Proselytize the network. Use IEEE F32 (#8030)
* Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functionsmaster
parent
ceacff13a6
commit
bba4563d89
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@ -5482,9 +5482,9 @@ Used by `ObjectRef` methods. Part of an Entity definition.
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-- 'inventory_image'.
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-- 'inventory_image'.
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-- "item" is similar to "wielditem" but ignores the 'wield_image' parameter.
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-- "item" is similar to "wielditem" but ignores the 'wield_image' parameter.
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visual_size = {x = 1, y = 1},
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visual_size = {x = 1, y = 1, z = 1},
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-- `x` multiplies horizontal (X and Z) visual size.
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-- Multipliers for the visual size. If `z` is not specified, `x` will be used
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-- `y` multiplies vertical (Y) visual size.
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-- to scale the entity along both horizontal axes.
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mesh = "model",
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mesh = "model",
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@ -357,23 +357,22 @@ void GenericCAO::initialize(const std::string &data)
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void GenericCAO::processInitData(const std::string &data)
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void GenericCAO::processInitData(const std::string &data)
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{
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{
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std::istringstream is(data, std::ios::binary);
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std::istringstream is(data, std::ios::binary);
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int num_messages = 0;
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const u8 version = readU8(is);
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// version
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u8 version = readU8(is);
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if (version < 1) {
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// check version
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errorstream << "GenericCAO: Unsupported init data version"
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if (version == 1) { // In PROTOCOL_VERSION 14
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<< std::endl;
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return;
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}
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// PROTOCOL_VERSION >= 37
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m_name = deSerializeString(is);
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m_name = deSerializeString(is);
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m_is_player = readU8(is);
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m_is_player = readU8(is);
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m_id = readU16(is);
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m_id = readU16(is);
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m_position = readV3F1000(is);
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m_position = readV3F32(is);
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m_rotation = readV3F1000(is);
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m_rotation = readV3F32(is);
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m_hp = readS16(is);
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m_hp = readS16(is);
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num_messages = readU8(is);
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const u8 num_messages = readU8(is);
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} else {
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errorstream<<"GenericCAO: Unsupported init data version"
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<<std::endl;
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return;
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}
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for (int i = 0; i < num_messages; i++) {
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for (int i = 0; i < num_messages; i++) {
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std::string message = deSerializeLongString(is);
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std::string message = deSerializeLongString(is);
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@ -546,7 +545,8 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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m_spritenode->setMaterialFlag(video::EMF_FOG_ENABLE, true);
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m_spritenode->setMaterialFlag(video::EMF_FOG_ENABLE, true);
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u8 li = m_last_light;
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u8 li = m_last_light;
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m_spritenode->setColor(video::SColor(255,li,li,li));
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m_spritenode->setColor(video::SColor(255,li,li,li));
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m_spritenode->setSize(m_prop.visual_size*BS);
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m_spritenode->setSize(v2f(m_prop.visual_size.X,
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m_prop.visual_size.Y) * BS);
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{
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{
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const float txs = 1.0 / 1;
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const float txs = 1.0 / 1;
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const float tys = 1.0 / 1;
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const float tys = 1.0 / 1;
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@ -622,9 +622,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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m_meshnode->grab();
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m_meshnode->grab();
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mesh->drop();
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mesh->drop();
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m_meshnode->setScale(v3f(m_prop.visual_size.X,
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m_meshnode->setScale(m_prop.visual_size);
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m_prop.visual_size.Y,
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m_prop.visual_size.X));
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u8 li = m_last_light;
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u8 li = m_last_light;
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setMeshColor(m_meshnode->getMesh(), video::SColor(255,li,li,li));
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setMeshColor(m_meshnode->getMesh(), video::SColor(255,li,li,li));
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@ -643,9 +641,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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m_animated_meshnode->grab();
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m_animated_meshnode->grab();
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mesh->drop(); // The scene node took hold of it
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mesh->drop(); // The scene node took hold of it
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m_animated_meshnode->animateJoints(); // Needed for some animations
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m_animated_meshnode->animateJoints(); // Needed for some animations
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m_animated_meshnode->setScale(v3f(m_prop.visual_size.X,
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m_animated_meshnode->setScale(m_prop.visual_size);
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m_prop.visual_size.Y,
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m_prop.visual_size.X));
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u8 li = m_last_light;
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u8 li = m_last_light;
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// set vertex colors to ensure alpha is set
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// set vertex colors to ensure alpha is set
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@ -683,9 +679,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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m_wield_meshnode->setItem(item, m_client,
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m_wield_meshnode->setItem(item, m_client,
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(m_prop.visual == "wielditem"));
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(m_prop.visual == "wielditem"));
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m_wield_meshnode->setScale(
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m_wield_meshnode->setScale(m_prop.visual_size / 2.0f);
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v3f(m_prop.visual_size.X / 2, m_prop.visual_size.Y / 2,
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m_prop.visual_size.X / 2));
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u8 li = m_last_light;
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u8 li = m_last_light;
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m_wield_meshnode->setColor(video::SColor(255, li, li, li));
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m_wield_meshnode->setColor(video::SColor(255, li, li, li));
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} else {
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} else {
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@ -1393,7 +1387,7 @@ void GenericCAO::processMessage(const std::string &data)
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} else if (cmd == GENERIC_CMD_SET_SPRITE) {
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} else if (cmd == GENERIC_CMD_SET_SPRITE) {
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v2s16 p = readV2S16(is);
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v2s16 p = readV2S16(is);
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int num_frames = readU16(is);
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int num_frames = readU16(is);
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float framelength = readF1000(is);
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float framelength = readF32(is);
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bool select_horiz_by_yawpitch = readU8(is);
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bool select_horiz_by_yawpitch = readU8(is);
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m_tx_basepos = p;
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m_tx_basepos = p;
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@ -1403,9 +1397,9 @@ void GenericCAO::processMessage(const std::string &data)
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updateTexturePos();
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updateTexturePos();
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} else if (cmd == GENERIC_CMD_SET_PHYSICS_OVERRIDE) {
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} else if (cmd == GENERIC_CMD_SET_PHYSICS_OVERRIDE) {
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float override_speed = readF1000(is);
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float override_speed = readF32(is);
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float override_jump = readF1000(is);
