338 lines
12 KiB
Lua
338 lines
12 KiB
Lua
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-- the general node definition for all these snow tops (only name and nodebox vary)
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moresnow.register_snow_top = function( node_name, fixed_nodebox, wool_nodebox )
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minetest.register_node( 'moresnow:snow_'..node_name, {
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description = "Snow",
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tiles = {"default_snow.png"},
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inventory_image = "default_snowball.png",
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wield_image = "default_snowball.png",
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is_ground_content = true,
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paramtype = "light",
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paramtype2 = "facedir",
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buildable_to = true,
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drawtype = "nodebox",
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freezemelt = "default:water_flowing",
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node_box = {
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-- leveled would not work well in this situation
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type = "fixed",
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fixed = fixed_nodebox,
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},
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drop = "default:snow",
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groups = {crumbly=3,falling_node=1, float=1, melt=1, not_in_creative_inventory=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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}),
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on_construct = function( pos )
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return moresnow.on_construct_snow( pos, 'moresnow:snow_'..node_name );
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end,
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})
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if( moresnow.enable_autumnleaves ) then
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minetest.register_node( 'moresnow:autumnleaves_'..node_name, {
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description = "fallen leaves",
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tiles = {"moresnow_autumnleaves.png"},
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inventory_image = "moresnow_autumnleaves.png",
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wield_image = "moresnow_autumnleaves.png",
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is_ground_content = true,
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paramtype = "light",
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paramtype2 = "facedir",
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buildable_to = true,
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drawtype = "nodebox",
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node_box = {
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-- leveled would not work well in this situation
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type = "fixed",
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fixed = fixed_nodebox,
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},
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drop = "moresnow:autumnleaves",
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groups = {falling_node=1, float=1, not_in_creative_inventory=1, snappy=3, flammable=2, leaves=1, not_in_creative_inventory=1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function( pos )
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return moresnow.on_construct_leaves( pos, 'moresnow:autumnleaves_'..node_name );
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end,
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})
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end
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if( wool_nodebox and moresnow.wool_dyes and minetest.get_modpath( 'wool' )) then
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for _,v in ipairs( moresnow.wool_dyes ) do
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minetest.register_node( "moresnow:wool_"..v.."_"..node_name, {
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description = "layers of wool ("..v..")",
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tiles = {"wool_"..v..".png"},
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-- inventory_image = "moresnow_autumnleaves.png",
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-- wield_image = "moresnow_autumnleaves.png",
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is_ground_content = true,
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = wool_nodebox,
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},
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drop = "moresnow:wool_"..v,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1, float=1, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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on_construct = function( pos )
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return moresnow.on_construct_wool( pos, "moresnow:wool_"..v.."_"..node_name, v );
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end,
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});
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end
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end
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end
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-- define the leaves
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if( moresnow.enable_autumnleaves ) then
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minetest.register_node( "moresnow:autumnleaves", {
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description = "fallen leaves",
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tiles = {"moresnow_autumnleaves.png"},
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inventory_image = "moresnow_autumnleaves.png",
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wield_image = "moresnow_autumnleaves.png",
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is_ground_content = true,
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paramtype = "light",
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-- drawtype = "allfaces_optional",
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waving = 1,
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buildable_to = true,
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leveled = 7, -- can pile up as well
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drawtype = "nodebox",
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node_box = {
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type = "leveled",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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},
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},
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groups = {falling_node=1, float=1, snappy=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function( pos )
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return moresnow.on_construct_leaves( pos, 'moresnow:autumnleaves' );
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end,
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})
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-- craft one leaves block into 9 layers
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minetest.register_craft({
