113 lines
3.3 KiB
INI
113 lines
3.3 KiB
INI
// default settings for maps
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// on every map load, this file will be executed, followed by
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// "package.cfg" in the package dir of the map, and "<mapname>.cfg",
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// which you can use to override the settings in this file.
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// default music to be played for this map:
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playasong
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exec "data/default_map_models.cfg"
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// the skybox for this map:
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if (strcmp $skybox "") [
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skybox "skyboxes/remus/sky01"
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]
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materialreset
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loop i 4 [
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texture [glass@(+ $i 1)] "textures/glassn.png" // glass normals
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texture [water@(+ $i 1)] "golgotha/water2.jpg" // water surface
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texture 1 "textures/watern.jpg" // water normals
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texture 1 "textures/waterfall.jpg" // waterfall
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texture 1 "textures/waterfalln.jpg" // waterfall normals
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texture [lava@(+ $i 1)] "dg/floor_lava2.jpg" 0 0 0 2 // lava surface
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texture 1 "textures/watern.jpg" // lava normals
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texture 1 "dg/floor_lava2.jpg" // falling lava
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texture 1 "textures/waterfalln.jpg" // lavafall normals
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]
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// texture definitions for the map:
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texturereset // starts the texture slot/index at 0
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setshader stdworld // use default world shader unless specified otherwise
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texture 0 "textures/sky.png" // dummy sky texture
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texture 0 "textures/default.png" // default geometry texture
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texture 0 "aard/aardograss_1.jpg"
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autograss "<agrad:0,0.2>textures/grass_aard.png"
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texture 0 "ik2k/ik_floor_brick128a.jpg"
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texture 0 "ik2k/ik_floor_wood128b.jpg"
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texture 0 "ik2k/ik_ground_cobbles128.jpg"
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texture 0 "ik2k/ik_brick_3216d.jpg"
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texture 0 "ik2k/ik_brick_6464c.jpg"
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exec "packages/dg/package.cfg"
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exec "packages/tech1soc/package.cfg"
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exec "packages/ik2k/package.cfg"
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exec "packages/ikbase/package.cfg"
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exec "packages/payne/package.cfg"
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exec "packages/than_ind/package.cfg"
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exec "packages/jf1/package.cfg"
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// misc textures (mine/schwenz/some tech1soc)
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texture 0 "aard/aardfdry256_1.jpg"
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texture 0 "tech1soc/spring3.jpg"
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texture 0 "tech1soc/sqrlig02wb.jpg"
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texture 0 "tech1soc/sqrlig03bc.jpg"
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texture 0 "tech1soc/zdetlig01bb.jpg"
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texture 0 "tech1soc/zdetlig02bb.jpg"
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texture 0 "aard/aardmbr16_2.jpg"
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texture 0 "tech1soc/zdetlig04bb.jpg"
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texture 0 "tech1soc/zdet_trim2a.jpg"
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texture 0 "aard/aardmmet32_1.jpg"
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texture 0 "tech1soc/zdet_trim5b.jpg"
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texture 0 "schwenz/dt_tile_check.01.jpg"
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exec "packages/egyptsoc/package.cfg"
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exec "packages/rorschach/package2.cfg"
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exec "packages/subverse/package.cfg"
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exec "packages/g_pack/package.cfg"
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// 2 missing jf textures
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texture 0 "jf1/jfsquare.jpg"
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texture 0 "jf1/jfyellow.jpg"
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// 2 missing tech1soc
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texture 0 "tech1soc/jp11a.jpg"
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texture 0 "tech1soc/flr_tmtl_drk.jpg"
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exec packages/lunaran/package.cfg
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exec packages/gibbie/package.cfg
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exec packages/philipk/package.cfg
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exec packages/gor/package.cfg
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exec packages/aftas/package.cfg
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exec packages/mitaman/package.cfg
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exec packages/noctua/package.cfg
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exec packages/loopix/package.cfg
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exec packages/g_pack/package2.cfg
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//Misc textures
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setshader stdworld
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texture 0 "textures/nieb/rock01.jpg"
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setshader bumpspecmapworld
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setshaderparam "specscale" 0.25 0.25 0.25
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texture 0 "ikbase/specialbrick.jpg"
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texture n "ikbase/specialbrick_normal.jpg"
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exec packages/painkillah/package.cfg
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exec packages/tomek/package.cfg
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exec packages/textures/nieb/package.cfg
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exec packages/trak5/package.cfg
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exec packages/textures/nieb/garden/package.cfg
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// for cfgs that don't set shaders...
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setshader stdworld
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