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float override_jump = readF32(is);
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float override_gravity = readF1000(is);
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float override_gravity = readF32(is);
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// these are sent inverted so we get true when the server sends nothing
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// these are sent inverted so we get true when the server sends nothing
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bool sneak = !readU8(is);
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bool sneak = !readU8(is);
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bool sneak_glitch = !readU8(is);
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bool sneak_glitch = !readU8(is);
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@ -1424,11 +1418,11 @@ void GenericCAO::processMessage(const std::string &data)
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}
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}
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} else if (cmd == GENERIC_CMD_SET_ANIMATION) {
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} else if (cmd == GENERIC_CMD_SET_ANIMATION) {
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// TODO: change frames send as v2s32 value
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// TODO: change frames send as v2s32 value
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v2f range = readV2F1000(is);
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v2f range = readV2F32(is);
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if (!m_is_local_player) {
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if (!m_is_local_player) {
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m_animation_range = v2s32((s32)range.X, (s32)range.Y);
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m_animation_range = v2s32((s32)range.X, (s32)range.Y);
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m_animation_speed = readF1000(is);
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m_animation_speed = readF32(is);
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m_animation_blend = readF1000(is);
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m_animation_blend = readF32(is);
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// these are sent inverted so we get true when the server sends nothing
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// these are sent inverted so we get true when the server sends nothing
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m_animation_loop = !readU8(is);
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m_animation_loop = !readU8(is);
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updateAnimation();
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updateAnimation();
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@ -1437,8 +1431,8 @@ void GenericCAO::processMessage(const std::string &data)
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if(player->last_animation == NO_ANIM)
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if(player->last_animation == NO_ANIM)
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{
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{
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m_animation_range = v2s32((s32)range.X, (s32)range.Y);
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m_animation_range = v2s32((s32)range.X, (s32)range.Y);
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m_animation_speed = readF1000(is);
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m_animation_speed = readF32(is);
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m_animation_blend = readF1000(is);
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m_animation_blend = readF32(is);
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// these are sent inverted so we get true when the server sends nothing
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// these are sent inverted so we get true when the server sends nothing
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m_animation_loop = !readU8(is);
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m_animation_loop = !readU8(is);
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}
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}
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@ -1457,12 +1451,12 @@ void GenericCAO::processMessage(const std::string &data)
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}
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}
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}
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}
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} else if (cmd == GENERIC_CMD_SET_ANIMATION_SPEED) {
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} else if (cmd == GENERIC_CMD_SET_ANIMATION_SPEED) {
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m_animation_speed = readF1000(is);
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m_animation_speed = readF32(is);
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updateAnimationSpeed();
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updateAnimationSpeed();
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} else if (cmd == GENERIC_CMD_SET_BONE_POSITION) {
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} else if (cmd == GENERIC_CMD_SET_BONE_POSITION) {
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std::string bone = deSerializeString(is);
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std::string bone = deSerializeString(is);
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v3f position = readV3F1000(is);
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v3f position = readV3F32(is);
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v3f rotation = readV3F1000(is);
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v3f rotation = readV3F32(is);
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m_bone_position[bone] = core::vector2d<v3f>(position, rotation);
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m_bone_position[bone] = core::vector2d<v3f>(position, rotation);
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updateBonePosition();
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updateBonePosition();
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@ -1482,8 +1476,8 @@ void GenericCAO::processMessage(const std::string &data)
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}
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}
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m_attachment_bone = deSerializeString(is);
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m_attachment_bone = deSerializeString(is);
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m_attachment_position = readV3F1000(is);
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m_attachment_position = readV3F32(is);
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m_attachment_rotation = readV3F1000(is);
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m_attachment_rotation = readV3F32(is);
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// localplayer itself can't be attached to localplayer
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// localplayer itself can't be attached to localplayer
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if (!m_is_local_player) {
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if (!m_is_local_player) {
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@ -1510,7 +1504,7 @@ void GenericCAO::processMessage(const std::string &data)
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// As there is no definition, make a smoke puff
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// As there is no definition, make a smoke puff
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ClientSimpleObject *simple = createSmokePuff(
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ClientSimpleObject *simple = createSmokePuff(
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m_smgr, m_env, m_position,
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m_smgr, m_env, m_position,
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m_prop.visual_size * BS);
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v2f(m_prop.visual_size.X, m_prop.visual_size.Y) * BS);
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m_env->addSimpleObject(simple);
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m_env->addSimpleObject(simple);
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} else if (m_reset_textures_timer < 0) {
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} else if (m_reset_textures_timer < 0) {
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// TODO: Execute defined fast response
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// TODO: Execute defined fast response
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@ -1581,7 +1575,7 @@ bool GenericCAO::directReportPunch(v3f dir, const ItemStack *punchitem,
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// As there is no definition, make a smoke puff
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// As there is no definition, make a smoke puff
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ClientSimpleObject *simple = createSmokePuff(
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ClientSimpleObject *simple = createSmokePuff(
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m_smgr, m_env, m_position,
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m_smgr, m_env, m_position,
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m_prop.visual_size * BS);
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v2f(m_prop.visual_size.X, m_prop.visual_size.Y) * BS);
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m_env->addSimpleObject(simple);
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m_env->addSimpleObject(simple);
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}
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}
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// TODO: Execute defined fast response
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// TODO: Execute defined fast response
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@ -549,8 +549,8 @@ std::string LuaEntitySAO::getClientInitializationData(u16 protocol_version)
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os << serializeString(""); // name
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os << serializeString(""); // name
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writeU8(os, 0); // is_player
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writeU8(os, 0); // is_player
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writeS16(os, getId()); //id
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writeS16(os, getId()); //id
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writeV3F1000(os, m_base_position);
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writeV3F32(os, m_base_position);
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writeV3F1000(os, m_rotation);
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writeV3F32(os, m_rotation);
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writeS16(os, m_hp);
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writeS16(os, m_hp);
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std::ostringstream msg_os(std::ios::binary);
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std::ostringstream msg_os(std::ios::binary);
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@ -873,7 +873,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, RemotePlayer *player_, session_t p
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m_prop.pointable = true;
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m_prop.pointable = true;
