Fixed a few bits and upgraded the main es mod.

This commit is contained in:
maikerumine 2018-02-07 21:34:10 -05:00
parent bf88a32c4e
commit ac617c3b1e
71 changed files with 14021 additions and 10849 deletions

125
mods/es/admintnt.lua Normal file
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@ -0,0 +1,125 @@
--mod: admin tnt for survival server
--Just Test Mods created by maikerumine
--inspired by Andrey "lag01" the creator of the original Just Test server.
-- Minetest 0.4.14 mod: "es"
-- namespace: es
--https://github.com/maikerumine
--License:
--~~~~~~~~
--Code:
--(c) Copyright 2016 maikerumine; modified zlib-License
--see "LICENSE.txt" for details.
--Media(if not stated differently):
--(c) Copyright (2014-2016) maikerumine; CC-BY-SA 3.0
minetest.register_node("es:admin_tnt_fake", {
description = "Fake Admin TNT",
tiles = {"admin_tnt_top.png", "admin_tnt_bottom.png", "admin_tnt_side.png"},
groups = {choppy = 2,immortal = 1},
--drop = 'es:admin_tnt_fake',
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, puncher)
local meta = minetest.get_meta(pos)
meta:set_string("owner", puncher:get_player_name() or "")
meta:set_string("infotext", "Fake TNT (placed by " ..
meta:get_string("owner") .. ")")
end,
})
minetest.register_node("es:admin_tnt", {
description = "ADMIN TNT Changes to tnt after 12 hour timer.",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"admin_tnt_top.png", "admin_tnt_bottom.png", "admin_tnt_side.png"},
is_ground_content = false,
groups = {cracky = 0,choppy = 1},
drop ='es:admin_tnt_fake',
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "ADMIN TNT (placed by " ..
meta:get_string("owner") .. ")")
minetest.sound_play("tnt_ignite", {pos=pos})
minetest.after(60, function()
minetest.sound_play("tnt_ignite", {pos=pos})
end)
end,
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "es:griefer_soul_block" then
minetest.sound_play("tnt_ignite", {pos=pos})
--minetest.set_node(pos, {name="tnt:tnt_burning"}) --sets to instant explosion
minetest.set_node(pos, {name="tnt:tnt"}) --sets to regular tnt for controlled demolition
boom(pos, 0)
end
end,
on_dig = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "default:axe_mese" then
minetest.sound_play("tnt_ignite", {pos=pos})
minetest.set_node(pos, {name="tnt:tnt_burning"})
boom(pos, 0)
minetest.after(2, function()
minetest.sound_play("tnt_ignite", {pos=pos})
minetest.set_node(pos, {name="es:admin_tnt_fake"})
end)
end
end,
})
minetest.register_node("es:admin_tnt_fast", {
description = "ADMIN TNT Changes to tnt after 60 second hour timer",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"admin_tnt_top.png^heart.png", "admin_tnt_bottom.png^heart.png", "admin_tnt_side.png"},
is_ground_content = false,
groups = {cracky = 0},
sounds = default.node_sound_wood_defaults(),
after_place_node = function(pos, placer)
local meta = minetest.get_meta(pos)
meta:set_string("owner", placer:get_player_name() or "")
meta:set_string("infotext", "ADMIN TNT FAST (placed by " ..
meta:get_string("owner") .. ")")
end,
on_punch = function(pos, node, puncher)
if puncher:get_wielded_item():get_name() == "es:griefer_soul_block" then
minetest.sound_play("tnt_ignite", {pos=pos})
minetest.set_node(pos, {name="tnt:boom"})
--minetest.set_node(pos, {name="tnt:tnt"})
--boom(pos, 0)
end
end,
})
minetest.register_abm({
nodenames = {"es:admin_tnt"},
interval = 43200,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.sound_play("tnt_ignite", {pos=pos})
if node.name == "es:admin_tnt" then
minetest.set_node(pos, {name="tnt:boom"})
--boom(pos, 0)
end
--end
end,
})
minetest.register_abm({
nodenames = {"es:admin_tnt_fast"},
interval = 60,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.sound_play("tnt_ignite", {pos=pos})
if node.name == "es:admin_tnt_fast" then
--minetest.set_node(pos, {name="tnt:tnt_boom"})
minetest.set_node(pos, {name="tnt:tnt_burning"})
--boom(pos, 0)
end
--end
end,
})

View File

@ -16,7 +16,7 @@
--Alias "old"--->"new"
------------------------------------------
--[[
--===========================================
--===========================================
--This is to fix the old interaction with my modified 3d_armor mod.
@ -52,14 +52,14 @@ minetest.register_alias("bags:small", "unified_inventory:small_esmmese")
minetest.register_alias("bags:medium", "unified_inventory:medium_esmmese")
minetest.register_alias("bags:large", "unified_inventory:large_esmmese")
]]
--===========================================
--===========================================
--beds
minetest.register_alias("beds:bed_bottom_white", "beds:bed_bottom")
minetest.register_alias("beds:bed_top_white", "beds:bed_top")
--[[
--===========================================
--===========================================
--carts
@ -74,7 +74,6 @@ minetest.register_alias("default:desert_stone_with_iron", "es:desert_stone_with_
minetest.register_alias("default:desert_stone_with_gold", "es:desert_stone_with_gold")
minetest.register_alias("default:desert_stone_with_coal", "es:desert_stone_with_coal")
]]
--===========================================
--===========================================
--doors
@ -94,14 +93,14 @@ minetest.register_alias("doors:door_steel_b_1", "doors:door_steel_a")
minetest.register_alias("doors:door_steel_b_2", "doors:door_steel_b")
minetest.register_alias("doors:door_steel_t_2", "doors:hidden")
--[[
--===========================================
--===========================================
--es crushing furnace
minetest.register_alias("es:furnace", "es:infiniumblock")
minetest.register_alias("es:furnace_active", "es:infiniumblock")
minetest.register_alias("es:cfurnace", "es:infiniumblock")
minetest.register_alias("es:cfurnace_active", "es:infiniumblock")
minetest.register_alias("es:furnace", "es:what")
minetest.register_alias("es:furnace_active", "es:what")
minetest.register_alias("es:cfurnace", "es:what")
minetest.register_alias("es:cfurnace_active", "es:what")
--===========================================
--===========================================
@ -190,6 +189,7 @@ minetest.register_alias("meru:stone", "default:sandstone")
--===========================================
--===========================================
--moreores
minetest.register_alias("moreores:mineral_mithril", "default:stone_with_tin")
minetest.register_alias("moreores:mineral_silver", "default:stone_with_tin")
@ -397,116 +397,8 @@ minetest.register_alias("moretrees:spruce_cone", "farming:melon_8")
minetest.register_alias("moretrees:fir_cone", "farming:cocoa_2")
minetest.register_alias("moretrees:pine_cone", "farming:cocoa_2")
minetest.register_alias("moretrees:acorn", "farming:cocoa_2")
]]
--===========================================
--===========================================
minetest.register_alias("nsspf:amanita_muscaria", "air")
minetest.register_alias("nsspf:amanita_muscaria_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:amanita_muscaria_mycelium", "air")
minetest.register_alias("nsspf:amanita_phalloides", "air")
minetest.register_alias("nsspf:amanita_phalloides_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:amanita_phalloides_mycelium", "air")
minetest.register_alias("nsspf:armillaria_mellea", "air")
minetest.register_alias("nsspf:boletus_edulis", "air")
minetest.register_alias("nsspf:boletus_edulis_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:boletus_edulis_mycelium", "air")
minetest.register_alias("nsspf:boletus_pinophilus", "air")
minetest.register_alias("nsspf:boletus_pinophilus_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:boletus_pinophilus_mycelium", "air")
minetest.register_alias("nsspf:boletus_satanas", "air")
minetest.register_alias("nsspf:boletus_satanas_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:boletus_satanas_mycelium", "air")
minetest.register_alias("nsspf:cantharellus_cibarius", "air")
minetest.register_alias("nsspf:cantharellus_cibarius_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:cantharellus_cibarius_mycelium", "air")
minetest.register_alias("nsspf:clitocybe_glacialis", "air")
minetest.register_alias("nsspf:clitocybe_glacialis_fungusdirt", "air")
minetest.register_alias("nsspf:clitocybe_glacialis_mycelium", "air")
minetest.register_alias("nsspf:clitocybula_azurea", "air")
minetest.register_alias("nsspf:cooked_amanita_muscaria", "default:dirt")
minetest.register_alias("nsspf:cooked_amanita_phalloides", "default:dirt")
minetest.register_alias("nsspf:cooked_armillaria_mellea", "default:dirt")
minetest.register_alias("nsspf:cooked_boletus_edulis", "default:dirt")
minetest.register_alias("nsspf:cooked_boletus_pinophilus", "default:dirt")
minetest.register_alias("nsspf:cooked_boletus_satanas", "default:dirt")
minetest.register_alias("nsspf:cooked_cantharellus_cibarius", "default:dirt")
minetest.register_alias("nsspf:cooked_clitocybe_glacialis", "default:dirt")
minetest.register_alias("nsspf:cooked_clitocybula_azurea", "default:dirt")
minetest.register_alias("nsspf:cooked_coprinus_atramentarius", "default:dirt")
minetest.register_alias("nsspf:cooked_fistulina_hepatica", "default:dirt")
minetest.register_alias("nsspf:cooked_ganoderma_lucidum", "default:dirt")
minetest.register_alias("nsspf:cooked_gyromitra_esculenta", "default:dirt")
minetest.register_alias("nsspf:cooked_hygrophorus_goetzii", "default:dirt")
minetest.register_alias("nsspf:cooked_lentinus_strigosus", "default:dirt")
minetest.register_alias("nsspf:cooked_lycoperdon_pyriforme", "default:dirt")
minetest.register_alias("nsspf:cooked_macrolepiota_procera", "default:dirt")
minetest.register_alias("nsspf:cooked_marasmius_haematocephalus", "default:dirt")
minetest.register_alias("nsspf:cooked_morchella_conica", "default:dirt")
minetest.register_alias("nsspf:cooked_mycena_chlorophos", "default:dirt")
minetest.register_alias("nsspf:cooked_panellus_pusillus", "default:dirt")
minetest.register_alias("nsspf:cooked_plectania_nannfeldtii", "default:dirt")
minetest.register_alias("nsspf:cooked_psilocybe_cubensis", "default:dirt")
minetest.register_alias("nsspf:cooked_russula_xerampelina", "default:dirt")
minetest.register_alias("nsspf:cooked_suillus_grevillei", "default:dirt")
minetest.register_alias("nsspf:coprinus_atramentarius", "air")
minetest.register_alias("nsspf:coprinus_atramentarius_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:coprinus_atramentarius_mycelium", "air")
minetest.register_alias("nsspf:fistulina_hepatica", "air")
minetest.register_alias("nsspf:fomes_fomentarius", "air")
minetest.register_alias("nsspf:ganoderma_lucidum", "air")
minetest.register_alias("nsspf:gyromitra_esculenta", "air")
minetest.register_alias("nsspf:gyromitra_esculenta_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:gyromitra_esculenta_mycelium", "air")
minetest.register_alias("nsspf:hygrophorus_goetzii", "air")
minetest.register_alias("nsspf:hygrophorus_goetzii_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:hygrophorus_goetzii_mycelium", "air")
minetest.register_alias("nsspf:lentinus_strigosus", "air")
minetest.register_alias("nsspf:lycoperdon_pyriforme", "air")
minetest.register_alias("nsspf:lycoperdon_pyriforme_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:lycoperdon_pyriforme_mycelium", "air")
minetest.register_alias("nsspf:macrolepiota_procera", "air")
minetest.register_alias("nsspf:macrolepiota_procera_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:macrolepiota_procera_mycelium", "air")
minetest.register_alias("nsspf:marasmius_haematocephalus", "air")
minetest.register_alias("nsspf:morchella_conica", "air")
minetest.register_alias("nsspf:morchella_conica_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:morchella_conica_mycelium", "air")
minetest.register_alias("nsspf:mycena_chlorophos", "air")
minetest.register_alias("nsspf:mycena_chlorophos_light", "air")
minetest.register_alias("nsspf:panellus_pusillus", "air")
minetest.register_alias("nsspf:panellus_pusillus_light", "air")
minetest.register_alias("nsspf:plectania_nannfeldtii", "air")
minetest.register_alias("nsspf:plectania_nannfeldtii_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:plectania_nannfeldtii_mycelium", "air")
minetest.register_alias("nsspf:psilocybe_cubensis", "air")
minetest.register_alias("nsspf:psilocybe_cubensis_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:psilocybe_cubensis_mycelium", "air")
minetest.register_alias("nsspf:russula_xerampelina", "air")
minetest.register_alias("nsspf:russula_xerampelina_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:russula_xerampelina_mycelium", "air")
minetest.register_alias("nsspf:suillus_grevillei", "air")
minetest.register_alias("nsspf:suillus_grevillei_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:suillus_grevillei_mycelium", "air")
minetest.register_alias("nsspf:terfezia_arenaria_fruit", "default:dirt")
minetest.register_alias("nsspf:terfezia_arenaria_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:terfezia_arenaria_tuber_mycelium", "air")
minetest.register_alias("nsspf:tuber_borchii_fruit", "default:dirt")
minetest.register_alias("nsspf:tuber_borchii_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:tuber_borchii_tuber_mycelium", "air")
minetest.register_alias("nsspf:tuber_magnatum_pico_fruit", "default:dirt")
minetest.register_alias("nsspf:tuber_magnatum_pico_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:tuber_magnatum_pico_tuber_mycelium", "air")
minetest.register_alias("nsspf:tuber_melanosporum_fruit", "default:dirt")
minetest.register_alias("nsspf:tuber_melanosporum_fungusdirt", "default:dirt")
minetest.register_alias("nsspf:tuber_melanosporum_tuber_mycelium", "air")
--[[
--===========================================
--===========================================
--pathv6alt
@ -880,7 +772,7 @@ minetest.register_alias("mg_villages:desert_sand_soil", "default:desert_sand")
minetest.register_alias("mg_villages:plotmarker", "stairs:slab_stonebrick")
minetest.register_alias("mg_villages:lava_flowing_tamed", "default:lava_flowing")
minetest.register_alias("mg_villages:lava_source_tamed", "default:lava_source")
]]

