Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changesmaster
parent
d4c76258e3
commit
5f084cd98d
|
@ -829,20 +829,18 @@ void push_tool_capabilities(lua_State *L,
|
|||
// Create groupcaps table
|
||||
lua_newtable(L);
|
||||
// For each groupcap
|
||||
for(std::map<std::string, ToolGroupCap>::const_iterator
|
||||
i = toolcap.groupcaps.begin(); i != toolcap.groupcaps.end(); i++){
|
||||
for (ToolGCMap::const_iterator i = toolcap.groupcaps.begin();
|
||||
i != toolcap.groupcaps.end(); i++) {
|
||||
// Create groupcap table
|
||||
lua_newtable(L);
|
||||
const std::string &name = i->first;
|
||||
const ToolGroupCap &groupcap = i->second;
|
||||
// Create subtable "times"
|
||||
lua_newtable(L);
|
||||
for(std::map<int, float>::const_iterator
|
||||
i = groupcap.times.begin(); i != groupcap.times.end(); i++){
|
||||
int rating = i->first;
|
||||
float time = i->second;
|
||||
lua_pushinteger(L, rating);
|
||||
lua_pushnumber(L, time);
|
||||
for (UNORDERED_MAP<int, float>::const_iterator
|
||||
i = groupcap.times.begin(); i != groupcap.times.end(); i++) {
|
||||
lua_pushinteger(L, i->first);
|
||||
lua_pushnumber(L, i->second);
|
||||
lua_settable(L, -3);
|
||||
}
|
||||
// Set subtable "times"
|
||||
|
@ -858,8 +856,8 @@ void push_tool_capabilities(lua_State *L,
|
|||
//Create damage_groups table
|
||||
lua_newtable(L);
|
||||
// For each damage group
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = toolcap.damageGroups.begin(); i != toolcap.damageGroups.end(); i++){
|
||||
for (DamageGroup::const_iterator i = toolcap.damageGroups.begin();
|
||||
i != toolcap.damageGroups.end(); i++) {
|
||||
// Create damage group table
|
||||
lua_pushinteger(L, i->second);
|
||||
lua_setfield(L, -2, i->first.c_str());
|
||||
|
|
|
@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "util/string.h"
|
||||
#include "threading/mutex.h"
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include "util/cpp11_container.h"
|
||||
#include <list>
|
||||
#include <set>
|
||||
|
||||
|
@ -45,7 +45,7 @@ typedef std::vector<
|
|||
>
|
||||
> SettingsCallbackList;
|
||||
|
||||
typedef std::map<std::string, SettingsCallbackList> SettingsCallbackMap;
|
||||
typedef UNORDERED_MAP<std::string, SettingsCallbackList> SettingsCallbackMap;
|
||||
|
||||
enum ValueType {
|
||||
VALUETYPE_STRING,
|
||||
|
|
|
@ -41,9 +41,9 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
|
|||
#include "log.h"
|
||||
#include "util/numeric.h" // myrand()
|
||||
#include "porting.h"
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <fstream>
|
||||
#include "util/cpp11_container.h"
|
||||
|
||||
#define BUFFER_SIZE 30000
|
||||
|
||||
|
@ -271,8 +271,8 @@ private:
|
|||
ALCdevice *m_device;
|
||||
ALCcontext *m_context;
|
||||
int m_next_id;
|
||||
std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
|
||||
std::map<int, PlayingSound*> m_sounds_playing;
|
||||
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> > m_buffers;
|
||||
UNORDERED_MAP<int, PlayingSound*> m_sounds_playing;
|
||||
v3f m_listener_pos;
|
||||
public:
|
||||
bool m_is_initialized;
|
||||
|
@ -337,7 +337,7 @@ public:
|
|||
alcCloseDevice(m_device);
|
||||
m_device = NULL;
|
||||
|
||||
for (std::map<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
|
||||
for (UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
|
||||
i != m_buffers.end(); ++i) {
|
||||
for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
|
||||
iter != (*i).second.end(); ++iter) {
|
||||
|
@ -351,7 +351,7 @@ public:
|
|||
|
||||
void addBuffer(const std::string &name, SoundBuffer *buf)
|
||||
{
|
||||
std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
m_buffers.find(name);
|
||||
if(i != m_buffers.end()){
|
||||
i->second.push_back(buf);
|
||||
|
@ -365,7 +365,7 @@ public:
|
|||
|
||||
SoundBuffer* getBuffer(const std::string &name)
|
||||
{
|
||||
std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
|
||||
m_buffers.find(name);
|
||||
if(i == m_buffers.end())
|
||||
return NULL;
|
||||
|
@ -443,8 +443,7 @@ public:
|
|||
|
||||
void deleteSound(int id)
|
||||
{
|
||||
std::map<int, PlayingSound*>::iterator i =
|
||||
m_sounds_playing.find(id);
|
||||
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
|
||||
if(i == m_sounds_playing.end())
|
||||
return;
|
||||
PlayingSound *sound = i->second;
|
||||
|
@ -484,10 +483,8 @@ public:
|
|||
<<m_sounds_playing.size()<<" playing sounds, "
|
||||
<<m_buffers.size()<<" sound names loaded"<<std::endl;
|
||||
std::set<int> del_list;
|
||||
for(std::map<int, PlayingSound*>::iterator
|
||||
i = m_sounds_playing.begin();
|
||||
i != m_sounds_playing.end(); ++i)
|
||||
{
|
||||
for(UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.begin();
|
||||
i != m_sounds_playing.end(); ++i) {
|
||||
int id = i->first;
|
||||
PlayingSound *sound = i->second;
|
||||
// If not playing, remove it
|
||||
|
@ -583,9 +580,8 @@ public:
|
|||
}
|
||||
void updateSoundPosition(int id, v3f pos)
|
||||
{
|
||||
std::map<int, PlayingSound*>::iterator i =
|
||||
m_sounds_playing.find(id);
|
||||
if(i == m_sounds_playing.end())
|
||||
UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
|
||||
if (i == m_sounds_playing.end())
|
||||
return;
|
||||
PlayingSound *sound = i->second;
|
||||
|
||||
|
|
23
src/tool.cpp
23
src/tool.cpp
|
@ -34,24 +34,23 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
|||
writeF1000(os, full_punch_interval);
|
||||
writeS16(os, max_drop_level);
|
||||
writeU32(os, groupcaps.size());
|
||||
for(std::map<std::string, ToolGroupCap>::const_iterator
|
||||
i = groupcaps.begin(); i != groupcaps.end(); ++i){
|
||||
for (ToolGCMap::const_iterator i = groupcaps.begin(); i != groupcaps.end(); ++i) {
|
||||
const std::string *name = &i->first;
|
||||
const ToolGroupCap *cap = &i->second;
|
||||
os<<serializeString(*name);
|
||||
writeS16(os, cap->uses);
|
||||
writeS16(os, cap->maxlevel);
|
||||
writeU32(os, cap->times.size());
|
||||
for(std::map<int, float>::const_iterator
|
||||
i = cap->times.begin(); i != cap->times.end(); ++i){
|
||||
for (UNORDERED_MAP<int, float>::const_iterator
|
||||
i = cap->times.begin(); i != cap->times.end(); ++i) {
|
||||
writeS16(os, i->first);
|
||||
writeF1000(os, i->second);
|
||||
}
|
||||
}
|
||||
if(protocol_version > 17){
|
||||
writeU32(os, damageGroups.size());
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = damageGroups.begin(); i != damageGroups.end(); ++i){
|
||||
for (DamageGroup::const_iterator i = damageGroups.begin();
|
||||
i != damageGroups.end(); ++i) {
|
||||
os<<serializeString(i->first);
|
||||
writeS16(os, i->second);
|
||||
}
|
||||
|
@ -106,7 +105,7 @@ DigParams getDigParams(const ItemGroupList &groups,
|
|||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
// Values to be returned (with a bit of conversion)
|
||||
bool result_diggable = false;
|
||||
float result_time = 0.0;
|
||||
|
@ -115,8 +114,8 @@ DigParams getDigParams(const ItemGroupList &groups,
|
|||
|
||||
int level = itemgroup_get(groups, "level");
|
||||
//infostream<<"level="<<level<<std::endl;
|
||||
for(std::map<std::string, ToolGroupCap>::const_iterator
|
||||
i = tp->groupcaps.begin(); i != tp->groupcaps.end(); ++i){
|
||||
for (ToolGCMap::const_iterator i = tp->groupcaps.begin();
|
||||
i != tp->groupcaps.end(); ++i) {
|
||||
const std::string &name = i->first;
|
||||
//infostream<<"group="<<name<<std::endl;
|
||||
const ToolGroupCap &cap = i->second;
|
||||
|
@ -163,8 +162,8 @@ HitParams getHitParams(const ItemGroupList &armor_groups,
|
|||
s16 damage = 0;
|
||||
float full_punch_interval = tp->full_punch_interval;
|
||||
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = tp->damageGroups.begin(); i != tp->damageGroups.end(); ++i){
|
||||
for (DamageGroup::const_iterator i = tp->damageGroups.begin();
|
||||
i != tp->damageGroups.end(); ++i) {
|
||||
s16 armor = itemgroup_get(armor_groups, i->first);
|
||||
damage += i->second * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0)
|
||||
* armor / 100.0;
|
||||
|
@ -197,7 +196,7 @@ PunchDamageResult getPunchDamage(
|
|||
do_hit = false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
PunchDamageResult result;
|
||||
if(do_hit)
|
||||
{
|
||||
|
|
15
src/tool.h
15
src/tool.h
|
@ -23,12 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "irrlichttypes.h"
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
#include <map>
|
||||
#include "util/cpp11_container.h"
|
||||
#include "itemgroup.h"
|
||||
|
||||
struct ToolGroupCap
|
||||
{
|
||||
std::map<int, float> times;
|
||||
UNORDERED_MAP<int, float> times;
|
||||
int maxlevel;
|
||||
int uses;
|
||||
|
||||
|
@ -39,8 +39,8 @@ struct ToolGroupCap
|
|||
|
||||
bool getTime(int rating, float *time) const
|
||||
{
|
||||
std::map<int, float>::const_iterator i = times.find(rating);
|
||||
if(i == times.end()){
|
||||
UNORDERED_MAP<int, float>::const_iterator i = times.find(rating);
|
||||
if (i == times.end()) {
|
||||
*time = 0;
|
||||
return false;
|
||||
}
|
||||
|
@ -50,22 +50,19 @@ struct ToolGroupCap
|
|||
};
|
||||
|
||||
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
|
||||
typedef std::map<std::string, s16> DamageGroup;
|
||||
typedef UNORDERED_MAP<std::string, struct ToolGroupCap> ToolGCMap;
|
||||
typedef UNORDERED_MAP<std::string, s16> DamageGroup;
|
||||
|
||||
struct ToolCapabilities
|
||||
{
|
||||
float full_punch_interval;
|
||||
int max_drop_level;
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
ToolGCMap groupcaps;
|
||||
DamageGroup damageGroups;
|
||||
|
||||
ToolCapabilities(
|
||||
float full_punch_interval_=1.4,
|
||||
int max_drop_level_=1,
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
ToolGCMap groupcaps_=ToolGCMap(),
|
||||
DamageGroup damageGroups_=DamageGroup()
|
||||
):
|
||||
|
|
Loading…
Reference in New Issue