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// Start of default appearance, this should be overwritten by Lua
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// Start of default appearance, this should be overwritten by Lua
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m_prop.visual = "upright_sprite";
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m_prop.visual = "upright_sprite";
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m_prop.visual_size = v2f(1, 2);
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m_prop.visual_size = v3f(1, 2, 1);
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m_prop.textures.clear();
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m_prop.textures.clear();
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m_prop.textures.emplace_back("player.png");
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m_prop.textures.emplace_back("player.png");
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m_prop.textures.emplace_back("player_back.png");
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m_prop.textures.emplace_back("player_back.png");
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@ -947,8 +947,8 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
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os << serializeString(m_player->getName()); // name
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os << serializeString(m_player->getName()); // name
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writeU8(os, 1); // is_player
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writeU8(os, 1); // is_player
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writeS16(os, getId()); // id
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writeS16(os, getId()); // id
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writeV3F1000(os, m_base_position);
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writeV3F32(os, m_base_position);
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writeV3F1000(os, m_rotation);
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writeV3F32(os, m_rotation);
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writeS16(os, getHP());
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writeS16(os, getHP());
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std::ostringstream msg_os(std::ios::binary);
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std::ostringstream msg_os(std::ios::binary);
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@ -87,7 +87,7 @@ std::string gob_cmd_set_sprite(
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// parameters
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// parameters
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writeV2S16(os, p);
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writeV2S16(os, p);
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writeU16(os, num_frames);
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writeU16(os, num_frames);
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writeF1000(os, framelength);
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writeF32(os, framelength);
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writeU8(os, select_horiz_by_yawpitch);
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writeU8(os, select_horiz_by_yawpitch);
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return os.str();
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return os.str();
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}
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}
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@ -123,9 +123,9 @@ std::string gob_cmd_update_physics_override(float physics_override_speed, float
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// command
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// command
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writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
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writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE);
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// parameters
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// parameters
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writeF1000(os, physics_override_speed);
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writeF32(os, physics_override_speed);
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writeF1000(os, physics_override_jump);
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writeF32(os, physics_override_jump);
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writeF1000(os, physics_override_gravity);
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writeF32(os, physics_override_gravity);
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// these are sent inverted so we get true when the server sends nothing
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// these are sent inverted so we get true when the server sends nothing
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writeU8(os, !sneak);
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writeU8(os, !sneak);
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writeU8(os, !sneak_glitch);
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writeU8(os, !sneak_glitch);
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@ -139,9 +139,9 @@ std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_
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// command
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// command
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writeU8(os, GENERIC_CMD_SET_ANIMATION);
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writeU8(os, GENERIC_CMD_SET_ANIMATION);
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// parameters
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// parameters
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writeV2F1000(os, frames);
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writeV2F32(os, frames);
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writeF1000(os, frame_speed);
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writeF32(os, frame_speed);
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writeF1000(os, frame_blend);
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writeF32(os, frame_blend);
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// these are sent inverted so we get true when the server sends nothing
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// these are sent inverted so we get true when the server sends nothing
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writeU8(os, !frame_loop);
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writeU8(os, !frame_loop);
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return os.str();
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return os.str();
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@ -153,7 +153,7 @@ std::string gob_cmd_update_animation_speed(float frame_speed)
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// command
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// command
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writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
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writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED);
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// parameters
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// parameters
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writeF1000(os, frame_speed);
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writeF32(os, frame_speed);
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return os.str();
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return os.str();
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}
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}
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@ -165,8 +165,8 @@ std::string gob_cmd_update_bone_position(const std::string &bone, v3f position,
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writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
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writeU8(os, GENERIC_CMD_SET_BONE_POSITION);
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// parameters
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// parameters
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os<<serializeString(bone);
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os<<serializeString(bone);
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writeV3F1000(os, position);
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writeV3F32(os, position);
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writeV3F1000(os, rotation);
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writeV3F32(os, rotation);
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return os.str();
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return os.str();
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}
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}
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@ -179,8 +179,8 @@ std::string gob_cmd_update_attachment(int parent_id, const std::string &bone,
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// parameters
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// parameters
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writeS16(os, parent_id);
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writeS16(os, parent_id);
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os<<serializeString(bone);
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os<<serializeString(bone);
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writeV3F1000(os, position);
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writeV3F32(os, position);
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writeV3F1000(os, rotation);
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writeV3F32(os, rotation);
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return os.str();
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return os.str();
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}
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}
|
||||||
|
|
||||||
|
|
|
@ -128,41 +128,42 @@ void ItemDefinition::reset()
|
||||||
|
|
||||||
void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
|
void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
{
|
{
|
||||||
// protocol_version >= 36
|
// protocol_version >= 37
|
||||||
u8 version = 5;
|
u8 version = 6;
|
||||||
writeU8(os, version);
|
writeU8(os, version);
|
||||||
writeU8(os, type);
|
writeU8(os, type);
|
||||||
os << serializeString(name);
|
os << serializeString(name);
|
||||||
os << serializeString(description);
|
os << serializeString(description);
|
||||||
os << serializeString(inventory_image);
|
os << serializeString(inventory_image);
|
||||||
os << serializeString(wield_image);
|
os << serializeString(wield_image);
|
||||||
writeV3F1000(os, wield_scale);
|
writeV3F32(os, wield_scale);
|
||||||
writeS16(os, stack_max);
|
writeS16(os, stack_max);
|
||||||
writeU8(os, usable);
|
writeU8(os, usable);
|
||||||
writeU8(os, liquids_pointable);
|
writeU8(os, liquids_pointable);
|
||||||
|
|
||||||
std::string tool_capabilities_s;
|
std::string tool_capabilities_s;
|
||||||
if(tool_capabilities){
|
if (tool_capabilities) {
|
||||||
std::ostringstream tmp_os(std::ios::binary);
|
std::ostringstream tmp_os(std::ios::binary);
|
||||||
tool_capabilities->serialize(tmp_os, protocol_version);
|
tool_capabilities->serialize(tmp_os, protocol_version);
|
||||||
tool_capabilities_s = tmp_os.str();
|
tool_capabilities_s = tmp_os.str();
|
||||||
}
|
}
|
||||||
os << serializeString(tool_capabilities_s);
|
os << serializeString(tool_capabilities_s);
|
||||||
|
|
||||||
writeU16(os, groups.size());
|
writeU16(os, groups.size());
|
||||||
for (const auto &group : groups) {
|
for (const auto &group : groups) {