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@ -148,3 +148,69 @@ function ()
end
)
--[[
--everamaza code
minetest.register_privilege("liquid", "Can place liquid source nodes.")
minetest.register_privilege("lava", "Can use liquid igniters.")
minetest.register_privilege("water", "Can use liquid.")
--lava bucket
local old_lava_bucket_place = minetest.registered_items["bucket:bucket_lava"].on_place
minetest.override_item("bucket:bucket_lava", {
on_place = function(itemstack, placer, pointed_thing)
if not minetest.check_player_privs(placer:get_player_name(),
{lava = true}) then
return itemstack
else
return old_lava_bucket_place(itemstack, placer, pointed_thing)
end
end,
})
--water bucket
local old_water_bucket_place = minetest.registered_items["bucket:bucket_water"].on_place
minetest.override_item("bucket:bucket_water", {
on_place = function(itemstack, placer, pointed_thing)
if not minetest.check_player_privs(placer:get_player_name(),
{water = true}) then
return itemstack
else
return old_water_bucket_place(itemstack, placer, pointed_thing)
end
end,
})
--source blocks
minetest.override_item("default:lava_source", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not minetest.check_player_privs(placer:get_player_name(),
{liquid = true, lava = true}) then
minetest.remove_node(pos)
end
end,
})
minetest.override_item("default:water_source", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not minetest.check_player_privs(placer:get_player_name(),
{liquid = true}) then
minetest.remove_node(pos)
end
end,
})
minetest.override_item("default:river_water_source", {
after_place_node = function(pos, placer, itemstack, pointed_thing)
if not minetest.check_player_privs(placer:get_player_name(),
{liquid = true}) then
minetest.remove_node(pos)
end
end,
})
]]

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@ -1,358 +0,0 @@
--Extreme Survival created by maikerumine
-- Minetest 0.4.13 mod: "Extreme Survival"
-- namespace: es
--version 1.8
--https://github.com/maikerumine
--NODE TWEAKINGS
minetest.override_item("default:dirt_with_grass", {
description = "Dirt with Grass",
tiles = {"default_dry_grass.png", "default_dirt.png",
{name = "default_dirt.png^default_dry_grass_side.png",
tileable_vertical = false}},
groups = {crumbly = 3, soil = 1},
drop = 'default:dirt',
sounds = default.node_sound_dirt_defaults({
footstep = {name = "default_grass_footstep", gain = 0.25},
}),
})
minetest.override_item("default:leaves", {
description = "Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"a-leavedead.png"},
special_tiles = {"a-leavedead.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{
-- player will get sapling with 1/20 chance
items = {'default:sapling'},
rarity = 20,
},
{
-- player will get leaves only if he get no saplings,
-- this is because max_items is 1
items = {'default:stick'},
}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:jungleleaves", {
description = "Jungle Leaves",
drawtype = "allfaces_optional",
waving = 1,
visual_scale = 1.3,
tiles = {"a-leavedead.png"},
special_tiles = {"a-leavedead.png"},
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {'default:junglesapling'}, rarity = 20},
{items = {'default:stick'}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:pine_needles",{
description = "Pine Needles",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_pine_needles.png^[colorize:white:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:pine_sapling"}, rarity = 20},
{items = {"default:stick"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:acacia_leaves", {
description = "Acacia Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_acacia_leaves.png^[colorize:brown:120"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:acacia_sapling"}, rarity = 20},
{items = {"default:stick"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.override_item("default:aspen_leaves", {
description = "Aspen Leaves",
drawtype = "allfaces_optional",
visual_scale = 1.3,
tiles = {"default_aspen_leaves.png^[colorize:brown:80"},
waving = 1,
paramtype = "light",
is_ground_content = false,
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:aspen_sapling"}, rarity = 20},
{items = {"default:stick"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
--
-- Plantlife (non-cubic)
--
minetest.override_item("default:cactus", {
description = "Cactus",
tiles = {"default_cactus_top.png^[colorize:brown:80", "default_cactus_top.png^[colorize:brown:80",
"default_cactus_side.png^[colorize:brown:80"},
paramtype2 = "facedir",
groups = {snappy = 1, choppy = 3},
sounds = default.node_sound_wood_defaults(),
on_place = minetest.rotate_node,
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:papyrus", {
description = "Papyrus",
drawtype = "plantlike",
tiles = {"default_papyrus.png^[colorize:brown:120"},
inventory_image = "default_papyrus.png^[colorize:brown:120",
wield_image = "default_papyrus.png^[colorize:brown:120",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
groups = {snappy = 3, flammable = 2},
sounds = default.node_sound_leaves_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
})
minetest.override_item("default:junglegrass", {
description = "Jungle Grass",
drawtype = "plantlike",
waving = 1,
visual_scale = 1.3,
tiles = {"default_junglegrass.png^[colorize:brown:80"},
inventory_image = "default_junglegrass.png^[colorize:brown:80",
wield_image = "default_junglegrass.png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.override_item("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_1.png^[colorize:brown:80"},
-- Use texture of a taller grass stage in inventory
inventory_image = "default_grass_3.png^[colorize:brown:80",
wield_image = "default_grass_3.png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_" .. math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 5 do
minetest.override_item("default:grass_" .. i, {
description = "Grass",
drawtype = "plantlike",
waving = 1,
tiles = {"default_grass_" .. i .. ".png^[colorize:brown:80"},
inventory_image = "default_grass_" .. i .. ".png^[colorize:brown:80",
wield_image = "default_grass_" .. i .. ".png^[colorize:brown:80",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "default:grass_1",
groups = {snappy = 3, flora = 1, attached_node = 1,
not_in_creative_inventory = 1, grass = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
end
--
-- Liquids
--
minetest.override_item("default:water_source", {
inventory_image = minetest.inventorycube("es_toxic_water.png"),
drawtype = "liquid",
tiles = {
{
name = "es_toxic_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
},
},
special_tiles = {
-- New-style water source material (mostly unused)
{
name = "es_toxic_water_source_animated.png",
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 2.0,
},
backface_culling = false,
},
},
--alpha = 240,
paramtype = "light",
walkable = false,
climbable = true,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "source",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 4,
post_effect_color = {a = 213, r = 30, g = 60, b = 90},
damage_per_second = 3*2,
groups = {water = 3, liquid = 3, puts_out_fire = 1, radioactive = 2},
sounds = default.node_sound_glass_defaults(),
})
minetest.override_item("default:water_flowing", {
description = "Toxic_Flowing Water",
inventory_image = minetest.inventorycube("es_toxic_water.png"),
drawtype = "flowingliquid",
tiles = {"es_toxic_water.png"},
special_tiles = {
{
name = "es_toxic_water_flowing_animated.png",
backface_culling = false,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
{
name = "es_toxic_water_flowing_animated.png",
backface_culling = true,
animation = {
type = "vertical_frames",
aspect_w = 16,
aspect_h = 16,
length = 0.8,
},
},
},
--alpha = 240,
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
is_ground_content = false,
drop = "",
drowning = 1,
liquidtype = "flowing",
liquid_alternative_flowing = "default:water_flowing",
liquid_alternative_source = "default:water_source",
liquid_viscosity = 3,
post_effect_color = {a = 203, r = 30, g = 60, b = 90},
damage_per_second = 3*2,
groups = {water = 3, liquid = 3, puts_out_fire = 1, radioactive = 2, not_in_creative_inventory = 1},
sounds = default.node_sound_glass_defaults(),
})
minetest.override_item("default:ice", {
description = "Ice",
tiles = {"default_ice.png^es_toxic_water.png"},
is_ground_content = false,
paramtype = "light",
groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1, slippery = 3},
sounds = default.node_sound_glass_defaults(),
})

