774 lines
18 KiB
Lua
774 lines
18 KiB
Lua
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--esmobs v01.8
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--maikerumine
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--made for Extreme Survival game
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--License for code is WTFPL
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--REFERENCE
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--function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
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--function (mod_name_here):spawn_specific(name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height)
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mobs:register_spawn("esmobs:rat", "default:stone", 20, -1, 10000, 2, 10,-1000)
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mobs:register_spawn("esmobs:sheep_white", "default:dirt_with_grass", 20, 10, 15000, 1, 300,-20)
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mobs:register_spawn("esmobs:pumba", "default:dirt_with_dry_grass", 20, 10, 18000, 1, 310,1)
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mobs:register_spawn("esmobs:cow", "default:dirt_with_grass", 20, 10, 11000, 1, 200,-5)
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mobs:register_spawn("esmobs:chicken", "default:dirt_with_grass", 20, 12, 17000, 2, 3100,-50)
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mobs:register_spawn("esmobs:horse", "default:dirt_with_dry_grass", 20, 15, 17000, 1, 110,-5)
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mobs:register_spawn("esmobs:horse2", "default:dirt_with_dry_grass", 20, 15, 17000, 1, 110,-5)
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mobs:register_spawn("esmobs:horse3", "default:desert_sand", 20, 15, 17000, 1, 110,-5)
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------------------------------
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--MINETEST ANIMALS
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------------------------------
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-- Rat by PilzAdam
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mobs:register_mob("esmobs:rat", {
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type = "animal",
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passive = true,
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hp_min = 1,
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hp_max = 4,
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armor = 200,
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collisionbox = {-0.2, -1, -0.2, 0.2, -0.8, 0.2},
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visual = "mesh",
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mesh = "mobs_rat.b3d",
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textures = {
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{"mobs_rat.png"},
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{"mobs_rat2.png"},
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},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_rat",
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},
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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water_damage = 0,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, 25, 80, 0, true, nil)
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end,
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--[[
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do_custom = function(self)
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local pos = self.object:getpos()
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print("rat pos", pos.x, pos.y, pos.z)
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end,
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--]]
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})
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local all_colours = {
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"grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta",
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"white", "orange", "violet", "brown", "pink", "dark_grey", "dark_green"
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}
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-- Sheep by PilzAdam
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for _, col in pairs(all_colours) do
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mobs:register_mob("esmobs:sheep_"..col, {
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type = "animal",
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passive = true,
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hp_min = 8,
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hp_max = 10,
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armor = 200,
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--collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
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collisionbox = {-0.5, -1, -0.5, 0.5, 0.3, 0.5},
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visual = "mesh",
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mesh = "mobs_sheep.b3d",
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textures = {
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{"esmobs_sheep_"..col..".png"},
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},
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gotten_texture = {"esmobs_sheep_shaved.png"},
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gotten_mesh = "mobs_sheep_shaved.b3d",
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_sheep",
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},
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walk_velocity = 1,
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run_velocity = 2,
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runaway = true,
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jump = true,
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drops = {
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{name = "esmobs:meat_raw",
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chance = 1, min = 1, max = 2},
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{name = "wool:"..col,
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chance = 1, min = 1, max = 1},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 80,
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walk_start = 81,
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walk_end = 100,
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},
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follow = {"farming:wheat", "default:grass_5"},
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view_range = 8,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
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replace_with = "air",
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replace_offset = -1,
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fear_height = 3,
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on_rightclick = function(self, clicker)
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local shpcolor = string.split(self.name,"_")[2]
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if shpcolor =="dark" then
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shpcolor = shpcolor.."_"..string.split(self.name,"_")[3]
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end
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--are we feeding?
