Commit Graph

7340 Commits (e98fd934ce17a7af0b4629fc88158373303c88a0)

Author SHA1 Message Date
nOOb3167 7354d0f3d8 Fix undefined behaviour on getting pointer to data in empty vector
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2017-12-22 10:39:25 +00:00
Vitaliy 257626ceed Fix wrong scrolling (#6809) 2017-12-21 20:58:06 +01:00
Paramat d04c41ad80 Vector functions: Fix vector.direction() function, improve documentation (#6801)
vector.direction() now returns a normalised vector with direction p1 to p2.
2017-12-21 20:57:42 +01:00
Jordan Irwin 18b921015a Allow 'default' parameter in 'settings:get_bool' function
Default value is used when the setting key is not found in the config
file. If default value is not set, 'nil' is returned.

#6188
2017-12-17 15:27:37 +00:00
Ezhh 26c7e98e3d Adjust default console height
#6797
2017-12-17 04:38:54 +00:00
Ezhh 649eef9e4f Give subgames the ability to disallow specific mapgens (#6792) 2017-12-16 17:02:08 +01:00
Vitaliy 770eb09adc Fix items turning black (#6780) 2017-12-16 17:01:37 +01:00
Tre fd71a7c163 Change Normal Map setting to be less ambigous 2017-12-16 04:05:36 +00:00
paramat f1d2bc0965 Zoom: Add 'disabled by game or mod' message 2017-12-14 20:59:54 +00:00
paramat 8a99c8c94a Minimap messages: Improve 'disabled by server' message 2017-12-14 20:59:54 +00:00
ashtrayoz abd8a30c05 Add callback to preserve node metadata as item metadata 2017-12-14 20:54:04 +00:00
SmallJoker 6e5109fd46
Chat: Remove prompt history duplicates (#6762) 2017-12-14 19:47:29 +01:00
adrido 551c12391a directiontables: Fix MSVC compiler error (#6785) 2017-12-14 19:46:42 +01:00
Vitaliy 2d9f0d344e Update light decoding table size (#6696)
Fix old undiminish_light bug
2017-12-12 19:29:55 +01:00
SmallJoker b19241b9bc Builtin: Fix handle_node_drops crash with nil digger 2017-12-12 19:19:04 +01:00
Loïc Blot 308bb69eef
CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)
* CSM fixes: load mods after flavours & add flavour to block mod loading

* Don't permit to load mods twice

* Prepare builtin integrity global algorithm

* Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour

* flag typo fix

* Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-11 17:33:44 +01:00
ashtrayoz 02cc257fe0 Lua_api.txt: Fix a spelling error 2017-12-10 14:30:37 +00:00
ThomasMonroe314 419799b831 F5 debug info: Add colons, use lowercase except for FPS and RTT 2017-12-10 14:24:28 +00:00
SmallJoker 03caa1e319 Damage: Remove damage ignore timer 2017-12-10 14:23:45 +00:00
adrido d677f292cc Use std::vector instead of dynamic C-Array (#6744) 2017-12-10 09:07:24 +01:00
Paramat da298a26ff Pointed thing to face pos: Use 'eye height' object property (#6754) 2017-12-09 14:30:26 +01:00
Lars Hofhansl 9c669016d1 Add an active object step time budget #6721
This can be set via the active_object_interval option.
2017-12-06 12:21:54 -08:00
you e049405fdc Add coloured logs (#4549)
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-06 18:50:39 +01:00
sfan5 4edf087090 Auth handler: Player deletion & Iterator (#6741)
* Add player deletion method to auth handler (fixes #6653)
* Support iterating over the auth database

There was no way to do this previously and a recent commit
broke doing this the "hacky" way by accessing `core.auth_table`.
2017-12-06 17:32:49 +01:00
Luis Cáceres 2b5341c518 Ensure no item stack is being held before crafting (#4779) 2017-12-06 17:32:05 +01:00
Lars Hofhansl fd9f195fcc Use Irrlicht's mesh cache for animated meshes.
Fixes #6676.
Allow animated meshes to be cached in Irrlicht's builtin mesh cache.
Use Material.EmmissiveColor instead of manipulating the mesh' vertex colors.
2017-12-04 22:29:11 -08:00
paramat f470cb7270 Zoom: Set zoom FOV per-player using a player object property
Remove player object property 'can zoom'.
Add player object property 'zoom fov'.
Remove clientside setting for 'zoom fov'.
Object property default is 15 degrees in creative mode, zoom disabled
in survival mode.

Needed due to zoom now loading and/or generating distant world
according to zoom FOV.

