advmarkers/init.lua

621 lines
20 KiB
Lua

--
-- Minetest advmarkers mod
--
-- © 2019 by luk3yx
--
advmarkers = {
dated_death_markers = false
}
-- Get the mod storage
local storage = minetest.get_mod_storage()
local hud = {}
local use_sscsm = false
advmarkers.last_coords = {}
local abs, type = math.abs, type
-- Convert positions to/from strings
local function pos_to_string(pos)
if type(pos) == 'table' then
pos = minetest.pos_to_string(vector.round(pos))
end
if type(pos) == 'string' then
return pos
end
end
local function dir_ok(n)
return type(n) == 'number' and abs(n) < 31000
end
local function string_to_pos(pos)
if type(pos) == 'string' then
pos = minetest.string_to_pos(pos)
end
if type(pos) == 'table' and dir_ok(pos.x) and dir_ok(pos.y) and
dir_ok(pos.z) then
return vector.round(pos)
end
end
local get_player_by_name = minetest.get_player_by_name
local get_connected_players = minetest.get_connected_players
if minetest.get_modpath('cloaking') then
get_player_by_name = cloaking.get_player_by_name
get_connected_players = cloaking.get_connected_players
end
-- Adds compatibility alias and coerces the first argument to a player object
local is_player = minetest.is_player
local function add_compat_function(func_name)
local func = assert(advmarkers[func_name])
local function wrapper(player, ...)
if not is_player(player) then
player = get_player_by_name(player)
if not player then return end
end
return func(player, ...)
end
advmarkers[func_name] = wrapper
advmarkers[func_name:gsub('waypoint', 'marker')] = wrapper
end
-- Set the HUD position
function advmarkers.set_hud_pos(player, pos, title)
local name = player:get_player_name()
pos = string_to_pos(pos)
if not pos then return end
if not title then
title = pos.x .. ', ' .. pos.y .. ', ' .. pos.z
end
if hud[name] then
player:hud_change(hud[name], 'name', title)
player:hud_change(hud[name], 'world_pos', pos)
else
hud[name] = player:hud_add({
hud_elem_type = 'waypoint',
name = title,
text = 'm',
number = 0xbf360c,
world_pos = pos
})
end
minetest.chat_send_player(name, 'Waypoint set to ' ..
minetest.colorize('#bf360c', title))
return true
end
add_compat_function('set_hud_pos')
-- Get and save player storage
local function get_storage(player)
local raw = player:get_meta():get_string('advmarkers:waypoints') or ''
local version = raw:sub(1, 1)
if version == '0' then
-- Player meta: 0{"Marker name": {"x": 1, "y": 2, "z": 3}}
return minetest.parse_json(raw:sub(2))
elseif version == '' then
-- Mod storage: return {["marker-Marker name"] = "(1,2,3)"}
local pname = player:get_player_name()
local res = {}
raw = minetest.deserialize(storage:get_string(pname))
if raw then
for name, pos in pairs(raw) do
if name:sub(1, 7) == 'marker-' then
res[name:sub(8)] = string_to_pos(pos)
end
end
end
return res
end
end
local function save_storage(player, markers)
local name = player:get_player_name()
local meta = player:get_meta()
if next(markers) then
meta:set_string('advmarkers:waypoints', '0' ..
minetest.write_json(markers))
else
meta:set_string('advmarkers:waypoints', '')
end
storage:set_string(name, '')
if use_sscsm and sscsm.has_sscsms_enabled(name) then
sscsm.com_send(name, 'advmarkers:update', markers)
end
return true
end
-- Add a waypoint
function advmarkers.set_waypoint(player, pos, name)
local data = get_storage(player)
data[tostring(name)] = string_to_pos(pos)
return save_storage(player, data)
end
add_compat_function('set_waypoint')
-- Delete a waypoint
function advmarkers.delete_waypoint(player, name)
local data = get_storage(player)
data[name] = nil
return save_storage(player, data)
end
add_compat_function('delete_waypoint')
-- Get a waypoint
function advmarkers.get_waypoint(player, name)
return get_storage(player)[name]
end
add_compat_function('get_waypoint')
-- Rename a waypoint
function advmarkers.rename_waypoint(player, oldname, newname)
oldname, newname = tostring(oldname), tostring(newname)
local pos = advmarkers.get_waypoint(player, oldname)
if not pos or not advmarkers.set_waypoint(player, pos, newname) then
return
end
if oldname ~= newname then
advmarkers.delete_waypoint(player, oldname)
end
return true
end
add_compat_function('rename_waypoint')
-- Get waypoint names
function advmarkers.get_waypoint_names(player, sorted)
local data = get_storage(player)
local res = {}
for name, _ in pairs(data) do
table.insert(res, name)
end
if sorted or sorted == nil then table.sort(res) end
return res
end
add_compat_function('get_waypoint_names')
-- Display a waypoint
function advmarkers.display_waypoint(player, name)
return advmarkers.set_hud_pos(player, advmarkers.get_waypoint(player, name),
name)
end
add_compat_function('display_waypoint')
-- Export waypoints
function advmarkers.export(player, raw)
local s = {}
for name, pos in pairs(get_storage(player)) do
s['marker-' .. name] = pos_to_string(pos)
end
if raw == 'M' then
s = minetest.compress(minetest.serialize(s))
s = 'M' .. minetest.encode_base64(s)
elseif not raw then
s = minetest.compress(minetest.write_json(s))
s = 'J' .. minetest.encode_base64(s)
end
return s
end
add_compat_function('export')
-- Import waypoints - Note that this won't import strings made by older
-- versions of the CSM.
