fix lerp for types like vec3 by changing order, add decay
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@ -74,7 +74,17 @@ end
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-- @param high value to return when `progress` is 1
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-- @return number
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function utils.lerp(progress, low, high)
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return progress * (high - low) + low
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return ((high - low) + low) * progress
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end
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-- Exponential decay
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-- @param rate portion of the original value remaining per second
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-- @param low initial value
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-- @param high target value
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-- @param dt time delta
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-- @return number
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function utils.decay(rate, low, high, dt)
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return utils.lerp(1.0 - math.exp(-rate * dt), low, high)
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end
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--- Hermite interpolation.
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