Add SSCSM support
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@ -25,6 +25,12 @@ advmarkers temporarily stores this position, and you can set a temporary marker
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at the `.coords` position with `/mrkrthere`, or add a permanent marker with
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`/add_mrkr there Marker name`.
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## SSCSM support
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With my [SSCSM] mod installed, advmarkers will register a server-sent CSM to
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reduce visible lag in the markers GUI.
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[CSM]: https://git.minetest.land/luk3yx/advmarkers-csm
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[GitHub]: https://github.com/luk3yx/minetest-chat_channels
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[GitLab]: https://gitlab.com/luk3yx/minetest-chat_channels
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[SSCSM]: https://git.minetest.land/luk3yx/sscsm
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42
init.lua
42
init.lua
@ -286,11 +286,41 @@ local function register_chatcommand_alias(old, ...)
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end
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-- Open the waypoints GUI
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local csm_key = string.char(1) .. 'ADVMARKERS_SSCSM' .. string.char(1)
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minetest.register_chatcommand('mrkr', {
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params = '',
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description = 'Open the advmarkers GUI',
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func = function(pname, param)
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if #param:gsub(' ', '') > 0 then
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if param:sub(1, #csm_key) == csm_key then
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-- SSCSM communication
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param = param:sub(#csm_key + 1)
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local cmd = param:sub(1, 1)
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if cmd == 'D' then
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-- D: Delete
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advmarkers.delete_waypoint(pname, param:sub(2))
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elseif cmd == 'S' then
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-- S: Set
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local s, e = param:find(' ')
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if s and e then
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local pos = string_to_pos(param:sub(2, s - 1))
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if pos then
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advmarkers.set_waypoint(pname, pos, param:sub(e + 1))
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end
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end
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elseif cmd == '0' then
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-- 0: Display
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if not advmarkers.display_waypoint(pname, param:sub(2)) then
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minetest.chat_send_player(pname,
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'Error displaying waypoint!')
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end
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end
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minetest.chat_send_player(pname, csm_key
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.. advmarkers.export(pname))
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elseif param == '' then
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advmarkers.display_formspec(pname)
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else
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local pos, err = advmarkers.get_chatcommand_pos(pname, param)
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if not pos then
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return false, err
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@ -298,8 +328,6 @@ minetest.register_chatcommand('mrkr', {
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if not advmarkers.set_hud_pos(pname, pos) then
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return false, 'Error setting the waypoint!'
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end
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else
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advmarkers.display_formspec(pname)
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end
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end
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})
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@ -529,3 +557,11 @@ minetest.register_chatcommand('mrkrthere', {
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return minetest.registered_chatcommands['mrkr'].func(name, 'there')
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end
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})
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-- SSCSM support
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if minetest.global_exists('sscsm') and sscsm.register then
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sscsm.register({
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name = 'advmarkers',
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file = minetest.get_modpath('advmarkers') .. '/sscsm.lua',
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})
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end
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2
mod.conf
2
mod.conf
@ -1,3 +1,3 @@
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name = advmarkers
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description = An advanced-ish waypoints mod for Minetest.
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optional_depends = cloaking
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optional_depends = cloaking,sscsm
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290
sscsm.lua
Normal file
290
sscsm.lua
Normal file
@ -0,0 +1,290 @@
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--
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-- Minetest advmarkers SSCSM
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--
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advmarkers = {}
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local data = {}
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-- Convert positions to/from strings
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local function pos_to_string(pos)
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if type(pos) == 'table' then
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pos = minetest.pos_to_string(vector.round(pos))
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end
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if type(pos) == 'string' then
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return pos
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end
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end
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local function string_to_pos(pos)
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if type(pos) == 'string' then
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pos = minetest.string_to_pos(pos)
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end
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if type(pos) == 'table' then
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return vector.round(pos)
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end
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end
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-- Run remote command
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-- This is easier to do with chatcommands because servers cannot send mod
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-- channel messages to specific clients.
