meta:get_string("key_lock_secret")
|
||||
if secret == "" then
|
||||
secret = newsecret
|
||||
meta:set_string("key_lock_secret", secret)
|
||||
end
|
||||
|
||||
return secret, "a locked chest", owner
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
@ -1815,16 +1812,23 @@ local bookshelf_formspec =
|
||||
"listring[current_player;main]" ..
|
||||
default.get_hotbar_bg(0,2.85)
|
||||
|
||||
-- Inventory slots overlay
|
||||
local bx, by = 0, 0.3
|
||||
for i = 1, 16 do
|
||||
if i == 9 then
|
||||
bx = 0
|
||||
by = by + 1
|
||||
local function get_bookshelf_formspec(inv)
|
||||
local formspec = bookshelf_formspec
|
||||
local invlist = inv and inv:get_list("books")
|
||||
-- Inventory slots overlay
|
||||
local bx, by = 0, 0.3
|
||||
for i = 1, 16 do
|
||||
if i == 9 then
|
||||
bx = 0
|
||||
by = by + 1
|
||||
end
|
||||
if not invlist or invlist[i]:is_empty() then
|
||||
formspec = formspec ..
|
||||
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
||||
end
|
||||
bx = bx + 1
|
||||
end
|
||||
bookshelf_formspec = bookshelf_formspec ..
|
||||
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
||||
bx = bx + 1
|
||||
return formspec
|
||||
end
|
||||
|
||||
minetest.register_node("default:bookshelf", {
|
||||
@ -1838,7 +1842,7 @@ minetest.register_node("default:bookshelf", {
|
||||
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", bookshelf_formspec)
|
||||
meta:set_string("formspec", get_bookshelf_formspec(nil))
|
||||
local inv = meta:get_inventory()
|
||||
inv:set_size("books", 8 * 2)
|
||||
end,
|
||||
@ -1855,14 +1859,20 @@ minetest.register_node("default:bookshelf", {
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to bookshelf at " .. minetest.pos_to_string(pos))
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", get_bookshelf_formspec(meta:get_inventory()))
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
@ -2045,27 +2055,6 @@ minetest.register_node("default:obsidian_glass", {
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:rail", {
|
||||
description = "Rail",
|
||||
drawtype = "raillike",
|
||||
tiles = {"default_rail.png", "default_rail_curved.png",
|
||||
"default_rail_t_junction.png", "default_rail_crossing.png"},
|
||||
inventory_image = "default_rail.png",
|
||||
wield_image = "default_rail.png",
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
walkable = false,
|
||||
is_ground_content = false,
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
-- but how to specify the dimensions for curved and sideways rails?
|
||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||
},
|
||||
groups = {dig_immediate = 2, attached_node = 1,
|
||||
connect_to_raillike = minetest.raillike_group("rail")},
|
||||
})
|
||||
|
||||
|
||||
minetest.register_node("default:brick", {
|
||||
description = "Brick Block",
|
||||
paramtype2 = "facedir",
|
||||
|
@ -94,7 +94,7 @@ minetest.register_on_joinplayer(function(player)
|
||||
default.player_attached[player:get_player_name()] = false
|
||||
default.player_set_model(player, "character.b3d")
|
||||
player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
|
||||
|
||||
|
||||
-- set GUI
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
player:set_inventory_formspec(default.gui_survival_form)
|
||||
|