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@ -12,17 +12,129 @@
--Media(if not stated differently):
--(c) Copyright (2014-2015) maikerumine; CC-BY-SA 3.0
--Default override crafting
--groups = {not_in_craft_guide=1},
-- Minetest 0.4 mod: bone_collector
-- Bones can be crafted to clay, sand or coal to motivate players clear the playground.
--
-- See README.txt for licensing and other information.
--Lag Block
--maikerumine
es = {}
--CRAFT OVERRIDES
--Default override crafting
--groups = {not_in_craft_guide=1},
--======================================
minetest.override_item("default:gold_ingot", {
description = "Gold Ingot",
inventory_image = "default_gold_ingot.png",
stack_max = 999,
})
-- Minetest 0.4 mod: apple_sapling
-- Craft a tree sapling from dirt and apple.
--
-- maikerumine
minetest.register_craft({
output = 'default:sapling',
recipe = {
{"default:dirt", "default:dirt", "default:dirt"},
{"default:dirt", "default:apple", "default:dirt"},
{"default:dirt", "default:dirt", "default:dirt"},
},
})
minetest.register_craft({
output = 'default:junglesapling',
recipe = {
{"group:leaves", "default:junglegrass", "group:leaves"},
{"default:junglegrass", "default:sapling", "default:junglegrass"},
{"group:leaves", "default:junglegrass", "group:leaves"},
},
})
minetest.register_craft({
output = 'default:pine_sapling',
recipe = {
{"group:leaves", "default:sand", "group:leaves"},
{"default:sand", "default:junglesapling", "default:sand"},
{"group:leaves", "default:sand", "group:leaves"},
},
})
minetest.register_craft({
output = 'default:acacia_sapling',
recipe = {
{"group:leaves", "default:dry_shrub", "group:leaves"},
{"default:dry_shrub", "default:pine_sapling", "default:dry_shrub"},
{"group:leaves", "default:dry_shrub", "group:leaves"},
},
})
minetest.register_craft({
output = 'default:aspen_sapling',
recipe = {
{"group:leaves", "default:papyrus", "group:leaves"},
{"default:papyrus", "default:acacia_sapling", "default:papyrus"},
{"group:leaves", "default:papyrus", "group:leaves"},
},
})
minetest.register_craft({
type = "cooking",
output = "default:dry_shrub",
recipe = "default:junglegrass",
})
minetest.register_craft({
output = 'es:heart_block',
recipe = {
{"default:stone", "default:stone", "default:stone"},
{"default:stone", "default:apple", "default:stone"},
{"default:stone", "default:stone", "default:stone"},
},
})
minetest.register_craft({
output = 'es:pick_obsidian',
recipe = {
{'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
{'', 'es:emerald_crystal', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
output = 'es:meselamp_white 3',
recipe = {
{'', 'default:mese_crystal',''},
{'default:mese_crystal', 'default:obsidian_glass', 'default:mese_crystal'},
}
})
--[[
minetest.register_craft({
output = 'es:griefer_soul_block',
recipe = {
{'es:griefer_soul', 'es:griefer_soul', 'es:griefer_soul'},
{'es:griefer_soul', 'es:griefer_soul', 'es:griefer_soul'},
{'es:griefer_soul', 'es:griefer_soul', 'es:griefer_soul'},
}
})
minetest.register_craft({
output = 'es:admin_tnt',
recipe = {
{'default:wood', 'tnt:gunpowder', 'default:wood'},
{'tnt:gunpowder', 'es:griefer_soul_block', 'tnt:gunpowder'},
{'default:wood', 'tnt:gunpowder', 'default:wood'},
}
})
]]
minetest.register_craftitem("es:griefer_soul", {
description = "Griefer Soul",
inventory_image = "default_coal_lump.png^[colorize:red:120",
})
--Bronze
--[[
minetest.register_craft({
@ -34,38 +146,31 @@ minetest.register_craft({
}
})
]]
minetest.clear_craft({
type = "shapeless",
output = "default:bronze_ingot"
})
if basic_machines then
if moreores then
minetest.register_craft({
--type = "shapeless",
output = 'default:bronze_ingot 8',
recipe = {
{'default:copper_ingot', 'basic_machines:charcoal', 'default:copper_ingot'},
{'default:copper_ingot', 'default:coal_lump', 'default:copper_ingot'},
{'default:copper_ingot', 'moreores:tin_ingot', 'default:copper_ingot'},
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
}
})
end
minetest.register_craft({
--type = "shapeless",
output = 'default:bronze_ingot 8',
recipe = {
{'default:copper_ingot', 'basic_machines:charcoal', 'default:copper_ingot'},
{'default:copper_ingot', 'default:coal_lump', 'default:copper_ingot'},
{'default:copper_ingot', 'default:tin_ingot', 'default:copper_ingot'},
{'default:copper_ingot', 'default:copper_ingot', 'default:copper_ingot'},
}
})
end
--DECORATIVE LOGS (NO MOSS OR FUNGI GROWTH)
--======================================
--Treated logs
minetest.register_craft({
type = "shapeless",
replacements = {{"es:boneblock", "es:boneblock"}},
@ -130,8 +235,7 @@ minetest.register_craft({
--Lag Block
--======================================
minetest.register_craft({
output = 'es:lag_block',
recipe = {
@ -151,10 +255,8 @@ minetest.register_craft({
})
--BONE COLLECTOR
-- Minetest 0.4 mod: bone_collector
-- Bones can be crafted to clay, sand or coal to motivate players clear the playground.
--======================================
minetest.register_craft({
output = 'default:clay_lump',
recipe = {
@ -198,7 +300,6 @@ minetest.register_craft({
--END BONE COLLECTOR
--compressed cobble
--======================================
minetest.register_craft({
output = 'es:compressedcobble',
recipe = {
@ -216,7 +317,6 @@ minetest.register_craft({
--marble and granite bricks
--======================================
minetest.register_craft({
output = 'es:marble_bricks',
recipe = {
@ -235,7 +335,6 @@ minetest.register_craft({
--MESE
--======================================
minetest.register_craftitem("es:mesecook_crystal", {
description = "Cookable Raw MESE",
inventory_image = "default_mineral_mese.png",
@ -265,8 +364,6 @@ minetest.register_craft({
})
--URANIUM
--======================================
minetest.register_craftitem("es:depleted_uranium_ingot", {
description = "Depleted uranium",
inventory_image = "technic_uranium_ingot.png",
@ -296,8 +393,6 @@ minetest.register_craft({
},
})
--VAULT CHEST
--======================================
minetest.register_craft({
output = "es:vault",
recipe = {
@ -307,8 +402,6 @@ minetest.register_craft({
},
})
--BONEBLOCK
--======================================
minetest.register_craft({
output = 'es:boneblock',
recipe = {
@ -318,8 +411,6 @@ minetest.register_craft({
},
})
--WHATBLOCK
--======================================
minetest.register_craft({
output = "es:what",
recipe = {
@ -399,8 +490,7 @@ minetest.register_craft({
})
--ES SPECIAL ORES AND BLOCKS
--======================================
--ES SPECIAL BLOCKS
--emerald
minetest.register_craft({
output = 'es:emeraldblock',
@ -541,59 +631,7 @@ minetest.register_craftitem("es:purpellium_lump", {
})
--GRINDING
--======================================
--IF COTTAGES USE FOR GRINDING
--place in init in cottages
--cottages.handmill_product[ 'es:purpellium_lump' ] = 'es:purpellium_dust 1';
--cottages.handmill_product[ 'es:aikerum_crystal' ] = 'es:aikerum_dust 1';
--cottages.handmill_product[ 'es:ruby_crystal' ] = 'es:ruby_dust 1';
--cottages.handmill_product[ 'es:emerald_crystal' ] = 'es:emerald_dust 1';
--ES GRINDER:
minetest.register_craftitem("es:purpellium_dust", {
description = "Purpellium Dust",
inventory_image = "dye_violet.png",
})
minetest.register_craftitem("es:aikerum_dust", {
description = "Aikerum Dust",
inventory_image = "dye_blue.png",
})
minetest.register_craftitem("es:ruby_dust", {
description = "Ruby Dust",
inventory_image = "dye_red.png",
})
minetest.register_craftitem("es:emerald_dust", {
description = "Emerald Dust",
inventory_image = "dye_green.png",
})
--[[
--ES RUBBER
minetest.register_craftitem("es:rubber_dust", {
description = "Rubber Dust",
inventory_image = "dye_black.png",
})
minetest.register_craftitem("es:rubber", {
description = "Rubber",
inventory_image = "black.png^gui_hotbar_selected.png",
})
minetest.register_craft({
--type = "shapeless",
output = 'es:rubber_dust 12',
recipe = {
{"default:jungletree", "default:jungletree","default:jungletree"},
{"default:jungletree", "default:steel_ingot","default:jungletree"},
{"default:jungletree", "default:jungletree","default:jungletree"},
},
})
]]
--POTIONS AND VESSEL CRAFTING
--======================================
--crafting containers
minetest.register_craft({
type = "shapeless",
@ -627,6 +665,58 @@ minetest.register_craft({
})
--IF COTTAGES USE FOR GRINDING
--place in init in cottages
--cottages.handmill_product[ 'es:purpellium_lump' ] = 'es:purpellium_dust 1';
--cottages.handmill_product[ 'es:aikerum_crystal' ] = 'es:aikerum_dust 1';
--cottages.handmill_product[ 'es:ruby_crystal' ] = 'es:ruby_dust 1';
--cottages.handmill_product[ 'es:emerald_crystal' ] = 'es:emerald_dust 1';
--ES GRINDER:
minetest.register_craftitem("es:purpellium_dust", {
description = "Purpellium Dust",
inventory_image = "dye_violet.png",
})
minetest.register_craftitem("es:aikerum_dust", {
description = "Aikerum Dust",
inventory_image = "dye_blue.png",
})
minetest.register_craftitem("es:ruby_dust", {
description = "Ruby Dust",
inventory_image = "dye_red.png",
})
minetest.register_craftitem("es:emerald_dust", {
description = "Emerald Dust",
inventory_image = "dye_green.png",
})
--[[[
--ES RUBBER
minetest.register_craftitem("es:rubber_dust", {
description = "Rubber Dust",
inventory_image = "dye_black.png",
})
minetest.register_craftitem("es:rubber", {
description = "Rubber",
inventory_image = "black.png^gui_hotbar_selected.png",
})
minetest.register_craft({
--type = "shapeless",
output = 'es:rubber_dust 12',
recipe = {
{"default:jungletree", "default:jungletree","default:jungletree"},
{"default:jungletree", "default:steel_ingot","default:jungletree"},
{"default:jungletree", "default:jungletree","default:jungletree"},
},
})
]]
--purpellium potion give endurance
minetest.register_node("es:purpellium_container", {
description = "Potion to do wonders! (gives 50+ hunger for extra endurance mining.)",
@ -839,25 +929,25 @@ minetest.register_craft({
output = '3d_armor:helmet_infinium',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:helmet_infinium' },
{'es:ruby_container', 'es:helmet_infinium' },
})
minetest.register_craft({
output = '3d_armor:chestplate_infinium',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:chestplate_infinium'},
{'es:ruby_container', 'es:chestplate_infinium'},
})
minetest.register_craft({
output = '3d_armor:leggings_infinium',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:leggings_infinium'},
{'es:ruby_container', 'es:leggings_infinium'},
})
minetest.register_craft({
output = '3d_armor:boots_infinium',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:boots_infinium' },
{'es:ruby_container', 'es:boots_infinium' },
})
--aikerum armour fix
@ -865,25 +955,25 @@ minetest.register_craft({
output = '3d_armor:helmet_aikerum',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:helmet_aikerum' },
{'es:ruby_container', 'es:helmet_aikerum' },
})
minetest.register_craft({
output = '3d_armor:chestplate_aikerum',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:chestplate_aikerum'},
{'es:ruby_container', 'es:chestplate_aikerum'},
})
minetest.register_craft({
output = '3d_armor:leggings_aikerum',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:leggings_aikerum'},
{'es:ruby_container', 'es:leggings_aikerum'},
})
minetest.register_craft({
output = '3d_armor:boots_aikerum',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:boots_aikerum' },
{'es:ruby_container', 'es:boots_aikerum' },
})
--emerald armour fix
@ -891,30 +981,45 @@ minetest.register_craft({
output = '3d_armor:helmet_emerald',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:helmet_emerald' },
{'es:ruby_container', 'es:helmet_emerald' },
})
minetest.register_craft({
output = '3d_armor:chestplate_emerald',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:chestplate_emerald'},
{'es:ruby_container', 'es:chestplate_emerald'},
})
minetest.register_craft({
output = '3d_armor:leggings_emerald',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:leggings_emerald'},
{'es:ruby_container', 'es:leggings_emerald'},
})
minetest.register_craft({
output = '3d_armor:boots_emerald',
type = "shapeless",
recipe =
{'es:ruby_container', '3d_armor:boots_emerald' },
{'es:ruby_container', 'es:boots_emerald' },
})
--WEAPONS AND TOOLS
minetest.register_craft({
output = 'es:handle',
recipe = {
{'default:bronze_ingot', 'default:mese_crystal', 'default:bronze_ingot'},
{'farming:string', 'default:steel_ingot', 'farming:string'},
{'farming:string', 'default:diamond', 'farming:string'},
}
})
minetest.register_craftitem("es:handle", {
description = "Extreme Survival Uni-handle",
inventory_image = "es_handle.png",
--inventory_image = "default_steel_ingot.png^default_diamond.png^default_mese_crystal.png^farming_cotton.png",
})
--INGOTS
--======================================
minetest.register_craft({
output = 'es:cookable_emerald_ingot',
type = "shapeless",
@ -975,281 +1080,270 @@ minetest.register_craftitem("es:cookable_purpellium_ingot", {
inventory_image = "default_bronze_ingot.png^[colorize:#FF00FF:200",
})
--WEAPONS AND TOOLS
--======================================
minetest.register_craftitem("es:handle", {
description = "Extreme Survival Uni-handle",
inventory_image = "es_handle.png",
--inventory_image = "default_steel_ingot.png^default_diamond.png^default_mese_crystal.png^farming_cotton.png",
})
local es_hard_tool_craft = tonumber(minetest.settings:get("es_hard_tool_craft"))
if es_hard_tool_craft == 1 then
minetest.register_craft({
output = 'es:handle',
recipe = {
{'default:bronze_ingot', 'default:mese_crystal', 'default:bronze_ingot'},
{'farming:string', 'default:steel_ingot', 'farming:string'},
{'farming:string', 'default:diamond', 'farming:string'},
}
})
--SWORDS
minetest.register_craft({
--SWORDS
minetest.register_craft({
output = 'es:sword_emerald',
recipe = {
{'es:emerald_ingot'},
{'es:emerald_ingot'},
{'es:handle'},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:sword_ruby',
recipe = {
{'es:ruby_ingot'},
{'es:ruby_ingot'},
{'es:handle'},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:sword_aikerum',
recipe = {
{'es:aikerum_ingot'},
{'es:aikerum_ingot'},
{'es:handle'},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:sword_purpellium',
recipe = {
{'es:purpellium_ingot'},
{'es:purpellium_ingot'},
{'es:handle'},
}
})
})
--PICKS
minetest.register_craft({
--PICKS
minetest.register_craft({
output = 'es:pick_emerald',
recipe = {
{'es:emerald_ingot', 'es:emerald_ingot', 'es:emerald_ingot'},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:pick_ruby',
recipe = {
{'es:ruby_ingot', 'es:ruby_ingot', 'es:ruby_ingot'},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:pick_aikerum',
recipe = {
{'es:aikerum_ingot', 'es:aikerum_ingot', 'es:aikerum_ingot'},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:pick_purpellium',
recipe = {
{'es:purpellium_ingot', 'es:purpellium_ingot', 'es:purpellium_ingot'},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
})
--AXES
minetest.register_craft({
--AXES
minetest.register_craft({
output = 'es:axe_emerald',
recipe = {
{'es:emerald_ingot', 'es:emerald_ingot', ''},
{'es:emerald_ingot', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:axe_ruby',
recipe = {
{'es:ruby_ingot', 'es:ruby_ingot', ''},
{'es:ruby_ingot', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:axe_aikerum',
recipe = {
{'es:aikerum_ingot', 'es:aikerum_ingot', ''},
{'es:aikerum_ingot', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
})
--SHOVELS
minetest.register_craft({
--SHOVELS
minetest.register_craft({
output = 'es:shovel_emerald',
recipe = {
{'', 'es:emerald_ingot', ''},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:shovel_ruby',
recipe = {
{'', 'es:ruby_ingot', ''},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:shovel_aikerum',
recipe = {
{'', 'es:aikerum_ingot', ''},
{'', 'default:steel_ingot', ''},
{'', 'es:handle', ''},
}
})
end
})
if es_hard_tool_craft ~= 1 then
--OLD EASY CRAFTS
--Weapon &Tool Crafting:
--SWORDS
minetest.register_craft({
--[[
--OLD EASY CRAFTS
--Weapon &Tool Crafting:
--SWORDS
minetest.register_craft({
output = 'es:sword_emerald',
recipe = {
{'es:emerald_crystal'},
{'es:emerald_crystal'},
{'default:steel_ingot'},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:sword_ruby',
recipe = {
{'es:ruby_crystal'},
{'es:ruby_crystal'},
{'default:steel_ingot'},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:sword_aikerum',
recipe = {
{'es:aikerum_crystal'},
{'es:aikerum_crystal'},
{'default:steel_ingot'},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:sword_purpellium',
recipe = {
{'es:purpellium_ingot'},
{'es:purpellium_ingot'},
{'default:steel_ingot'},
}
})
})
--PICKS
minetest.register_craft({
--PICKS
minetest.register_craft({
output = 'es:pick_emerald',
recipe = {
{'es:emerald_crystal', 'es:emerald_crystal', 'es:emerald_crystal'},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:pick_ruby',
recipe = {
{'es:ruby_crystal', 'es:ruby_crystal', 'es:ruby_crystal'},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:pick_aikerum',
recipe = {
{'es:aikerum_crystal', 'es:aikerum_crystal', 'es:aikerum_crystal'},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:pick_aikerum',
recipe = {
{'es:aikerum_crystal', 'es:aikerum_crystal', 'es:aikerum_crystal'},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
output = 'es:pick_purpellium',
recipe = {
{'es:purpellium_ingot', 'es:purpellium_ingot', 'es:purpellium_ingot'},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
--AXES
minetest.register_craft({
--AXES
minetest.register_craft({
output = 'es:axe_emerald',
recipe = {
{'es:emerald_crystal', 'es:emerald_crystal', ''},
{'es:emerald_crystal', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:axe_ruby',
recipe = {
{'es:ruby_crystal', 'es:ruby_crystal', ''},
{'es:ruby_crystal', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:axe_aikerum',
recipe = {
{'es:aikerum_crystal', 'es:aikerum_crystal', ''},
{'es:aikerum_crystal', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
--SHOVELS
minetest.register_craft({
--SHOVELS
minetest.register_craft({
output = 'es:shovel_emerald',
recipe = {
{'', 'es:emerald_crystal', ''},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
minetest.register_craft({
})
minetest.register_craft({
output = 'es:shovel_ruby',
recipe = {
{'', 'es:ruby_crystal', ''},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
})
minetest.register_craft({
minetest.register_craft({
output = 'es:shovel_aikerum',
recipe = {
{'', 'es:aikerum_crystal', ''},
{'', 'default:steel_ingot', ''},
{'', 'default:steel_ingot', ''},
}
})
end
})
]]
--COOKING RECIPIES
minetest.register_craft({

