Fix codestyle since CSM Camera API

master
Loic Blot 2017-05-06 21:30:27 +02:00
parent 07c17db114
commit a024042bf5
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GPG Key ID: EFAA458E8C153987
2 changed files with 42 additions and 48 deletions

View File

@ -12,7 +12,7 @@ LuaCamera::LuaCamera(Camera *m)
void LuaCamera::create(lua_State *L, Camera *m)
{
LuaCamera *o = new LuaCamera(m);
*(void **) (lua_newuserdata(L, sizeof(void *))) = o;
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
luaL_getmetatable(L, className);
lua_setmetatable(L, -2);
@ -140,7 +140,7 @@ LuaCamera *LuaCamera::checkobject(lua_State *L, int narg)
if (!ud)
luaL_typerror(L, narg, className);
return *(LuaCamera **) ud;
return *(LuaCamera **)ud;
}
Camera *LuaCamera::getobject(LuaCamera *ref)
@ -160,7 +160,7 @@ Camera *LuaCamera::getobject(lua_State *L, int narg)
int LuaCamera::gc_object(lua_State *L)
{
LuaCamera *o = *(LuaCamera **) (lua_touserdata(L, 1));
LuaCamera *o = *(LuaCamera **)(lua_touserdata(L, 1));
delete o;
return 0;
}
@ -191,16 +191,12 @@ void LuaCamera::Register(lua_State *L)
}
const char LuaCamera::className[] = "Camera";
const luaL_reg LuaCamera::methods[] = {
luamethod(LuaCamera, set_camera_mode),
luamethod(LuaCamera, get_camera_mode),
luamethod(LuaCamera, get_fov),
luamethod(LuaCamera, get_pos),
luamethod(LuaCamera, get_offset),
const luaL_reg LuaCamera::methods[] = {luamethod(LuaCamera, set_camera_mode),
luamethod(LuaCamera, get_camera_mode), luamethod(LuaCamera, get_fov),
luamethod(LuaCamera, get_pos), luamethod(LuaCamera, get_offset),
luamethod(LuaCamera, get_look_dir),
luamethod(LuaCamera, get_look_vertical),
luamethod(LuaCamera, get_look_horizontal),
luamethod(LuaCamera, get_aspect_ratio),
{0, 0}
};
{0, 0}};

View File

@ -5,9 +5,9 @@
class Camera;
class LuaCamera : public ModApiBase {
class LuaCamera : public ModApiBase
{
private:
static const char className[];
static const luaL_Reg methods[];
@ -29,7 +29,6 @@ private:
Camera *m_camera;
public:
LuaCamera(Camera *m);
~LuaCamera() {}
@ -40,7 +39,6 @@ public:
static Camera *getobject(lua_State *L, int narg);
static void Register(lua_State *L);
};
#endif // L_CAMERA_H