Crafting definition in scripts
parent
8dd3622c6d
commit
9d5b458479
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@ -321,6 +321,29 @@ minetest.register_node("somenode", {
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inventory_image = "treeprop.png"
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})
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minetest.register_node("TNT", {
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tile_images = {"tnt_top.png", "tnt_bottom.png", "tnt_side.png", "tnt_side.png", "tnt_side.png", "tnt_side.png"},
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inventory_image = "tnt_side.png"
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})
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minetest.register_craft({
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output = 'ToolItem "STPick" 4',
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recipe = {
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{'NodeItem "cobble" 1', 'NodeItem "cobble" 1', 'NodeItem "cobble" 1'},
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{'', 'CraftItem "Stick"', ''},
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{'', 'CraftItem "Stick"', ''},
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}
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})
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minetest.register_craft({
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output = 'NodeItem "TNT" 4',
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recipe = {
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{'NodeItem "wood" 1'},
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{'CraftItem "lump_of_coal" 1'},
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{'NodeItem "wood" 1'}
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}
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})
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local TNT = {
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-- Maybe handle gravity and collision this way? dunno
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physical = true,
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@ -94,6 +94,7 @@ configure_file(
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)
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set(common_SRCS
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craftdef.cpp
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nameidmapping.cpp
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tooldef.cpp
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nodedef.cpp
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@ -2317,6 +2317,11 @@ INodeDefManager* Client::getNodeDefManager()
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{
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return m_nodedef;
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}
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ICraftDefManager* Client::getCraftDefManager()
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{
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return NULL;
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//return m_craftdef;
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}
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ITextureSource* Client::getTextureSource()
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{
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return m_tsrc;
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@ -36,6 +36,7 @@ class IGameDef;
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class IWritableTextureSource;
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class IWritableToolDefManager;
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class IWritableNodeDefManager;
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//class IWritableCraftDefManager;
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class ClientNotReadyException : public BaseException
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{
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@ -326,6 +327,7 @@ public:
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// IGameDef interface
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virtual IToolDefManager* getToolDefManager();
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virtual INodeDefManager* getNodeDefManager();
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virtual ICraftDefManager* getCraftDefManager();
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virtual ITextureSource* getTextureSource();
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virtual u16 allocateUnknownNodeId(const std::string &name);
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@ -0,0 +1,229 @@
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "craftdef.h"
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#include "irrlichttypes.h"
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#include "log.h"
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#include <sstream>
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#include "utility.h"
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#include "gamedef.h"
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#include "inventory.h"
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CraftPointerInput::~CraftPointerInput()
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{
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for(u32 i=0; i<items.size(); i++)
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delete items[i];
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}
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CraftPointerInput createPointerInput(const CraftInput &ci, IGameDef *gamedef)
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{
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std::vector<InventoryItem*> items;
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for(u32 i=0; i<ci.items.size(); i++){
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InventoryItem *item = NULL;
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if(ci.items[i] != ""){
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std::istringstream iss(ci.items[i], std::ios::binary);
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item = InventoryItem::deSerialize(iss, gamedef);
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}
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items.push_back(item);
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}
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return CraftPointerInput(ci.width, items);
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}
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CraftInput createInput(const CraftPointerInput &cpi)
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{
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std::vector<std::string> items;
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for(u32 i=0; i<cpi.items.size(); i++){
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if(cpi.items[i] == NULL)
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items.push_back("");
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else{
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std::ostringstream oss(std::ios::binary);
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cpi.items[i]->serialize(oss);
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items.push_back(oss.str());
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}
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}
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return CraftInput(cpi.width, items);
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}
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std::string CraftInput::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"(width="<<width<<"){";
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for(u32 i=0; i<items.size(); i++)
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os<<"\""<<items[i]<<"\",";
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os<<"}";
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return os.str();
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}
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std::string CraftDefinition::dump() const
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{
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std::ostringstream os(std::ios::binary);
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os<<"{output=\""<<output<<"\", input={";
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for(u32 i=0; i<input.items.size(); i++)