function advmarkers.import(player, s)
if type(s) ~= 'table' then
if s:sub(1, 1) ~= 'J' then return end
s = minetest.decode_base64(s:sub(2))
local success, msg = pcall(minetest.decompress, s)
if not success then return end
s = minetest.parse_json(msg)
if type(s) ~= 'table' then return end
end
-- Parse the exported table
local data = get_storage(player)
for field, pos in pairs(s) do
if type(field) == 'string' and type(pos) == 'string' and
field:sub(1, 7) == 'marker-' then
pos = string_to_pos(pos)
if pos then
-- Prevent collisions
local name = field:sub(8)
local c = 0
while data[name] and not vector.equals(data[name], pos) and
c < 50 do
name = name .. '_'
c = c + 1
end
-- Sanity check
if c < 50 then
data[name] = string_to_pos(pos)
end
end
end
end
return save_storage(player, data)
end
add_compat_function('import')
-- Get the waypoints formspec
local formspec_list = {}
local selected_name = {}
function advmarkers.display_formspec(player)
local pname = player:get_player_name()
local formspec = 'size[5.25,8]' ..
'label[0,0;Waypoint list]' ..
'button_exit[0,7.5;1.3125,0.5;display;Display]' ..
'button[1.3125,7.5;1.3125,0.5;teleport;Teleport]' ..
'button[2.625,7.5;1.3125,0.5;rename;Rename]' ..
'button[3.9375,7.5;1.3125,0.5;delete;Delete]' ..
'textlist[0,0.75;5,6;marker;'
-- Iterate over all the waypoints
local selected = 1
formspec_list[pname] = advmarkers.get_waypoint_names(player)
for id, name in ipairs(formspec_list[pname]) do
if id > 1 then formspec = formspec .. ',' end
if not selected_name[pname] then selected_name[pname] = name end
if name == selected_name[pname] then selected = id end
formspec = formspec .. '##' .. minetest.formspec_escape(name)
end
-- Close the text list and display the selected waypoint position
formspec = formspec .. ';' .. tostring(selected) .. ']'
local pos = selected_name[pname] and
advmarkers.get_waypoint(player, selected_name[pname])
if pos then
formspec = formspec .. 'label[0,6.75;Waypoint position: ' ..
minetest.formspec_escape(tostring(pos.x) .. ', ' ..
tostring(pos.y) .. ', ' .. tostring(pos.z)) .. ']'
else
-- Draw over the buttons
formspec = formspec ..
'button_exit[0,7.5;5.25,0.5;quit;Close dialog]' ..
'label[0,6.75;No waypoints. Add one with "/add_wp".]'
end
-- Display the formspec
return minetest.show_formspec(pname, 'advmarkers-ssm', formspec)
end
add_compat_function('display_formspec')
-- Get waypoint position
function advmarkers.get_chatcommand_pos(player, pos)
local pname = player:get_player_name()
-- Validate the position
if pos == 'h' or pos == 'here' then
pos = player:get_pos()
elseif pos == 't' or pos == 'there' then
if not advmarkers.last_coords[pname] then
return false, 'No "there" position found!'
end
pos = advmarkers.last_coords[pname]
else
pos = string_to_pos(pos)
if not pos then
return false, 'Invalid position!'
end
end
return pos
end
add_compat_function('get_chatcommand_pos')
local function register_chatcommand_alias(old, ...)
local def = assert(minetest.registered_chatcommands[old])
def.name = nil
for i = 1, select('#', ...) do
minetest.register_chatcommand(select(i, ...), table.copy(def))
end
end
-- Open the waypoints GUI
minetest.register_chatcommand('mrkr', {
params = '',
description = 'Open the advmarkers GUI',
func = function(pname, param)
if param == '' then
advmarkers.display_formspec(pname)
else
local pos, err = advmarkers.get_chatcommand_pos(pname, param)
if not pos then
return false, err
end
if not advmarkers.set_hud_pos(pname, pos) then
return false, 'Error setting the waypoint!'