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if mobs:feed_tame(self, clicker, 8, true, true) then
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--if full grow fuzz
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if self.gotten == false then
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self.object:set_properties({
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textures = {"esmobs_sheep_"..shpcolor..".png"},
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mesh = "mobs_sheep.b3d",
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})
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end
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return
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end
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local item = clicker:get_wielded_item()
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local itemname = item:get_name()
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--are we giving a haircut>
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if itemname == "esmobs:shears" then
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if self.gotten == false and self.child == false then
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self.gotten = true -- shaved
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if minetest.get_modpath("wool") then
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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local obj = minetest.add_item(pos, ItemStack("wool:"..shpcolor.." "..math.random(1,3)))
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if obj then
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obj:setvelocity({
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x = math.random(-1,1),
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y = 5,
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z = math.random(-1,1)
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})
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end
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item:add_wear(650) -- 100 uses
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clicker:set_wielded_item(item)
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end
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self.object:set_properties({
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textures = {"esmobs_sheep_shaved.png"},
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mesh = "mobs_sheep_shaved.b3d",
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})
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end
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return
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end
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local name = clicker:get_player_name()
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--are we coloring?
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if itemname:find("dye:") then
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if self.gotten == false
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and self.child == false
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and self.tamed == true
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and name == self.owner then
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local col = string.split(itemname,":")[2]
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for _,c in pairs(all_colours) do
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if c == col then
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local pos = self.object:getpos()
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self.object:remove()
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local mob = minetest.add_entity(pos, "esmobs:sheep_"..col)
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local ent = mob:get_luaentity()
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ent.owner = name
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ent.tamed = true
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-- take item
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if not minetest.setting_getbool("creative_mode") then
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item:take_item()
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clicker:set_wielded_item(item)
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end
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break
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end
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end
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end
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return
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end
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--are we capturing?
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end
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})
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mobs:register_egg("esmobs:sheep_"..col, "Sheep ("..col..")", "wool_"..col..".png", 1)
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end
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--mobs:register_spawn("mobs:sheep_white", {"default:dirt_with_grass", "ethereal:green_dirt"}, 20, 10, 15000, 2, 31000)
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-- compatibility (item and entity)
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minetest.register_alias("esmobs:sheep", "esmobs:sheep_white")
