Handle SQLITE_BUSY errors gracefully
This allows other applications (e.g. minetestmapper) to interrogate the database while minetest is running, without causing an almost certain minetest crash.master
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848b050a56
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c6bb6f99d1
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@ -31,10 +31,19 @@ SQLite format specification:
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#include "filesys.h"
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#include "exceptions.h"
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#include "settings.h"
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#include "porting.h"
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#include "util/string.h"
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#include <cassert>
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// When to print messages when the database is being held locked by another process
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// Note: I've seen occasional delays of over 250ms while running minetestmapper.
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#define BUSY_INFO_TRESHOLD 100 // Print first informational message after 100ms.
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#define BUSY_WARNING_TRESHOLD 250 // Print warning message after 250ms. Lag is increased.
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#define BUSY_ERROR_TRESHOLD 1000 // Print error message after 1000ms. Significant lag.
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#define BUSY_FATAL_TRESHOLD 3000 // Allow SQLITE_BUSY to be returned, which will cause a minetest crash.
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#define BUSY_ERROR_INTERVAL 10000 // Safety net: report again every 10 seconds
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#define SQLRES(s, r) \
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if ((s) != (r)) { \
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@ -56,6 +65,51 @@ SQLite format specification:
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sqlite3_errmsg(m_database)); \
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}
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int Database_SQLite3::busyHandler(void *data, int count)
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{
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s64 &first_time = reinterpret_cast<s64 *>(data)[0];
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s64 &prev_time = reinterpret_cast<s64 *>(data)[1];
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s64 cur_time = getTimeMs();
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if (count == 0) {
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first_time = cur_time;
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prev_time = first_time;
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} else {
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while (cur_time < prev_time)
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cur_time += s64(1)<<32;
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}
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if (cur_time - first_time < BUSY_INFO_TRESHOLD) {
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; // do nothing
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} else if (cur_time - first_time >= BUSY_INFO_TRESHOLD &&
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prev_time - first_time < BUSY_INFO_TRESHOLD) {
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infostream << "SQLite3 database has been locked for "
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<< cur_time - first_time << " ms." << std::endl;
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} else if (cur_time - first_time >= BUSY_WARNING_TRESHOLD &&
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prev_time - first_time < BUSY_WARNING_TRESHOLD) {
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warningstream << "Sqlite3 database has been locked for "
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<< cur_time - first_time << " ms." << std::endl;
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} else if (cur_time - first_time >= BUSY_ERROR_TRESHOLD &&
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prev_time - first_time < BUSY_ERROR_TRESHOLD) {
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errorstream << "SQLite3 database has been locked for "
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<< cur_time - first_time << " ms; this causes lag." << std::endl;
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} else if (cur_time - first_time >= BUSY_FATAL_TRESHOLD &&
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prev_time - first_time < BUSY_FATAL_TRESHOLD) {
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errorstream << "Sqlite3 database has been locked for "
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<< cur_time - first_time << " ms - giving up!" << std::endl;
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} else if ((cur_time - first_time) / BUSY_ERROR_INTERVAL !=
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(prev_time - first_time) / BUSY_ERROR_INTERVAL) {
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// Safety net: keep reporting every BUSY_ERROR_INTERVAL
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errorstream << "SQLite3 database has been locked for "
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<< (cur_time - first_time) / 1000 << " seconds!" << std::endl;
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}
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prev_time = cur_time;
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// Make sqlite transaction fail if delay exceeds BUSY_FATAL_TRESHOLD
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return cur_time - first_time < BUSY_FATAL_TRESHOLD;
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}
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Database_SQLite3::Database_SQLite3(const std::string &savedir) :
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m_initialized(false),
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@ -107,6 +161,12 @@ void Database_SQLite3::openDatabase()
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throw FileNotGoodException("Cannot open database file");
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}
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if (sqlite3_busy_handler(m_database, sqlite3BusyHandler, busy_handler_data) != SQLITE_OK) {
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errorstream << "SQLite3 database failed to set busy handler: "
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<< sqlite3_errmsg(m_database) << std::endl;
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throw FileNotGoodException("Failed to set busy handler for sqlite connection");
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}
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if (needs_create) {
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createDatabase();
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}
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@ -63,6 +63,10 @@ private:
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sqlite3_stmt *m_stmt_delete;
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sqlite3_stmt *m_stmt_begin;
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sqlite3_stmt *m_stmt_end;
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s64 m_busy_handler_data[2];
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static int busyHandler(void *data, int count);
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};
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#endif
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