airstruck
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ff33633b56
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fix leaked globals
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2015-09-02 18:43:12 -04:00 |
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Colby Klein
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9458738e11
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Switch vec2*vec2 to per-component, add vec2.dot
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2015-09-01 15:06:31 -07:00 |
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Colby Klein
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d198d7f97f
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Backout some FFI code - didn't work.
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2015-08-25 11:10:18 -07:00 |
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Colby Klein
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cb41f1c4a7
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Don't explode if the module has been hot reloaded.
Argh, struct redefinition errors. I'm glad that you can pcall this at
least.
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2015-08-19 14:30:48 -07:00 |
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Colby Klein
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e6b9c84a6c
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Add utils.deadzone and threshold + tests
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2015-08-15 01:19:44 -07:00 |
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Colby Klein
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54daab8ce2
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Fix vec3 test failures, add unit vectors.
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2015-08-15 01:06:32 -07:00 |
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Colby Klein
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6f050bd1c8
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Add utils.smoothstep (smooth hermite interpolation)
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2015-08-10 18:59:43 -07:00 |
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Colby Klein
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871c9246d0
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Back vec2 and vec3 with FFI types if possible.
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2015-08-10 18:56:48 -07:00 |
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Colby Klein
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9bc4d164dc
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Fix ray_aabb typos.
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2015-08-10 17:59:32 -07:00 |
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Colby Klein
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d1dc50761f
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Fix mat4.look_at offset
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2015-08-10 17:59:18 -07:00 |
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Colby Klein
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61e4c33852
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Add mat4.hmd_perspective
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2015-07-25 22:47:15 -07:00 |
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Colby Klein
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88e8ebc3de
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Add quaternion.unpack. Now vec2/3/quat all have it.
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2015-07-25 19:31:14 -07:00 |
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Colby Klein
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59e844dd34
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Remove vec3.tuple (again?). It's a dupe of unpack
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2015-07-25 19:29:11 -07:00 |
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Colby Klein
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01f7aeeff9
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Fix mat4.perspective
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2015-07-25 19:27:07 -07:00 |
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Colby Klein
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1a90004e0d
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Add (VERY) experimental vec3-turbo, test stubs.
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2015-07-25 07:21:16 -07:00 |
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Colby Klein
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2869d51035
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Fix vec2/vec3.angle_to
I'm not sure of this is technically more correct, actually, but after
this fix I get the expected results.
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2015-07-25 07:19:53 -07:00 |
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Colby Klein
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c102ded4ba
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Add operators and lerp to cpml.color
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2015-07-25 07:17:50 -07:00 |
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Landon Manning
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6315124c6e
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Added intersections
* intersect.segment_segment(p1, p2, p3, p4)
* intersect.point_AABB(point, box)
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2015-07-10 22:36:17 -03:00 |
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Colby Klein
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e6fdd92553
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Add vec3.tuple, remove some dead code
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2015-07-10 12:33:31 -07:00 |
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Colby Klein
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7cdca018aa
|
Add quat.cross, fix quat.rotate, cleanup.
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2015-07-10 12:25:39 -07:00 |
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Colby Klein
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6a0e56d799
|
Add some TODOs
|
2015-05-06 21:11:42 -07:00 |
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Colby Klein
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bc469dfee9
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Add ray-plane and ray-box intersections
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2015-05-05 02:04:51 -07:00 |
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Colby Klein
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f12e076782
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Add conversions, fix unproject, perspective, m*v, look_at
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2015-05-05 02:04:34 -07:00 |
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Colby Klein
|
2b3f8bc31b
|
Add quat:clone()
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2015-05-05 02:03:02 -07:00 |
|
Colby Klein
|
58b3b30b4b
|
Cleaner tostring output for vec3
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2015-05-05 01:59:41 -07:00 |
|
Colby Klein
|
b6c8164935
|
Add precision argument to utils.round
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2015-04-25 06:29:20 -07:00 |
|
Colby Klein
|
f60a7a144c
|
remove vec3.tuple (dupe of unpack)
|
2015-04-25 05:50:22 -07:00 |
|
Landon Manning
|
3b53764662
|
I thought I updated this...
|
2015-04-18 06:01:24 -03:00 |
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Colby Klein
|
f2e426015e
|
Add Quadtree and Octree modules.
|
2015-04-11 19:53:12 -07:00 |
|
Colby Klein
|
a5eaebd622
|
Add utils.is_pot(n) to check for power-of-two.
|
2015-04-01 01:29:45 -07:00 |
|
Colby Klein
|
cb4ba40bad
|
Add gamma correction to color module (for hate)
|
2015-03-22 16:54:56 -07:00 |
|
Colby Klein
|
5a1074466b
|
Add color and utils modules.
A pile of color functions needed for DOMinatrix.
|
2015-03-16 08:24:11 -07:00 |
|
Landon Manning
|
a1723f5028
|
More consistency!
|
2015-01-16 04:14:40 -05:00 |
|
Landon Manning
|
00c01a985a
|
Fixed consistancy
|
2015-01-16 03:54:41 -05:00 |
|
Colby Klein
|
503572336d
|
vec2.normalized -> vec2.normalize
|
2015-01-13 03:23:37 -08:00 |
|
Landon Manning
|
f5e93a3ea5
|
Snagged vec2 from @vrld's HUMP library
This was the original basis of vec3, so why not add it in, too?
|
2014-12-21 00:51:14 -05:00 |
|
Landon Manning
|
d2d3c6c12f
|
Fixed some stuff
|
2014-12-08 05:42:21 -04:00 |
|
Landon Manning
|
c2d8e814a7
|
Added linear interpolation to quaternion module
* lerp
* nlerp
* slerp
|
2014-12-07 01:08:15 -04:00 |
|
Landon Manning
|
a44fe12454
|
Added circle-circle intersection
|
2014-12-01 02:34:08 -04:00 |
|
Colby Klein
|
2b41e8debb
|
Fix quaternion (THIS IS WHY WE NEED TESTS). Also gave vec3 a table constructor.
|
2014-11-11 03:46:25 -08:00 |
|
Colby Klein
|
38dda4a265
|
Fix mat4.(un)project, rename persp to perspective.
Fixes #4
|
2014-10-30 13:45:16 -07:00 |
|
Landon Manning
|
e6c1669be4
|
mat4 now takes vec3s where expected
Fixes issue #1
|
2014-10-27 20:58:10 -03:00 |
|
Landon Manning
|
bf316517df
|
Minor refactoring
* Renamed subfolder to modules
* Quaternions no longer rely on hump.class
* Added Mesh functions
|
2014-10-27 20:43:45 -03:00 |
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