|
||||||
os << serializeString(group.first);
|
os << serializeString(group.first);
|
||||||
writeS16(os, group.second);
|
writeS16(os, group.second);
|
||||||
}
|
}
|
||||||
|
|
||||||
os << serializeString(node_placement_prediction);
|
os << serializeString(node_placement_prediction);
|
||||||
os << serializeString(sound_place.name);
|
|
||||||
writeF1000(os, sound_place.gain);
|
// Version from ContentFeatures::serialize to keep in sync
|
||||||
writeF1000(os, range);
|
sound_place.serialize(os, CONTENTFEATURES_VERSION);
|
||||||
os << serializeString(sound_place_failed.name);
|
sound_place_failed.serialize(os, CONTENTFEATURES_VERSION);
|
||||||
writeF1000(os, sound_place_failed.gain);
|
|
||||||
|
writeF32(os, range);
|
||||||
os << serializeString(palette_image);
|
os << serializeString(palette_image);
|
||||||
writeARGB8(os, color);
|
writeARGB8(os, color);
|
||||||
|
|
||||||
writeF1000(os, sound_place.pitch);
|
|
||||||
writeF1000(os, sound_place_failed.pitch);
|
|
||||||
os << serializeString(inventory_overlay);
|
os << serializeString(inventory_overlay);
|
||||||
os << serializeString(wield_overlay);
|
os << serializeString(wield_overlay);
|
||||||
}
|
}
|
||||||
|
@ -174,7 +175,7 @@ void ItemDefinition::deSerialize(std::istream &is)
|
||||||
|
|
||||||
// Deserialize
|
// Deserialize
|
||||||
int version = readU8(is);
|
int version = readU8(is);
|
||||||
if (version < 5)
|
if (version < 6)
|
||||||
throw SerializationError("unsupported ItemDefinition version");
|
throw SerializationError("unsupported ItemDefinition version");
|
||||||
|
|
||||||
type = (enum ItemType)readU8(is);
|
type = (enum ItemType)readU8(is);
|
||||||
|
@ -182,17 +183,18 @@ void ItemDefinition::deSerialize(std::istream &is)
|
||||||
description = deSerializeString(is);
|
description = deSerializeString(is);
|
||||||
inventory_image = deSerializeString(is);
|
inventory_image = deSerializeString(is);
|
||||||
wield_image = deSerializeString(is);
|
wield_image = deSerializeString(is);
|
||||||
wield_scale = readV3F1000(is);
|
wield_scale = readV3F32(is);
|
||||||
stack_max = readS16(is);
|
stack_max = readS16(is);
|
||||||
usable = readU8(is);
|
usable = readU8(is);
|
||||||
liquids_pointable = readU8(is);
|
liquids_pointable = readU8(is);
|
||||||
|
|
||||||
std::string tool_capabilities_s = deSerializeString(is);
|
std::string tool_capabilities_s = deSerializeString(is);
|
||||||
if(!tool_capabilities_s.empty())
|
if (!tool_capabilities_s.empty()) {
|
||||||
{
|
|
||||||
std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
|
std::istringstream tmp_is(tool_capabilities_s, std::ios::binary);
|
||||||
tool_capabilities = new ToolCapabilities;
|
tool_capabilities = new ToolCapabilities;
|
||||||
tool_capabilities->deSerialize(tmp_is);
|
tool_capabilities->deSerialize(tmp_is);
|
||||||
}
|
}
|
||||||
|
|
||||||
groups.clear();
|
groups.clear();
|
||||||
u32 groups_size = readU16(is);
|
u32 groups_size = readU16(is);
|
||||||
for(u32 i=0; i<groups_size; i++){
|
for(u32 i=0; i<groups_size; i++){
|
||||||
|
@ -202,18 +204,14 @@ void ItemDefinition::deSerialize(std::istream &is)
|
||||||
}
|
}
|
||||||
|
|
||||||
node_placement_prediction = deSerializeString(is);
|
node_placement_prediction = deSerializeString(is);
|
||||||
//deserializeSimpleSoundSpec(sound_place, is);
|
|
||||||
sound_place.name = deSerializeString(is);
|
|
||||||
sound_place.gain = readF1000(is);
|
|
||||||
range = readF1000(is);
|
|
||||||
|
|
||||||
sound_place_failed.name = deSerializeString(is);
|
// Version from ContentFeatures::serialize to keep in sync
|
||||||
sound_place_failed.gain = readF1000(is);
|
sound_place.deSerialize(is, CONTENTFEATURES_VERSION);
|
||||||
|
sound_place_failed.deSerialize(is, CONTENTFEATURES_VERSION);
|
||||||
|
|
||||||
|
range = readF32(is);
|
||||||
palette_image = deSerializeString(is);
|
palette_image = deSerializeString(is);
|
||||||
color = readARGB8(is);
|
color = readARGB8(is);
|
||||||
|
|
||||||
sound_place.pitch = readF1000(is);
|
|
||||||
sound_place_failed.pitch = readF1000(is);
|
|
||||||
inventory_overlay = deSerializeString(is);
|
inventory_overlay = deSerializeString(is);
|
||||||
wield_overlay = deSerializeString(is);
|
wield_overlay = deSerializeString(is);
|
||||||
|
|
||||||
|
@ -223,6 +221,7 @@ void ItemDefinition::deSerialize(std::istream &is)
|
||||||
//} catch(SerializationError &e) {};
|
//} catch(SerializationError &e) {};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
CItemDefManager
|
CItemDefManager
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -446,9 +446,7 @@ void MapBlock::serializeNetworkSpecific(std::ostream &os)
|
||||||
throw SerializationError("ERROR: Not writing dummy block.");
|
throw SerializationError("ERROR: Not writing dummy block.");
|
||||||
}
|
}
|
||||||
|
|
||||||
writeU8(os, 1); // version
|
writeU8(os, 2); // version
|
||||||
writeF1000(os, 0); // deprecated heat
|
|
||||||
writeF1000(os, 0); // deprecated humidity
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
|
void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
|
||||||
|
@ -559,16 +557,11 @@ void MapBlock::deSerialize(std::istream &is, u8 version, bool disk)
|
||||||
void MapBlock::deSerializeNetworkSpecific(std::istream &is)
|
void MapBlock::deSerializeNetworkSpecific(std::istream &is)
|
||||||
{
|
{
|
||||||
try {
|
try {
|
||||||
int version = readU8(is);
|
const u8 version = readU8(is);
|
||||||
//if(version != 1)
|
//if(version != 1)
|
||||||
// throw SerializationError("unsupported MapBlock version");
|
// throw SerializationError("unsupported MapBlock version");
|
||||||
if(version >= 1) {
|
|
||||||
readF1000(is); // deprecated heat
|
} catch(SerializationError &e) {
|
||||||
readF1000(is); // deprecated humidity
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch(SerializationError &e)
|
|
||||||
{
|
|
||||||
warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
|
warningstream<<"MapBlock::deSerializeNetworkSpecific(): Ignoring an error"
|
||||||
<<": "<<e.what()<<std::endl;
|
<<": "<<e.what()<<std::endl;
|
||||||
}
|
}
|
||||||
|
|
|
@ -920,11 +920,11 @@ void Client::handleCommand_SpawnParticle(NetworkPacket* pkt)
|
||||||
std::string datastring(pkt->getString(0), pkt->getSize());
|
std::string datastring(pkt->getString(0), pkt->getSize());
|
||||||
std::istringstream is(datastring, std::ios_base::binary);
|
std::istringstream is(datastring, std::ios_base::binary);
|
||||||
|
|
||||||
v3f pos = readV3F1000(is);
|
v3f pos = readV3F32(is);
|
||||||
v3f vel = readV3F1000(is);
|
v3f vel = readV3F32(is);
|
||||||
v3f acc = readV3F1000(is);
|
v3f acc = readV3F32(is);
|
||||||
float expirationtime = readF1000(is);
|
float expirationtime = readF32(is);
|
||||||
float size = readF1000(is);
|
float size = readF32(is);
|
||||||
bool collisiondetection = readU8(is);
|
bool collisiondetection = readU8(is);
|
||||||
std::string texture = deSerializeLongString(is);
|
std::string texture = deSerializeLongString(is);
|
||||||
|
|
||||||
|
|
|
@ -288,7 +288,7 @@ NetworkPacket& NetworkPacket::operator<<(float src)
|
||||||
{
|
{
|
||||||
checkDataSize(4);
|
checkDataSize(4);
|
||||||
|
|
||||||
writeF1000(&m_data[m_read_offset], src);
|
writeF32(&m_data[m_read_offset], src);
|
||||||
|
|
||||||
m_read_offset += 4;
|
m_read_offset += 4;
|
||||||
return *this;
|
return *this;
|
||||||
|
@ -383,7 +383,7 @@ NetworkPacket& NetworkPacket::operator>>(float& dst)
|
||||||
{
|
{
|
||||||
checkReadOffset(m_read_offset, 4);
|
checkReadOffset(m_read_offset, 4);
|
||||||
|
|
||||||
dst = readF1000(&m_data[m_read_offset]);
|
dst = readF32(&m_data[m_read_offset]);
|
||||||
|
|
||||||
m_read_offset += 4;
|
m_read_offset += 4;
|
||||||
return *this;
|
return *this;
|
||||||
|
@ -393,7 +393,7 @@ NetworkPacket& NetworkPacket::operator>>(v2f& dst)
|
||||||
{
|
{
|
||||||
checkReadOffset(m_read_offset, 8);
|
checkReadOffset(m_read_offset, 8);
|
||||||
|
|
||||||
dst = readV2F1000(&m_data[m_read_offset]);
|
dst = readV2F32(&m_data[m_read_offset]);
|
||||||
|
|
||||||
m_read_offset += 8;
|
m_read_offset += 8;
|
||||||
return *this;
|
return *this;
|
||||||
|
@ -403,7 +403,7 @@ NetworkPacket& NetworkPacket::operator>>(v3f& dst)
|
||||||
{
|
{
|
||||||
checkReadOffset(m_read_offset, 12);
|
checkReadOffset(m_read_offset, 12);
|
||||||
|
|
||||||
dst = readV3F1000(&m_data[m_read_offset]);
|
dst = readV3F32(&m_data[m_read_offset]);
|
||||||
|
|
||||||
m_read_offset += 12;
|
m_read_offset += 12;
|
||||||
return *this;
|
return *this;
|
||||||
|
|
|
@ -192,6 +192,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
Redo detached inventory sending
|
Redo detached inventory sending
|
||||||
Add TOCLIENT_NODEMETA_CHANGED
|
Add TOCLIENT_NODEMETA_CHANGED
|
||||||
New network float format
|
New network float format
|
||||||
|
ContentFeatures version 13
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#define LATEST_PROTOCOL_VERSION 37
|
#define LATEST_PROTOCOL_VERSION 37
|
||||||
|
|
|
@ -74,7 +74,7 @@ void NodeBox::reset()
|
||||||
void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
|
void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
{
|
{
|
||||||
// Protocol >= 36
|
// Protocol >= 36
|
||||||
int version = 5;
|
const u8 version = 6;
|
||||||
writeU8(os, version);
|
writeU8(os, version);
|
||||||
|
|
||||||
switch (type) {
|
switch (type) {
|
||||||
|
@ -84,19 +84,19 @@ void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
|
|
||||||
writeU16(os, fixed.size());
|
writeU16(os, fixed.size());
|
||||||
for (const aabb3f &nodebox : fixed) {
|
for (const aabb3f &nodebox : fixed) {
|
||||||
writeV3F1000(os, nodebox.MinEdge);
|
writeV3F32(os, nodebox.MinEdge);
|
||||||
writeV3F1000(os, nodebox.MaxEdge);
|
writeV3F32(os, nodebox.MaxEdge);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case NODEBOX_WALLMOUNTED:
|
case NODEBOX_WALLMOUNTED:
|
||||||
writeU8(os, type);
|
writeU8(os, type);
|
||||||
|
|
||||||
writeV3F1000(os, wall_top.MinEdge);
|
writeV3F32(os, wall_top.MinEdge);
|
||||||
writeV3F1000(os, wall_top.MaxEdge);
|
writeV3F32(os, wall_top.MaxEdge);
|
||||||
writeV3F1000(os, wall_bottom.MinEdge);
|
writeV3F32(os, wall_bottom.MinEdge);
|
||||||
writeV3F1000(os, wall_bottom.MaxEdge);
|
writeV3F32(os, wall_bottom.MaxEdge);
|
||||||
writeV3F1000(os, wall_side.MinEdge);
|
writeV3F32(os, wall_side.MinEdge);
|
||||||
writeV3F1000(os, wall_side.MaxEdge);
|
writeV3F32(os, wall_side.MaxEdge);
|
||||||
break;
|
break;
|
||||||
case NODEBOX_CONNECTED:
|
case NODEBOX_CONNECTED:
|
||||||
writeU8(os, type);
|
writeU8(os, type);
|
||||||
|
@ -104,8 +104,8 @@ void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
#define WRITEBOX(box) \
|
#define WRITEBOX(box) \
|
||||||
writeU16(os, (box).size()); \
|
writeU16(os, (box).size()); \
|
||||||
for (const aabb3f &i: (box)) { \
|
for (const aabb3f &i: (box)) { \
|
||||||
writeV3F1000(os, i.MinEdge); \
|
writeV3F32(os, i.MinEdge); \
|
||||||
writeV3F1000(os, i.MaxEdge); \
|
writeV3F32(os, i.MaxEdge); \
|
||||||
};
|
};
|
||||||
|
|
||||||
WRITEBOX(fixed);
|
WRITEBOX(fixed);
|
||||||
|
@ -133,7 +133,7 @@ void NodeBox::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
void NodeBox::deSerialize(std::istream &is)
|
void NodeBox::deSerialize(std::istream &is)
|
||||||
{
|
{
|
||||||
int version = readU8(is);
|
int version = readU8(is);
|
||||||
if (version < 4)
|
if (version < 6)
|
||||||
throw SerializationError("unsupported NodeBox version");
|
throw SerializationError("unsupported NodeBox version");
|
||||||
|
|
||||||
reset();
|
reset();
|
||||||
|
@ -146,19 +146,19 @@ void NodeBox::deSerialize(std::istream &is)
|
||||||
while(fixed_count--)
|
while(fixed_count--)
|
||||||
{
|
{
|
||||||
aabb3f box;
|
aabb3f box;
|
||||||
box.MinEdge = readV3F1000(is);
|
box.MinEdge = readV3F32(is);
|
||||||
box.MaxEdge = readV3F1000(is);
|
box.MaxEdge = readV3F32(is);
|
||||||
fixed.push_back(box);
|
fixed.push_back(box);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(type == NODEBOX_WALLMOUNTED)
|
else if(type == NODEBOX_WALLMOUNTED)
|
||||||
{
|
{
|
||||||
wall_top.MinEdge = readV3F1000(is);
|
wall_top.MinEdge = readV3F32(is);
|
||||||