Update object properties serialisation version to 3.
2017-12-04 02:25:10 +00:00
stujones11 2507d32afe Android: Update build system for ndk-r15x
Add workarounds for ndk-r16.
2017-12-04 02:20:32 +00:00
Lars Hofhansl 2174298ffa Document extended meaning of active_object_send_range_blocks setting. 2017-12-03 17:56:39 -08:00
Lars Hofhansl 5a03b1f5f9 Optionally extend the active object in a players camera direction.
See #6667

By setting active_object_send_range_blocks > active_block_range a server admin
can allow clients to retrieve active objects futher out from the player at
relatively low cost to the server
(only objects in the players' view cone are considered).
2017-12-03 17:52:05 -08:00
raymoo 83b12ed481 Shut down mapgen threads before other shutdown tasks (#6689)
Solves some issues with ModStorage functionality in mapgen threads
that occurred when mapgen threads continued to run after the main
server thread had stopped. Also shuts down mapgen threads before
shutdown callbacks are called.
2017-12-03 10:28:35 +01:00
sfan5 ab947bd582 Update documentation regarding authentication handler and related functions
Properly document it instead of referencing the builtin handler as
authoritative "example" code.
Also adds definition of get_auth_handler() which was missing previously.
2017-12-01 09:30:03 +01:00
sfan5 36838ea22f Make core.auth_table private and structure builtin/auth.lua
If you give modders the ability to do something, they will...
2017-12-01 09:30:03 +01:00
ezhh 6efb453cdb Lua_api.txt: Remove MT version, fix spelling and clean up
Removes references to MT version in intro section.
Update bump_version.sh to no longer manage version information.
2017-12-01 05:43:30 +00:00
SmallJoker 089f594582 CAO/SAO: Nicer velocity-controlled, interpolated rotation property:
'automatic_face_movement_max_rotation_per_sec'.
Rotate towards the smaller angle.
2017-12-01 05:36:49 +00:00
Lars Hofhansl f4fedfed07 Turn off verbose info message introduced accidentally with ae9b1aa 2017-11-29 22:55:37 -08:00
Bluebird 8b1a844e69 Fix spelling mistakes in client_lua_api.txt 2017-11-29 02:24:40 +00:00
paramat 18b914ac74 Client lua api documentation: .md -> .txt
For consistency, and for much improved access on Github.

On Github:
.md disables being able to link to a line, needed daily when
quickly referring people to particular lines.
Search returns results in .md files, but you cannot then click
the line number to go to that line in the document, making searching
difficult.
Line numbers are not displayed for .md documents.
2017-11-28 23:45:57 +00:00
ezhh b312ab4455 Fix lua_api.txt indentation issues 2017-11-28 23:45:51 +00:00
Ezhh c0dd4ea46a Fix documentation formatting for on_death callback 2017-11-28 00:38:35 +00:00
paramat ea1ae07beb F5 Debug info: More compact, return to 2 lines
All data fits on width 960, most useful data still visible on width 800.
2017-11-27 01:28:47 +00:00
sfan5 813d819d15 Hint at problematic code when logging deprecated calls 2017-11-27 01:28:39 +00:00
paramat 03c11a73d8 Light curve: Add and tune mid boost gaussian
Create a closer match to the light curve of 0.4.16 stable.
Results in darker shadows while maintaining the 'brightness' and light
spread.
2017-11-27 01:28:29 +00:00
Ezhh 76eb3f2b7a Improve documentation for player:set_attribute() 2017-11-25 23:18:50 +00:00
gituser2194 637ea86069 Fix misspellings
"diffferent" to "different"
"occuring" to "occurring"
"determin" to "determine"
"ommited" to "omitted"
"authetification" to "authentication"
"conponent" to "component"
"ommitted" to "omitted"
"celcius" to "Celsius"
"succesful" to "successful"

Misspellings found using GNU Spell version 1.0
2017-11-24 05:41:31 +00:00
SmallJoker 990d0b0264 Inventory: Restrict access from too far away 2017-11-24 05:39:47 +00:00
paramat 912ba1e47f Clearobjects: Send progress messages to terminal using actionstream
Change default mode to 'quick' as 'full' can lock up a server for a
long time.
2017-11-24 05:38:53 +00:00
SmallJoker f7733f41ea
core.rotate_node: Run callbacks like with any regular placed node (#6648) 2017-11-21 20:21:52 +01:00
paramat 4b553ece09 Stratum ore: Add option for a constant thickness stratum
Add a 'stratum thickness' integer parameter, as an alternative
to providing a 2nd noise parameter for thickness variation.
2017-11-19 00:25:39 +00:00
ezhh c655984849 Mainmenu: Improve button alignment 2017-11-19 00:24:40 +00:00