Allow for getting world name and path separately on the command line (#6555)
Change to --worldlist instead of --world list. Gets rid of --worldpath parameter added as part of this pull request, instead moving the listing function to a command --worldlist that accepts either name, path, or both and prints out the corresponding information.master
parent
48493a979b
commit
929792e15e
39
src/main.cpp
39
src/main.cpp
|
@ -74,11 +74,11 @@ static void print_help(const OptionList &allowed_options);
|
||||||
static void print_allowed_options(const OptionList &allowed_options);
|
static void print_allowed_options(const OptionList &allowed_options);
|
||||||
static void print_version();
|
static void print_version();
|
||||||
static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
|
static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
|
||||||
std::ostream &os);
|
std::ostream &os, bool print_name = true, bool print_path = true);
|
||||||
static void print_modified_quicktune_values();
|
static void print_modified_quicktune_values();
|
||||||
|
|
||||||
static void list_game_ids();
|
static void list_game_ids();
|
||||||
static void list_worlds();
|
static void list_worlds(bool print_name, bool print_path);
|
||||||
static void setup_log_params(const Settings &cmd_args);
|
static void setup_log_params(const Settings &cmd_args);
|
||||||
static bool create_userdata_path();
|
static bool create_userdata_path();
|
||||||
static bool init_common(const Settings &cmd_args, int argc, char *argv[]);
|
static bool init_common(const Settings &cmd_args, int argc, char *argv[]);
|
||||||
|
@ -160,9 +160,15 @@ int main(int argc, char *argv[])
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
// List worlds if requested
|
// List worlds, world names, and world paths if requested
|
||||||
if (cmd_args.exists("world") && cmd_args.get("world") == "list") {
|
if (cmd_args.exists("worldlist")) {
|
||||||
list_worlds();
|
if (cmd_args.get("worldlist") == "name") {
|
||||||
|
list_worlds(true, false);
|
||||||
|
} else if (cmd_args.get("worldlist") == "path") {
|
||||||
|
list_worlds(false, true);
|
||||||
|
} else {
|
||||||
|
list_worlds(true, true);
|
||||||
|
}
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -252,9 +258,12 @@ static void set_allowed_options(OptionList *allowed_options)
|
||||||
allowed_options->insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
|
allowed_options->insert(std::make_pair("map-dir", ValueSpec(VALUETYPE_STRING,
|
||||||
_("Same as --world (deprecated)"))));
|
_("Same as --world (deprecated)"))));
|
||||||
allowed_options->insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
|
allowed_options->insert(std::make_pair("world", ValueSpec(VALUETYPE_STRING,
|
||||||
_("Set world path (implies local game) ('list' lists all)"))));
|
_("Set world path (implies local game)"))));
|
||||||
allowed_options->insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
|
allowed_options->insert(std::make_pair("worldname", ValueSpec(VALUETYPE_STRING,
|
||||||
_("Set world by name (implies local game)"))));
|
_("Set world by name (implies local game)"))));
|
||||||
|
allowed_options->insert(std::make_pair("worldlist", ValueSpec(VALUETYPE_STRING,
|
||||||
|
_("Get list of worlds (implies local game) ('path' lists paths, "
|
||||||
|
"'name' lists names, 'both' lists both)"))));
|
||||||
allowed_options->insert(std::make_pair("quiet", ValueSpec(VALUETYPE_FLAG,
|
allowed_options->insert(std::make_pair("quiet", ValueSpec(VALUETYPE_FLAG,
|
||||||
_("Print to console errors only"))));
|
_("Print to console errors only"))));
|
||||||
allowed_options->insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
|
allowed_options->insert(std::make_pair("info", ValueSpec(VALUETYPE_FLAG,
|
||||||
|
@ -336,24 +345,26 @@ static void list_game_ids()
|
||||||
std::cout << gameid <<std::endl;
|
std::cout << gameid <<std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void list_worlds()
|
static void list_worlds(bool print_name, bool print_path)
|
||||||
{
|
{
|
||||||
std::cout << _("Available worlds:") << std::endl;
|
std::cout << _("Available worlds:") << std::endl;
|
||||||
std::vector<WorldSpec> worldspecs = getAvailableWorlds();
|
std::vector<WorldSpec> worldspecs = getAvailableWorlds();
|
||||||
print_worldspecs(worldspecs, std::cout);
|
print_worldspecs(worldspecs, std::cout, print_name, print_path);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
|
static void print_worldspecs(const std::vector<WorldSpec> &worldspecs,
|
||||||
std::ostream &os)
|
std::ostream &os, bool print_name, bool print_path)
|
||||||
{
|
{
|
||||||
for (const WorldSpec &worldspec : worldspecs) {
|
for (const WorldSpec &worldspec : worldspecs) {
|
||||||
std::string name = worldspec.name;
|
std::string name = worldspec.name;
|
||||||
std::string path = worldspec.path;
|
std::string path = worldspec.path;
|
||||||
if (name.find(' ') != std::string::npos)
|
if (print_name && print_path) {
|
||||||
name = std::string("'").append(name).append("'");
|
os << "\t" << name << "\t\t" << path << std::endl;
|
||||||
path = std::string("'").append(path).append("'");
|
} else if (print_name) {
|
||||||
name = padStringRight(name, 14);
|
os << "\t" << name << std::endl;
|
||||||
os << " " << name << " " << path << std::endl;
|
} else if (print_path) {
|
||||||
|
os << "\t" << path << std::endl;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue