ESM4/mods/esmobs/esnpc2.lua
2015-11-17 19:20:11 -05:00

182 lines
4.1 KiB
Lua

--esmobs v0.0.3
--maikerumine
--made for Extreme Survival game
--dofile(minetest.get_modpath("esmobs").."/api.lua")
--REFERENCE
--function (mod_name_here):spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
bp:register_spawn("esmobs:badplayer32", {"default:obsidian","es:infiniumblock","es:stone_with_infinium"}, 7, -1, 9000, 1, -450)
bp:register_mob("esmobs:badplayer32", {
type = "monster",
hp_min = 177,
hp_max = 190,
collisionbox = {-0.3, -1.0, -0.3, 0.3, 0.8, 0.3},
visual = "mesh",
mesh = "3d_armor_character.x",
textures = {"badplayer32.png",
"3d_armor_trans.png",
minetest.registered_items["default:sword_diamond"].inventory_image,
},
visual_size = {x=1, y=1},
makes_footstep_sound = true,
view_range = 8,
walk_velocity = 5,
run_velocity = 3.4,
damage = 9,
drops = {
{name = "es:infinium_goo",
chance = 5,
min = 0,
max = 1,},
{name = "default:sword_diamond",
chance = 2,
min = 1,
max = 1,},
{name = "default:water_flowing",
chance = 2,
min = 1,
max=2,},
},
armor = 75,
drawtype = "front",
water_damage = 10,
lava_damage = 50,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 30, speed_run = 30,
stand_start = 0, stand_end = 79,
walk_start = 168, walk_end = 187,
run_start = 168, run_end = 187,
punch_start = 200, punch_end = 219,
},
sounds = {
war_cry = "mobs_barbarian_yell2",
death = "mobs_howl",
attack = "default_punch3",
},
})
bp:register_spawn("esmobs:badplayer33", {"default:dirt_with_grass","default:stone", "default:stonebrick","default:cobble"}, 20, 10, 9000, 1, 31000)
bp:register_mob("esmobs:badplayer33", {
type = "npc",
hp_min = 125,
hp_max = 135,
collisionbox = {-0.3, -1.0, -0.3, 0.3, 0.8, 0.3},
visual = "mesh",
mesh = "3d_armor_character.x",
textures = {"character_17.png",
"3d_armor_trans.png",
minetest.registered_items["es:sword_ruby"].inventory_image,
},
visual_size = {x=1, y=1.0},
makes_footstep_sound = true,
view_range = 25,
walk_velocity = 1.9,
run_velocity = 3.9,
damage = 5,
drops = {
{name = "default:apple",
chance = 1,
min = 1,
max = 5,},
{name = "es:sword_ruby",
chance = 5,
min = 0,
max = 1,},
{name = "default:stick",
chance = 2,
min = 1,
max=4,},
},
armor = 80,
drawtype = "front",
water_damage = 10,
lava_damage = 50,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 30, speed_run = 30,
stand_start = 0, stand_end = 79,
walk_start = 168, walk_end = 187,
run_start = 168, run_end = 187,
punch_start = 200, punch_end = 219,
},
sounds = {
war_cry = "mobs_die_yell",
death = "mobs_death1",
attack = "default_punch",
},
attacks_monsters = true,
peaceful = true,
group_attack = true,
step = 1,
})
bp:register_spawn("esmobs:badplayer34", {"default:dirt_with_grass","default:stone", "default:stonebrick","default:cobble"}, 20, 10, 9000, 1, 31000)
bp:register_mob("esmobs:badplayer34", {
type = "npc",
hp_min = 25,
hp_max = 35,
collisionbox = {-0.3, -1.0, -0.3, 0.3, 0.8, 0.3},
visual = "mesh",
mesh = "3d_armor_character.x",
textures = {"character_2.png",
"3d_armor_trans.png",
minetest.registered_items["es:infinium_ingot"].inventory_image,
},
visual_size = {x=1, y=1.0},
makes_footstep_sound = true,
view_range = 15,
walk_velocity = 3,
run_velocity = 5,
damage = 3,
drops = {
{name = "default:apple",
chance = 1,
min = 1,
max = 2,},
{name = "default:sword_diamond",
chance = 3,
min = 0,
max = 1,},
{name = "default:meselamp",
chance = 2,
min = 1,
max=3,},
},
armor = 80,
drawtype = "front",
water_damage = 10,
lava_damage = 50,
light_damage = 0,
on_rightclick = nil,
attack_type = "dogfight",
animation = {
speed_normal = 30, speed_run = 30,
stand_start = 0, stand_end = 79,
walk_start = 168, walk_end = 187,
run_start = 168, run_end = 187,
punch_start = 200, punch_end = 219,
},
sounds = {
war_cry = "mobs_die_yell",
death = "mobs_death1",
attack = "default_punch",
},
attacks_monsters = true,
peaceful = true,
group_attack = true,
step = 1,
})