Refactor decoration-related code
Split up ModApiMapgen::l_register_decoration() Define and make use of CONTAINS() and ARRLEN() macrosmaster
parent
7c6da2f384
commit
1cb6ea6346
|
@ -189,7 +189,7 @@ void Clouds::render()
|
|||
}
|
||||
|
||||
#define GETINDEX(x, z, radius) (((z)+(radius))*(radius)*2 + (x)+(radius))
|
||||
#define CONTAINS(x, z, radius) \
|
||||
#define INAREA(x, z, radius) \
|
||||
((x) >= -(radius) && (x) < (radius) && (z) >= -(radius) && (z) < (radius))
|
||||
|
||||
for(s16 zi0=-cloud_radius_i; zi0<cloud_radius_i; zi0++)
|
||||
|
@ -247,7 +247,7 @@ void Clouds::render()
|
|||
v[3].Pos.set( rx, ry,-rz);
|
||||
break;
|
||||
case 1: // back
|
||||
if(CONTAINS(xi, zi-1, cloud_radius_i)){
|
||||
if(INAREA(xi, zi-1, cloud_radius_i)){
|
||||
u32 j = GETINDEX(xi, zi-1, cloud_radius_i);
|
||||
if(grid[j])
|
||||
continue;
|
||||
|
@ -262,7 +262,7 @@ void Clouds::render()
|
|||
v[3].Pos.set(-rx,-ry,-rz);
|
||||
break;
|
||||
case 2: //right
|
||||
if(CONTAINS(xi+1, zi, cloud_radius_i)){
|
||||
if(INAREA(xi+1, zi, cloud_radius_i)){
|
||||
u32 j = GETINDEX(xi+1, zi, cloud_radius_i);
|
||||
if(grid[j])
|
||||
continue;
|
||||
|
@ -277,7 +277,7 @@ void Clouds::render()
|
|||
v[3].Pos.set( rx,-ry,-rz);
|
||||
break;
|
||||
case 3: // front
|
||||
if(CONTAINS(xi, zi+1, cloud_radius_i)){
|
||||
if(INAREA(xi, zi+1, cloud_radius_i)){
|
||||
u32 j = GETINDEX(xi, zi+1, cloud_radius_i);
|
||||
if(grid[j])
|
||||
continue;
|
||||
|
@ -292,7 +292,7 @@ void Clouds::render()
|
|||
v[3].Pos.set( rx,-ry, rz);
|
||||
break;
|
||||
case 4: // left
|
||||
if(CONTAINS(xi-1, zi, cloud_radius_i)){
|
||||
if(INAREA(xi-1, zi, cloud_radius_i)){
|
||||
u32 j = GETINDEX(xi-1, zi, cloud_radius_i);
|
||||
if(grid[j])
|
||||
continue;
|
||||
|
|
|
@ -149,8 +149,9 @@ void OreScatter::generate(ManualMapVoxelManipulator *vm, int seed,
|
|||
continue;
|
||||
|
||||
u32 i = vm->m_area.index(x0 + x1, y0 + y1, z0 + z1);
|
||||
for (size_t ii = 0; ii < c_wherein.size(); ii++)
|
||||
if (vm->m_data[i].getContent() == c_wherein[ii])
|
||||
if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
|
||||
continue;
|
||||
|
||||
vm->m_data[i] = n_ore;
|
||||
}
|
||||
}
|
||||
|
@ -187,13 +188,10 @@ void OreSheet::generate(ManualMapVoxelManipulator *vm, int seed,
|
|||
u32 i = vm->m_area.index(x, y, z);
|
||||
if (!vm->m_area.contains(i))
|
||||
continue;
|
||||
if (!CONTAINS(c_wherein, vm->m_data[i].getContent()))
|
||||
continue;
|
||||
|
||||
for (size_t ii = 0; ii < c_wherein.size(); ii++) {
|
||||
if (vm->m_data[i].getContent() == c_wherein[ii]) {
|
||||
vm->m_data[i] = n_ore;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -360,23 +358,23 @@ void Decoration::placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax)
|
|||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
|
||||
ManualMapVoxelManipulator *vm = mg->vm;
|
||||