View File

@ -1,7 +1,4 @@
default
3d_armor?
shields?
basic_machines?
farming?
flowers?
stairs?

View File

@ -36,4 +36,54 @@ minetest.register_chatcommand("mapfix", {
return true, "Done."
end,
})
--[[
--RND CODE
--NO GRIEF WITH liquids
local function disable_placing_above_ground(name)
local table = minetest.registered_nodes[name]; if not table then return end
local table2 = {}
for i,v in pairs(table) do table2[i] = v end
table2.after_place_node = function(pos, placer, itemstack, pointed_thing)
if pos.y>=0 then minetest.set_node(pos,{name = "air"}) end
end
minetest.register_node(":"..name, table2)
end
minetest.after(0,function()
disable_placing_above_ground("default:water_source");
disable_placing_above_ground("default:river_water_source");
disable_placing_above_ground("default:lava_source");
disable_placing_above_ground("es:toxic_water_source");
disable_placing_above_ground("es:mud");
-- add here all other sources: toxic water, mud ,....
end)
]]
--Killme
minetest.register_chatcommand("killme", {
description = "Kill yourself to respawn",
func = function(name)
local player = minetest.get_player_by_name(name)
if player then
if minetest.settings:get_bool("enable_damage") then
player:set_hp(0)
return true
else
for _, callback in pairs(core.registered_on_respawnplayers) do
if callback(player) then
return true
end
end
-- There doesn't seem to be a way to get a default spawn pos from the lua API
return false, "No static_spawnpoint defined"
end
else
-- Show error message if used when not logged in, eg: from IRC mod
return false, "You need to be online to be killed!"
end
end
})

View File

@ -22,239 +22,56 @@ local modpath = minetest.get_modpath("es")
es.modpath = modpath
dofile(modpath.."/alias.lua")
dofile(modpath.."/biome.lua")
--dofile(modpath.."/oregen.lua") --moved to biomes
dofile(modpath.."/nodes.lua")
dofile(modpath.."/crushingfurnace.lua")
dofile(modpath.."/admintnt.lua")
dofile(modpath.."/crafting.lua")
dofile(modpath.."/antigrief.lua")
dofile(modpath.."/itemdrop.lua")
dofile(modpath.."/musicmod.lua")
dofile(modpath.."/armor.lua")
dofile(modpath.."/kill.lua")
dofile(modpath.."/shields.lua")
dofile(modpath.."/shutdown.lua")
dofile(modpath.."/spawn.lua")
dofile(modpath.."/crushingfurnace.lua")
dofile(modpath.."/tools.lua")
--builtin stuff
dofile(modpath.."/extra.lua")
dofile(modpath.."/builtin_flowlib.lua")
dofile(modpath.."/flowlib.lua")
dofile(modpath.."/biome.lua")
--[[
--CONFIG SWITCHES
--PASTE IN YOUR CONFIG FILE
#--=============================
#--=============================
es_biome = 1 #--1 is on 0 is off
es_armor = 1 #--1 is on 0 is off
es_shields = 1 #--1 is on 0 is off
es_radioactive = 1 #--1 is on 0 is off
es_climate_freeze = 0 #--1 is on 0 is off
es_climate_snow = 0 #--1 is on 0 is off
es_climate_thaw = 0 #--1 is on 0 is off
es_hard_tool_craft = 1 #--1 is on 0 is off
es_server = 0 #--1 is on 0 is off
es_anticheat = 0 #--1 is on 0 is off
es_antigrief = 0 #--1 is on 0 is off
es_kill_command = 1 #--1 is on 0 is off
es_itemdrop = 1 #--1 is on 0 is off
es_musicmod = 1 #--1 is on 0 is off
es_skybox_space = 1 #--1 is on 0 is off
es_hud_clock = 1 #--1 is on 0 is off
es_invisible_tool = 0 #--1 is on 0 is off
#--=============================
#--=============================
]]
--====================================
--====================================
local es_armor = tonumber(minetest.settings:get("es_armor"))
if not es_armor then
es_armor = 1
minetest.settings:set("es_armor",
es_armor)
end
local es_shields = tonumber(minetest.settings:get("es_shields"))
if not es_shields then
es_shields = 1
minetest.settings:set("es_shields",
es_shields)
end
local es_radioactive = tonumber(minetest.settings:get("es_radioactive"))
if not es_radioactive then
es_radioactive = 1
minetest.settings:set("es_radioactive",
es_radioactive)
end
local es_climate_freeze = tonumber(minetest.settings:get("es_climate_freeze"))
if not es_climate_freeze then
es_climate_freeze = 0
minetest.settings:set("es_climate_freeze",
es_climate_freeze)
end
local es_climate_snow = tonumber(minetest.settings:get("es_climate_snow"))
if not es_climate_snow then
es_climate_snow = 0
minetest.settings:set("es_climate_snow",
es_climate_snow)
end
local es_climate_thaw = tonumber(minetest.settings:get("es_climate_thaw"))
if not es_climate_thaw then
es_climate_thaw = 0
minetest.settings:set("es_climate_thaw",
es_climate_thaw)
end
local es_hard_tool_craft = tonumber(minetest.settings:get("es_hard_tool_craft"))
if not es_hard_tool_craft then
es_hard_tool_craft = 1
minetest.settings:set("es_hard_tool_craft",
es_hard_tool_craft)
end
local es_server = tonumber(minetest.settings:get("es_server"))
if not es_server then
es_server = 1
minetest.settings:set("es_server",
es_server)
end
local es_anticheat = tonumber(minetest.settings:get("es_anticheat"))
if not es_anticheat then
es_anticheat = 0
minetest.settings:set("es_anticheat",
es_anticheat)
end
local es_antigrief = tonumber(minetest.settings:get("es_antigrief"))
if not es_antigrief then
es_antigrief = 0
minetest.settings:set("es_antigrief",
es_antigrief)
end
local es_kill_command = tonumber(minetest.settings:get("es_kill_command"))
if not es_kill_command then
es_kill_command = 1
minetest.settings:set("es_kill_command",
es_kill_command)
end
local es_itemdrop = tonumber(minetest.settings:get("es_itemdrop"))
if not es_itemdrop then
es_itemdrop = 1
minetest.settings:set("es_itemdrop",
es_itemdrop)
end
local es_musicmod = tonumber(minetest.settings:get("es_musicmod"))
if not es_musicmod then
es_musicmod = 1
minetest.settings:set("es_musicmod",
es_musicmod)
end
local es_skybox_space = tonumber(minetest.settings:get("es_skybox_space"))
if not es_skybox_space then
es_skybox_space = 1
minetest.settings:set("es_skybox_space",
es_skybox_space)
end
local es_hud_clock = tonumber(minetest.settings:get("es_hud_clock"))
if not es_skybox_space then
es_hud_clock = 1
minetest.settings:set("es_hud_clock",
es_hud_clock)
end
local es_invisible_tool = tonumber(minetest.settings:get("es_invisible_tool"))
if not es_skybox_space then
es_invisible_tool = 0
minetest.settings:set("es_invisible_tool",
es_invisible_tool)
end
--====================================================================
--====================================================================
if es_radioactive == 1 then --add radiation
dofile(modpath.."/radiation.lua")
end
if es_climate_freeze == 1 then --add freezing water and thickening ice
dofile(minetest.get_modpath("es").."/freeze.lua")
end
if es_climate_snow == 1 then --add snow spread effect to grasses then to pure snowblock
dofile(minetest.get_modpath("es").."/snow.lua")
end
if es_climate_thaw == 1 then --add thawing ice (caution, it will melt most ice if light is above)
dofile(minetest.get_modpath("es").."/thaw.lua")
end
if es_server == 1 then --server shutdown script and spawning function
dofile(minetest.get_modpath("es").."/shutdown.lua")
dofile(minetest.get_modpath("es").."/spawn.lua")
end
if es_anticheat == 1 then --add anti cheating. noclip and fly caught by rnd code
dofile(minetest.get_modpath("es").."/antigrief.lua")
end
if es_antigrief == 1 then --add anti griefing. no add liquid above 0
dofile(minetest.get_modpath("es").."/antigrief.lua")
end
if es_kill_command == 1 then --add self kill command type /killme
dofile(minetest.get_modpath("es").."/kill.lua")
end
if es_itemdrop == 1 then --add item drop
dofile(minetest.get_modpath("es").."/itemdrop.lua")
end
if es_musicmod == 1 then --add music for times of day
dofile(minetest.get_modpath("es").."/musicmod.lua")
end
if es_skybox_space == 1 then --add space realm and pure dark in caves
dofile(minetest.get_modpath("es").."/cavespace.lua")
end
if es_hud_clock == 1 then --add clock to your hud
dofile(minetest.get_modpath("es").."/hudclock.lua")
end
if es_invisible_tool == 1 then --add invisibility command type /i
dofile(minetest.get_modpath("es").."/invis.lua")
end
--ARMOR
if armor then
if es_armor == 1 then --add 3d_armor
dofile(minetest.get_modpath("es").."/armor.lua")
end
if es_shields == 1 then --add Shields
dofile(minetest.get_modpath("es").."/shields.lua")
end
end
--farming redo
if farming and redo then
if farming then
dofile(modpath.."/farming.lua")
end
--flowers on es nodes
]]
if flowers then
dofile(modpath.."/flowers.lua")
end
--MOREBLOCKS / STAIRSPLUS SUPPORT
if moreblocks then
dofile(modpath.."/mostair.lua")
dofile(modpath.."/extra.lua")
dofile(modpath.."/item_entity.lua")
dofile(modpath.."/builtin_flowlib.lua")
dofile(modpath.."/flowlib.lua")
dofile(modpath.."/hudclock.lua")
dofile(modpath.."/nodes.lua")
dofile(modpath.."/oregen.lua")
dofile(modpath.."/cavespace.lua")
--dofile(modpath.."/invis.lua")
--dofile(modpath.."/map.lua")
-- Climate very laggy
--dofile(minetest.get_modpath("es").."/freeze.lua")
--dofile(minetest.get_modpath("es").."/snow.lua")
--dofile(minetest.get_modpath("es").."/thaw.lua")
es.RADIOACTIVE = 1; --1 is on 0 is off
--CONFIG SWITCHES
--Radioactive materials switch
if es.RADIOACTIVE == 1 then --add radiation
dofile(modpath.."/radiation.lua")
end
--MOREBLOCKS / STAIRSPLUS SUPPORT
--if moreblocks then
dofile(modpath.."/mostair.lua")
--end
--STAIR SUPPORT
if stairs then
dofile(modpath.."/stair.lua")
end
--if stairs then
--dofile(modpath.."/stair.lua")
--end