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local csm_key = string.char(1) .. 'ADVMARKERS_SSCSM' .. string.char(1)
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local function run_remote_command(cmd, param)
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local msg = csm_key
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if cmd then
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msg = msg .. cmd
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if param then msg = msg .. param end
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end
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minetest.run_server_chatcommand('wp', msg)
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end
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-- Display a waypoint
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function advmarkers.display_waypoint(name)
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name = tostring(name)
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if data['marker-' .. name] then
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run_remote_command('0', tostring(name))
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return true
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else
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return false
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end
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end
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-- Get a waypoint
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function advmarkers.get_waypoint(name)
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return string_to_pos(data['marker-' .. tostring(name)])
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end
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advmarkers.get_marker = advmarkers.get_waypoint
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-- Delete a waypoint
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function advmarkers.delete_waypoint(name)
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name = tostring(name)
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if data['marker-' .. name] ~= nil then
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data['marker-' .. name] = nil
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run_remote_command('D', name)
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end
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end
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advmarkers.delete_marker = advmarkers.delete_waypoint
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-- Set a waypoint
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function advmarkers.set_waypoint(pos, name)
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pos = pos_to_string(pos)
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if not pos then return end
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name = tostring(name)
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data['marker-' .. name] = pos
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run_remote_command('S', pos:gsub(' ', '') .. ' ' .. name)
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return true
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end
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advmarkers.set_marker = advmarkers.set_waypoint
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-- Rename a waypoint and re-interpret the position.
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function advmarkers.rename_waypoint(oldname, newname)
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oldname, newname = tostring(oldname), tostring(newname)
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local pos = advmarkers.get_waypoint(oldname)
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if not pos or not advmarkers.set_waypoint(pos, newname) then return end
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if oldname ~= newname then
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advmarkers.delete_waypoint(oldname)
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end
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return true
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end
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advmarkers.rename_marker = advmarkers.rename_waypoint
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-- Import waypoints - Note that this won't import strings made by older
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-- versions of the CSM.
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function advmarkers.import(s, clear)
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if type(s) ~= 'table' then
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if s:sub(1, 1) ~= 'J' then return end
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s = minetest.decode_base64(s:sub(2))
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local success, msg = pcall(minetest.decompress, s)
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if not success then return end
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s = minetest.parse_json(msg)
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end
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-- Iterate over waypoints to preserve existing ones and check for errors.
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if type(s) ~= 'table' then return end
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if clear then data = {} end
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for name, pos in pairs(s) do
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if type(name) == 'string' and type(pos) == 'string' and
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name:sub(1, 7) == 'marker-' and minetest.string_to_pos(pos) and
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data[name] ~= pos then
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-- Prevent collisions
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local c = 0
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while data[name] and c < 50 do
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name = name .. '_'
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c = c + 1
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end
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-- Sanity check
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if c < 50 then
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data[name] = pos
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end
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end
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end
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end
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-- Get waypoint names
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function advmarkers.get_waypoint_names(sorted)
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local res = {}
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for name, pos in pairs(data) do
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if name:sub(1, 7) == 'marker-' then
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table.insert(res, name:sub(8))
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end
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end
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if sorted or sorted == nil then table.sort(res) end
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return res
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end
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-- Display the formspec
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local formspec_list = {}
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local selected_name = false
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function advmarkers.display_formspec()
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local formspec = 'size[5.25,8]' ..
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'label[0,0;Waypoint list ' ..
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minetest.colorize('#888888', '(SSCSM)') .. ']' ..
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'button_exit[0,7.5;1.3125,0.5;display;Display]' ..
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'button[1.3125,7.5;1.3125,0.5;teleport;Teleport]' ..
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'button[2.625,7.5;1.3125,0.5;rename;Rename]' ..
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'button[3.9375,7.5;1.3125,0.5;delete;Delete]' ..
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'textlist[0,0.75;5,6;marker;'
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-- Iterate over all the markers
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local id = 0
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local selected = 1
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formspec_list = advmarkers.get_waypoint_names()
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for id, name in ipairs(formspec_list) do
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if id > 1 then formspec = formspec .. ',' end
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if not selected_name then selected_name = name end
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if name == selected_name then selected = id end
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formspec = formspec .. '##' .. minetest.formspec_escape(name)
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end
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-- Close the text list and display the selected marker position
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formspec = formspec .. ';' .. tostring(selected) .. ']'
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if selected_name then
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local pos = advmarkers.get_marker(selected_name)
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if pos then
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pos = minetest.formspec_escape(tostring(pos.x) .. ', ' ..
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tostring(pos.y) .. ', ' .. tostring(pos.z))
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pos = 'Waypoint position: ' .. pos
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formspec = formspec .. 'label[0,6.75;' .. pos .. ']'
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end
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else
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-- Draw over the buttons
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formspec = formspec .. 'button_exit[0,7.5;5.25,0.5;quit;Close dialog]' ..