end
end
end
})
register_chatcommand_alias('mrkr', 'wp', 'wps', 'waypoint', 'waypoints')
-- Add a waypoint
minetest.register_chatcommand('add_mrkr', {
params = '<pos / "here" / "there"> <name>',
description = 'Adds a waypoint.',
func = function(pname, param)
-- Get the parameters
local s, e = param:find(' ')
if not s or not e then
return false, 'Invalid syntax! See /help add_mrkr for more info.'
end
local raw_pos = param:sub(1, s - 1)
local name = param:sub(e + 1)
-- Get the position
local pos, err = advmarkers.get_chatcommand_pos(pname, raw_pos)
if not pos then
return false, err
end
-- Validate the name
if not name or #name < 1 then
return false, 'Invalid name!'
end
-- Set the waypoint
return advmarkers.set_waypoint(pname, pos, name), 'Done!'
end
})
register_chatcommand_alias('add_mrkr', 'add_wp', 'add_waypoint')
-- Set the HUD
minetest.register_on_player_receive_fields(function(player, formname, fields)
local pname = player:get_player_name()
if formname == 'advmarkers-ignore' then
return true
elseif formname ~= 'advmarkers-ssm' then
return
end
local name = false
if fields.marker then
local event = minetest.explode_textlist_event(fields.marker)
if event.index then
name = formspec_list[pname][event.index]
end
else
name = selected_name[pname]
end
if name then
if fields.display then
if not advmarkers.display_waypoint(player, name) then
minetest.chat_send_player(pname, 'Error displaying waypoint!')
end
elseif fields.rename then
minetest.show_formspec(pname, 'advmarkers-ssm', 'size[6,3]' ..
'label[0.35,0.2;Rename waypoint]' ..
'field[0.3,1.3;6,1;new_name;New name;' ..
minetest.formspec_escape(name) .. ']' ..
'button[0,2;3,1;cancel;Cancel]' ..
'button[3,2;3,1;rename_confirm;Rename]')
elseif fields.rename_confirm then
if fields.new_name and #fields.new_name > 0 then
if advmarkers.rename_waypoint(pname, name, fields.new_name) then
selected_name[pname] = fields.new_name
else
minetest.chat_send_player(pname, 'Error renaming waypoint!')
end
advmarkers.display_formspec(pname)
else
minetest.chat_send_player(pname,
'Please enter a new name for the waypoint.'
)
end
elseif fields.teleport then
minetest.show_formspec(pname, 'advmarkers-ssm', 'size[6,2.2]' ..
'label[0.35,0.25;' .. minetest.formspec_escape(
'Teleport to a waypoint\n - ' .. name
) .. ']' ..
'button[0,1.25;3,1;cancel;Cancel]' ..
'button_exit[3,1.25;3,1;teleport_confirm;Teleport]')
elseif fields.teleport_confirm then
-- Teleport with /teleport
local pos = advmarkers.get_waypoint(pname, name)
if not pos then
minetest.chat_send_player(pname,
'Error teleporting to waypoint!')
elseif minetest.check_player_privs(pname, 'teleport') then
player:set_pos(pos)
minetest.chat_send_player(pname, 'Teleported to waypoint "' ..
name .. '".')
else
minetest.chat_send_player(pname, 'Insufficient privileges!')
end
elseif fields.delete then
minetest.show_formspec(pname, 'advmarkers-ssm', 'size[6,2]' ..
'label[0.35,0.25;Are you sure you want to delete this ' ..
'waypoint?]' ..
'button[0,1;3,1;cancel;Cancel]' ..
'button[3,1;3,1;delete_confirm;Delete]')
elseif fields.delete_confirm then
advmarkers.delete_waypoint(pname, name)
selected_name[pname] = nil
advmarkers.display_formspec(pname)
elseif fields.cancel then
advmarkers.display_formspec(pname)
elseif name ~= selected_name[pname] then
selected_name[pname] = name
if not fields.quit then
advmarkers.display_formspec(pname)
end
end
elseif fields.display or fields.delete then
minetest.chat_send_player(pname, 'Please select a waypoint.')
end
return true
end)
-- Auto-add waypoints on death.