bool DecoSimple::canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p) {
|
||||
// Don't bother if there aren't any decorations to place
|
||||
if (c_decos.size() == 0)
|
||||
return false;
|
||||
|
||||
u32 vi = vm->m_area.index(p);
|
||||
content_t c = vm->m_data[vi].getContent();
|
||||
size_t idx;
|
||||
for (idx = 0; idx != c_place_on.size(); idx++) {
|
||||
if (c == c_place_on[idx])
|
||||
break;
|
||||
}
|
||||
if ((idx != 0) && (idx == c_place_on.size()))
|
||||
return;
|
||||
|
||||
if (nspawnby != -1) {
|
||||
// Check if the decoration can be placed on this node
|
||||
if (!CONTAINS(c_place_on, vm->m_data[vi].getContent()))
|
||||
return false;
|
||||
|
||||
// Don't continue if there are no spawnby constraints
|
||||
if (nspawnby == -1)
|
||||
return true;
|
||||
|
||||
int nneighs = 0;
|
||||
v3s16 dirs[8] = { // a Moore neighborhood
|
||||
v3s16 dirs[8] = {
|
||||
v3s16( 0, 0, 1),
|
||||
v3s16( 0, 0, -1),
|
||||
v3s16( 1, 0, 0),
|
||||
|
@ -387,26 +385,29 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
|
|||
v3s16( 1, 0, -1)
|
||||
};
|
||||
|
||||
for (int i = 0; i != 8; i++) {
|
||||
// Check a Moore neighborhood if there are enough spawnby nodes
|
||||
for (size_t i = 0; i != ARRLEN(dirs); i++) {
|
||||
u32 index = vm->m_area.index(p + dirs[i]);
|
||||
if (!vm->m_area.contains(index))
|
||||
continue;
|
||||
|
||||
content_t c = vm->m_data[index].getContent();
|
||||
for (size_t j = 0; j != c_spawnby.size(); j++) {
|
||||
if (c == c_spawnby[j]) {
|
||||
if (CONTAINS(c_spawnby, vm->m_data[index].getContent()))
|
||||
nneighs++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (nneighs < nspawnby)
|
||||
return;
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
if (c_decos.size() == 0)
|
||||
|
||||
void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
|
||||
ManualMapVoxelManipulator *vm = mg->vm;
|
||||
|
||||
if (!canPlaceDecoration(vm, p))
|
||||
return;
|
||||
|
||||
content_t c_place = c_decos[pr->range(0, c_decos.size() - 1)];
|
||||
|
||||
s16 height = (deco_height_max > 0) ?
|
||||
|
@ -415,6 +416,7 @@ void DecoSimple::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
|
|||
height = MYMIN(height, max_y - p.Y);
|
||||
|
||||
v3s16 em = vm->m_area.getExtent();
|
||||
u32 vi = vm->m_area.index(p);
|
||||
for (int i = 0; i < height; i++) {
|
||||
vm->m_area.add_y(em, vi, 1);
|
||||
|
||||
|
@ -477,12 +479,7 @@ void DecoSchematic::generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p) {
|
|||
|
||||
u32 vi = vm->m_area.index(p);
|
||||
content_t c = vm->m_data[vi].getContent();
|
||||
size_t idx;
|
||||
for (idx = 0; idx != c_place_on.size(); idx++) {
|
||||
if (c == c_place_on[idx])
|
||||
break;
|
||||
}
|
||||
if ((idx != 0) && (idx == c_place_on.size()))
|
||||
if (!CONTAINS(c_place_on, c))
|
||||
return;
|
||||
|
||||
Rotation rot = (rotation == ROTATE_RAND) ?