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minetest.register_entity("esmobs:sheep", {
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hp_max = 1,
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physical = true,
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collide_with_objects = true,
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visual = "mesh",
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mesh = "mobs_sheep.b3d",
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visual_size = {x = 1, y = 1},
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textures = {"esmobs_sheep.png"},
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velocity = {x = 0, y = 0, z = 0},
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.3, 0.4},
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is_visible = true,
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speed = 0,
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timer = 0,
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on_rightclick = function(self, clicker)
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clicker:get_inventory():add_item("main", "esmobs:sheep_white")
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self.object:remove()
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end,
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on_step = function(self, dtime)
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self.timer = self.timer + dtime
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if self.timer >= 1 then
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self.timer = 0
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self.object:setacceleration({
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x = 0,
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y = -10,
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z = 0
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})
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end
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end,
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})
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-- Chicken by JK Murray
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mobs:register_mob("esmobs:chicken", {
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type = "animal",
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passive = true,
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hp_min = 5,
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hp_max = 10,
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armor = 200,
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collisionbox = {-0.3, -0.75, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "mobs_chicken.x",
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-- seems a lot of textures but this fixes the problem with the model
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textures = {
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{"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png",
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"mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png", "mobs_chicken.png"},
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{"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png",
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"mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png", "mobs_chicken_black.png"},
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},
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child_texture = {
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{"mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png",
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"mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png", "mobs_chick.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_chicken",
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},
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walk_velocity = 1,
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run_velocity = 3,
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runaway = true,
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jump = true,
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drops = {
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{name = "esmobs:chicken_raw",
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chance = 1, min = 2, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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fall_damage = 0,
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fall_speed = -8,
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fear_height = 5,
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animation = {
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speed_normal = 15,
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stand_start = 0,
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stand_end = 1, -- 20
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walk_start = 20,
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walk_end = 40,
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},
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follow = {"farming:seed_wheat", "farming:seed_cotton"},
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view_range = 5,
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on_rightclick = function(self, clicker)
