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@ -4,7 +4,7 @@ Cirno's Perfect Math Library
[![Build Status](https://travis-ci.com/excessive/cpml.svg?branch=master)](https://travis-ci.com/excessive/cpml)
[![Coverage Status](https://coveralls.io/repos/github/excessive/cpml/badge.svg?branch=master)](https://coveralls.io/github/excessive/cpml?branch=master)
Various useful bits of game math. 3D line intersections, ray casting, vectors, matrices, quaternions, etc.
Various useful bits of game math. 3D line intersections, ray casting, 2d/3d vectors, 4x4 matrices, quaternions, etc.
Intended to be used with LuaJIT and LÖVE (this is the backbone of LÖVE3D).