minetest.register_on_dieplayer(function(player)
local name
if advmarkers.dated_death_markers then
name = os.date('Death on %Y-%m-%d %H:%M:%S')
else
name = 'Death waypoint'
end
local pos = player:get_pos()
advmarkers.last_coords[player] = pos
advmarkers.set_waypoint(player, pos, name)
minetest.chat_send_player(player:get_player_name(),
'Added waypoint "' .. name .. '".')
end)
-- Allow string exporting
minetest.register_chatcommand('mrkr_export', {
params = '',
description = 'Exports an advmarkers string containing all your waypoints.',
func = function(name, param)
local export
if param == 'old' then
export = advmarkers.export(name, 'M')
else
export = advmarkers.export(name)
end
minetest.show_formspec(name, 'advmarkers-ignore',
'field[_;Your waypoint export string;' ..
minetest.formspec_escape(export) .. ']')
end
})
register_chatcommand_alias('mrkr_export', 'wp_export', 'waypoint_export')
-- String importing
minetest.register_chatcommand('mrkr_import', {
params = '<advmarkers string>',
description = 'Imports an advmarkers string. This will not overwrite ' ..
'existing waypoints that have the same name.',
func = function(name, param)
if advmarkers.import(name, param) then
return true, 'Waypoints imported!'
else
return false, 'Invalid advmarkers string!'
end
end
})
register_chatcommand_alias('mrkr_import', 'wp_import', 'waypoint_import')
-- Find co-ordinates sent in chat messages
local function get_coords(msg)
if msg:byte(1) == 1 or #msg > 1000 then return end
local pos = msg:match('%-?[0-9%.]+, *%-?[0-9%.]+, *%-?[0-9%.]+')
if pos then
return string_to_pos(pos)
end
end
-- Get global co-ords
minetest.register_on_chat_message(function(_, msg)
if msg:sub(1, 1) == '/' then return end
local pos = get_coords(msg)
if pos then
advmarkers.last_coords = {}
for _, player in ipairs(get_connected_players()) do
advmarkers.last_coords[player:get_player_name()] = pos
end
end
end)
-- Override chat_send_player to get PMed co-ords etc
local old_chat_send_player = minetest.chat_send_player
function minetest.chat_send_player(name, msg, ...)
if type(name) == 'string' and type(msg) == 'string' and
get_player_by_name(name) then
local pos = get_coords(msg)
if pos then
advmarkers.last_coords[name] = pos
end
end
return old_chat_send_player(name, msg, ...)
end
-- Clean up variables if a player leaves
minetest.register_on_leaveplayer(function(player)
local name = player:get_player_name()
hud[name] = nil
formspec_list[name] = nil
selected_name[name] = nil
advmarkers.last_coords[name] = nil
end)
-- Add '/mrkrthere'
minetest.register_chatcommand('mrkrthere', {
params = '',
description = 'Alias for "/mrkr there".',
func = function(name, _)
return minetest.registered_chatcommands['mrkr'].func(name, 'there')
end
})
minetest.register_chatcommand('clrmrkr', {
params = '',
description = 'Hides the displayed waypoint.',
func = function(name, _)
local player = minetest.get_player_by_name(name)
if not hud[name] or not player then
return false, 'No waypoint is currently being displayed!'
end
player:hud_remove(hud[name])
hud[name] = nil
return true, 'Hidden the currently displayed waypoint.'
end,
})
register_chatcommand_alias('clrmrkr', 'clear_marker', 'clrwp',
'clear_waypoint')
-- SSCSM support
if not minetest.global_exists('sscsm') or not sscsm.register then
return
end
if not sscsm.register_on_com_receive then
minetest.log('warning', '[advmarkers] The SSCSM mod is outdated!')
return
end
use_sscsm = true
sscsm.register({
name = 'advmarkers',
file = minetest.get_modpath('advmarkers') .. '/sscsm.lua',
})
-- SSCSM communication
sscsm.register_on_com_receive('advmarkers:delete', function(name, param)
if type(param) == 'string' then
advmarkers.delete_waypoint(name, param)
end
end)
sscsm.register_on_com_receive('advmarkers:set', function(name, param)
if type(param) == 'table' and type(param.name) == 'string' and
type(param.pos) == 'string' then
local pos = string_to_pos(param.pos)
if pos then
advmarkers.set_waypoint(name, pos, param.name)
end
end
end)
sscsm.register_on_com_receive('advmarkers:display', function(name, param)
if type(param) ~= 'string' or
not advmarkers.display_waypoint(name, param) then
minetest.chat_send_player(name, 'Error displaying waypoint!')
end
end)
-- Send waypoint list once SSCSMs are loaded.
sscsm.register_on_sscsms_loaded(function(name)
local player = minetest.get_player_by_name(name)
sscsm.com_send(name, 'advmarkers:update', get_storage(player))
end)