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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do_custom = function(self)
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if not self.child
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and math.random(1, 500) == 1 then
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local pos = self.object:getpos()
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minetest.add_item(pos, "esmobs:egg")
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minetest.sound_play("default_place_node_hard", {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 5,
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})
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end
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end,
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})
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-- Cow by Krupnovpavel
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mobs:register_mob("esmobs:cow", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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reach = 2,
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damage = 4,
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hp_min = 5,
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hp_max = 20,
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armor = 200,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
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visual = "mesh",
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mesh = "mobs_cow.x",
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textures = {
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{"mobs_cow.png"},
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_cow",
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},
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walk_velocity = 1,
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run_velocity = 2,
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jump = true,
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drops = {
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{name = "esmobs:meat_raw",
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chance = 1, min = 1, max = 3},
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{name = "esmobs:leather",
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chance = 1, min = 1, max = 2},
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},
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water_damage = 1,
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lava_damage = 5,
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light_damage = 0,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 0,
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stand_end = 30,
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walk_start = 35,
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walk_end = 65,
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run_start = 105,
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run_end = 135,
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punch_start = 70,
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punch_end = 100,
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},
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follow = "farming:wheat",
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view_range = 7,
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replace_rate = 10,
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replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
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replace_with = "air",
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fear_height = 2,
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 8, true, true) then
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return
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end
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local tool = clicker:get_wielded_item()
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-- milk cow with empty bucket
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if tool:get_name() == "bucket:bucket_empty" then
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--if self.gotten == true
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if self.child == true then
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return
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end
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if self.gotten == true then
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minetest.chat_send_player(clicker:get_player_name(),
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"Cow already milked!")
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return
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end
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local inv = clicker:get_inventory()
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inv:remove_item("main", "bucket:bucket_empty")
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if inv:room_for_item("main", {name = "esmobs:bucket_milk"}) then
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clicker:get_inventory():add_item("main", "esmobs:bucket_milk")
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else
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local pos = self.object:getpos()
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pos.y = pos.y + 0.5
