Initial upload
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default
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local colours = {
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{"black", "Black", "#000000b0"},
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{"blue", "Blue", "#015dbb70"},
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{"brown", "Brown", "#a78c4570"},
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{"cyan", "Cyan", "#01ffd870"},
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{"dark_green", "Dark Green", "#005b0770"},
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{"dark_grey", "Dark Grey", "#303030b0"},
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{"green", "Green", "#61ff0170"},
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{"grey", "Grey", "#5b5b5bb0"},
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{"magenta", "Magenta", "#ff05bb70"},
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{"orange", "Orange", "#ff840170"},
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{"pink", "Pink", "#ff65b570"},
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{"red", "Red", "#ff000070"},
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{"violet", "Violet", "#ea05ff70"},
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{"white", "White", "#abababc0"},
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{"yellow", "Yellow", "#e3ff0070"},
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}
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for i = 1, #colours, 1 do
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-- wood
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minetest.register_node("cblocks:wood_" .. colours[i][1], {
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description = colours[i][2] .. " Wooden Planks",
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tiles = {"default_wood.png^[colorize:" .. colours[i][3]},
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is_ground_content = false,
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
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sounds = default.node_sound_wood_defaults(),
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})
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minetest.register_craft({
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output = "cblocks:wood_".. colours[i][1] .. " 2",
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recipe = {
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{"group:wood","group:wood", "dye:" .. colours[i][1]},
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}
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})
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-- stone brick
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minetest.register_node("cblocks:stonebrick_" .. colours[i][1], {
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description = colours[i][2] .. " Stone Brick",
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tiles = {"default_stone_brick.png^[colorize:" .. colours[i][3]},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_craft({
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output = "cblocks:stonebrick_".. colours[i][1] .. " 2",
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recipe = {
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{"default:stonebrick","default:stonebrick", "dye:" .. colours[i][1]},
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}
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})
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end
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
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copies of this license document, and changing it is allowed as long
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as the name is changed.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. You just DO WHAT THE FUCK YOU WANT TO.
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