Add translation support for french (#9)

Also adds translation ability for other languages.
master
Louis Royer 2020-02-04 23:31:06 +01:00 committed by GitHub
parent 4c1092a191
commit 9ca558718a
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GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 88 additions and 51 deletions

116
init.lua
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@ -1,4 +1,5 @@
local mod_storage = minetest.get_mod_storage() local mod_storage = minetest.get_mod_storage()
local S = minetest.get_translator("toolranks")
toolranks = {} toolranks = {}
@ -12,16 +13,21 @@ toolranks.colors = {
function toolranks.get_tool_type(description) function toolranks.get_tool_type(description)
if not description then if not description then
return "tool" return "tool"
elseif string.find(description, "Pickaxe") then
return "pickaxe"
elseif string.find(description, "Axe") then
return "axe"
elseif string.find(description, "Shovel") then
return "shovel"
elseif string.find(description, "Hoe") then
return "hoe"
else else
return "tool" local d = string.lower(description)
if string.find(d, "pickaxe") then
return "pickaxe"
elseif string.find(d, "axe") then
return "axe"
elseif string.find(d, "shovel") then
return "shovel"
elseif string.find(d, "hoe") then
return "hoe"
elseif string.find(d, "sword") then
return "sword"
else
return "tool"
end
end end
end end
@ -29,10 +35,14 @@ function toolranks.create_description(name, uses, level)
local description = name local description = name
local tooltype = toolranks.get_tool_type(description) local tooltype = toolranks.get_tool_type(description)
local newdesc = toolranks.colors.green .. description .. "\n" .. local newdesc = S("@1@2\n@3Level @4 @5\n@6@Node dug: @7",
toolranks.colors.gold .. "Level " .. (level or 1) .. " " .. tooltype .. "\n" .. toolranks.colors.green,
toolranks.colors.grey .. "Nodes dug: " .. (uses or 0) description,
toolranks.colors.gold,
(level or 1),
S(tooltype),
toolranks.colors.grey,
(uses or 0))
return newdesc return newdesc
end end
@ -71,15 +81,18 @@ function toolranks.new_afteruse(itemstack, user, node, digparams)
most_digs = dugnodes most_digs = dugnodes
if(most_digs_user ~= user:get_player_name()) then -- Avoid spam. if(most_digs_user ~= user:get_player_name()) then -- Avoid spam.
most_digs_user = user:get_player_name() most_digs_user = user:get_player_name()
minetest.chat_send_all("Most used tool is now a " .. toolranks.colors.green .. itemdesc minetest.chat_send_all(S("Most used tool is now a @1@2@3 owned by @4 with @5 uses.",
.. toolranks.colors.white .. " owned by " .. user:get_player_name() toolranks.colors.green,
.. " with " .. dugnodes .. " uses.") itemdesc,
toolranks.colors.white,
user:get_player_name(),
dugnodes))
end end
mod_storage:set_int("most_digs", dugnodes) mod_storage:set_int("most_digs", dugnodes)
mod_storage:set_string("most_digs_user", user:get_player_name()) mod_storage:set_string("most_digs_user", user:get_player_name())
end end
if(itemstack:get_wear() > 60135) then if(itemstack:get_wear() > 60135) then
minetest.chat_send_player(user:get_player_name(), "Your tool is about to break!") minetest.chat_send_player(user:get_player_name(), S("Your tool is about to break!"))
minetest.sound_play("default_tool_breaks", { minetest.sound_play("default_tool_breaks", {
to_player = user:get_player_name(), to_player = user:get_player_name(),
gain = 2.0, gain = 2.0,
@ -88,9 +101,10 @@ function toolranks.new_afteruse(itemstack, user, node, digparams)
local level = toolranks.get_level(dugnodes) local level = toolranks.get_level(dugnodes)
if lastlevel < level then if lastlevel < level then
local levelup_text = "Your " .. toolranks.colors.green .. local levelup_text = S("Your @1@2@3 just leveled up!",
itemdesc .. toolranks.colors.white .. toolranks.colors.green,
" just leveled up!" itemdesc,
toolranks.colors.white)
minetest.sound_play("toolranks_levelup", { minetest.sound_play("toolranks_levelup", {
to_player = user:get_player_name(), to_player = user:get_player_name(),
gain = 2.0, gain = 2.0,
@ -116,43 +130,43 @@ function toolranks.new_afteruse(itemstack, user, node, digparams)
end end
-- Helper function -- Helper function
local function add_tool(name, desc, afteruse) local function add_tool(name)
local desc = ItemStack(name):get_definition().description
minetest.override_item(name, { minetest.override_item(name, {
original_description = desc, original_description = desc,
description = toolranks.create_description(desc, 0, 1), description = toolranks.create_description(desc, 0, 1),
after_use = toolranks.new_afteruse after_use = toolranks.new_afteruse
}) })
end end
-- Sword -- Sword
add_tool("default:sword_wood", "Wooden Sword") add_tool("default:sword_wood")
add_tool("default:sword_stone", "Stone Sword") add_tool("default:sword_stone")
add_tool("default:sword_steel", "Steel Sword") add_tool("default:sword_steel")
add_tool("default:sword_bronze", "Bronze Sword") add_tool("default:sword_bronze")
add_tool("default:sword_mese", "Mese Sword") add_tool("default:sword_mese")
add_tool("default:sword_diamond", "Diamond Sword") add_tool("default:sword_diamond")
-- Pickaxe -- Pickaxe
add_tool("default:pick_wood", "Wooden Pickaxe") add_tool("default:pick_wood")
add_tool("default:pick_stone", "Stone Pickaxe") add_tool("default:pick_stone")
add_tool("default:pick_steel", "Steel Pickaxe") add_tool("default:pick_steel")
add_tool("default:pick_bronze", "Bronze Pickaxe") add_tool("default:pick_bronze")
add_tool("default:pick_mese", "Mese Pickaxe") add_tool("default:pick_mese")
add_tool("default:pick_diamond", "Diamond Pickaxe") add_tool("default:pick_diamond")
-- Axe -- Axe
add_tool("default:axe_wood", "Wooden Axe") add_tool("default:axe_wood")
add_tool("default:axe_stone", "Stone Axe") add_tool("default:axe_stone")
add_tool("default:axe_steel", "Steel Axe") add_tool("default:axe_steel")
add_tool("default:axe_bronze", "Bronze Axe") add_tool("default:axe_bronze")
add_tool("default:axe_mese", "Mese Axe") add_tool("default:axe_mese")
add_tool("default:axe_diamond", "Diamond Axe") add_tool("default:axe_diamond")
-- Shovel -- Shovel
add_tool("default:shovel_wood", "Wooden Shovel") add_tool("default:shovel_wood")
add_tool("default:shovel_stone", "Stone Shovel") add_tool("default:shovel_stone")
add_tool("default:shovel_steel", "Steel Shovel") add_tool("default:shovel_steel")
add_tool("default:shovel_bronze", "Bronze Shovel") add_tool("default:shovel_bronze")
add_tool("default:shovel_mese", "Mese Shovel") add_tool("default:shovel_mese")
add_tool("default:shovel_diamond", "Diamond Shovel") add_tool("default:shovel_diamond")