|
||||
|
|
|
@ -207,7 +207,7 @@ Ore *createOre(OreType type);
|
|||
|
||||
|
||||
enum DecorationType {
|
||||
DECO_SIMPLE = 1,
|
||||
DECO_SIMPLE,
|
||||
DECO_SCHEMATIC,
|
||||
DECO_LSYSTEM
|
||||
};
|
||||
|
@ -262,6 +262,7 @@ public:
|
|||
|
||||
~DecoSimple() {}
|
||||
|
||||
bool canPlaceDecoration(ManualMapVoxelManipulator *vm, v3s16 p);
|
||||
virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y, v3s16 p);
|
||||
virtual int getHeight();
|
||||
virtual std::string getName();
|
||||
|
|
|
@ -354,12 +354,7 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
|||
NodeResolver *resolver = getServer(L)->getNodeDefManager()->getResolver();
|
||||
|
||||
enum DecorationType decotype = (DecorationType)getenumfield(L, index,
|
||||
"deco_type", es_DecorationType, 0);
|
||||
if (decotype == 0) {
|
||||
errorstream << "register_decoration: unrecognized "
|
||||
"decoration placement type";
|
||||
return 0;
|
||||
}
|
||||
"deco_type", es_DecorationType, -1);
|
||||
|
||||
Decoration *deco = createDecoration(decotype);
|
||||
if (!deco) {
|
||||
|
@ -398,19 +393,44 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
|||
}
|
||||
|
||||
//// Handle decoration type-specific parameters
|
||||
bool success = false;
|
||||
switch (decotype) {
|
||||
case DECO_SIMPLE: {
|
||||
DecoSimple *dsimple = (DecoSimple *)deco;
|
||||
case DECO_SIMPLE:
|
||||
success = regDecoSimple(L, resolver, (DecoSimple *)deco);
|
||||
break;
|
||||
case DECO_SCHEMATIC:
|
||||
success = regDecoSchematic(L, resolver, (DecoSchematic *)deco);
|
||||
break;
|
||||
case DECO_LSYSTEM:
|
||||
break;
|
||||
}
|
||||
|
||||
dsimple->deco_height = getintfield_default(L, index, "height", 1);
|
||||
dsimple->deco_height_max = getintfield_default(L, index, "height_max", 0);
|
||||
dsimple->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
|
||||
if (!success) {
|
||||
delete deco;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (dsimple->deco_height <= 0) {
|
||||
emerge->decorations.push_back(deco);
|
||||
|
||||
verbosestream << "register_decoration: decoration '" << deco->getName()
|
||||
<< "' registered" << std::endl;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool ModApiMapgen::regDecoSimple(lua_State *L,
|
||||
NodeResolver *resolver, DecoSimple *deco)
|
||||
{
|
||||
int index = 1;
|
||||
|
||||
deco->deco_height = getintfield_default(L, index, "height", 1);
|
||||
deco->deco_height_max = getintfield_default(L, index, "height_max", 0);
|
||||
deco->nspawnby = getintfield_default(L, index, "num_spawn_by", -1);
|
||||
|
||||
if (deco->deco_height <= 0) {
|
||||
errorstream << "register_decoration: simple decoration height"
|
||||
" must be greater than 0" << std::endl;
|
||||
delete dsimple;
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<const char *> deco_names;
|
||||
|
@ -418,35 +438,35 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
|||
if (deco_names.size() == 0) {
|
||||
errorstream << "register_decoration: no decoration nodes "
|
||||
"defined" << std::endl;
|
||||
delete dsimple;
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<const char *> spawnby_names;
|
||||
getstringlistfield(L, index, "spawn_by", spawnby_names);
|
||||
if (dsimple->nspawnby != -1 && spawnby_names.size() == 0) {
|
||||
if (deco->nspawnby != -1 && spawnby_names.size() == 0) {
|
||||
errorstream << "register_decoration: no spawn_by nodes defined,"
|
||||
" but num_spawn_by specified" << std::endl;
|
||||
delete dsimple;
|
||||
return 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i != deco_names.size(); i++)
|
||||
resolver->addNodeList(deco_names[i], &dsimple->c_decos);
|
||||
resolver->addNodeList(deco_names[i], &deco->c_decos);
|
||||
for (size_t i = 0; i != spawnby_names.size(); i++)