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output = 'moresnow:autumnleaves 9',
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recipe = { {'default:leaves'}
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}});
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-- there is no inverse craft receipe for them as leaves are not particulary rare
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end
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if( moresnow.wool_dyes and minetest.get_modpath( 'wool' )) then
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for _,v in ipairs( moresnow.wool_dyes ) do
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table.insert( moresnow.nodetypes, 'wool_'..v );
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minetest.register_node( "moresnow:wool_"..v, {
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description = "layers of wool ("..v..")",
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tiles = {"wool_"..v..".png"},
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is_ground_content = true,
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paramtype = "light",
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leveled = 7, -- can pile up as well
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drawtype = "nodebox",
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node_box = {
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type = "leveled",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=3,wool=1, float=1},
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sounds = default.node_sound_defaults(),
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on_construct = function( pos )
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return moresnow.on_construct_wool( pos, 'moresnow:wool_'..v, v );
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end,
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});
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-- craft one wool block into 9 layers
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minetest.register_craft({
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output = 'moresnow:wool_'..v..' 9',
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recipe = { {'wool:'..v}
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}});
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-- craft the wool layers back to a full wool block
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minetest.register_craft({
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output = 'wool:'..v,
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recipe = {
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{ 'moresnow:wool_'..v, 'moresnow:wool_'..v, 'moresnow:wool_'..v },
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{ 'moresnow:wool_'..v, 'moresnow:wool_'..v, 'moresnow:wool_'..v },
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{ 'moresnow:wool_'..v, 'moresnow:wool_'..v, 'moresnow:wool_'..v },
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}});
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end
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end
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-- now that on_construct has been defined, we can start creating the actual nodes
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minetest.registered_nodes[ 'default:snow' ].on_construct = function( pos )
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return moresnow.on_construct_snow( pos, 'default:snow' );
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end
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-- the nodebox for this snow node lies one node DEEPER than the node the snow is in;
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-- thus, nodebox-like nodes covered by snow may look less strange
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moresnow.register_snow_top( "top", {{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5}},
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{{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5}} ); -- same for wool
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moresnow.register_snow_top( "fence_top", {{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5},
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{-0.12, -0.5, -0.12, 0.12, -0.5+2/16, 0.12}}, -- on top of the fence post
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{{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0.5}} ); -- same for wool
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moresnow.register_snow_top( "stair_top", {
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{-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0},
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{-0.5, -0.5, 0, 0.5, -0.5+2/16, 0.5},
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{-0.5, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
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{-0.5, -1.5, -0.5-1/32, 0.5, -1.0, -0.5},
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},{ -- the wool version does not have the wool covering the legs
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{-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0},
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{-0.5, -0.5, 0, 0.5, -0.5+2/16, 0.5},
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{-0.5, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
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});
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moresnow.register_snow_top( "slab_top", { {-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0.5}},
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{ {-0.5, -1.0, -0.5, 0.5, -1.0+2/16, 0.5}}); -- same for wool
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-- these shapes exist in moreblocks only
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if( minetest.get_modpath( 'moreblocks' )) then
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moresnow.register_snow_top( "panel_top", {
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{-0.5, -1.5, -0.5, 0.5, -1.5+2/16, 0},
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{-0.5, -1.0, 0, 0.5, -1.0+2/16, 0.5},
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{-0.5, -1.5+2/16, 0-1/32, 0.5, -1.0, 0 },
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},{ -- the wool version does not have the wool covering the legs
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{-0.5, -1.0, 0, 0.5, -1.0+2/16, 0.5},
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});
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moresnow.register_snow_top( "micro_top", {
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{-0.5, -1.5, -0.5, 0, -1.5+2/16, 0 },
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{-0.5, -1.0, 0, 0, -1.0+2/16, 0.5},
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{ 0, -1.5, -0.5, 0.5, -1.5+2/16, 0.5},
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{-0.5, -1.5+2/16, 0-1/32, 0, -1.0, 0 },
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{0, -1.5+2/16, 0, 0+1/32, -1.0, 0.5},
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},{ -- the wool version does not have the wool covering the legs
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{-0.5, -1.0, 0, 0, -1.0+2/16, 0.5},
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});
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moresnow.register_snow_top( "outer_stair_top", {
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{-0.5, -1.0, -0.5, 0, -1.0+2/16, 0 },
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{-0.5, -0.5, 0, 0, -0.5+2/16, 0.5},
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{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0.5},
