parent
61bbdd6807
commit
ad58ece180
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@ -1657,19 +1657,18 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
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bool wantSudo = (cstate == CS_Active);
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verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
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verbosestream << "Server: Received TOSERVER_SRP_BYTES_M." << std::endl;
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if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
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actionstream << "Server: got SRP _M packet in wrong state "
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<< cstate << " from " << addr_s
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<< ". Ignoring." << std::endl;
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warningstream << "Server: got SRP_M packet in wrong state "
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<< cstate << " from " << addr_s << ". Ignoring." << std::endl;
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return;
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}
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if (client->chosen_mech != AUTH_MECHANISM_SRP &&
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client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
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actionstream << "Server: got SRP _M packet, while auth"
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<< "is going on with mech " << client->chosen_mech << " from "
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warningstream << "Server: got SRP_M packet, while auth "
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"is going on with mech " << client->chosen_mech << " from "
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<< addr_s << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
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if (wantSudo) {
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DenySudoAccess(peer_id);
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@ -1717,7 +1716,7 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
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std::string checkpwd; // not used, but needed for passing something
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if (!m_script->getAuth(playername, &checkpwd, NULL)) {
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actionstream << "Server: " << playername <<
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errorstream << "Server: " << playername <<
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" cannot be authenticated (auth handler does not work?)" <<
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std::endl;
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DenyAccess(peer_id, SERVER_ACCESSDENIED_SERVER_FAIL);
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