74
mods/es/item_entity.lua Normal file
View File

@ -0,0 +1,74 @@
-- mods/default/item_entity.lua
local builtin_item = minetest.registered_entities["__builtin:item"]
local item = {
set_item = function(self, itemstring)
builtin_item.set_item(self, itemstring)
local stack = ItemStack(itemstring)
local itemdef = minetest.registered_items[stack:get_name()]
if itemdef and itemdef.groups.flammable ~= 0 then
self.flammable = itemdef.groups.flammable
end
end,
burn_up = function(self)
-- disappear in a smoke puff
self.object:remove()
local p = self.object:getpos()
minetest.sound_play("default_item_smoke", {
pos = p,
max_hear_distance = 8,
})
minetest.add_particlespawner({
amount = 3,
time = 0.1,
minpos = {x = p.x - 0.1, y = p.y + 0.1, z = p.z - 0.1 },
maxpos = {x = p.x + 0.1, y = p.y + 0.2, z = p.z + 0.1 },
minvel = {x = 0, y = 2.5, z = 0},
maxvel = {x = 0, y = 2.5, z = 0},
minacc = {x = -0.15, y = -0.02, z = -0.15},
maxacc = {x = 0.15, y = -0.01, z = 0.15},
minexptime = 4,
maxexptime = 6,
minsize = 5,
maxsize = 5,
collisiondetection = true,
texture = "default_item_smoke.png"
})
end,
on_step = function(self, dtime)
builtin_item.on_step(self, dtime)
if self.flammable then
-- flammable, check for igniters
self.ignite_timer = (self.ignite_timer or 0) + dtime
if self.ignite_timer > 10 then
self.ignite_timer = 0
local node = minetest.get_node_or_nil(self.object:getpos())
if not node then
return
end
-- Immediately burn up flammable items in lava
if minetest.get_item_group(node.name, "lava") > 0 then
self:burn_up()
else
-- otherwise there'll be a chance based on its igniter value
local burn_chance = self.flammable
* minetest.get_item_group(node.name, "igniter")
if burn_chance > 0 and math.random(0, burn_chance) ~= 0 then
self:burn_up()
end
end
end
end
end,
}
-- set defined item as new __builtin:item, with the old one as fallback table
setmetatable(item, builtin_item)
minetest.register_entity(":__builtin:item", item)

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File diff suppressed because it is too large Load Diff

View File

@ -18,13 +18,11 @@ minetest.register_globalstep(function(time)
if time > 0.8 or time < 0.2 then
sound_playing = time + 0.2
minetest.sound_play("mm_dark")
--minetest.sound_play("mcl_jukebox_track_3")
return true
end
sound_playing = time + 0.2
minetest.sound_play("mm_light")
--minetest.sound_play("mcl_jukebox_track_1")
return true
end
end)

View File

@ -100,6 +100,38 @@ minetest.register_node("es:lag_ice", {
sounds = default.node_sound_glass_defaults(),
})
minetest.register_node("es:griefer_soul_block", {
description = "A Block Of Griefer Souls",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"bones_front.png^[colorize:red:120", "bones_front.png^[colorize:red:120", "bones_front.png^[colorize:red:120"},
is_ground_content = false,
groups = {cracky = 2, stone = 1,dig_immediate=2},
sounds =default.node_sound_wood_defaults(),
})
minetest.register_node("es:heart_block", {
description = "Why's Heart Block",
paramtype2 = "facedir",
place_param2 = 0,
tiles = {"default_stone.png^heart.png"},
is_ground_content = false,
groups = {cracky = 2, stone = 1,dig_immediate=2},
sounds =default.node_sound_wood_defaults(),
})
minetest.register_node("es:meselamp_white", {
description = "Mese Lamp White",
drawtype = "glasslike",
tiles = {"light.png^default_obsidian_glass.png"},
paramtype = "light",
sunlight_propagates = true,
is_ground_content = false,
groups = {cracky = 2},
sounds =default.node_sound_glass_defaults(),
light_source = default.LIGHT_MAX,
})
--tweaks and overrides
@ -172,6 +204,65 @@ minetest.register_node( "es:marble_bricks", {
groups = {cracky=1, marble=1},
sounds = default.node_sound_stone_defaults(),
})
--[[
--ES OLD_Node Definition
minetest.register_node("es:stone_with_emerald", {
description = "Emerald Ore",
tiles = {"default_stone.png^emerald_ore.png"},
is_ground_content = true,
groups = {cracky=1},
drop = "es:emerald_crystal",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("es:stone_with_ruby", {
description = "Ruby Ore",
tiles = {"default_stone.png^ruby_ore.png"},
is_ground_content = true,
groups = {cracky=1},
drop = "es:ruby_crystal",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("es:stone_with_aikerum", {
description = "Aikerum Ore",
tiles = {"default_stone.png^aikerum_ore.png"},
is_ground_content = true,
groups = {cracky=1,level = 2},
drop = "es:aikerum_crystal",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("es:stone_with_infinium", {
description = "Infinium Ore - Slightly Radioactive",
tiles = {"default_stone.png^infinium_ore.png"},
is_ground_content = true,
--groups = {cracky=1,level = 2, radioactive = (state == "source" and 2 or 2)},
groups = {cracky=1,level = 2, radioactive = 2},
drop = "es:infinium_goo",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("es:stone_with_purpellium", {
description = "Purlellium Ore - Oddly interesting",
tiles = {"default_stone.png^purpellium_ore.png"},
is_ground_content = true,
--groups = {cracky=2,level = 2,fall_damage_add_percent = -1000, radioactive = (state == "source" and 2 or 2)},
groups = {cracky=2,level = 2,fall_damage_add_percent = -1000, radioactive = 2},
drop = "es:purpellium_lump",
sounds = default.node_sound_stone_defaults(),
})
minetest.register_node("es:depleted_uranium", {
description = "Depleted Uranium Ore RADIOACTIVE",
tiles = {"default_stone.png^uranium_ore.png"},
--groups = {cracky = 3, radioactive = (state == "source" and 3 or 2)},
groups = {cracky = 3, radioactive = 3},
drop = 'es:depleted_uranium_lump',
sounds = default.node_sound_stone_defaults(),
light_source = 12,
})
]]
--ES NEW_Node Definition
minetest.register_node("es:stone_with_emeralds", {
@ -504,15 +595,8 @@ end
--node def
minetest.register_node("es:vault", {
description = "Use this to store MANY items.",
tiles = {
"vault.png",
"vault.png",
"vault.png",
"vault.png",
"vault.png",
--"(vault.png^nyancat_front.png^[colorize:#00FF00:110)"
"(default_nc_front.png^[colorize:#00FF00:110)"
},
tiles = { "vault.png", "vault.png", "vault.png",
"vault.png", "vault.png", "(vault.png^nyancat_front.png^[colorize:#00FF00:110)"},
inventory_image = "vault.png",
light_source = 14,
paramtype2 = "facedir",

View File

@ -12,13 +12,9 @@
--Media(if not stated differently):
--(c) Copyright (2014-2017) maikerumine; CC-BY-SA 3.0
if minetest.global_exists("armor") and armor.elements then
table.insert(armor.elements, "shield")
local mult = armor.config.level_multiplier or 1
armor.config.level_multiplier = mult * 0.9
end
--local use_shields = minetest.get_modpath("shields")
local use_shields = minetest.get_modpath("shields")
local craft_ingreds = {
infinium = "es:infinium_ingot",

View File

@ -15,13 +15,6 @@
--[[
stairs.register_stair_and_slab("wood", "default:wood",
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_wood.png"},
"Wooden Stair",
"Wooden Slab",
default.node_sound_wood_defaults())
function stairs.register_stair_and_slab(subname, recipeitem, groups, images,
desc_stair, desc_slab, sounds)
stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds)
@ -30,28 +23,28 @@ end
]]
--TECHNIC STAIRS
stairs.register_stair_and_slab("granite", "es:granite",
{cracky = 1},
{cracky = 1,not_in_craft_guide=1},
{"technic_granite.png"},
"Granite Block Stair",
"Granite Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("marble", "es:marble",
{cracky = 1},
{cracky = 1,not_in_craft_guide=1},
{"technic_marble.png"},
"Marble Block Stair",
"Marble Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("marble_bricks", "es:marble_bricks",
{cracky = 1},
{cracky = 1,not_in_craft_guide=1},
{"technic_marble_bricks.png" },
"Marble Bricks Block Stair",
"Marble Bricks Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("granite_bricks", "es:granite_bricks",
{cracky = 1},
{cracky = 1,not_in_craft_guide=1},
{"technic_granite_bricks.png" },
"Granite Bricks Block Stair",
"Granite Bricks Block Slab",
@ -59,43 +52,43 @@ stairs.register_stair_and_slab("granite_bricks", "es:granite_bricks",
--Extreme Survival Stairs
stairs.register_stair_and_slab("ruby", "es:rubyblock",
{cracky = 1},
stairs.register_stair_and_slab("Ruby", "es:rubyblock",
{cracky = 1,not_in_craft_guide=1},
{"ruby_block.png"},
"Ruby Block Stair",
"Ruby Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("emerald", "es:emeraldblock",
{cracky = 1},
stairs.register_stair_and_slab("Emerald", "es:emeraldblock",
{cracky = 1,not_in_craft_guide=1},
{"emerald_block.png"},
"Emerald Block Stair",
"Emerald Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("aikerum", "es:aikerumblock",
{cracky = 1},
stairs.register_stair_and_slab("Aikerum", "es:aikerumblock",
{cracky = 1,not_in_craft_guide=1},
{"aikerum_block.png"},
"Aikerum Block Stair",
"Aikerum Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("infinium", "es:infiniumblock",
{cracky = 1},
stairs.register_stair_and_slab("Infinium", "es:infiniumblock",
{cracky = 1,not_in_craft_guide=1},
{"infinium_block.png"},
"Infinium Block Stair",
"Infinium Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("purpellium", "es:purpelliumblock",
{cracky = 1},
stairs.register_stair_and_slab("Purpellium", "es:purpelliumblock",
{cracky = 1,not_in_craft_guide=1},
{"purpellium_block.png"},
"Purpellium Block Stair",
"Purpellium Block Slab",
default.node_sound_stone_defaults())
stairs.register_stair_and_slab("dirt", "default:dirt",
{cracky = 3, crumbly = 3},
stairs.register_stair_and_slab("Dirt", "default:dirt",
{cracky = 3, crumbly = 3,not_in_craft_guide=1},
{"default_dirt.png"},
"Dirt Block Stair",
"Dirt Block Slab",

