Add better note about the old format

master
luk3yx 2019-01-08 11:17:27 +13:00
parent 683f6512f6
commit a2985a8d76
1 changed files with 1 additions and 1 deletions

View File

@ -10,7 +10,7 @@ Unlike the [CSM], this mod does not require the [markers] mod to be installed.
- `/mrkr`: Opens a formspec allowing you to display or delete markers. If you give this command a parameter (`h`/`here`, `t`/`there` or co-ordinates), it will set your HUD position to those co-ordinates.
- `/add_mrkr`: Adds markers. You can use `.add_mrkr x,y,z Marker name` to add markers. Markers are (currently) cross-server, and adding a marker with (exactly) the same name as another will overwrite the original marker. If you replace `x,y,z` with `here`, the marker will be set to your current position, and replacing it with `there` will set the marker to the last `.coords` position.
- `/mrkr_export`: Exports your markers to an advmarkers string. Remember to not modify the text before copying it. You can use `.mrkr_export old` if you want an export string compatible with older versions of advmarkers (it should start with `M` instead of `J`). The old format will probably not work nicely with the planned server-side mod, however.
- `/mrkr_export`: Exports your markers to an advmarkers string. Remember to not modify the text before copying it. You can use `/mrkr_export old` if you want an export string compatible with older versions of the advmarkers CSM (it should start with `M` instead of `J`). This old format does **not** work with this mod, so only use it if you know what you are doing!
- `/mrkr_import`: Imports your markers from an advmarkers string (`.mrkr_import <advmarkers string>`). Any markers with the same name will not be overwritten, and if they do not have the same co-ordinates, `_` will be appended to the imported one.
- `/mrkrthere`: Alias for `/mrkr there`.