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os<<"\""<<input.items[i]<<"\",";
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os<<"}, (input.width="<<input.width<<")}";
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return os.str();
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}
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void CraftDefinition::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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os<<serializeString(output);
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writeU8(os, input.width);
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writeU16(os, input.items.size());
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for(u32 i=0; i<input.items.size(); i++)
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os<<serializeString(input.items[i]);
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}
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void CraftDefinition::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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"unsupported CraftDefinition version");
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output = deSerializeString(is);
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input.width = readU8(is);
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u32 count = readU16(is);
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for(u32 i=0; i<count; i++)
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input.items.push_back(deSerializeString(is));
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}
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class CCraftDefManager: public IWritableCraftDefManager
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{
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public:
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virtual ~CCraftDefManager()
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{
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clear();
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}
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virtual InventoryItem* getCraftResult(const CraftPointerInput &input_cpi,
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IGameDef *gamedef) const
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{
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if(input_cpi.width > 3){
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errorstream<<"getCraftResult: IGNORING ERROR: "
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<<"input_cpi.width > 3"<<std::endl;
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return NULL;
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}
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InventoryItem *input_items[9];
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for(u32 y=0; y<3; y++)
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for(u32 x=0; x<3; x++)
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{
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u32 i=y*3+x;
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if(x >= input_cpi.width || y >= input_cpi.height())
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input_items[i] = NULL;
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else
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input_items[i] = input_cpi.items[y*input_cpi.width+x];
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}
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for(core::list<CraftDefinition*>::ConstIterator
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i = m_craft_definitions.begin();
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i != m_craft_definitions.end(); i++)
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{
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CraftDefinition *def = *i;
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infostream<<"Checking "<<createInput(input_cpi).dump()<<std::endl
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<<" against "<<def->input.dump()
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<<" (output=\""<<def->output<<"\")"<<std::endl;
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CraftPointerInput spec_cpi = createPointerInput(def->input, gamedef);
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if(spec_cpi.width > 3){
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errorstream<<"getCraftResult: IGNORING ERROR: "
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<<"spec_cpi.width > 3"<<std::endl;
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continue;
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}
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InventoryItem *spec_items[9];
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for(u32 y=0; y<3; y++)
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for(u32 x=0; x<3; x++)
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{
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u32 i=y*3+x;
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if(x >= spec_cpi.width || y >= spec_cpi.height())
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spec_items[i] = NULL;
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else
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spec_items[i] = spec_cpi.items[y*spec_cpi.width+x];
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infostream<<"spec_items["<<i<<"] = "<<spec_items[i]<<std::endl;
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}
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bool match = checkItemCombination(input_items, spec_items);
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if(match){
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std::istringstream iss(def->output, std::ios::binary);
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return InventoryItem::deSerialize(iss, gamedef);
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}
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}
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return NULL;
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}
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virtual void registerCraft(const CraftDefinition &def)
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{
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infostream<<"registerCraft: registering craft definition: "
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<<def.dump()<<std::endl;
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if(def.input.width > 3 || def.input.height() > 3){
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errorstream<<"registerCraft: input size is larger than 3x3,"
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<<" ignoring"<<std::endl;
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return;
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}
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m_craft_definitions.push_back(new CraftDefinition(def));
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}
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virtual void clear()
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{
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for(core::list<CraftDefinition*>::Iterator
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i = m_craft_definitions.begin();
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i != m_craft_definitions.end(); i++){
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delete *i;
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}
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m_craft_definitions.clear();
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}
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virtual void serialize(std::ostream &os)
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{
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writeU8(os, 0); // version
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u16 count = m_craft_definitions.size();
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writeU16(os, count);
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for(core::list<CraftDefinition*>::Iterator
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i = m_craft_definitions.begin();
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i != m_craft_definitions.end(); i++){
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CraftDefinition *def = *i;
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// Serialize wrapped in a string
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std::ostringstream tmp_os(std::ios::binary);
