Config set! time to code the order...

This commit is contained in:
maikerumine 2016-01-13 00:07:52 -05:00
parent 44a148100e
commit 11c5bc78d8

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@ -5,4 +5,47 @@
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-- You decide which mobs and how many will spawn
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-- set to true to have cute, happy little aminals to ride and play with!
esmobs.animals = true;
-- if set to true, the Mancrapft mobs like zombie, creepy, skele, and piggy will spawn.
esmobs.mc_like_mobs = true;
-- if set to true, The Minetest monsters will spawn like sand, dirt, tree, stone monster and oerkii will spawn.
esmobs.mt_monsters = true;
-- if set to true, The good guys will spawn and you can use them to help fight monsters.
esmobs.good_npc = true;
-- if set to true, the baddies will spawn and they look like good npc!
esmobs.bad_npc = true;
-- if set to given number, You will get all the mobs in the set mob package. (see below for configuration)
esmobs.overall = 5;
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--MOB PACKAGES
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--esmobs.overall = 12; Animals, and MT Monsters
--esmobs.overall = 11; MT monsters, MC like mobs, and Bad npc's.
--esmobs.overall = 10; Good npc, and Bad npc's.
--esmobs.overall = 9; MT monsters and Animals.
--esmobs.overall = 8; MC like mobs and Animals.
--esmobs.overall = 7; Good npc, Bad npc's.
--esmobs.overall = 6; MT Monsters, Bad npc's.
--esmobs.overall = 5; Animals, Good npc, MT monsters, MC like mobs, and Bad npc's. All 76 of them.
--esmobs.overall = 4; Animals, Good npc, MT monsters, and MC like mobs.
--esmobs.overall = 3; Animals, Good npc, and MT monsters.
--esmobs.overall = 2; Animals and good npc's.
--esmobs.overall = 1; Just Animals.