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@ -205,6 +205,116 @@ minetest.register_tool("es:shovel_aikerum", {
})
--[[
--ARMOR_MOD_NAME = minetest.get_current_modname()
--dofile(minetest.get_modpath(ARMOR_MOD_NAME).."/armor.lua")
local use_3d_armor = minetest.get_modpath("3d_armor")
--if use_3d_armor then
--ARMOR
minetest.register_tool("es:helmet_emerald", {
description = "Emerald Helmet",
inventory_image = "3d_armor_inv_helmet_emerald.png",
groups = {armor_head = 15, armor_heal = 12, armor_use = 100},
wear = 0,
})
minetest.register_tool("es:helmet_infinium", {
description = "Infinium Helmet",
inventory_image = "3d_armor_inv_helmet_infinium.png",
groups = {armor_head = 20, armor_heal = 15, armor_use = 150},
wear = 0,
})
minetest.register_tool("es:chestplate_emerald", {
description = "Emerald Chestplate",
inventory_image = "3d_armor_inv_chestplate_emerald.png",
groups = {armor_torso = 20, armor_heal = 12, armor_use = 100},
wear = 0,
})
minetest.register_tool("es:chestplate_infinium", {
description = "Infinium Chestplate",
inventory_image = "3d_armor_inv_chestplate_infinium.png",
groups = {armor_torso = 50, armor_heal = 15, armor_use = 150},
wear = 0,
})
minetest.register_tool("es:leggings_emerald", {
description = "Emerald Leggings",
inventory_image = "3d_armor_inv_leggings_emerald.png",
groups = {armor_legs = 20, armor_heal = 12, armor_use = 100},
wear = 0,
})
minetest.register_tool("es:leggings_infinium", {
description = "Infinium Leggings",
inventory_image = "3d_armor_inv_leggings_infinium.png",
groups = {armor_legs = 50, armor_heal = 15, armor_use = 150},
wear = 0,
})
minetest.register_tool("es:boots_emerald", {
description = "Emerald Boots",
inventory_image = "3d_armor_inv_boots_emerald.png",
groups = {armor_feet = 15, armor_heal = 12, armor_use = 100},
wear = 0,
})
minetest.register_tool("es:boots_infinium", {
description = "Infinium Boots",
inventory_image = "3d_armor_inv_boots_infinium.png",
groups = {armor_feet = 30, armor_heal = 15, armor_use = 150},
wear = 0,
})
-- Register crafting recipes:
local craft_ingreds = {
infinium = "es:infinium_ingot",
emerald = "es:emerald_crystal",
}
--end
for k, v in pairs(craft_ingreds) do
minetest.register_craft({
output = "es:helmet_"..k,
recipe = {
{v, v, v},
{v, "", v},
{"", "", ""},
},
})
minetest.register_craft({
output = "es:chestplate_"..k,
recipe = {
{v, "", v},
{v, v, v},
{v, v, v},
},
})
minetest.register_craft({
output = "es:leggings_"..k,
recipe = {
{v, v, v},
{v, "", v},
{v, "", v},
},
})
minetest.register_craft({
output = "es:boots_"..k,
recipe = {
{v, "", v},
{v, "", v},
},
})
--end
end]]
if minetest.get_modpath("toolranks") then
--emerald
minetest.override_item("es:pick_emerald", {
@ -268,3 +378,51 @@ if minetest.get_modpath("toolranks") then
after_use = toolranks.new_afteruse})
]]
end
-- mods/jt_mods/tools.lua
--Just Test Mods created by maikerumine
--inspired by Andrey "lag01" the creator of the original Just Test server.
-- Minetest 0.4.14 mod: "jt_mods"
-- namespace: jt_mods
--https://github.com/maikerumine
--License:
--~~~~~~~~
--Code:
--(c) Copyright 2016 maikerumine; modified zlib-License
--see "LICENSE.txt" for details.
--Media(if not stated differently):
--(c) Copyright (2014-2016) maikerumine; CC-BY-SA 3.0
minetest.register_tool("es:pick_obsidian", {
description = "Obsidian Pickaxe",
inventory_image = "jt_mods_tool_obsidianpick.png",
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=0.3, [2]=0.2, [3]=0.05}, uses=3, maxlevel=3},
},
damage_groups = {fleshy=6},
},
})
minetest.register_tool("es:pick_admin", {
description = "ADMIN Obsidian Pickaxe",
inventory_image = "jt_mods_tool_obsidianpick.png",
tool_capabilities = {
full_punch_interval = 0.1,
max_drop_level=3,
groupcaps={
cracky = {times={[1]=0.3, [2]=0.2, [3]=0.05}, uses=3000, maxlevel=3},
crumbly = {times={[1]=0.3, [2]=0.2, [3]=0.05}, uses=3000, maxlevel=3},
snappy = {times={[1]=0.3, [2]=0.2, [3]=0.05}, uses=3000, maxlevel=3},
choppy = {times={[1]=0.3, [2]=0.2, [3]=0.05}, uses=3000, maxlevel=3},
},
damage_groups = {fleshy=60},
},
})

View File

@ -27,7 +27,7 @@ mg_villages.VILLAGE_DETECT_RANGE = 400;
mg_villages.REQUIRE_PRIV_FOR_TELEPORT = true;
-- if set to true, players cannot modify spawned villages without buying the house from the village first
mg_villages.ENABLE_PROTECTION = true;
mg_villages.ENABLE_PROTECTION = false;
-- the first village - the one the player spawns in - will be of this type
mg_villages.FIRST_VILLAGE_TYPE = 'ruins';

View File

@ -80,21 +80,27 @@ minetest.register_lbm({
local month = tonumber(mymonths.month_counter)
local day = tonumber(mymonths.day_counter)
if month == 11
or month == 12
or month == 1
or month == 2 then
if month == 13
--or month == 12
--or month == 1
or month == 14 then
if n == 'default:dirt_with_grass' then
minetest.set_node(pos, {name = 'mymonths:fall_grass'})
--minetest.set_node(pos, {name = 'mymonths:fall_grass'})
minetest.set_node(pos, {name = 'default:dirt_with_grass'})
end
elseif month == 4
elseif month == 1
or month == 2
or month == 3
or month == 4
or month == 5
or month == 6
or month == 7
or month == 8
or month == 9
or month == 10 then
or month == 10
or month == 11
or month == 12 then
if n == 'mymonths:fall_grass' then
minetest.set_node(pos, {name = 'default:dirt_with_grass'})
end

View File

@ -2,7 +2,7 @@
-- get minetest.conf settings
protector = {}
protector.mod = "redo"
protector.radius = tonumber(minetest.settings:get("protector_radius")) or 5
protector.radius = tonumber(minetest.settings:get("protector_radius")) or 3
protector.flip = minetest.settings:get_bool("protector_flip") or false
protector.hurt = tonumber(minetest.settings:get("protector_hurt")) or 0
protector.spawn = tonumber(minetest.settings:get("protector_spawn")

View File

@ -1,7 +0,0 @@
Minetest Game mod: sethome
==========================
See license.txt for license information.
Authors of source code
----------------------
sfan5 (MIT)

View File

@ -1,97 +0,0 @@
sethome = {}
local homes_file = minetest.get_worldpath() .. "/homes"
local homepos = {}
local function loadhomes()
local input = io.open(homes_file, "r")
if not input then
return -- no longer an error
end
-- Iterate over all stored positions in the format "x y z player" for each line
for pos, name in input:read("*a"):gmatch("(%S+ %S+ %S+)%s([%w_-]+)[\r\n]") do
homepos[name] = minetest.string_to_pos(pos)
end
input:close()
end
loadhomes()
sethome.set = function(name, pos)
local player = minetest.get_player_by_name(name)
if not player or not pos then
return false
end
player:set_attribute("sethome:home", minetest.pos_to_string(pos))
-- remove `name` from the old storage file
local data = {}
local output = io.open(homes_file, "w")
if output then
homepos[name] = nil
for i, v in pairs(homepos) do
table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, i))
end
output:write(table.concat(data))
io.close(output)
return true
end
return true -- if the file doesn't exist - don't return an error.
end
sethome.get = function(name)
local player = minetest.get_player_by_name(name)
local pos = minetest.string_to_pos(player:get_attribute("sethome:home"))
if pos then
return pos
end
-- fetch old entry from storage table
pos = homepos[name]
if pos then
return vector.new(pos)
else
return nil
end
end
sethome.go = function(name)
local pos = sethome.get(name)
local player = minetest.get_player_by_name(name)
if player and pos then
player:setpos(pos)
return true
end
return false
end
minetest.register_privilege("home", {
description = "Can use /sethome and /home",
give_to_singleplayer = false
})
minetest.register_chatcommand("home", {
description = "Teleport you to your home point",
privs = {home = true},
func = function(name)
if sethome.go(name) then
return true, "Teleported to home!"
end
return false, "Set a home using /sethome"
end,
})
minetest.register_chatcommand("sethome", {
description = "Set your home point",
privs = {home = true},
func = function(name)
name = name or "" -- fallback to blank name if nil
local player = minetest.get_player_by_name(name)
if player and sethome.set(name, player:getpos()) then
return true, "Home set!"
end
return false, "Player not found!"
end,
})

View File

@ -1,24 +0,0 @@
License of source code
----------------------
The MIT License (MIT)
Copyright (C) 2014-2016 sfan5
Permission is hereby granted, free of charge, to any person obtaining a copy of this
software and associated documentation files (the "Software"), to deal in the Software
without restriction, including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or
substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
For more details:
https://opensource.org/licenses/MIT

View File

@ -270,8 +270,6 @@ SHOOTER_ENTITIES = {
"scifi_mobs:xwing",
"scifi_mobs:xwing_player",
"scifi_mobs:core",
}
local singleplayer = minetest.is_singleplayer()

View File

@ -242,15 +242,15 @@ minetest.register_craft({
output = "unified_inventory:medium_esmmese",
recipe = {
{"default:copper_ingot", "default:copper_ingot", },
{"bags:small_esmmese", "bags:small_esmmese"},
{"bags:small_esmmese", "bags:small_esmmese"},
{"unified_inventory:small_esmmese", "unified_inventory:small_esmmese"},
{"unified_inventory:small_esmmese", "unified_inventory:small_esmmese"},
},
})
minetest.register_craft({
output = "unified_inventory:large_esmmese",
recipe = {
{"default:steel_ingot", "default:steel_ingot", },
{"bags:medium_esmmese", "bags:medium_esmmese"},
{"bags:medium_esmmese", "bags:medium_esmmese"},
{"unified_inventory:medium_esmmese", "unified_inventory:medium_esmmese"},
{"unified_inventory:medium_esmmese", "unified_inventory:medium_esmmese"},
},
})

View File

@ -0,0 +1,14 @@
Licenses: code LGPL 2.1 media CC BY-SA 3.0
Version: 1
Name: smartshop
Created by: UjEdwin
Like the title says, this is a smart and easy shop, that will also fit everywhere.
it is a mix of a vending machine, a shop, item frames and light.
You can toogle it unlimited or limited if you have give or creative
(unlimited will not take or add stuff to its inventory)
It also works with pipeworks