wall_top.MaxEdge = readV3F1000(is);
|
wall_top.MaxEdge = readV3F32(is);
|
||||||
wall_bottom.MinEdge = readV3F1000(is);
|
wall_bottom.MinEdge = readV3F32(is);
|
||||||
wall_bottom.MaxEdge = readV3F1000(is);
|
wall_bottom.MaxEdge = readV3F32(is);
|
||||||
wall_side.MinEdge = readV3F1000(is);
|
wall_side.MinEdge = readV3F32(is);
|
||||||
wall_side.MaxEdge = readV3F1000(is);
|
wall_side.MaxEdge = readV3F32(is);
|
||||||
}
|
}
|
||||||
else if (type == NODEBOX_CONNECTED)
|
else if (type == NODEBOX_CONNECTED)
|
||||||
{
|
{
|
||||||
|
@ -166,8 +166,8 @@ void NodeBox::deSerialize(std::istream &is)
|
||||||
count = readU16(is); \
|
count = readU16(is); \
|
||||||
(box).reserve(count); \
|
(box).reserve(count); \
|
||||||
while (count--) { \
|
while (count--) { \
|
||||||
v3f min = readV3F1000(is); \
|
v3f min = readV3F32(is); \
|
||||||
v3f max = readV3F1000(is); \
|
v3f max = readV3F32(is); \
|
||||||
(box).emplace_back(min, max); }; }
|
(box).emplace_back(min, max); }; }
|
||||||
|
|
||||||
u16 count;
|
u16 count;
|
||||||
|
@ -179,7 +179,6 @@ void NodeBox::deSerialize(std::istream &is)
|
||||||
READBOXES(connect_left);
|
READBOXES(connect_left);
|
||||||
READBOXES(connect_back);
|
READBOXES(connect_back);
|
||||||
READBOXES(connect_right);
|
READBOXES(connect_right);
|
||||||
if (version >= 5) {
|
|
||||||
READBOXES(disconnected_top);
|
READBOXES(disconnected_top);
|
||||||
READBOXES(disconnected_bottom);
|
READBOXES(disconnected_bottom);
|
||||||
READBOXES(disconnected_front);
|
READBOXES(disconnected_front);
|
||||||
|
@ -189,7 +188,6 @@ void NodeBox::deSerialize(std::istream &is)
|
||||||
READBOXES(disconnected);
|
READBOXES(disconnected);
|
||||||
READBOXES(disconnected_sides);
|
READBOXES(disconnected_sides);
|
||||||
}
|
}
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -264,26 +262,6 @@ void TileDef::deSerialize(std::istream &is, u8 contentfeatures_version,
|
||||||
align_style = ALIGN_STYLE_NODE;
|
align_style = ALIGN_STYLE_NODE;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/*
|
|
||||||
SimpleSoundSpec serialization
|
|
||||||
*/
|
|
||||||
|
|
||||||
static void serializeSimpleSoundSpec(const SimpleSoundSpec &ss,
|
|
||||||
std::ostream &os, u8 version)
|
|
||||||
{
|
|
||||||
os<<serializeString(ss.name);
|
|
||||||
writeF1000(os, ss.gain);
|
|
||||||
writeF1000(os, ss.pitch);
|
|
||||||
}
|
|
||||||
static void deSerializeSimpleSoundSpec(SimpleSoundSpec &ss,
|
|
||||||
std::istream &is, u8 version)
|
|
||||||
{
|
|
||||||
ss.name = deSerializeString(is);
|
|
||||||
ss.gain = readF1000(is);
|
|
||||||
ss.pitch = readF1000(is);
|
|
||||||
}
|
|
||||||
|
|
||||||
void TextureSettings::readSettings()
|
void TextureSettings::readSettings()
|
||||||
{
|
{
|
||||||
connected_glass = g_settings->getBool("connected_glass");
|
connected_glass = g_settings->getBool("connected_glass");
|
||||||
|
@ -419,8 +397,7 @@ void ContentFeatures::reset()
|
||||||
|
|
||||||
void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
|
void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
{
|
{
|
||||||
// protocol_version >= 36
|
const u8 version = CONTENTFEATURES_VERSION;
|
||||||
u8 version = 12;
|
|
||||||
writeU8(os, version);
|
writeU8(os, version);
|
||||||
|
|
||||||
// general
|
// general
|
||||||
|
@ -436,7 +413,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
// visual
|
// visual
|
||||||
writeU8(os, drawtype);
|
writeU8(os, drawtype);
|
||||||
os << serializeString(mesh);
|
os << serializeString(mesh);
|
||||||
writeF1000(os, visual_scale);
|
writeF32(os, visual_scale);
|
||||||
writeU8(os, 6);
|
writeU8(os, 6);
|
||||||
for (const TileDef &td : tiledef)
|
for (const TileDef &td : tiledef)
|
||||||
td.serialize(os, protocol_version);
|
td.serialize(os, protocol_version);
|
||||||
|
@ -456,10 +433,7 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
writeU16(os, connects_to_ids.size());
|
writeU16(os, connects_to_ids.size());
|
||||||
for (u16 connects_to_id : connects_to_ids)
|
for (u16 connects_to_id : connects_to_ids)
|
||||||
writeU16(os, connects_to_id);
|
writeU16(os, connects_to_id);
|
||||||
writeU8(os, post_effect_color.getAlpha());
|
writeARGB8(os, post_effect_color);
|
||||||
writeU8(os, post_effect_color.getRed());
|
|
||||||
writeU8(os, post_effect_color.getGreen());
|
|
||||||
writeU8(os, post_effect_color.getBlue());
|
|
||||||
writeU8(os, leveled);
|
writeU8(os, leveled);
|
||||||
|
|
||||||
// lighting
|
// lighting
|
||||||
|
@ -495,9 +469,9 @@ void ContentFeatures::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
collision_box.serialize(os, protocol_version);
|
collision_box.serialize(os, protocol_version);
|
||||||
|
|
||||||
// sound
|
// sound
|
||||||
serializeSimpleSoundSpec(sound_footstep, os, version);
|
sound_footstep.serialize(os, version);
|
||||||
serializeSimpleSoundSpec(sound_dig, os, version);
|
sound_dig.serialize(os, version);
|
||||||
serializeSimpleSoundSpec(sound_dug, os, version);
|
sound_dug.serialize(os, version);
|
||||||
|
|
||||||
// legacy
|
// legacy
|
||||||
writeU8(os, legacy_facedir_simple);
|
writeU8(os, legacy_facedir_simple);
|
||||||
|
@ -524,8 +498,8 @@ void ContentFeatures::correctAlpha(TileDef *tiles, int length)
|
||||||
void ContentFeatures::deSerialize(std::istream &is)
|
void ContentFeatures::deSerialize(std::istream &is)
|
||||||
{
|
{
|
||||||
// version detection
|
// version detection
|
||||||
int version = readU8(is);
|
const u8 version = readU8(is);
|
||||||
if (version < 12)
|
if (version < CONTENTFEATURES_VERSION)
|
||||||
throw SerializationError("unsupported ContentFeatures version");
|
throw SerializationError("unsupported ContentFeatures version");
|
||||||
|
|
||||||
// general
|
// general
|
||||||
|
@ -543,7 +517,7 @@ void ContentFeatures::deSerialize(std::istream &is)
|
||||||
// visual
|
// visual
|
||||||
drawtype = (enum NodeDrawType) readU8(is);
|
drawtype = (enum NodeDrawType) readU8(is);
|
||||||
mesh = deSerializeString(is);
|
mesh = deSerializeString(is);
|
||||||
visual_scale = readF1000(is);
|
visual_scale = readF32(is);
|
||||||
if (readU8(is) != 6)
|
if (readU8(is) != 6)
|
||||||
throw SerializationError("unsupported tile count");
|
throw SerializationError("unsupported tile count");
|
||||||
for (TileDef &td : tiledef)
|
for (TileDef &td : tiledef)
|
||||||
|
@ -565,10 +539,7 @@ void ContentFeatures::deSerialize(std::istream &is)
|
||||||
connects_to_ids.clear();
|
connects_to_ids.clear();
|
||||||
for (u16 i = 0; i < connects_to_size; i++)
|
for (u16 i = 0; i < connects_to_size; i++)
|
||||||
connects_to_ids.push_back(readU16(is));
|
connects_to_ids.push_back(readU16(is));
|
||||||
post_effect_color.setAlpha(readU8(is));
|
post_effect_color = readARGB8(is);
|
||||||
post_effect_color.setRed(readU8(is));
|
|
||||||
post_effect_color.setGreen(readU8(is));
|
|
||||||
post_effect_color.setBlue(readU8(is));
|
|
||||||
leveled = readU8(is);
|
leveled = readU8(is);
|
||||||
|
|
||||||
// lighting-related
|
// lighting-related
|
||||||
|
@ -605,9 +576,9 @@ void ContentFeatures::deSerialize(std::istream &is)
|
||||||
collision_box.deSerialize(is);
|
collision_box.deSerialize(is);
|
||||||
|
|
||||||
// sounds
|
// sounds
|
||||||
deSerializeSimpleSoundSpec(sound_footstep, is, version);
|
sound_footstep.deSerialize(is, version);
|
||||||
deSerializeSimpleSoundSpec(sound_dig, is, version);
|
sound_dig.deSerialize(is, version);
|
||||||
deSerializeSimpleSoundSpec(sound_dug, is, version);
|
sound_dug.deSerialize(is, version);
|
||||||
|
|
||||||
// read legacy properties
|
// read legacy properties
|
||||||
legacy_facedir_simple = readU8(is);
|
legacy_facedir_simple = readU8(is);
|
||||||
|
|
|
@ -35,6 +35,9 @@ class Client;
|
||||||
#include "constants.h" // BS
|
#include "constants.h" // BS
|
||||||
#include "tileanimation.h"
|
#include "tileanimation.h"
|
||||||
|
|
||||||
|
// PROTOCOL_VERSION >= 37
|
||||||
|
static const u8 CONTENTFEATURES_VERSION = 13;
|
||||||
|
|
||||||
class IItemDefManager;
|
class IItemDefManager;
|
||||||
class ITextureSource;
|
class ITextureSource;
|
||||||
class IShaderSource;
|
class IShaderSource;
|
||||||
|
|
|
@ -41,7 +41,7 @@ std::string ObjectProperties::dump()
|
||||||
os << ", collisionbox=" << PP(collisionbox.MinEdge) << "," << PP(collisionbox.MaxEdge);
|
os << ", collisionbox=" << PP(collisionbox.MinEdge) << "," << PP(collisionbox.MaxEdge);
|
||||||
os << ", visual=" << visual;
|
os << ", visual=" << visual;
|
||||||
os << ", mesh=" << mesh;
|
os << ", mesh=" << mesh;
|
||||||
os << ", visual_size=" << PP2(visual_size);
|
os << ", visual_size=" << PP(visual_size);
|
||||||
os << ", textures=[";
|
os << ", textures=[";
|
||||||
for (const std::string &texture : textures) {
|
for (const std::string &texture : textures) {
|
||||||
os << "\"" << texture << "\" ";
|
os << "\"" << texture << "\" ";
|
||||||
|
@ -74,17 +74,17 @@ std::string ObjectProperties::dump()
|
||||||
|
|
||||||
void ObjectProperties::serialize(std::ostream &os) const
|
void ObjectProperties::serialize(std::ostream &os) const
|
||||||
{
|
{
|
||||||
writeU8(os, 3); // version, protocol_version >= 36
|
writeU8(os, 4); // PROTOCOL_VERSION >= 37
|
||||||
writeS16(os, hp_max);
|
writeS16(os, hp_max);
|
||||||
writeU8(os, physical);
|
writeU8(os, physical);
|
||||||
writeF1000(os, weight);
|
writeF32(os, weight);
|
||||||
writeV3F1000(os, collisionbox.MinEdge);
|
writeV3F32(os, collisionbox.MinEdge);
|
||||||
writeV3F1000(os, collisionbox.MaxEdge);
|
writeV3F32(os, collisionbox.MaxEdge);
|
||||||
writeV3F1000(os, selectionbox.MinEdge);
|
writeV3F32(os, selectionbox.MinEdge);
|
||||||
writeV3F1000(os, selectionbox.MaxEdge);
|
writeV3F32(os, selectionbox.MaxEdge);
|
||||||
writeU8(os, pointable);
|
writeU8(os, pointable);
|
||||||
os << serializeString(visual);
|
os << serializeString(visual);
|
||||||
writeV2F1000(os, visual_size);
|
writeV3F32(os, visual_size);
|
||||||
writeU16(os, textures.size());
|
writeU16(os, textures.size());
|
||||||
for (const std::string &texture : textures) {
|
for (const std::string &texture : textures) {
|
||||||
os << serializeString(texture);
|
os << serializeString(texture);
|
||||||
|
@ -93,7 +93,7 @@ void ObjectProperties::serialize(std::ostream &os) const
|
||||||
writeV2S16(os, initial_sprite_basepos);
|
writeV2S16(os, initial_sprite_basepos);
|
||||||
writeU8(os, is_visible);
|
writeU8(os, is_visible);
|
||||||
writeU8(os, makes_footstep_sound);
|
writeU8(os, makes_footstep_sound);
|
||||||
writeF1000(os, automatic_rotate);
|
writeF32(os, automatic_rotate);
|
||||||
// Added in protocol version 14
|
// Added in protocol version 14
|
||||||
os << serializeString(mesh);
|
os << serializeString(mesh);
|
||||||
writeU16(os, colors.size());
|
writeU16(os, colors.size());
|
||||||
|
@ -101,19 +101,19 @@ void ObjectProperties::serialize(std::ostream &os) const
|
||||||
writeARGB8(os, color);
|
writeARGB8(os, color);
|
||||||
}
|
}
|
||||||
writeU8(os, collideWithObjects);
|
writeU8(os, collideWithObjects);
|
||||||
writeF1000(os, stepheight);
|
writeF32(os, stepheight);
|
||||||
writeU8(os, automatic_face_movement_dir);
|
writeU8(os, automatic_face_movement_dir);
|
||||||
writeF1000(os, automatic_face_movement_dir_offset);
|
writeF32(os, automatic_face_movement_dir_offset);
|
||||||
writeU8(os, backface_culling);
|
writeU8(os, backface_culling);
|
||||||
os << serializeString(nametag);
|
os << serializeString(nametag);
|
||||||
writeARGB8(os, nametag_color);
|
writeARGB8(os, nametag_color);
|
||||||
writeF1000(os, automatic_face_movement_max_rotation_per_sec);
|
writeF32(os, automatic_face_movement_max_rotation_per_sec);
|
||||||
os << serializeString(infotext);
|
os << serializeString(infotext);
|
||||||
os << serializeString(wield_item);
|
os << serializeString(wield_item);
|
||||||
writeS8(os, glow);
|
writeS8(os, glow);
|
||||||
writeU16(os, breath_max);
|
writeU16(os, breath_max);
|
||||||
writeF1000(os, eye_height);
|
writeF32(os, eye_height);
|
||||||
writeF1000(os, zoom_fov);
|
writeF32(os, zoom_fov);
|
||||||
writeU8(os, use_texture_alpha);
|
writeU8(os, use_texture_alpha);
|
||||||
|
|
||||||
// Add stuff only at the bottom.
|
// Add stuff only at the bottom.