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{-0.5, -1.0+2/16, 0-1/32, 0, -0.5, 0 },
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{-0.5, -1.5, -0.5-1/32, 0.5, -1.0, -0.5},
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{0, -1.0+2/16, 0, 0+1/32, -0.5, 0.5},
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{0.5, -1.5, -0.5, 0.5+1/32, -1.0, 0.5},
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}, { -- the wool version does not cover the lower legs
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{-0.5, -1.0, -0.5, 0, -1.0+2/16, 0 },
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{-0.5, -0.5, 0, 0, -0.5+2/16, 0.5},
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{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0.5},
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{-0.5, -1.0+2/16, 0-1/32, 0, -0.5, 0 },
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{0, -1.0+2/16, 0, 0+1/32, -0.5, 0.5},
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});
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moresnow.register_snow_top( "inner_stair_top", {
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{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0 },
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{ 0, -0.5, 0, 0.5, -0.5+2/16, 0.5},
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{-0.5, -0.5, -0.5, 0, -0.5+2/16, 0.5},
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{ 0, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
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{ 0, -1.0+2/16, -0.5, 0+1/32, -0.5, 0},
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}, { -- the wool version does not cover the lower legs
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{ 0, -1.0, -0.5, 0.5, -1.0+2/16, 0 },
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{ 0, -0.5, 0, 0.5, -0.5+2/16, 0.5},
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{-0.5, -0.5, -0.5, 0, -0.5+2/16, 0.5},
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{ 0, -1.0+2/16, 0-1/32, 0.5, -0.5, 0 },
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{ 0, -1.0+2/16, -0.5, 0+1/32, -0.5, 0},
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});
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end
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moresnow.register_shape = function( shape, new_name )
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local detail = 16;
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local slopeboxedge = {};
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for i = 0, detail-1 do
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if( shape==1 ) then -- slope; normal roof shingles
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slopeboxedge[i+1]={ -0.5, (i/detail)-1.5+(1.25/detail), (i/detail)-0.5,
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0.5, (i/detail)-1.5+(1.25/detail)+(1/detail), (i/detail)-0.5+(1/detail)};
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elseif( shape==2 ) then -- outer corner
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slopeboxedge[i+1]={ -0.5, (i/detail)-1.5+(1.25/detail), (i/detail)-0.5,
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0.5-(i/detail), (i/detail)-1.5+(1.25/detail)+(1/detail), (i/detail)-0.5+(1/detail)};
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slopeboxedge[i+detail*1]={ 0.5-(i/detail), (i/detail)-1.5+(1.25/detail)-(1/detail), 0.5,
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0.5-(i/detail)+(1/detail), (i/detail)-1.5+(1.25/detail), -0.5+(i/detail) };
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elseif( shape==3 ) then -- inner corner
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local v = detail-i;
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slopeboxedge[i+1]={ (i/detail)-0.5, (v/detail)-1.5+(1.25/detail)-(1/detail), -0.5+(1/detail-(1/detail)),
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(i/detail)-0.5+(1/detail), (v/detail)-1.5+(1.25/detail), 0.5-(i/detail) };
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slopeboxedge[i+detail*1]={ 0.5, (v/detail)-1.5+(1.25/detail), 0.5-(i/detail),
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-0.5+(i/detail), (v/detail)-1.5+(1.25/detail)+(1/detail), 0.5-(i/detail)+(1/detail) };
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end
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end
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moresnow.register_snow_top( new_name, slopeboxedge, nil ); -- no wool version for these
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end
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-- only add these if either technic (with its cnc machine) or homedecor (with shingles) are installed
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if( minetest.get_modpath( 'homedecor' )
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or minetest.get_modpath( 'technic' )) then
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moresnow.register_shape( 1, 'ramp_top' );
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moresnow.register_shape( 2, 'ramp_outer_top');
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moresnow.register_shape( 3, 'ramp_inner_top');
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end
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minetest.register_node( 'moresnow:autumnleaves_tree', {
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description = "autumn leaves",
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tiles = {"moresnow_autumnleaves.png"},
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node( 'moresnow:winterleaves_tree', {
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description = "winter leaves",
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tiles = {"moresnow_winterleaves.png"},
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drawtype = "allfaces_optional",
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waving = 1,
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visual_scale = 1.3,
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paramtype = "light",
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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sounds = default.node_sound_leaves_defaults(),
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})
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minetest.register_node("moresnow:snow_soil", {
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description = "Snow on soil",
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tiles = {"default_snow.png^farming_soil_wet.png"},
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is_ground_content = true,
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paramtype = "light",
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buildable_to = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.5+2/16, 0.5},
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},
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},
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groups = {crumbly=3,falling_node=1},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name="default_snow_footstep", gain=0.25},
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dug = {name="default_snow_footstep", gain=0.75},
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}),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:dirt_with_grass" then
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minetest.set_node(pos, {name="default:dirt_with_snow"})
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end
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end,
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})
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