View File

@ -0,0 +1 @@
default

View File

@ -0,0 +1,290 @@
smartshop={user={},tmp={},dir={{x=0,y=0,z=-1},{x=-1,y=0,z=0},{x=0,y=0,z=1},{x=1,y=0,z=0}},dpos={
{{x=0.2,y=0.2,z=0},{x=-0.2,y=0.2,z=0},{x=0.2,y=-0.2,z=0},{x=-0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=0.2},{x=0,y=0.2,z=-0.2},{x=0,y=-0.2,z=0.2},{x=0,y=-0.2,z=-0.2}},
{{x=-0.2,y=0.2,z=0},{x=0.2,y=0.2,z=0},{x=-0.2,y=-0.2,z=0},{x=0.2,y=-0.2,z=0}},
{{x=0,y=0.2,z=-0.2},{x=0,y=0.2,z=0.2},{x=0,y=-0.2,z=-0.2},{x=0,y=-0.2,z=0.2}}}
}
minetest.register_craft({
output = "smartshop:shop",
recipe = {
{"default:chest_locked", "default:chest_locked", "default:chest_locked"},
{"default:sign_wall_wood", "default:chest_locked", "default:sign_wall_wood"},
{"default:sign_wall_wood", "default:sign_wall_wood", "default:sign_wall_wood"},
}
})
smartshop.update=function(pos,stat)
--clear
local spos=minetest.pos_to_string(pos)
for _, ob in ipairs(minetest.env:get_objects_inside_radius(pos, 2)) do
if ob and ob:get_luaentity() and ob:get_luaentity().smartshop and ob:get_luaentity().pos==spos then
ob:remove()
end
end
if stat=="clear" then return end
--update
local meta=minetest.get_meta(pos)
local inv = meta:get_inventory()
local node=minetest.get_node(pos)
local dp = smartshop.dir[node.param2+1]
if not dp then return end
pos.x = pos.x + dp.x*0.01
pos.y = pos.y + dp.y*6.5/16
pos.z = pos.z + dp.z*0.01
for i=1,4,1 do
local item=inv:get_stack("give" .. i,1):get_name()
local pos2=smartshop.dpos[node.param2+1][i]
if item~="" then
smartshop.tmp.item=item
smartshop.tmp.pos=spos
local e = minetest.env:add_entity({x=pos.x+pos2.x,y=pos.y+pos2.y,z=pos.z+pos2.z},"smartshop:item")
e:setyaw(math.pi*2 - node.param2 * math.pi/2)
end
end
end
minetest.register_entity("smartshop:item",{
hp_max = 1,
visual="wielditem",
visual_size={x=.20,y=.20},
collisionbox = {0,0,0,0,0,0},
physical=false,
textures={"air"},
smartshop=true,
on_activate = function(self, staticdata)
if smartshop.tmp.item ~= nil then
self.item=smartshop.tmp.item
self.pos=smartshop.tmp.pos
smartshop.tmp={}
else
if staticdata ~= nil and staticdata ~= "" then
local data = staticdata:split(';')
if data and data[1] and data[2] then
self.item = data[1]
self.pos = data[2]
end
end
end
if self.item ~= nil then
self.object:set_properties({textures={self.item}})
else
self.object:remove()
end
end,
get_staticdata = function(self)
if self.item ~= nil and self.pos ~= nil then
return self.item .. ';' .. self.pos
end
return ""
end,
})
local function has_locked_chest_privilege(meta, player)
local name = ""
if player then
if minetest.check_player_privs(player, "protection_bypass") then
return true
end
name = player:get_player_name()
end
if name ~= meta:get_string("owner") then
return false
end
return true
end
smartshop.showform=function(pos,player,re)
local meta=minetest.get_meta(pos)
local creative=meta:get_int("creative")
local inv = meta:get_inventory()
local gui=""
local spos=pos.x .. "," .. pos.y .. "," .. pos.z
local owner=meta:get_string("owner")==player:get_player_name()
if re then owner=false end
smartshop.user[player:get_player_name()]=pos
if owner then
gui=""
.."size[8,10]"
.."button_exit[6,0;1.5,1;customer;Customer]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay1;2,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay2;3,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay3;4,1;1,1;]"
.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
.."list[nodemeta:" .. spos .. ";pay4;5,1;1,1;]"
if creative==1 then
gui=gui .."label[0.5,-0.4;Your stock is unlimeted becaouse you have creative or give]"
.."button[6,1;2.2,1;tooglelime;Toogle lime]"
end
gui=gui
.."list[nodemeta:" .. spos .. ";main;0,2;8,4;]"
.."list[current_player;main;0,6.2;8,4;]"
.."listring[nodemeta:" .. spos .. ";main]"
.."listring[current_player;main]"
else
gui=""
.."size[8,6]"
.."list[current_player;main;0,2.2;8,4;]"
.."label[0,0.2;Item:]"
.."label[0,1.2;Price:]"
.."list[nodemeta:" .. spos .. ";give1;2,0;1,1;]"
.."item_image_button[2,1;1,1;".. inv:get_stack("pay1",1):get_name() ..";buy1;\n\n\b\b\b\b\b" .. inv:get_stack("pay1",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give2;3,0;1,1;]"
.."item_image_button[3,1;1,1;".. inv:get_stack("pay2",1):get_name() ..";buy2;\n\n\b\b\b\b\b" .. inv:get_stack("pay2",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give3;4,0;1,1;]"
.."item_image_button[4,1;1,1;".. inv:get_stack("pay3",1):get_name() ..";buy3;\n\n\b\b\b\b\b" .. inv:get_stack("pay3",1):get_count() .."]"
.."list[nodemeta:" .. spos .. ";give4;5,0;1,1;]"
.."item_image_button[5,1;1,1;".. inv:get_stack("pay4",1):get_name() ..";buy4;\n\n\b\b\b\b\b" .. inv:get_stack("pay4",1):get_count() .."]"
end
minetest.after((0.1), function(gui)
return minetest.show_formspec(player:get_player_name(), "smartshop.showform",gui)
end, gui)
end
minetest.register_on_player_receive_fields(function(player, form, pressed)
if form=="smartshop.showform" then
if pressed.customer then
return smartshop.showform(smartshop.user[player:get_player_name()],player,true)
elseif pressed.tooglelime then
local pos=smartshop.user[player:get_player_name()]
local meta=minetest.get_meta(pos)
local pname=player:get_player_name()
if meta:get_int("type")==0 then
meta:set_int("type",1)
minetest.chat_send_player(pname, "Your stock is limeted")
else
meta:set_int("type",0)
minetest.chat_send_player(pname, "Your stock is unlimeted")
end
elseif not pressed.quit then
local n=1
for i=1,4,1 do
n=i
if pressed["buy" .. i] then break end
end
local pos=smartshop.user[player:get_player_name()]
local meta=minetest.get_meta(pos)
local type=meta:get_int("type")
local inv = meta:get_inventory()
local pinv=player:get_inventory()
local pname=player:get_player_name()
if pressed["buy" .. n] then
local name=inv:get_stack("give" .. n,1):get_name()
local stack=name .." ".. inv:get_stack("give" .. n,1):get_count()
local pay=inv:get_stack("pay" .. n,1):get_name() .." ".. inv:get_stack("pay" .. n,1):get_count()
if name~="" then
if type==1 and inv:room_for_item("main", pay)==false then minetest.chat_send_player(pname, "Error: The owners stock is full, cant receive, exchange aborted.") return end
if type==1 and inv:contains_item("main", stack)==false then minetest.chat_send_player(pname, "Error: The owners stock is end.") return end
if not pinv:contains_item("main", pay) then minetest.chat_send_player(pname, "Error: You dont have enough in your inventory to buy this, exchange aborted.") return end
if not pinv:room_for_item("main", stack) then minetest.chat_send_player(pname, "Error: Your inventory is full, exchange aborted.") return end
pinv:remove_item("main", pay)
pinv:add_item("main", stack)
if type==1 then
inv:remove_item("main", stack)
inv:add_item("main", pay)
end
end
end
else
if smartshop.user[player:get_player_name()] then
local meta=minetest.get_meta(smartshop.user[player:get_player_name()])
if meta:get_string("owner")==player:get_player_name() then
smartshop.update(smartshop.user[player:get_player_name()],"update")
end
--=====================
if has_locked_chest_privilege(meta, player) then
smartshop.update(smartshop.user[player:get_player_name()],"update")
end
--=====================
end
smartshop.user[player:get_player_name()]=nil
end
end
end)
minetest.register_node("smartshop:shop", {
description = "Smartshop",
tiles = {"default_chest_top.png^[colorize:#ffffff77^default_obsidian_glass.png"},
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1,tubedevice = 1, tubedevice_receiver = 1},
drawtype="nodebox",
node_box = {type="fixed",fixed={-0.5,-0.5,-0.0,0.5,0.5,0.5}},
paramtype2="facedir",
paramtype = "light",
sunlight_propagates = true,
light_source = 10,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local added = inv:add_item("main", stack)
return added
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, front = 1, back = 1, top = 1, bottom = 1}},
after_place_node = function(pos, placer)
local meta=minetest.get_meta(pos)
meta:set_string("owner",placer:get_player_name())
meta:set_string("infotext", "Shop by: " .. placer:get_player_name())
meta:set_int("type",1)
if minetest.check_player_privs(placer:get_player_name(), {creative=true}) or minetest.check_player_privs(placer:get_player_name(), {give=true}) then
meta:set_int("creative",1)
meta:set_int("type",0)
end
end,
on_construct = function(pos)
local meta=minetest.get_meta(pos)
meta:set_int("state", 0)
meta:get_inventory():set_size("main", 32)
meta:get_inventory():set_size("give1", 1)
meta:get_inventory():set_size("pay1", 1)
meta:get_inventory():set_size("give2", 1)
meta:get_inventory():set_size("pay2", 1)
meta:get_inventory():set_size("give3", 1)
meta:get_inventory():set_size("pay3", 1)
meta:get_inventory():set_size("give4", 1)
meta:get_inventory():set_size("pay4", 1)
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
smartshop.showform(pos,player)
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if minetest.get_meta(pos):get_string("owner")==player:get_player_name() then
return count
end
return 0
end,
can_dig = function(pos, player)
local meta=minetest.get_meta(pos)
local inv=meta:get_inventory()
if (meta:get_string("owner")==player:get_player_name() and inv:is_empty("main") and inv:is_empty("pay1") and inv:is_empty("pay2") and inv:is_empty("pay3") and inv:is_empty("pay4") and inv:is_empty("give1") and inv:is_empty("give2") and inv:is_empty("give3") and inv:is_empty("give4")) or meta:get_string("owner")=="" then
smartshop.update(pos,"clear")
return true
end
end,
})

4
mods/xtra-esm/vendor/README.md vendored Normal file
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vendor
======
Minetest mod: Vending machines

1
mods/xtra-esm/vendor/depends.txt vendored Normal file
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@ -0,0 +1 @@
default

73
mods/xtra-esm/vendor/init.lua vendored Normal file
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---
--vendor 1.01
--Copyright (C) 2012 Bad_Command
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
---
vendor = {}
vendor.version = 1.02
dofile(minetest.get_modpath("vendor") .. "/vendor.lua")
minetest.register_node("vendor:vendor", {
description = "Vending Machine",
tile_images ={"vendor_side.png", "vendor_side.png", "vendor_side.png",
"vendor_side.png", "vendor_side.png", "vendor_vendor_front.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
after_place_node = vendor.after_place_node,
can_dig = vendor.can_dig,
on_receive_fields = vendor.on_receive_fields,
allow_metadata_inventory_put = vendor.allow_metadata_inventory_put,
allow_metadata_inventory_take = vendor.allow_metadata_inventory_take,
allow_metadata_inventory_move = vendor.allow_metadata_inventory_move,
})
minetest.register_node("vendor:depositor", {
description = "Depositing Machine",
tile_images ={"vendor_side.png", "vendor_side.png", "vendor_side.png",
"vendor_side.png", "vendor_side.png", "vendor_depositor_front.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
after_place_node = vendor.after_place_node,
can_dig = vendor.can_dig,
on_receive_fields = vendor.on_receive_fields,
allow_metadata_inventory_put = vendor.allow_metadata_inventory_put,
allow_metadata_inventory_take = vendor.allow_metadata_inventory_take,
allow_metadata_inventory_move = vendor.allow_metadata_inventory_move,
})
minetest.register_craft({
output = 'vendor:vendor',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'default:steel_ingot', 'group:wood'},
{'group:wood', 'default:steel_ingot', 'group:wood'},
}
})
minetest.register_craft({
output = 'vendor:depositor',
recipe = {
{'group:wood', 'default:steel_ingot', 'group:wood'},
{'group:wood', 'default:steel_ingot', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})

502
mods/xtra-esm/vendor/license.txt vendored Normal file
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@ -0,0 +1,502 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
[This is the first released version of the Lesser GPL. It also counts
as the successor of the GNU Library Public License, version 2, hence
the version number 2.1.]
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
Licenses are intended to guarantee your freedom to share and change
free software--to make sure the software is free for all its users.
This license, the Lesser General Public License, applies to some
specially designated software packages--typically libraries--of the
Free Software Foundation and other authors who decide to use it. You
can use it too, but we suggest you first think carefully about whether
this license or the ordinary General Public License is the better
strategy to use in any particular case, based on the explanations below.
When we speak of free software, we are referring to freedom of use,
not price. Our General Public Licenses are designed to make sure that
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That's all there is to it!

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Sounds effects derived from:
http://opengameart.org/content/inventory-sound-effects
Applicable licenses:
CC-BY 3.0 CC-BY-SA 3.0 GPL 3.0 GPL 2.0