|
||||||
|
@ -123,19 +123,19 @@ void ObjectProperties::serialize(std::ostream &os) const
|
||||||
void ObjectProperties::deSerialize(std::istream &is)
|
void ObjectProperties::deSerialize(std::istream &is)
|
||||||
{
|
{
|
||||||
int version = readU8(is);
|
int version = readU8(is);
|
||||||
if (version != 3)
|
if (version != 4)
|
||||||
throw SerializationError("unsupported ObjectProperties version");
|
throw SerializationError("unsupported ObjectProperties version");
|
||||||
|
|
||||||
hp_max = readS16(is);
|
hp_max = readS16(is);
|
||||||
physical = readU8(is);
|
physical = readU8(is);
|
||||||
weight = readF1000(is);
|
weight = readF32(is);
|
||||||
collisionbox.MinEdge = readV3F1000(is);
|
collisionbox.MinEdge = readV3F32(is);
|
||||||
collisionbox.MaxEdge = readV3F1000(is);
|
collisionbox.MaxEdge = readV3F32(is);
|
||||||
selectionbox.MinEdge = readV3F1000(is);
|
selectionbox.MinEdge = readV3F32(is);
|
||||||
selectionbox.MaxEdge = readV3F1000(is);
|
selectionbox.MaxEdge = readV3F32(is);
|
||||||
pointable = readU8(is);
|
pointable = readU8(is);
|
||||||
visual = deSerializeString(is);
|
visual = deSerializeString(is);
|
||||||
visual_size = readV2F1000(is);
|
visual_size = readV3F32(is);
|
||||||
textures.clear();
|
textures.clear();
|
||||||
u32 texture_count = readU16(is);
|
u32 texture_count = readU16(is);
|
||||||
for (u32 i = 0; i < texture_count; i++){
|
for (u32 i = 0; i < texture_count; i++){
|
||||||
|
@ -145,7 +145,7 @@ void ObjectProperties::deSerialize(std::istream &is)
|
||||||
initial_sprite_basepos = readV2S16(is);
|
initial_sprite_basepos = readV2S16(is);
|
||||||
is_visible = readU8(is);
|
is_visible = readU8(is);
|
||||||
makes_footstep_sound = readU8(is);
|
makes_footstep_sound = readU8(is);
|
||||||
automatic_rotate = readF1000(is);
|
automatic_rotate = readF32(is);
|
||||||
mesh = deSerializeString(is);
|
mesh = deSerializeString(is);
|
||||||
colors.clear();
|
colors.clear();
|
||||||
u32 color_count = readU16(is);
|
u32 color_count = readU16(is);
|
||||||
|
@ -153,18 +153,18 @@ void ObjectProperties::deSerialize(std::istream &is)
|
||||||
colors.push_back(readARGB8(is));
|
colors.push_back(readARGB8(is));
|
||||||
}
|
}
|
||||||
collideWithObjects = readU8(is);
|
collideWithObjects = readU8(is);
|
||||||
stepheight = readF1000(is);
|
stepheight = readF32(is);
|
||||||
automatic_face_movement_dir = readU8(is);
|
automatic_face_movement_dir = readU8(is);
|
||||||
automatic_face_movement_dir_offset = readF1000(is);
|
automatic_face_movement_dir_offset = readF32(is);
|
||||||
backface_culling = readU8(is);
|
backface_culling = readU8(is);
|
||||||
nametag = deSerializeString(is);
|
nametag = deSerializeString(is);
|
||||||
nametag_color = readARGB8(is);
|
nametag_color = readARGB8(is);
|
||||||
automatic_face_movement_max_rotation_per_sec = readF1000(is);
|
automatic_face_movement_max_rotation_per_sec = readF32(is);
|
||||||
infotext = deSerializeString(is);
|
infotext = deSerializeString(is);
|
||||||
wield_item = deSerializeString(is);
|
wield_item = deSerializeString(is);
|
||||||
glow = readS8(is);
|
glow = readS8(is);
|
||||||
breath_max = readU16(is);
|
breath_max = readU16(is);
|
||||||
eye_height = readF1000(is);
|
eye_height = readF32(is);
|
||||||
zoom_fov = readF1000(is);
|
zoom_fov = readF32(is);
|
||||||
use_texture_alpha = readU8(is);
|
use_texture_alpha = readU8(is);
|
||||||
}
|
}
|
||||||
|
|
|
@ -38,7 +38,7 @@ struct ObjectProperties
|
||||||
bool pointable = true;
|
bool pointable = true;
|
||||||
std::string visual = "sprite";
|
std::string visual = "sprite";
|
||||||
std::string mesh = "";
|
std::string mesh = "";
|
||||||
v2f visual_size = v2f(1, 1);
|
v3f visual_size = v3f(1, 1, 1);
|
||||||
std::vector<std::string> textures;
|
std::vector<std::string> textures;
|
||||||
std::vector<video::SColor> colors;
|
std::vector<video::SColor> colors;
|
||||||
v2s16 spritediv = v2s16(1, 1);
|
v2s16 spritediv = v2s16(1, 1);
|
||||||
|
|
|
@ -218,8 +218,18 @@ void read_object_properties(lua_State *L, int index,
|
||||||
getstringfield(L, -1, "mesh", prop->mesh);
|
getstringfield(L, -1, "mesh", prop->mesh);
|
||||||
|
|
||||||
lua_getfield(L, -1, "visual_size");
|
lua_getfield(L, -1, "visual_size");
|
||||||
if(lua_istable(L, -1))
|
if (lua_istable(L, -1)) {
|
||||||
prop->visual_size = read_v2f(L, -1);
|
// Backwards compatibility: Also accept { x = ?, y = ? }
|
||||||
|
v2f scale_xy = read_v2f(L, -1);
|
||||||
|
|
||||||
|
f32 scale_z = scale_xy.X;
|
||||||
|
lua_getfield(L, -1, "z");
|
||||||
|
if (lua_isnumber(L, -1))
|
||||||
|
scale_z = lua_tonumber(L, -1);
|
||||||
|
lua_pop(L, 1);
|
||||||
|
|
||||||
|
prop->visual_size = v3f(scale_xy.X, scale_xy.Y, scale_z);
|
||||||
|
}
|
||||||
lua_pop(L, 1);
|
lua_pop(L, 1);
|
||||||
|
|
||||||
lua_getfield(L, -1, "textures");
|
lua_getfield(L, -1, "textures");
|
||||||
|
@ -331,7 +341,7 @@ void push_object_properties(lua_State *L, ObjectProperties *prop)
|
||||||
lua_setfield(L, -2, "visual");
|
lua_setfield(L, -2, "visual");
|
||||||
lua_pushlstring(L, prop->mesh.c_str(), prop->mesh.size());
|
lua_pushlstring(L, prop->mesh.c_str(), prop->mesh.size());
|
||||||
lua_setfield(L, -2, "mesh");
|
lua_setfield(L, -2, "mesh");
|
||||||
push_v2f(L, prop->visual_size);
|
push_v3f(L, prop->visual_size);
|
||||||
lua_setfield(L, -2, "visual_size");
|
lua_setfield(L, -2, "visual_size");
|
||||||
|
|
||||||
lua_newtable(L);
|
lua_newtable(L);
|
||||||
|
|
21
src/sound.h
21
src/sound.h
|
@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||||
|
|
||||||
#include <set>
|
#include <set>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
#include "util/serialize.h"
|
||||||
#include "irrlichttypes_bloated.h"
|
#include "irrlichttypes_bloated.h"
|
||||||
|
|
||||||
struct SimpleSoundSpec
|
struct SimpleSoundSpec
|
||||||
|
@ -34,6 +35,26 @@ struct SimpleSoundSpec
|
||||||
|
|
||||||
bool exists() const { return !name.empty(); }
|
bool exists() const { return !name.empty(); }
|
||||||
|
|
||||||
|
// Take cf_version from ContentFeatures::serialize to
|
||||||
|
// keep in sync with item definitions
|
||||||
|
void serialize(std::ostream &os, u8 cf_version) const
|
||||||
|
{
|
||||||
|
os << serializeString(name);
|
||||||
|
writeF32(os, gain);
|
||||||
|
writeF32(os, pitch);
|
||||||
|
writeF32(os, fade);
|
||||||
|
// if (cf_version < ?)
|
||||||
|
// return;
|
||||||
|
}
|
||||||
|
|
||||||
|
void deSerialize(std::istream &is, u8 cf_version)
|
||||||
|
{
|
||||||
|
name = deSerializeString(is);
|
||||||
|
gain = readF32(is);
|
||||||
|
pitch = readF32(is);
|
||||||
|
fade = readF32(is);
|
||||||
|
}
|
||||||
|
|
||||||
std::string name;
|
std::string name;
|
||||||
float gain = 1.0f;
|
float gain = 1.0f;
|
||||||
float fade = 0.0f;
|
float fade = 0.0f;
|
||||||
|
|
|
@ -25,11 +25,11 @@ void TileAnimationParams::serialize(std::ostream &os, u8 tiledef_version) const
|
||||||
if (type == TAT_VERTICAL_FRAMES) {
|
if (type == TAT_VERTICAL_FRAMES) {
|
||||||
writeU16(os, vertical_frames.aspect_w);
|
writeU16(os, vertical_frames.aspect_w);
|
||||||
writeU16(os, vertical_frames.aspect_h);
|
writeU16(os, vertical_frames.aspect_h);
|
||||||
writeF1000(os, vertical_frames.length);
|
writeF32(os, vertical_frames.length);
|
||||||
} else if (type == TAT_SHEET_2D) {
|
} else if (type == TAT_SHEET_2D) {
|
||||||
writeU8(os, sheet_2d.frames_w);
|
writeU8(os, sheet_2d.frames_w);
|
||||||
writeU8(os, sheet_2d.frames_h);
|
writeU8(os, sheet_2d.frames_h);
|
||||||
writeF1000(os, sheet_2d.frame_length);
|
writeF32(os, sheet_2d.frame_length);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -40,11 +40,11 @@ void TileAnimationParams::deSerialize(std::istream &is, u8 tiledef_version)
|
||||||
if (type == TAT_VERTICAL_FRAMES) {
|
if (type == TAT_VERTICAL_FRAMES) {
|
||||||
vertical_frames.aspect_w = readU16(is);
|
vertical_frames.aspect_w = readU16(is);
|
||||||
vertical_frames.aspect_h = readU16(is);
|
vertical_frames.aspect_h = readU16(is);
|
||||||
vertical_frames.length = readF1000(is);
|
vertical_frames.length = readF32(is);
|
||||||
} else if (type == TAT_SHEET_2D) {
|
} else if (type == TAT_SHEET_2D) {
|
||||||
sheet_2d.frames_w = readU8(is);
|
sheet_2d.frames_w = readU8(is);
|
||||||