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minetest.add_item(pos, {name = "esmobs:bucket_milk"})
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end
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self.gotten = true -- milked
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return
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end
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mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
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end,
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})
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-- Warthog by KrupnoPavel
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mobs:register_mob("esmobs:pumba", {
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type = "animal",
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passive = false,
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attack_type = "dogfight",
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group_attack = true,
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reach = 2,
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damage = 2,
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hp_min = 5,
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hp_max = 15,
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armor = 200,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||
|
visual = "mesh",
|
||
|
mesh = "mobs_pumba.x",
|
||
|
textures = {
|
||
|
{"mobs_pumba.png"},
|
||
|
},
|
||
|
makes_footstep_sound = true,
|
||
|
sounds = {
|
||
|
random = "mobs_pig",
|
||
|
attack = "mobs_pig_angry",
|
||
|
},
|
||
|
walk_velocity = 2,
|
||
|
run_velocity = 3,
|
||
|
jump = true,
|
||
|
follow = {"default:apple", "farming:potato"},
|
||
|
view_range = 10,
|
||
|
drops = {
|
||
|
{name = "esmobs:pork_raw",
|
||
|
chance = 1, min = 1, max = 3},
|
||
|
},
|
||
|
water_damage = 1,
|
||
|
lava_damage = 5,
|
||
|
light_damage = 0,
|
||
|
fear_height = 2,
|
||
|
animation = {
|
||
|
speed_normal = 15,
|
||
|
stand_start = 25,
|
||
|
stand_end = 55,
|
||
|
walk_start = 70,
|
||
|
walk_end = 100,
|
||
|
punch_start = 70,
|
||
|
punch_end = 100,
|
||
|
},
|
||
|
on_rightclick = function(self, clicker)
|
||
|
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||
|
return
|
||
|
end
|
||
|
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
-------------------------
|
||
|
--KPGMOBS HORSE
|
||
|
-------------------------
|
||
|
--By: KrupnovPavel
|
||
|
local function is_ground(pos)
|
||
|
local nn = minetest.get_node(pos).name
|
||
|
return minetest.get_item_group(nn, "crumbly") ~= 0 or
|
||
|
minetest.get_item_group(nn, "choppy") ~= 0 or
|
||
|
minetest.get_item_group(nn, "cracky") ~= 0 or
|
||
|
minetest.get_item_group(nn, "snappy") ~= 0 or
|
||
|
minetest.get_item_group(nn, "unbreakable") ~= 0 or
|
||
|
minetest.get_item_group(nn, "immortal") ~= 0
|
||
|
end
|
||
|
|
||
|
local function get_sign(i)
|
||
|
if i == 0 then
|
||
|
return 0
|
||
|
else
|
||
|
return i/math.abs(i)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local function get_velocity(v, yaw, y)
|
||
|
local x = math.cos(yaw)*v
|
||
|
local z = math.sin(yaw)*v
|
||
|
return {x=x, y=y, z=z}
|
||
|
end
|
||
|
|
||
|
local function get_v(v)
|
||
|
return math.sqrt(v.x^2+v.z^2)
|
||
|
end
|
||
|
|
||
|
function merge(a, b)
|
||
|
if type(a) == 'table' and type(b) == 'table' then
|
||
|
for k,v in pairs(b) do if type(v)=='table' and type(a[k] or false)=='table' then merge(a[k],v) else a[k]=v end end
|
||
|
end
|
||
|
return a
|
||
|
end
|
||
|
|
||
|
-- HORSE go go goooo :)
|
||
|
local horse = {
|
||
|
physical = true,
|
||
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||
|
visual = "mesh",
|
||
|
stepheight = 1.1,
|
||
|
visual_size = {x=1,y=1},
|
||
|
mesh = "mobs_horseh1.x",
|
||
|
driver = nil,
|
||
|
v = 0,
|
||
|
|
||
|
on_rightclick = function(self, clicker)
|
||
|
if not clicker or not clicker:is_player() then
|
||
|
return
|
||
|
end
|
||
|
if self.driver and clicker == self.driver then
|
||
|
self.driver = nil
|
||
|
clicker:set_detach()
|
||
|
elseif not self.driver then
|
||
|
self.driver = clicker
|
||
|
clicker:set_attach(self.object, "", {x=0,y=11,z=0}, {x=0,y=0,z=0})
|
||
|
self.object:setyaw(clicker:get_look_yaw())
|
||
|
end
|
||
|
end,
|
||
|
|
||
|
on_activate = function(self, staticdata, dtime_s)
|
||
|
self.object:set_armor_groups({immortal=1})
|
||
|
print (self.texture, self.jmp)
|
||
|
end,
|
||
|
|
||
|
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||
|
if puncher and puncher:is_player() then
|
||
|
puncher:get_inventory():add_item("main", self.name)
|
||
|
self.object:remove()
|
||
|
end
|
||
|
end,
|
||
|
|
||
|
on_step = function(self, dtime)
|
||
|
|
||
|
self.v = get_v(self.object:getvelocity())*get_sign(self.v)
|
||
|
|
||
|
if self.driver then
|
||
|
local ctrl = self.driver:get_player_control()
|
||
|
if ctrl.up then
|
||
|
self.v = self.v + self.jmp
|
||
|
end
|
||
|
if ctrl.down then
|
||
|
self.v = self.v-0.1
|
||
|
end
|
||
|
if ctrl.left then
|
||
|
self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120)
|
||
|
end
|
||
|
if ctrl.right then
|
||
|
self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120)
|
||
|
end
|
||
|
if ctrl.jump then
|
||
|
local p = self.object:getpos()
|
||
|
p.y = p.y-0.5
|
||
|
if is_ground(p) then
|
||
|
local pos = self.object:getpos()
|
||
|
pos.y = math.floor(pos.y)+4
|
||
|
self.object:setpos(pos)
|
||
|