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def->serialize(tmp_os);
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os<<serializeString(tmp_os.str());
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}
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}
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virtual void deSerialize(std::istream &is)
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{
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// Clear everything
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clear();
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// Deserialize
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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"unsupported CraftDefManager version");
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u16 count = readU16(is);
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for(u16 i=0; i<count; i++){
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// Deserialize a string and grab a CraftDefinition from it
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std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
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CraftDefinition def;
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def.deSerialize(tmp_is);
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// Register
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registerCraft(def);
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}
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}
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private:
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core::list<CraftDefinition*> m_craft_definitions;
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};
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IWritableCraftDefManager* createCraftDefManager()
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{
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return new CCraftDefManager();
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}
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@ -0,0 +1,111 @@
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef CRAFTDEF_HEADER
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#define CRAFTDEF_HEADER
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#include <string>
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#include <iostream>
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#include <vector>
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class IGameDef;
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class InventoryItem;
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struct CraftPointerInput
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{
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unsigned int width;
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std::vector<InventoryItem*> items;
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CraftPointerInput(unsigned int width_, const std::vector<InventoryItem*> &items_):
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width(width_),
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items(items_)
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{}
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CraftPointerInput():
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width(0)
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{}
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~CraftPointerInput();
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unsigned int height() const{
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return (items.size() + width - 1) / width;
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}
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};
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struct CraftInput
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{
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unsigned int width;
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std::vector<std::string> items;
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CraftInput(unsigned int width_, const std::vector<std::string> &items_):
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width(width_),
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items(items_)
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{}
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CraftInput():
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width(0)
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{}
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unsigned int height() const{
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return (items.size() + width - 1) / width;
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}
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std::string dump() const;
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};
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struct CraftDefinition
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{
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std::string output;
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CraftInput input;
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CraftDefinition(){}
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CraftDefinition(const std::string &output_, unsigned int width_,
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const std::vector<std::string> &input_):
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output(output_),
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input(width_, input_)
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{}
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std::string dump() const;
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void serialize(std::ostream &os) const;
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void deSerialize(std::istream &is);
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};
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class ICraftDefManager
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{
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public:
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ICraftDefManager(){}
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virtual ~ICraftDefManager(){}
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virtual InventoryItem* getCraftResult(const CraftPointerInput &input_cpi,
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IGameDef *gamedef) const=0;
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virtual void serialize(std::ostream &os)=0;
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};
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class IWritableCraftDefManager : public ICraftDefManager
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{
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public:
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IWritableCraftDefManager(){}
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virtual ~IWritableCraftDefManager(){}
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virtual InventoryItem* getCraftResult(const CraftPointerInput &input_cpi,
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IGameDef *gamedef) const=0;
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virtual void registerCraft(const CraftDefinition &def)=0;
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virtual void clear()=0;
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virtual void serialize(std::ostream &os)=0;
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virtual void deSerialize(std::istream &is)=0;
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};
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IWritableCraftDefManager* createCraftDefManager();
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#endif
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@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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class IToolDefManager;
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class INodeDefManager;
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class ICraftDefManager;
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//class IItemDefManager; //TODO
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// Mineral too?
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class ITextureSource;
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@ -40,6 +41,7 @@ public:
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// Thus, first they are set up and then they are only read.
