Minetest/builtin
number Zero 0a8834608d Hard-coded undersampling.
Adds uniform undersampling for the 3D rendered scene. GUI elements
are not undersampled, resulting in better playability for users
with low-performance platforms with readable fonts and formspecs.

The undersampling setting can be set to 0 (disabled), 2, 3, 4 pixels
which translates into a resolution reduction of x4, x9 or x16, and
is significant.
2017-04-09 17:30:19 -07:00
..
async Use "core" namespace internally 2014-05-08 13:02:04 -04:00
client [CSM] Add event on_connect player API lua (#5540) 2017-04-08 08:20:30 +02:00
common minetest.after(): simplify further, pause in singleplayer (#5500) 2017-04-02 10:51:16 +02:00
fstk Faster insertion into table 2016-03-06 23:42:04 +00:00
game Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
mainmenu Multiplayer menu: fix attempt to open nonexistant image 2017-02-18 22:46:45 +00:00
profiler Builtin/profiler: Replace game profiler (#4245) 2016-07-12 21:51:10 +02:00
init.lua [CSM] Improve security for client-sided mods (#5100) 2017-03-13 23:56:05 +01:00
settingtypes.txt Hard-coded undersampling. 2017-04-09 17:30:19 -07:00