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
local s = get_sign(self.v)
|
||
|
self.v = self.v - 0.02*s
|
||
|
if s ~= get_sign(self.v) then
|
||
|
self.object:setvelocity({x=0, y=0, z=0})
|
||
|
self.v = 0
|
||
|
return
|
||
|
end
|
||
|
|
||
|
if math.abs(self.v) > 4.5 then
|
||
|
self.v = 4.5*get_sign(self.v)
|
||
|
end
|
||
|
|
||
|
local p = self.object:getpos()
|
||
|
p.y = p.y-0.5
|
||
|
|
||
|
if not is_ground(p) then
|
||
|
if minetest.registered_nodes[minetest.get_node(p).name].walkable then
|
||
|
self.v = 0
|
||
|
end
|
||
|
self.object:setacceleration({x=0, y=-10, z=0})
|
||
|
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
|
||
|
else
|
||
|
p.y = p.y+1
|
||
|
if is_ground(p) then
|
||
|
self.object:setacceleration({x=0, y=3, z=0})
|
||
|
local y = self.object:getvelocity().y
|
||
|
if y > 2 then
|
||
|
y = 2
|
||
|
end
|
||
|
if y < 0 then
|
||
|
self.object:setacceleration({x=0, y=10, z=0})
|
||
|
end
|
||
|
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y))
|
||
|
else
|
||
|
self.object:setacceleration({x=0, y=0, z=0})
|
||
|
if math.abs(self.object:getvelocity().y) < 1 then
|
||
|
local pos = self.object:getpos()
|
||
|
pos.y = math.floor(pos.y)+0.5
|
||
|
self.object:setpos(pos)
|
||
|
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
|
||
|
else
|
||
|
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end,
|
||
|
}
|
||
|
|
||
|
--END HORSE
|
||
|
|
||
|
-- backup table
|
||
|
local hbak = horse
|
||
|
|
||
|
-- Brown Horse
|
||
|
local hrs = {
|
||
|
textures = {"mobs_horseh1.png"},
|
||
|
jmp = 2,
|
||
|
}
|
||
|
minetest.register_entity("esmobs:horseh1", merge(hrs, horse))
|
||
|
|
||
|
-- White Horse
|
||
|
horse = hbak
|
||
|
local peg = {
|
||
|
textures = {"mobs_horsepegh1.png"},
|
||
|
jmp = 2,
|
||
|
}
|
||
|
minetest.register_entity("esmobs:horsepegh1", merge(peg, horse))
|
||
|
|
||
|
-- Black Horse
|
||
|
horse = hbak
|
||
|
local ara = {
|
||
|
textures = {"mobs_horsearah1.png"},
|
||
|
jmp = 3,
|
||
|
}
|
||
|
minetest.register_entity("esmobs:horsearah1", merge(ara, horse))
|
||
|
|
||
|
|
||
|
mobs:register_mob("esmobs:horse", {
|
||
|
type = "animal",
|
||
|
hp_min = 5,
|
||
|
hp_max = 10,
|
||
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||
|
textures = {
|
||
|
{"mobs_28.png"},
|
||
|
},
|
||
|
visual = "mesh",
|
||
|
mesh = "mobs_horse.x",
|
||
|
makes_footstep_sound = true,
|
||
|
walk_velocity = 1,
|
||
|
armor = 200,
|
||
|
drops = {
|
||
|
{name = "esmobs:meat_raw",
|
||
|
chance = 1,
|
||
|
min = 2,
|
||
|
max = 3,},
|
||
|
},
|
||
|
drawtype = "front",
|
||
|
water_damage = 1,
|
||
|
lava_damage = 5,
|
||
|
light_damage = 0,
|
||
|
animation = {
|
||
|
speed_normal = 15,
|
||
|
stand_start = 25, stand_end = 75,
|
||
|
walk_start = 75, walk_end = 100,
|
||
|
},
|
||
|
follow = "farming:wheat",
|
||
|
view_range = 5,
|
||
|
|
||
|
on_rightclick = function(self, clicker)
|
||
|
local tool = clicker:get_wielded_item()
|
||
|
if tool:get_name() == "esmobs:saddle" then
|
||
|
clicker:get_inventory():remove_item("main", "esmobs:saddle")
|
||
|
local pos = self.object:getpos()
|
||
|
self.object:remove()
|
||
|
minetest.add_entity(pos, "esmobs:horseh1")
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
mobs:register_mob("esmobs:horse2", {
|
||
|
type = "animal",
|
||
|
hp_min = 5,
|
||
|
hp_max = 10,
|
||
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||
|
textures = {
|
||
|
{"mobs_29.png"},
|
||
|
},
|
||
|
visual = "mesh",
|
||
|
mesh = "mobs_horse.x",
|
||
|
makes_footstep_sound = true,
|
||
|
walk_velocity = 1,
|
||
|
armor = 200,
|
||
|
drops = {
|
||
|
{name = "esmobs:meat_raw",
|
||
|
chance = 1,
|
||
|
min = 2,
|
||
|
max = 3,},
|
||
|
},
|
||
|
drawtype = "front",
|
||
|
water_damage = 1,
|
||
|
lava_damage = 5,
|
||
|
light_damage = 0,
|
||
|
animation = {
|
||
|
speed_normal = 15,
|
||
|
stand_start = 25, stand_end = 75,
|
||
|
walk_start = 75, walk_end = 100,
|
||
|
},
|
||
|
follow = "farming:wheat",
|
||
|
view_range = 5,
|
||
|
|
||
|
on_rightclick = function(self, clicker)
|
||
|
local tool = clicker:get_wielded_item()
|
||
|
if tool:get_name() == "esmobs:saddle" then
|
||
|
clicker:get_inventory():remove_item("main", "esmobs:saddle")
|
||
|
local pos = self.object:getpos()
|
||
|
self.object:remove()
|
||
|
minetest.add_entity(pos, "esmobs:horsepegh1")
|
||
|
end
|
||
|
end,
|
||
|
})
|
||
|
|
||
|
mobs:register_mob("esmobs:horse3", {
|
||
|
type = "animal",
|
||
|
hp_min = 5,
|
||
|
hp_max = 10,
|
||
|
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||
|
textures = {
|
||
|
{"mobs_30.png"},
|
||
|
},
|
||
|
visual = "mesh",
|
||
|
mesh = "mobs_horse.x",
|
||
|
makes_footstep_sound = true,
|
||
|
walk_velocity = 1,
|
||
|
armor = 200,
|
||
|
drops = {
|
||
|
{name = "esmobs:meat_raw",
|
||
|
chance = 1,
|
||
|
min = 2,
|
||
|
max = 3,},
|
||
|
},
|
||
|
drawtype = "front",
|
||
|
water_damage = 1,
|
||
|
lava_damage = 5,
|
||
|
light_damage = 0,
|
||
|
animation = {
|
||
|
speed_normal = 15,
|
||
|
stand_start = 25, stand_end = 75,
|
||
|
walk_start = 75, walk_end = 100,
|
||
|
},
|
||
|
follow = "farming:wheat",
|
||
|
view_range = 5,
|
||
|
|
||
|
on_rightclick = function(self, clicker)
|
||
|
local tool = clicker:get_wielded_item()
|
||
|
if tool:get_name() == "esmobs:saddle" then
|
||
|
clicker:get_inventory():remove_item("main", "esmobs:saddle")
|
||
|
local pos = self.object:getpos()
|
||
|
self.object:remove()
|
||
|
minetest.add_entity(pos, "esmobs:horsearah1")
|
||
|
end
|
||
|
end,
|
||
|
})
|