Added installing build-essential to build instructions and modified the main.cpp notes a bit
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@ -46,7 +46,7 @@ Compiling on GNU/Linux:
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Install dependencies. Here's an example for Debian/Ubuntu:
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Install dependencies. Here's an example for Debian/Ubuntu:
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$ apt-get install libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
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$ apt-get install build-essential libirrlicht-dev cmake libbz2-dev libpng12-dev libjpeg8-dev libxxf86vm-dev libgl1-mesa-dev
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Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
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Download source, extract (this is the URL to the latest of source repository, which might not work at all times):
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$ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
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$ wget https://bitbucket.org/celeron55/minetest/get/tip.tar.gz
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@ -111,6 +111,8 @@ Game content:
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- This can be done in the active blocks I guess.
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- This can be done in the active blocks I guess.
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- Lots of stuff can be done in the active blocks.
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- Lots of stuff can be done in the active blocks.
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- Uh, is there an active block list somewhere? I think not. Add it.
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- Uh, is there an active block list somewhere? I think not. Add it.
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- Breaking weak structures
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- This can probably be accomplished in the same way as grass
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- Player health points
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- Player health points
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- When player dies, throw items on map (needs better item-on-map
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- When player dies, throw items on map (needs better item-on-map
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implementation)
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implementation)
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