sheet_2d.frames_h = readU8(is);
|
sheet_2d.frames_h = readU8(is);
|
||||||
sheet_2d.frame_length = readF1000(is);
|
sheet_2d.frame_length = readF32(is);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
12
src/tool.cpp
12
src/tool.cpp
|
@ -55,8 +55,8 @@ void ToolGroupCap::fromJson(const Json::Value &json)
|
||||||
|
|
||||||
void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
{
|
{
|
||||||
writeU8(os, 3); // protocol_version >= 36
|
writeU8(os, 4); // protocol_version >= 37
|
||||||
writeF1000(os, full_punch_interval);
|
writeF32(os, full_punch_interval);
|
||||||
writeS16(os, max_drop_level);
|
writeS16(os, max_drop_level);
|
||||||
writeU32(os, groupcaps.size());
|
writeU32(os, groupcaps.size());
|
||||||
for (const auto &groupcap : groupcaps) {
|
for (const auto &groupcap : groupcaps) {
|
||||||
|
@ -68,7 +68,7 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
writeU32(os, cap->times.size());
|
writeU32(os, cap->times.size());
|
||||||
for (const auto &time : cap->times) {
|
for (const auto &time : cap->times) {
|
||||||
writeS16(os, time.first);
|
writeS16(os, time.first);
|
||||||
writeF1000(os, time.second);
|
writeF32(os, time.second);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -83,10 +83,10 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
||||||
void ToolCapabilities::deSerialize(std::istream &is)
|
void ToolCapabilities::deSerialize(std::istream &is)
|
||||||
{
|
{
|
||||||
int version = readU8(is);
|
int version = readU8(is);
|
||||||
if (version < 3)
|
if (version < 4)
|
||||||
throw SerializationError("unsupported ToolCapabilities version");
|
throw SerializationError("unsupported ToolCapabilities version");
|
||||||
|
|
||||||
full_punch_interval = readF1000(is);
|
full_punch_interval = readF32(is);
|
||||||
max_drop_level = readS16(is);
|
max_drop_level = readS16(is);
|
||||||
groupcaps.clear();
|
groupcaps.clear();
|
||||||
u32 groupcaps_size = readU32(is);
|
u32 groupcaps_size = readU32(is);
|
||||||
|
@ -98,7 +98,7 @@ void ToolCapabilities::deSerialize(std::istream &is)
|
||||||
u32 times_size = readU32(is);
|
u32 times_size = readU32(is);
|
||||||
for(u32 i = 0; i < times_size; i++) {
|
for(u32 i = 0; i < times_size; i++) {
|
||||||
int level = readS16(is);
|
int level = readS16(is);
|
||||||
float time = readF1000(is);
|
float time = readF32(is);
|
||||||
cap.times[level] = time;
|
cap.times[level] = time;
|
||||||
}
|
}
|
||||||
groupcaps[name] = cap;
|
groupcaps[name] = cap;
|
||||||
|
|
|
@ -50,7 +50,7 @@ public:
|
||||||
std::wstring teststring2_w;
|
std::wstring teststring2_w;
|
||||||
std::string teststring2_w_encoded;
|
std::string teststring2_w_encoded;
|
||||||
|
|
||||||
static const u8 test_serialized_data[12 * 13];
|
static const u8 test_serialized_data[12 * 13 - 8];
|
||||||
};
|
};
|
||||||
|
|
||||||
static TestSerialization g_test_instance;
|
static TestSerialization g_test_instance;
|
||||||
|
@ -316,7 +316,6 @@ void TestSerialization::testStreamRead()
|
||||||
UASSERT(readV3S16(is) == v3s16(4207, 604, -30));
|
UASSERT(readV3S16(is) == v3s16(4207, 604, -30));
|
||||||
UASSERT(readV2S32(is) == v2s32(1920, 1080));
|
UASSERT(readV2S32(is) == v2s32(1920, 1080));
|
||||||
UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855));
|
UASSERT(readV3S32(is) == v3s32(-400, 6400054, 290549855));
|
||||||
UASSERT(readV2F1000(is) == v2f(500.656f, 350.345f));
|
|
||||||
|
|
||||||
UASSERT(deSerializeWideString(is) == L"\x02~woof~\x5455");
|
UASSERT(deSerializeWideString(is) == L"\x02~woof~\x5455");
|
||||||
|
|
||||||
|
@ -361,7 +360,6 @@ void TestSerialization::testStreamWrite()
|
||||||
writeV3S16(os, v3s16(4207, 604, -30));
|
writeV3S16(os, v3s16(4207, 604, -30));
|
||||||
writeV2S32(os, v2s32(1920, 1080));
|
writeV2S32(os, v2s32(1920, 1080));
|
||||||
writeV3S32(os, v3s32(-400, 6400054, 290549855));
|
writeV3S32(os, v3s32(-400, 6400054, 290549855));
|
||||||
writeV2F1000(os, v2f(500.65661f, 350.34567f));
|
|
||||||
|
|
||||||
os << serializeWideString(L"\x02~woof~\x5455");
|
os << serializeWideString(L"\x02~woof~\x5455");
|
||||||
|
|
||||||
|
@ -403,7 +401,6 @@ void TestSerialization::testVecPut()
|
||||||
putV3S16(&buf, v3s16(4207, 604, -30));
|
putV3S16(&buf, v3s16(4207, 604, -30));
|
||||||
putV2S32(&buf, v2s32(1920, 1080));
|
putV2S32(&buf, v2s32(1920, 1080));
|
||||||
putV3S32(&buf, v3s32(-400, 6400054, 290549855));
|
putV3S32(&buf, v3s32(-400, 6400054, 290549855));
|
||||||
putV2F1000(&buf, v2f(500.65661f, 350.34567f));
|
|
||||||
|
|
||||||
putWideString(&buf, L"\x02~woof~\x5455");
|
putWideString(&buf, L"\x02~woof~\x5455");
|
||||||
|
|
||||||
|
@ -454,7 +451,6 @@ void TestSerialization::testBufReader()
|
||||||
v3s16 v3s16_data;
|
v3s16 v3s16_data;
|
||||||
v2s32 v2s32_data;
|
v2s32 v2s32_data;
|
||||||
v3s32 v3s32_data;
|
v3s32 v3s32_data;
|
||||||
v2f v2f_data;
|
|
||||||
v3f v3f_data;
|
v3f v3f_data;
|
||||||
std::string string_data;
|
std::string string_data;
|
||||||
std::wstring widestring_data;
|
std::wstring widestring_data;
|
||||||
|
@ -481,7 +477,6 @@ void TestSerialization::testBufReader()
|
||||||
UASSERT(buf.getV3S16() == v3s16(4207, 604, -30));
|
UASSERT(buf.getV3S16() == v3s16(4207, 604, -30));
|
||||||
UASSERT(buf.getV2S32() == v2s32(1920, 1080));
|
UASSERT(buf.getV2S32() == v2s32(1920, 1080));
|
||||||
UASSERT(buf.getV3S32() == v3s32(-400, 6400054, 290549855));
|
UASSERT(buf.getV3S32() == v3s32(-400, 6400054, 290549855));
|
||||||
UASSERT(buf.getV2F1000() == v2f(500.656f, 350.345f));
|
|
||||||
UASSERT(buf.getWideString() == L"\x02~woof~\x5455");
|
UASSERT(buf.getWideString() == L"\x02~woof~\x5455");
|
||||||
UASSERT(buf.getV3F1000() == v3f(500, 10024.2f, -192.54f));
|
UASSERT(buf.getV3F1000() == v3f(500, 10024.2f, -192.54f));
|
||||||
UASSERT(buf.getARGB8() == video::SColor(255, 128, 50, 128));
|
UASSERT(buf.getARGB8() == video::SColor(255, 128, 50, 128));
|
||||||
|
@ -526,7 +521,6 @@ void TestSerialization::testBufReader()
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getV3S16());
|
EXCEPTION_CHECK(SerializationError, buf.getV3S16());
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getV2S32());
|
EXCEPTION_CHECK(SerializationError, buf.getV2S32());
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getV3S32());
|
EXCEPTION_CHECK(SerializationError, buf.getV3S32());
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getV2F1000());
|
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getV3F1000());
|
EXCEPTION_CHECK(SerializationError, buf.getV3F1000());
|
||||||
|
|
||||||
EXCEPTION_CHECK(SerializationError, buf.getString());
|
EXCEPTION_CHECK(SerializationError, buf.getString());
|
||||||
|
@ -568,7 +562,6 @@ void TestSerialization::testBufReader()
|
||||||
UASSERT(buf.getV3S16NoEx(&v3s16_data));
|
UASSERT(buf.getV3S16NoEx(&v3s16_data));
|
||||||
UASSERT(buf.getV2S32NoEx(&v2s32_data));
|
UASSERT(buf.getV2S32NoEx(&v2s32_data));
|
||||||
UASSERT(buf.getV3S32NoEx(&v3s32_data));
|
UASSERT(buf.getV3S32NoEx(&v3s32_data));
|
||||||
UASSERT(buf.getV2F1000NoEx(&v2f_data));
|
|
||||||
UASSERT(buf.getWideStringNoEx(&widestring_data));
|
UASSERT(buf.getWideStringNoEx(&widestring_data));
|
||||||
UASSERT(buf.getV3F1000NoEx(&v3f_data));
|
UASSERT(buf.getV3F1000NoEx(&v3f_data));
|
||||||
UASSERT(buf.getARGB8NoEx(&scolor_data));
|
UASSERT(buf.getARGB8NoEx(&scolor_data));
|
||||||
|
@ -593,7 +586,6 @@ void TestSerialization::testBufReader()
|
||||||
UASSERT(v3s16_data == v3s16(4207, 604, -30));
|
UASSERT(v3s16_data == v3s16(4207, 604, -30));
|
||||||
UASSERT(v2s32_data == v2s32(1920, 1080));
|
UASSERT(v2s32_data == v2s32(1920, 1080));
|
||||||
UASSERT(v3s32_data == v3s32(-400, 6400054, 290549855));
|
UASSERT(v3s32_data == v3s32(-400, 6400054, 290549855));
|
||||||
UASSERT(v2f_data == v2f(500.656f, 350.345f));
|
|
||||||
UASSERT(widestring_data == L"\x02~woof~\x5455");
|
UASSERT(widestring_data == L"\x02~woof~\x5455");
|
||||||
UASSERT(v3f_data == v3f(500, 10024.2f, -192.54f));
|
UASSERT(v3f_data == v3f(500, 10024.2f, -192.54f));
|
||||||
UASSERT(scolor_data == video::SColor(255, 128, 50, 128));
|
UASSERT(scolor_data == video::SColor(255, 128, 50, 128));
|
||||||
|
@ -625,7 +617,6 @@ void TestSerialization::testBufReader()
|
||||||
UASSERT(!buf.getV3S16NoEx(&v3s16_data));
|
