Link docs in README.md
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@ -5,4 +5,6 @@ Various useful bits of game math. 3D line intersections, ray casting, vectors, m
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Intended to be used with LuaJIT and LÖVE (this is the backbone of LÖVE3D).
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Online documentation can be found [here](http://excessive.github.io/cpml/) or you can generate them yourself using `ldoc -c doc/config.ld -o index .`
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[](https://travis-ci.org/excessive/cpml)
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