11
locale/toolranks.en.tr Normal file
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@ -0,0 +1,11 @@
# textdomain: toolranks
@1@2@n@3Level @4 @5@n@6Node dug: @7=@1@2@n@3Level @4 @5@n@6Node dug: @7
pickaxe=pickaxe
axe=axe
shovel=shovel
hoe=hoe
sword=sword
tool=tool
Most used tool is now a @1@2@3 owned by @4 with @5 uses.=Most used tool is now a @1@2@3 owned by @4 with @5 uses.
Your tool is about to break!=Your tool is about to break!
Your @1@2@3 just leveled up!=Your @1@2@3 just leveled up!

11
locale/toolranks.fr.tr Normal file
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@ -0,0 +1,11 @@
# textdomain: toolranks
@1@2@n@3Level @4 @5@n@6Node dug: @7=@1@2@n@3@5 niveau @4@n@6Blocks minés : @7
pickaxe=pioche
axe=hache
shovel=pelle
hoe=houe
sword=épée
tool=outil
Most used tool is now a @1@2@3 owned by @4 with @5 uses.=Loutil le plus utilisé est désormais @1@2@3 appartenant à @4 avec @5 utilisations.
Your tool is about to break!=Votre outil va se casser !
Your @1@2@3 just leveled up!=Votre @1@2@3 a gagné un niveau !

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@ -1 +1,2 @@
name = toolranks name = toolranks
depends = default