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virtual IToolDefManager* getToolDefManager()=0;
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virtual INodeDefManager* getNodeDefManager()=0;
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virtual ICraftDefManager* getCraftDefManager()=0;
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//virtual IItemDefManager* getItemDefManager()=0;
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// This is always thread-safe, but referencing the irrlicht texture
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@ -52,6 +54,7 @@ public:
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// Shorthands
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IToolDefManager* tdef(){return getToolDefManager();}
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INodeDefManager* ndef(){return getNodeDefManager();}
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ICraftDefManager* cdef(){return getCraftDefManager();}
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ITextureSource* tsrc(){return getTextureSource();}
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};
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@ -1153,5 +1153,85 @@ bool checkItemCombination(InventoryItem const * const *items, const ItemSpec *sp
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return true;
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}
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bool checkItemCombination(const InventoryItem * const * items,
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const InventoryItem * const * specs)
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{
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u16 items_min_x = 100;
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u16 items_max_x = 100;
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u16 items_min_y = 100;
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u16 items_max_y = 100;
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for(u16 y=0; y<3; y++)
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for(u16 x=0; x<3; x++)
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{
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if(items[y*3 + x] == NULL)
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continue;
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if(items_min_x == 100 || x < items_min_x)
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items_min_x = x;
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if(items_min_y == 100 || y < items_min_y)
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items_min_y = y;
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if(items_max_x == 100 || x > items_max_x)
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items_max_x = x;
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if(items_max_y == 100 || y > items_max_y)
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items_max_y = y;
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}
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// No items at all, just return false
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if(items_min_x == 100)
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return false;
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u16 items_w = items_max_x - items_min_x + 1;
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u16 items_h = items_max_y - items_min_y + 1;
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u16 specs_min_x = 100;
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u16 specs_max_x = 100;
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u16 specs_min_y = 100;
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u16 specs_max_y = 100;
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for(u16 y=0; y<3; y++)
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for(u16 x=0; x<3; x++)
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{
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if(specs[y*3 + x] == NULL)
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continue;
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if(specs_min_x == 100 || x < specs_min_x)