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223
mods/xtra-esm/vendor/vendor.lua vendored Normal file
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---
--vendor
--Copyright (C) 2012 Bad_Command
--Rewrited by Andrej
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
---
vendor.set_formspec = function(pos, player)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
local description = minetest.registered_nodes[node.name].description;
local number = meta:get_int("number")
local cost = meta:get_int("cost")
meta:set_string("formspec", "size[8,7;]"
.."label[0,0;" .. description .. "]"
.."list[current_name;item;0,1;1,1;]"
.."field[1.3,1.3;1,1;number;Count:;" .. number .. "]"
.."list[current_name;gold;0,2;1,1;]"
.."field[1.3,2.3;1,1;cost;Price:;" .. cost .. "]"
.."button[3,2;2,0.5;save;OK]"
.."list[current_player;main;0,3;8,4;]")
end
vendor.on_receive_fields_owner = function(pos, formname, fields, sender)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local number = tonumber(fields.number)
local cost = tonumber(fields.cost)
local inv_self = meta:get_inventory()
local itemstack = inv_self:get_stack("item",1)
local itemname=""
if not( number == nil or number < 1 or number > 99) then
meta:set_int("number", number)
end
if not( cost == nil or cost < 1 or cost > 99) then
meta:set_int("cost", cost)
end
if( itemstack and itemstack:get_name() ) then
itemname=itemstack:get_name()
end
meta:set_string("itemname", itemname)
vendor.set_formspec(pos, sender)
end
vendor.on_receive_fields_customer = function(pos, formname, fields, sender)
if not fields.save then
return
end
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local number = meta:get_int("number")
local cost = meta:get_int("cost")
local itemname=meta:get_string("itemname")
local buysell = "sell"
if ( node.name == "vendor:depositor" ) then
buysell = "buy"
end
if ( number == nil or number < 1 or number > 99) then
return
end
if ( cost == nil or cost < 1 or cost > 99) then
return
end
if ( itemname == nil or itemname=="") then
return
end
local chest = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if chest.name=="default:chest_locked" and sender and sender:is_player() then
local chest_meta = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z})
local chest_inv = chest_meta:get_inventory()
local player_inv = sender:get_inventory()
if ( chest_meta:get_string("owner") == meta:get_string("owner") and chest_inv ~= nil and player_inv ~= nil ) then
local stack = {name=itemname, count=number, wear=0, metadata=""}
local price = {name="default:gold_ingot", count=cost, wear=0, metadata=""}
if buysell == "sell" then
if chest_inv:contains_item("main", stack) and player_inv:contains_item("main", price) and
chest_inv:room_for_item("main", price) and player_inv:room_for_item("main", stack) then
player_inv:remove_item("main", price)
stack = chest_inv:remove_item("main", stack)
chest_inv:add_item("main", price)
player_inv:add_item("main", stack)
minetest.chat_send_player(sender:get_player_name(), "You bought item.")
vendor.sound_vend(pos)
elseif chest_inv:contains_item("main", stack) and player_inv:contains_item("main", price) then
minetest.chat_send_player(sender:get_player_name(), "No room in inventory!")
else
minetest.chat_send_player(sender:get_player_name(), "Not enough materials!")
end
else
if chest_inv:contains_item("main", price) and player_inv:contains_item("main", stack) and
chest_inv:room_for_item("main", stack) and player_inv:room_for_item("main", price) then
stack = player_inv:remove_item("main", stack)
chest_inv:remove_item("main", price)
chest_inv:add_item("main", stack)
player_inv:add_item("main", price)
minetest.chat_send_player(sender:get_player_name(), "You sold item.")
vendor.sound_vend(pos)
elseif chest_inv:contains_item("main", price) and player_inv:contains_item("main", stack) then
minetest.chat_send_player(sender:get_player_name(), "No room in inventory!")
else
minetest.chat_send_player(sender:get_player_name(), "Not enough materials!")
end
end
else
minetest.chat_send_player(sender:get_player_name(), "Wrong chest!")
end
else
if sender and sender:is_player() then
minetest.chat_send_player(sender:get_player_name(), "Place chest under machine!")
end
end
--do transaction here
end
vendor.after_place_node = function(pos, placer)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local description = minetest.registered_nodes[node.name].description;
local player_name = placer:get_player_name()
inv:set_size("item", 1)
inv:set_size("gold", 1)
inv:set_stack( "gold", 1, "default:gold_ingot" )
meta:set_string("infotext", player_name.." - "..description)
meta:set_int("number", 1)
meta:set_int("cost", 1)
meta:set_string("itemname", "")
meta:set_string("owner", placer:get_player_name() or "")
vendor.set_formspec(pos, placer)
end
vendor.can_dig = function(pos, player)
local chest = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
local meta_chest = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z});
if chest.name=="default:chest_locked" then
if player and player:is_player() then
local owner_chest = meta_chest:get_string("owner")
local name = player:get_player_name()
if name == owner_chest then
return true --chest owner can dig shop
end
end
return false
else
return true --if no chest, enyone can dig this shop
end
end
vendor.on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if sender:get_player_name() == owner then
vendor.on_receive_fields_owner(pos, formname, fields, sender)
else
vendor.on_receive_fields_customer(pos, formname, fields, sender)
end
end
vendor.sound_vend = function(pos)
minetest.sound_play("vendor_vend", {pos = pos, gain = 1.0, max_hear_distance = 5,})
end
vendor.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname=="item" then
local meta = minetest.get_meta(pos);
local owner = meta:get_string("owner")
local name = player:get_player_name()
if name == owner then
local inv = meta:get_inventory()
if stack==nil then
inv:set_stack( "item", 1, nil )
else
inv:set_stack( "item", 1, stack:get_name() )
end
end
end
return 0
end
vendor.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return 0
end
vendor.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end

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vendorgoldblock
======
Minetest mod: Goldblock Vending machines

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default

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---
--vendorgoldblock 1.01
--Copyright (C) 2012 Bad_Command
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
---vendorgoldblock machines made by maikerumine
vendorgoldblock = {}
vendorgoldblock.version = 1.02
dofile(minetest.get_modpath("vendorgoldblock") .. "/vendor.lua")
minetest.register_node("vendorgoldblock:vendor", {
description = "Goldblock Vending Machine",
tile_images ={"vendorg_side.png", "vendorg_side.png", "vendorg_side.png",
"vendorg_side.png", "vendorg_side.png", "vendorg_vendor_front.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
after_place_node = vendorgoldblock.after_place_node,
can_dig = vendorgoldblock.can_dig,
on_receive_fields = vendorgoldblock.on_receive_fields,
allow_metadata_inventory_put = vendorgoldblock.allow_metadata_inventory_put,
allow_metadata_inventory_take = vendorgoldblock.allow_metadata_inventory_take,
allow_metadata_inventory_move = vendorgoldblock.allow_metadata_inventory_move,
})
minetest.register_node("vendorgoldblock:depositor", {
description = "Goldblock Depositing Machine",
tile_images ={"vendorg_side.png", "vendorg_side.png", "vendorg_side.png",
"vendorg_side.png", "vendorg_side.png", "vendorg_depositor_front.png"},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
after_place_node = vendorgoldblock.after_place_node,
can_dig = vendorgoldblock.can_dig,
on_receive_fields = vendorgoldblock.on_receive_fields,
allow_metadata_inventory_put = vendorgoldblock.allow_metadata_inventory_put,
allow_metadata_inventory_take = vendorgoldblock.allow_metadata_inventory_take,
allow_metadata_inventory_move = vendorgoldblock.allow_metadata_inventory_move,
})
minetest.register_craft({
output = 'vendorgoldblock:vendor',
recipe = {
{'group:wood', 'group:wood', 'group:wood'},
{'group:wood', 'default:gold_ingot', 'group:wood'},
{'group:wood', 'default:gold_ingot', 'group:wood'},
}
})
minetest.register_craft({
output = 'vendorgoldblock:depositor',
recipe = {
{'group:wood', 'default:gold_ingot', 'group:wood'},
{'group:wood', 'default:gold_ingot', 'group:wood'},
{'group:wood', 'group:wood', 'group:wood'},
}
})

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That's all there is to it!

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Sounds effects derived from:
http://opengameart.org/content/inventory-sound-effects
Applicable licenses:
CC-BY 3.0 CC-BY-SA 3.0 GPL 3.0 GPL 2.0

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---
--vendorgoldblock
--Copyright (C) 2012 Bad_Command
--Rewrited by Andrej
--
--This library is free software; you can redistribute it and/or
--modify it under the terms of the GNU Lesser General Public
--License as published by the Free Software Foundation; either
--version 2.1 of the License, or (at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public
--License along with this library; if not, write to the Free Software
--Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
--vendorgoldblock machines made by maikerumine
vendorgoldblock.set_formspec = function(pos, player)
local meta = minetest.get_meta(pos)
local node = minetest.get_node(pos)
local description = minetest.registered_nodes[node.name].description;
local number = meta:get_int("number")
local cost = meta:get_int("cost")
meta:set_string("formspec", "size[8,7;]"
.."label[0,0;" .. description .. "]"
.."list[current_name;item;0,1;1,1;]"
.."field[1.3,1.3;1,1;number;Count:;" .. number .. "]"
.."list[current_name;goldblock;0,2;1,1;]"
.."field[1.3,2.3;1,1;cost;Price:;" .. cost .. "]"
.."button[3,2;2,0.5;save;OK]"
.."list[current_player;main;0,3;8,4;]")
end
vendorgoldblock.on_receive_fields_owner = function(pos, formname, fields, sender)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local number = tonumber(fields.number)
local cost = tonumber(fields.cost)
local inv_self = meta:get_inventory()
local itemstack = inv_self:get_stack("item",1)
local itemname=""
if not( number == nil or number < 1 or number > 99) then
meta:set_int("number", number)
end
if not( cost == nil or cost < 1 or cost > 99) then
meta:set_int("cost", cost)
end
if( itemstack and itemstack:get_name() ) then
itemname=itemstack:get_name()
end
meta:set_string("itemname", itemname)
vendorgoldblock.set_formspec(pos, sender)
end
vendorgoldblock.on_receive_fields_customer = function(pos, formname, fields, sender)
if not fields.save then
return
end
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local number = meta:get_int("number")
local cost = meta:get_int("cost")
local itemname=meta:get_string("itemname")
local buysell = "sell"
if ( node.name == "vendorgoldblock:depositor" ) then
buysell = "buy"
end
if ( number == nil or number < 1 or number > 99) then
return
end
if ( cost == nil or cost < 1 or cost > 99) then
return
end
if ( itemname == nil or itemname=="") then
return
end
local chest = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if chest.name=="default:chest_locked" and sender and sender:is_player() then
local chest_meta = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z})
local chest_inv = chest_meta:get_inventory()
local player_inv = sender:get_inventory()
if ( chest_meta:get_string("owner") == meta:get_string("owner") and chest_inv ~= nil and player_inv ~= nil ) then
local stack = {name=itemname, count=number, wear=0, metadata=""}
local price = {name="default:goldblock", count=cost, wear=0, metadata=""}
if buysell == "sell" then
if chest_inv:contains_item("main", stack) and player_inv:contains_item("main", price) and
chest_inv:room_for_item("main", price) and player_inv:room_for_item("main", stack) then
player_inv:remove_item("main", price)
stack = chest_inv:remove_item("main", stack)
chest_inv:add_item("main", price)
player_inv:add_item("main", stack)
minetest.chat_send_player(sender:get_player_name(), "You bought item.")
vendorgoldblock.sound_vend(pos)
elseif chest_inv:contains_item("main", stack) and player_inv:contains_item("main", price) then
minetest.chat_send_player(sender:get_player_name(), "No room in inventory!")
else
minetest.chat_send_player(sender:get_player_name(), "Not enough materials!")
end
else
if chest_inv:contains_item("main", price) and player_inv:contains_item("main", stack) and
chest_inv:room_for_item("main", stack) and player_inv:room_for_item("main", price) then
stack = player_inv:remove_item("main", stack)
chest_inv:remove_item("main", price)
chest_inv:add_item("main", stack)
player_inv:add_item("main", price)
minetest.chat_send_player(sender:get_player_name(), "You sold item.")
vendorgoldblock.sound_vend(pos)
elseif chest_inv:contains_item("main", price) and player_inv:contains_item("main", stack) then
minetest.chat_send_player(sender:get_player_name(), "No room in inventory!")
else
minetest.chat_send_player(sender:get_player_name(), "Not enough materials!")
end
end
else
minetest.chat_send_player(sender:get_player_name(), "Wrong chest!")
end
else
if sender and sender:is_player() then
minetest.chat_send_player(sender:get_player_name(), "Place chest under machine!")
end
end
--do transaction here
end
vendorgoldblock.after_place_node = function(pos, placer)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local description = minetest.registered_nodes[node.name].description;
local player_name = placer:get_player_name()
inv:set_size("item", 1)
inv:set_size("goldblock", 1)
inv:set_stack( "goldblock", 1, "default:goldblock" )
meta:set_string("infotext", player_name.." - "..description)
meta:set_int("number", 1)
meta:set_int("cost", 1)
meta:set_string("itemname", "")
meta:set_string("owner", placer:get_player_name() or "")
vendorgoldblock.set_formspec(pos, placer)
end
vendorgoldblock.can_dig = function(pos, player)
local chest = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
local meta_chest = minetest.get_meta({x=pos.x,y=pos.y-1,z=pos.z});
if chest.name=="default:chest_locked" then
if player and player:is_player() then
local owner_chest = meta_chest:get_string("owner")
local name = player:get_player_name()
if name == owner_chest then
return true --chest owner can dig shop
end
end
return false
else
return true --if no chest, enyone can dig this shop
end
end
vendorgoldblock.on_receive_fields = function(pos, formname, fields, sender)
local meta = minetest.get_meta(pos)
local owner = meta:get_string("owner")
if sender:get_player_name() == owner then
vendorgoldblock.on_receive_fields_owner(pos, formname, fields, sender)
else
vendorgoldblock.on_receive_fields_customer(pos, formname, fields, sender)
end
end
vendorgoldblock.sound_vend = function(pos)
minetest.sound_play("vendor_vend", {pos = pos, gain = 1.0, max_hear_distance = 5,})
end
vendorgoldblock.allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if listname=="item" then
local meta = minetest.get_meta(pos);
local owner = meta:get_string("owner")
local name = player:get_player_name()
if name == owner then
local inv = meta:get_inventory()
if stack==nil then
inv:set_stack( "item", 1, nil )
else
inv:set_stack( "item", 1, stack:get_name() )
end
end
end
return 0
end
vendorgoldblock.allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return 0
end
vendorgoldblock.allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end