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'label[0,6.75;No waypoints. Add one with "/add_wp".]'
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end
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-- Display the formspec
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return minetest.show_formspec('advmarkers-sscsm', formspec)
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end
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-- Register chatcommands
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local mrkr_cmd
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function mrkr_cmd(param)
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if param == '' then return advmarkers.display_formspec() end
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if param == '--ssm' then param = '' end
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minetest.run_server_chatcommand('wp', param)
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end
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sscsm.register_chatcommand('mrkr', mrkr_cmd)
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sscsm.register_chatcommand('wp', mrkr_cmd)
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sscsm.register_chatcommand('wps', mrkr_cmd)
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sscsm.register_chatcommand('waypoint', mrkr_cmd)
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sscsm.register_chatcommand('waypoints', mrkr_cmd)
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function mrkr_cmd(param)
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minetest.run_server_chatcommand('add_wp', param)
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run_remote_command()
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end
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sscsm.register_chatcommand('add_wp', mrkr_cmd)
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sscsm.register_chatcommand('add_waypoint', mrkr_cmd)
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sscsm.register_chatcommand('add_mrkr', mrkr_cmd)
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mrkr_cmd = nil
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-- Set the HUD
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minetest.register_on_formspec_input(function(formname, fields)
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if formname == 'advmarkers-ignore' then
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return true
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elseif formname ~= 'advmarkers-sscsm' then
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return
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end
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local name = false
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if fields.marker then
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local event = minetest.explode_textlist_event(fields.marker)
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if event.index then
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name = formspec_list[event.index]
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end
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else
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name = selected_name
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end
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if name then
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if fields.display then
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if not advmarkers.display_waypoint(name) then
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minetest.display_chat_message('Error displaying waypoint!')
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end
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elseif fields.rename then
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minetest.show_formspec('advmarkers-sscsm', 'size[6,3]' ..
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'label[0.35,0.2;Rename marker]' ..
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'field[0.3,1.3;6,1;new_name;New name;' ..
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minetest.formspec_escape(name) .. ']' ..
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'button[0,2;3,1;cancel;Cancel]' ..
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'button[3,2;3,1;rename_confirm;Rename]')
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elseif fields.rename_confirm then
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if fields.new_name and #fields.new_name > 0 then
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if advmarkers.rename_waypoint(name, fields.new_name) then
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selected_name = fields.new_name
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else
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minetest.display_chat_message('Error renaming waypoint!')
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end
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advmarkers.display_formspec()
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else
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minetest.display_chat_message(
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'Please enter a new name for the waypoint.'
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)
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end
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elseif fields.teleport then
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minetest.show_formspec('advmarkers-sscsm', 'size[6,2.2]' ..
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'label[0.35,0.25;' .. minetest.formspec_escape(
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'Teleport to a waypoint\n - ' .. name
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) .. ']' ..
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'button[0,1.25;3,1;cancel;Cancel]' ..
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'button_exit[3,1.25;3,1;teleport_confirm;Teleport]')
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elseif fields.teleport_confirm then
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-- Teleport with /teleport
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local pos = advmarkers.get_waypoint(name)
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if pos then
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minetest.run_server_chatcommand('teleport',
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pos.x .. ', ' .. pos.y .. ', ' .. pos.z)
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else
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minetest.display_chat_message('Error teleporting to waypoint!')
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end
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elseif fields.delete then
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minetest.show_formspec('advmarkers-sscsm', 'size[6,2]' ..
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'label[0.35,0.25;Are you sure you want to delete this marker?]' ..
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'button[0,1;3,1;cancel;Cancel]' ..
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'button[3,1;3,1;delete_confirm;Delete]')
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elseif fields.delete_confirm then
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advmarkers.delete_waypoint(name)
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selected_name = false
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advmarkers.display_formspec()
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elseif fields.cancel then
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advmarkers.display_formspec()
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elseif name ~= selected_name then
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selected_name = name
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advmarkers.display_formspec()
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end
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elseif fields.display or fields.delete then
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minetest.display_chat_message('Please select a marker.')
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end
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return true
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end)
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-- Update the waypoint list
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minetest.register_on_receiving_chat_message(function(message)
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if message:sub(1, #csm_key) == csm_key then
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advmarkers.import(message:sub(#csm_key + 1), true)
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return true
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end
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end)
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run_remote_command()
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