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specs_min_x = x;
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if(specs_min_y == 100 || y < specs_min_y)
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specs_min_y = y;
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if(specs_max_x == 100 || x > specs_max_x)
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specs_max_x = x;
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if(specs_max_y == 100 || y > specs_max_y)
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specs_max_y = y;
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}
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// No specs at all, just return false
|
||||
if(specs_min_x == 100)
|
||||
return false;
|
||||
|
||||
u16 specs_w = specs_max_x - specs_min_x + 1;
|
||||
u16 specs_h = specs_max_y - specs_min_y + 1;
|
||||
|
||||
// Different sizes
|
||||
if(items_w != specs_w || items_h != specs_h)
|
||||
return false;
|
||||
|
||||
for(u16 y=0; y<specs_h; y++)
|
||||
for(u16 x=0; x<specs_w; x++)
|
||||
{
|
||||
u16 items_x = items_min_x + x;
|
||||
u16 items_y = items_min_y + y;
|
||||
u16 specs_x = specs_min_x + x;
|
||||
u16 specs_y = specs_min_y + y;
|
||||
const InventoryItem *item = items[items_y * 3 + items_x];
|
||||
const InventoryItem *spec = specs[specs_y * 3 + specs_x];
|
||||
|
||||
if(item == NULL && spec == NULL)
|
||||
continue;
|
||||
if(item == NULL && spec != NULL)
|
||||
return false;
|
||||
if(item != NULL && spec == NULL)
|
||||
return false;
|
||||
if(!spec->isSubsetOf(item))
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//END
|
||||
|
|
105
src/inventory.h
105
src/inventory.h
|
@ -70,25 +70,26 @@ public:
|
|||
Quantity methods
|
||||
*/
|
||||
|
||||
// Shall return true if the item can be add()ed to the other
|
||||
// Return true if the item can be add()ed to the other
|
||||
virtual bool addableTo(const InventoryItem *other) const
|
||||
{
|
||||
return false;
|
||||
}
|
||||
{ return false; }
|
||||
// Return true if the other item contains this item
|
||||
virtual bool isSubsetOf(const InventoryItem *other) const
|
||||
{ return false; }
|
||||
// Remove the other item from this one if possible and return true
|
||||
// Return false if not possible
|
||||
virtual bool removeOther(const InventoryItem *other)
|
||||
{ return false; }
|
||||
|
||||
u16 getCount() const
|
||||
{
|
||||
return m_count;
|
||||
}
|
||||
{ return m_count; }
|
||||
void setCount(u16 count)
|
||||
{
|
||||
m_count = count;
|
||||
}
|
||||
{ m_count = count; }
|
||||
|
||||
// This should return something else for stackable items
|
||||
virtual u16 freeSpace() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
{ return 0; }
|
||||
|
||||
void add(u16 count)
|
||||
{
|
||||
assert(m_count + count <= QUANTITY_ITEM_MAX_COUNT);
|
||||
|
@ -168,6 +169,24 @@ public:
|
|||
return false;
|
||||
return true;
|
||||
}
|
||||
virtual bool isSubsetOf(const InventoryItem *other) const
|
||||
{
|
||||
if(std::string(other->getName()) != "MaterialItem")
|
||||
return false;
|
||||
MaterialItem *m = (MaterialItem*)other;
|
||||
if(m->m_nodename != m_nodename)
|
||||
return false;
|
||||
return m_count <= m->m_count;
|
||||
}
|
||||
virtual bool removeOther(const InventoryItem *other)
|
||||
{
|
||||
if(!other->isSubsetOf(this))
|
||||
return false;
|
||||
MaterialItem *m = (MaterialItem*)other;
|
||||
m_count += m->m_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
u16 freeSpace() const
|
||||
{
|
||||
if(m_count > QUANTITY_ITEM_MAX_COUNT)
|
||||
|
@ -245,6 +264,24 @@ public:
|
|||
return false;
|
||||
return true;
|
||||
}
|
||||
virtual bool isSubsetOf(const InventoryItem *other) const
|
||||
{
|
||||
if(std::string(other->getName()) != "CraftItem")
|
||||
return false;
|
||||
CraftItem *m = (CraftItem*)other;
|
||||
if(m->m_subname != m_subname)
|
||||
return false;
|
||||
return m_count <= m->m_count;
|
||||
}
|
||||
virtual bool removeOther(const InventoryItem *other)
|
||||
{
|
||||
if(!other->isSubsetOf(this))
|
||||
return false;
|
||||
CraftItem *m = (CraftItem*)other;
|
||||
m_count += m->m_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
u16 freeSpace() const
|
||||
{
|
||||
