Fix segmentation fault with tool capabilities (#5899)
parent
dd0a058e1f
commit
7786521f15
|
@ -3597,7 +3597,7 @@ void Game::processPlayerInteraction(f32 dtime, bool show_hud, bool show_debug)
|
|||
} else if (pointed.type == POINTEDTHING_NODE) {
|
||||
ToolCapabilities playeritem_toolcap =
|
||||
playeritem.getToolCapabilities(itemdef_manager);
|
||||
if (playeritem.name.empty()) {
|
||||
if (playeritem.name.empty() && hand_def.tool_capabilities != NULL) {
|
||||
playeritem_toolcap = *hand_def.tool_capabilities;
|
||||
}
|
||||
handlePointingAtNode(pointed, playeritem_def, playeritem_toolcap, dtime);
|
||||
|
|
Loading…
Reference in New Issue