ESM4/mods/es/init.lua
2016-01-30 00:49:02 -05:00

101 lines
2.3 KiB
Lua

--Extreme Survival created by maikerumine
-- Minetest 0.4.13 mod: "Extreme Survival"
-- namespace: es
--https://github.com/maikerumine
--License:
--~~~~~~~~
--Code:
--(c) Copyright 2015 maikerumine; modified zlib-License
--see "LICENSE.txt" for details.
--Media(if not stated differently):
--(c) Copyright (2014-2015) maikerumine; CC-BY-SA 3.0
es = {}
--NOTE: THIS--v v--MUST BE FIRST IN THE INIT FOR EVERYTHING TO WORK
enable_stairsplus = true
local load_start = os.clock()
local modpath = minetest.get_modpath("es")
es.modpath = modpath
-- REMOVE NODES DO NOT USE IN YOUR WORLD
-- Alias
dofile(modpath.."/technodrem.lua")
dofile(modpath.."/moreorerem.lua")
dofile(modpath.."/alias.lua")
-- Anticheat by RND
dofile(modpath.."/anticheat.lua")
-- Armor [abort migration]
dofile(modpath.."/armor.lua")
-- Craft recipes for items
dofile(modpath.."/crafting.lua")
-- Shutdown
dofile(modpath.."/shutdown.lua")
--Spawn
dofile(modpath.."/spawn.lua")
-- Nodes
dofile(modpath.."/nodes.lua")
-- Ore Generation
dofile(modpath.."/oregen.lua")
-- Tools
dofile(modpath.."/tools.lua")
--dofile(modpath.."/hoes.lua")
-- Climate very laggy
--dofile(minetest.get_modpath("es").."/freeze.lua")
--dofile(minetest.get_modpath("es").."/snow.lua")
--dofile(minetest.get_modpath("es").."/thaw.lua")
--MOREBLOCKS / STAIRSPLUS SUPPORT
if moreblocks then
dofile(modpath.."/mostair.lua")
end
--STAIR SUPPORT
if stairs then
dofile(modpath.."/stair.lua")
end
-- Map Generation
--(CURRENTLY YOU NEED TO REPLACE THE DEFAULT WITH
--the one that says stone IF YOU WANT AN ALL STONE WORLD.)
--MAPFIX CODE
minetest.register_chatcommand("mapfix", {
params = "<size>",
description = "Recalculate the flowing liquids of a chunk",
func = function(name, param)
local pos = minetest.get_player_by_name(name):getpos()
local size = tonumber(param) or 40
if size > 50 and not minetest.check_player_privs(name, {server=true}) then
return false, "You need the server privilege to exceed the radius of 50 blocks"
end
local minp, maxp = {x = math.floor(pos.x - size), y = math.floor(pos.y - size), z = math.floor(pos.z - size)}, {x = math.ceil(pos.x + size), y = math.ceil(pos.y + size), z = math.ceil(pos.z + size)}
local vm = minetest.get_voxel_manip()
vm:read_from_map(minp, maxp)
vm:calc_lighting()
vm:update_liquids()
vm:write_to_map()
vm:update_map()
return true, "Done."
end,
})