|
||||
resolver->addNodeList(spawnby_names[i], &dsimple->c_spawnby);
|
||||
resolver->addNodeList(spawnby_names[i], &deco->c_spawnby);
|
||||
|
||||
break;
|
||||
return true;
|
||||
}
|
||||
case DECO_SCHEMATIC: {
|
||||
DecoSchematic *dschem = (DecoSchematic *)deco;
|
||||
|
||||
dschem->flags = 0;
|
||||
getflagsfield(L, index, "flags", flagdesc_deco_schematic,
|
||||
&dschem->flags, NULL);
|
||||
bool ModApiMapgen::regDecoSchematic(lua_State *L,
|
||||
NodeResolver *resolver, DecoSchematic *deco)
|
||||
{
|
||||
int index = 1;
|
||||
|
||||
dschem->rotation = (Rotation)getenumfield(L, index,
|
||||
"rotation", es_Rotation, ROTATE_0);
|
||||
deco->flags = 0;
|
||||
getflagsfield(L, index, "flags", flagdesc_deco_schematic, &deco->flags, NULL);
|
||||
|
||||
deco->rotation = (Rotation)getenumfield(L, index, "rotation",
|
||||
es_Rotation, ROTATE_0);
|
||||
|
||||
std::map<std::string, std::string> replace_names;
|
||||
lua_getfield(L, index, "replacements");
|
||||
|
@ -455,33 +475,18 @@ int ModApiMapgen::l_register_decoration(lua_State *L)
|
|||
lua_pop(L, 1);
|
||||
|
||||
lua_getfield(L, index, "schematic");
|
||||
if (!read_schematic(L, -1, dschem, getServer(L))) {
|
||||
delete dschem;
|
||||
return 0;
|
||||
}
|
||||
if (!read_schematic(L, -1, deco, getServer(L)))
|
||||
return false;
|
||||
lua_pop(L, -1);
|
||||
|
||||
if (!dschem->filename.empty() &&
|
||||
!dschem->loadSchematicFile(resolver, replace_names)) {
|
||||
if (!deco->filename.empty() &&
|
||||
!deco->loadSchematicFile(resolver, replace_names)) {
|
||||
errorstream << "register_decoration: failed to load schematic"
|
||||
" file '" << dschem->filename << "'" << std::endl;
|
||||
delete dschem;
|
||||
return 0;
|
||||
" file '" << deco->filename << "'" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case DECO_LSYSTEM: {
|
||||
//DecoLSystem *decolsystem = (DecoLSystem *)deco;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
emerge->decorations.push_back(deco);
|
||||
|
||||
verbosestream << "register_decoration: decoration '" << deco->getName()
|
||||
<< "' registered" << std::endl;
|
||||
return 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
// register_ore({lots of stuff})
|
||||
|
|
|
@ -22,6 +22,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
|
||||
#include "lua_api/l_base.h"
|
||||
|
||||
class NodeResolver;
|
||||
class DecoSimple;
|
||||
class DecoSchematic;
|
||||
|
||||
class ModApiMapgen : public ModApiBase {
|
||||
private:
|
||||
// get_mapgen_object(objectname)
|
||||
|
@ -53,6 +57,11 @@ private:
|
|||
// place_schematic(p, schematic, rotation, replacement)
|
||||
static int l_place_schematic(lua_State *L);
|
||||
|
||||
static bool regDecoSimple(lua_State *L,
|
||||
NodeResolver *resolver, DecoSimple *deco);
|
||||
static bool regDecoSchematic(lua_State *L,
|
||||
NodeResolver *resolver, DecoSchematic *deco);
|
||||
|
||||
static struct EnumString es_BiomeTerrainType[];
|
||||
static struct EnumString es_DecorationType[];
|
||||
static struct EnumString es_MapgenObject[];
|
||||
|
|
|
@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||
#include "../irr_v3d.h"
|
||||
#include "../irr_aabb3d.h"
|
||||
#include <list>
|
||||
#include <algorithm>
|
||||
|
||||
// Calculate the borders of a "d-radius" cube
|
||||
void getFacePositions(std::list<v3s16> &list, u16 d);
|
||||
|
@ -139,6 +140,9 @@ inline v3s16 arealim(v3s16 p, s16 d)
|
|||
return p;
|
||||
}
|
||||
|
||||
#define ARRLEN(x) (sizeof(x) / sizeof((x)[0]))
|
||||
#define CONTAINS(c, v) (std::find((c).begin(), (c).end(), (v)) != (c).end())
|
||||
|
||||
// The naive swap performs better than the xor version
|
||||
#define SWAP(t, x, y) do { \
|
||||
t temp = x; \
|
||||
|
|
Loading…
Reference in New Issue