if(m_count > QUANTITY_ITEM_MAX_COUNT)
|
||||
|
@ -312,23 +349,26 @@ public:
|
|||
std::string getText()
|
||||
{
|
||||
return "";
|
||||
|
||||
/*std::ostringstream os;
|
||||
u16 f = 4;
|
||||
u16 d = 65535/f;
|
||||
u16 i;
|
||||
for(i=0; i<(65535-m_wear)/d; i++)
|
||||
os<<'X';
|
||||
for(; i<f; i++)
|
||||
os<<'-';
|
||||
return os.str();*/
|
||||
|
||||
/*std::ostringstream os;
|
||||
os<<m_toolname;
|
||||
os<<" ";
|
||||
os<<(m_wear/655);
|
||||
return os.str();*/
|
||||
}
|
||||
|
||||
virtual bool isSubsetOf(const InventoryItem *other) const
|
||||
{
|
||||
if(std::string(other->getName()) != "ToolItem")
|
||||
return false;
|
||||
ToolItem *m = (ToolItem*)other;
|
||||
if(m->m_toolname != m_toolname)
|
||||
return false;
|
||||
return m_wear <= m->m_wear;
|
||||
}
|
||||
virtual bool removeOther(const InventoryItem *other)
|
||||
{
|
||||
if(!other->isSubsetOf(this))
|
||||
return false;
|
||||
ToolItem *m = (ToolItem*)other;
|
||||
m_wear -= m->m_wear;
|
||||
return true;
|
||||
}
|
||||
|
||||
/*
|
||||
Special methods
|
||||
*/
|
||||
|
@ -591,5 +631,12 @@ struct ItemSpec
|
|||
*/
|
||||
bool checkItemCombination(const InventoryItem * const*items, const ItemSpec *specs);
|
||||
|
||||
/*
|
||||
items: a pointer to an array of 9 pointers to items
|
||||
specs: a pointer to an array of 9 pointers to items
|
||||
*/
|
||||
bool checkItemCombination(const InventoryItem * const * items,
|
||||
const InventoryItem * const * specs);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -37,6 +37,7 @@ extern "C" {
|
|||
#include "content_sao.h" // For LuaEntitySAO
|
||||
#include "tooldef.h"
|
||||
#include "nodedef.h"
|
||||
#include "craftdef.h"
|
||||
|
||||
/*
|
||||
TODO:
|
||||
|
@ -205,26 +206,6 @@ static int l_register_globalstep(lua_State *L)
|
|||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
#if 0
|
||||
// Clear all registered tools
|
||||
// deregister_tools()
|
||||
static int l_deregister_tools(lua_State *L)
|
||||
{
|
||||
infostream<<"deregister_tools"<<std::endl;
|
||||
|
||||
// Get server from registry
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
|
||||
Server *server = (Server*)lua_touserdata(L, -1);
|
||||
// And get the writable tool definition manager from the server
|
||||
IWritableToolDefManager *tooldef =
|
||||
server->getWritableToolDefManager();
|
||||
|
||||
tooldef->clear();
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
#endif
|
||||
|
||||
// register_tool(name, {lots of stuff})
|
||||
static int l_register_tool(lua_State *L)
|
||||
{
|
||||
|
@ -336,16 +317,90 @@ static int l_register_node(lua_State *L)
|
|||
f.tname_inventory = lua_tostring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
// TODO: Replace with actual parameter reading
|
||||
// Temporarily set some sane parameters to allow digging
|
||||
f.material.diggability = DIGGABLE_NORMAL;
|
||||
f.material.weight = 0;
|
||||
f.material.crackiness = 0;
|
||||
f.material.crumbliness = 0;
|
||||
f.material.cuttability = 0;
|
||||
|
||||
nodedef->set(name, f);
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
// register_craft({output=item, recipe={{item00,item10},{item01,item11}})
|
||||
static int l_register_craft(lua_State *L)
|
||||
{
|
||||
infostream<<"register_craft"<<std::endl;
|
||||
luaL_checktype(L, 1, LUA_TTABLE);
|
||||
int table0 = 1;
|
||||
|
||||
// Get server from registry
|
||||
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
|
||||
Server *server = (Server*)lua_touserdata(L, -1);
|
||||
// And get the writable craft definition manager from the server
|
||||
IWritableCraftDefManager *craftdef =
|
||||
server->getWritableCraftDefManager();
|
||||
|
||||
std::string output;
|
||||
int width = 0;
|
||||
std::vector<std::string> input;
|
||||
|
||||
lua_getfield(L, table0, "output");
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
if(lua_isstring(L, -1))
|
||||
output = lua_tostring(L, -1);
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, table0, "recipe");
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
if(lua_istable(L, -1)){
|
||||
int table1 = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
int rowcount = 0;
|
||||
while(lua_next(L, table1) != 0){
|
||||
int colcount = 0;