UASSERT(!buf.getV3S16NoEx(&v3s16_data));
|
||||||
UASSERT(!buf.getV2S32NoEx(&v2s32_data));
|
UASSERT(!buf.getV2S32NoEx(&v2s32_data));
|
||||||
UASSERT(!buf.getV3S32NoEx(&v3s32_data));
|
UASSERT(!buf.getV3S32NoEx(&v3s32_data));
|
||||||
UASSERT(!buf.getV2F1000NoEx(&v2f_data));
|
|
||||||
UASSERT(!buf.getV3F1000NoEx(&v3f_data));
|
UASSERT(!buf.getV3F1000NoEx(&v3f_data));
|
||||||
|
|
||||||
UASSERT(!buf.getStringNoEx(&string_data));
|
UASSERT(!buf.getStringNoEx(&string_data));
|
||||||
|
@ -717,7 +708,7 @@ void TestSerialization::testFloatFormat()
|
||||||
UASSERT(test_single(i));
|
UASSERT(test_single(i));
|
||||||
}
|
}
|
||||||
|
|
||||||
const u8 TestSerialization::test_serialized_data[12 * 13] = {
|
const u8 TestSerialization::test_serialized_data[12 * 13 - 8] = {
|
||||||
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc,
|
0x11, 0x22, 0x33, 0x44, 0x55, 0x66, 0x77, 0x88, 0x99, 0xaa, 0xbb, 0xcc,
|
||||||
0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff,
|
0xdd, 0xee, 0xff, 0x80, 0x75, 0x30, 0xff, 0xff, 0xff, 0xfa, 0xff, 0xff,
|
||||||
0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e,
|
0xff, 0xff, 0xff, 0xff, 0xff, 0xd5, 0x00, 0x00, 0xd1, 0x1e, 0xee, 0x1e,
|
||||||
|
@ -725,8 +716,8 @@ const u8 TestSerialization::test_serialized_data[12 * 13] = {
|
||||||
0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10,
|
0x66, 0x6f, 0x6f, 0x62, 0x61, 0x72, 0x21, 0x01, 0xf4, 0x01, 0xf4, 0x10,
|
||||||
0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04,
|
0x6f, 0x02, 0x5c, 0xff, 0xe2, 0x00, 0x00, 0x07, 0x80, 0x00, 0x00, 0x04,
|
||||||
0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70,
|
0x38, 0xff, 0xff, 0xfe, 0x70, 0x00, 0x61, 0xa8, 0x36, 0x11, 0x51, 0x70,
|
||||||
0x5f, 0x00, 0x07, 0xa3, 0xb0, 0x00, 0x05, 0x58, 0x89, 0x00, 0x08, 0x00,
|
0x5f, 0x00, 0x08, 0x00,
|
||||||
0x02, 0x00, 0x7e, 0x00, 0x77, 0x00, 0x6f, 0x00, 0x6f, 0x00, 0x66, 0x00,
|
0x02, 0x00, 0x7e, 0x00, 'w', 0x00, 'o', 0x00, 'o', 0x00, 'f', 0x00, // \x02~woof~\x5455
|
||||||
0x7e, 0x54, 0x55, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff,
|
0x7e, 0x54, 0x55, 0x00, 0x07, 0xa1, 0x20, 0x00, 0x98, 0xf5, 0x08, 0xff,
|
||||||
0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73,
|
0xfd, 0x0f, 0xe4, 0xff, 0x80, 0x32, 0x80, 0x00, 0x00, 0x00, 0x17, 0x73,
|
||||||
0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73,
|
0x6f, 0x6d, 0x65, 0x20, 0x6c, 0x6f, 0x6e, 0x67, 0x65, 0x72, 0x20, 0x73,
|
||||||
|
|
|
@ -250,29 +250,29 @@ inline v3s32 readV3S32(const u8 *data)
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline v2f readV2F1000(const u8 *data)
|
|
||||||
{
|
|
||||||
v2f p;
|
|
||||||
p.X = (float)readF1000(&data[0]);
|
|
||||||
p.Y = (float)readF1000(&data[4]);
|
|
||||||
return p;
|
|
||||||
}
|
|
||||||
|
|
||||||
inline v3f readV3F1000(const u8 *data)
|
inline v3f readV3F1000(const u8 *data)
|
||||||
{
|
{
|
||||||
v3f p;
|
v3f p;
|
||||||
p.X = (float)readF1000(&data[0]);
|
p.X = readF1000(&data[0]);
|
||||||
p.Y = (float)readF1000(&data[4]);
|
p.Y = readF1000(&data[4]);
|
||||||
p.Z = (float)readF1000(&data[8]);
|
p.Z = readF1000(&data[8]);
|
||||||
|
return p;
|
||||||
|
}
|
||||||
|
|
||||||
|
inline v2f readV2F32(const u8 *data)
|
||||||
|
{
|
||||||
|
v2f p;
|
||||||
|
p.X = readF32(&data[0]);
|
||||||
|
p.Y = readF32(&data[4]);
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
||||||
inline v3f readV3F32(const u8 *data)
|
inline v3f readV3F32(const u8 *data)
|
||||||
{
|
{
|
||||||
v3f p;
|
v3f p;
|
||||||
p.X = (float)readF32(&data[0]);
|
p.X = readF32(&data[0]);
|
||||||
p.Y = (float)readF32(&data[4]);
|
p.Y = readF32(&data[4]);
|
||||||
p.Z = (float)readF32(&data[8]);
|
p.Z = readF32(&data[8]);
|
||||||
return p;
|
return p;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -357,12 +357,6 @@ inline void writeV3S32(u8 *data, v3s32 p)
|
||||||
writeS32(&data[8], p.Z);
|
writeS32(&data[8], p.Z);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void writeV2F1000(u8 *data, v2f p)
|
|
||||||
{
|
|
||||||
writeF1000(&data[0], p.X);
|
|
||||||
writeF1000(&data[4], p.Y);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void writeV3F1000(u8 *data, v3f p)
|
inline void writeV3F1000(u8 *data, v3f p)
|
||||||
{
|
{
|
||||||
writeF1000(&data[0], p.X);
|
writeF1000(&data[0], p.X);
|
||||||
|
@ -370,6 +364,12 @@ inline void writeV3F1000(u8 *data, v3f p)
|
||||||
writeF1000(&data[8], p.Z);
|
writeF1000(&data[8], p.Z);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
inline void writeV2F32(u8 *data, v2f p)
|
||||||
|
{
|
||||||
|
writeF32(&data[0], p.X);
|
||||||
|
writeF32(&data[4], p.Y);
|
||||||
|
}
|
||||||
|
|
||||||
inline void writeV3F32(u8 *data, v3f p)
|
inline void writeV3F32(u8 *data, v3f p)
|
||||||
{
|
{
|
||||||
writeF32(&data[0], p.X);
|
writeF32(&data[0], p.X);
|
||||||
|
@ -411,8 +411,8 @@ MAKE_STREAM_READ_FXN(v2s16, V2S16, 4);
|
||||||
MAKE_STREAM_READ_FXN(v3s16, V3S16, 6);
|
MAKE_STREAM_READ_FXN(v3s16, V3S16, 6);
|
||||||
MAKE_STREAM_READ_FXN(v2s32, V2S32, 8);
|
MAKE_STREAM_READ_FXN(v2s32, V2S32, 8);
|
||||||
MAKE_STREAM_READ_FXN(v3s32, V3S32, 12);
|
MAKE_STREAM_READ_FXN(v3s32, V3S32, 12);
|
||||||
MAKE_STREAM_READ_FXN(v2f, V2F1000, 8);
|
|
||||||
MAKE_STREAM_READ_FXN(v3f, V3F1000, 12);
|
MAKE_STREAM_READ_FXN(v3f, V3F1000, 12);
|
||||||
|
MAKE_STREAM_READ_FXN(v2f, V2F32, 8);
|
||||||
MAKE_STREAM_READ_FXN(v3f, V3F32, 12);
|
MAKE_STREAM_READ_FXN(v3f, V3F32, 12);
|
||||||
MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4);
|
MAKE_STREAM_READ_FXN(video::SColor, ARGB8, 4);
|
||||||
|
|
||||||
|
@ -430,8 +430,8 @@ MAKE_STREAM_WRITE_FXN(v2s16, V2S16, 4);
|
||||||
MAKE_STREAM_WRITE_FXN(v3s16, V3S16, 6);
|
MAKE_STREAM_WRITE_FXN(v3s16, V3S16, 6);
|
||||||
MAKE_STREAM_WRITE_FXN(v2s32, V2S32, 8);
|
MAKE_STREAM_WRITE_FXN(v2s32, V2S32, 8);
|
||||||
MAKE_STREAM_WRITE_FXN(v3s32, V3S32, 12);
|
MAKE_STREAM_WRITE_FXN(v3s32, V3S32, 12);
|
||||||
MAKE_STREAM_WRITE_FXN(v2f, V2F1000, 8);
|
|
||||||
MAKE_STREAM_WRITE_FXN(v3f, V3F1000, 12);
|
MAKE_STREAM_WRITE_FXN(v3f, V3F1000, 12);
|
||||||
|
MAKE_STREAM_WRITE_FXN(v2f, V2F32, 8);
|
||||||
MAKE_STREAM_WRITE_FXN(v3f, V3F32, 12);
|
MAKE_STREAM_WRITE_FXN(v3f, V3F32, 12);
|
||||||
MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4);
|
MAKE_STREAM_WRITE_FXN(video::SColor, ARGB8, 4);
|
||||||
|
|
||||||
|
@ -527,7 +527,6 @@ public:
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(v3s16, V3S16, 6);
|
MAKE_BUFREADER_GETNOEX_FXN(v3s16, V3S16, 6);
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(v2s32, V2S32, 8);
|
MAKE_BUFREADER_GETNOEX_FXN(v2s32, V2S32, 8);
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(v3s32, V3S32, 12);
|
MAKE_BUFREADER_GETNOEX_FXN(v3s32, V3S32, 12);
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(v2f, V2F1000, 8);
|
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(v3f, V3F1000, 12);
|
MAKE_BUFREADER_GETNOEX_FXN(v3f, V3F1000, 12);
|
||||||
MAKE_BUFREADER_GETNOEX_FXN(video::SColor, ARGB8, 4);
|
MAKE_BUFREADER_GETNOEX_FXN(video::SColor, ARGB8, 4);
|
||||||
|
|
||||||
|
@ -549,7 +548,6 @@ public:
|
||||||
MAKE_BUFREADER_GET_FXN(v3s16, V3S16);
|
MAKE_BUFREADER_GET_FXN(v3s16, V3S16);
|
||||||
MAKE_BUFREADER_GET_FXN(v2s32, V2S32);
|
MAKE_BUFREADER_GET_FXN(v2s32, V2S32);
|
||||||
MAKE_BUFREADER_GET_FXN(v3s32, V3S32);
|
MAKE_BUFREADER_GET_FXN(v3s32, V3S32);
|
||||||
MAKE_BUFREADER_GET_FXN(v2f, V2F1000);
|
|
||||||
MAKE_BUFREADER_GET_FXN(v3f, V3F1000);
|
MAKE_BUFREADER_GET_FXN(v3f, V3F1000);
|
||||||
MAKE_BUFREADER_GET_FXN(video::SColor, ARGB8);
|
MAKE_BUFREADER_GET_FXN(video::SColor, ARGB8);
|
||||||
MAKE_BUFREADER_GET_FXN(std::string, String);
|
MAKE_BUFREADER_GET_FXN(std::string, String);
|
||||||
|
@ -663,12 +661,6 @@ inline void putV3S32(std::vector<u8> *dest, v3s32 val)
|
||||||
putS32(dest, val.Z);
|
putS32(dest, val.Z);
|
||||||
}
|
}
|
||||||
|
|
||||||
inline void putV2F1000(std::vector<u8> *dest, v2f val)
|
|
||||||
{
|
|
||||||
putF1000(dest, val.X);
|
|
||||||
putF1000(dest, val.Y);
|
|
||||||
}
|
|
||||||
|
|
||||||
inline void putV3F1000(std::vector<u8> *dest, v3f val)
|
inline void putV3F1000(std::vector<u8> *dest, v3f val)
|
||||||
{
|
{
|
||||||
putF1000(dest, val.X);
|
putF1000(dest, val.X);
|
||||||
|
|
Loading…
Reference in New Issue