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TTABLE);
|
||||
if(lua_istable(L, -1)){
|
||||
int table2 = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table2) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
luaL_checktype(L, -1, LUA_TSTRING);
|
||||
input.push_back(lua_tostring(L, -1));
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
colcount++;
|
||||
}
|
||||
}
|
||||
if(rowcount == 0){
|
||||
width = colcount;
|
||||
} else {
|
||||
if(colcount != width){
|
||||
script_error(L, "error: %s\n", "Invalid crafting recipe");
|
||||
}
|
||||
}
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
rowcount++;
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
CraftDefinition def(output, width, input);
|
||||
craftdef->registerCraft(def);
|
||||
|
||||
return 0; /* number of results */
|
||||
}
|
||||
|
||||
static const struct luaL_Reg minetest_f [] = {
|
||||
{"register_entity", l_register_entity},
|
||||
{"register_globalstep", l_register_globalstep},
|
||||
//{"deregister_tools", l_deregister_tools},
|
||||
{"register_tool", l_register_tool},
|
||||
{"register_node", l_register_node},
|
||||
{"register_craft", l_register_craft},
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
|
|
|
@ -43,6 +43,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "scriptapi.h"
|
||||
#include "nodedef.h"
|
||||
#include "tooldef.h"
|
||||
#include "craftdef.h"
|
||||
|
||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||
|
||||
|
@ -988,6 +989,7 @@ Server::Server(
|
|||
m_lua(NULL),
|
||||
m_toolmgr(createToolDefManager()),
|
||||
m_nodedef(createNodeDefManager()),
|
||||
m_craftdef(createCraftDefManager()),
|
||||
m_thread(this),
|
||||
m_emergethread(this),
|
||||
m_time_counter(0),
|
||||
|
@ -4332,14 +4334,19 @@ void Server::UpdateCrafting(u16 peer_id)
|
|||
}
|
||||
if(clist && rlist && player->craftresult_is_preview)
|
||||
{
|
||||
InventoryItem *items[9];
|
||||
for(u16 i=0; i<9; i++)
|
||||
{
|
||||
items[i] = clist->getItem(i);
|
||||
}
|
||||
|
||||
// Get result of crafting grid
|
||||
InventoryItem *result = craft_get_result(items, this);
|
||||
|
||||
std::vector<InventoryItem*> items;
|
||||
for(u16 i=0; i<9; i++){
|
||||
if(clist->getItem(i) == NULL)
|
||||
items.push_back(NULL);
|
||||
else
|
||||
items.push_back(clist->getItem(i)->clone());
|
||||
}
|
||||
CraftPointerInput cpi(3, items);
|
||||
|
||||
InventoryItem *result = m_craftdef->getCraftResult(cpi, this);
|
||||
//InventoryItem *result = craft_get_result(items, this);
|
||||
if(result)
|
||||
rlist->addItem(result);
|
||||
}
|
||||
|
@ -4424,6 +4431,10 @@ INodeDefManager* Server::getNodeDefManager()
|
|||
{
|
||||
return m_nodedef;
|
||||
}
|
||||
ICraftDefManager* Server::getCraftDefManager()
|
||||
{
|
||||
return m_craftdef;
|
||||
}
|
||||
ITextureSource* Server::getTextureSource()
|
||||
{
|
||||
return NULL;
|
||||
|
@ -4441,6 +4452,10 @@ IWritableNodeDefManager* Server::getWritableNodeDefManager()
|
|||
{
|
||||
return m_nodedef;
|
||||
}
|
||||
IWritableCraftDefManager* Server::getWritableCraftDefManager()
|
||||
{
|
||||
return m_craftdef;
|
||||
}
|
||||
|
||||
v3f findSpawnPos(ServerMap &map)
|
||||
{
|
||||
|
|
|
@ -35,6 +35,7 @@ struct LuaState;
|
|||
typedef struct lua_State lua_State;
|
||||
class IWritableToolDefManager;
|
||||
class IWritableNodeDefManager;
|
||||
class IWritableCraftDefManager;
|
||||
|
||||
/*
|
||||
Some random functions
|
||||
|
@ -490,11 +491,13 @@ public:
|
|||
// Under envlock
|
||||
virtual IToolDefManager* getToolDefManager();
|
||||
virtual INodeDefManager* getNodeDefManager();
|
||||
virtual ICraftDefManager* getCraftDefManager();
|
||||
virtual ITextureSource* getTextureSource();
|
||||
virtual u16 allocateUnknownNodeId(const std::string &name);
|
||||
|
||||
IWritableToolDefManager* getWritableToolDefManager();
|
||||
IWritableNodeDefManager* getWritableNodeDefManager();
|
||||
IWritableCraftDefManager* getWritableCraftDefManager();
|
||||
|
||||
private:
|
||||
|
||||
|
@ -635,6 +638,9 @@ private:
|
|||
// Node definition manager
|
||||
IWritableNodeDefManager *m_nodedef;
|
||||
|
||||
// Craft definition manager
|
||||
IWritableCraftDefManager *m_craftdef;
|
||||
|
||||
/*
|
||||
Threads
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue