Add quicktune.{cpp,h}

master
Perttu Ahola 2012-03-12 08:38:15 +02:00
parent 5a8ee4889d
commit 18c4a90101
3 changed files with 236 additions and 0 deletions

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@ -94,6 +94,7 @@ configure_file(
)
set(common_SRCS
quicktune.cpp
subgame.cpp
inventorymanager.cpp
mods.cpp

87
src/quicktune.cpp Normal file
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@ -0,0 +1,87 @@
/*
Minetest-c55
Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "quicktune.h"
#include <jmutex.h>
#include <jmutexautolock.h>
static std::map<std::string, QuicktuneValue> g_values;
static std::vector<std::string> g_names;
JMutex *g_mutex = NULL;
static void makeMutex()
{
if(!g_mutex){
g_mutex = new JMutex();
g_mutex->Init();
}
}
std::vector<std::string> getQuicktuneNames()
{
return g_names;
}
/*std::map<std::string, QuicktuneValue> getQuicktuneValues()
{
makeMutex();
JMutexAutoLock lock(*g_mutex);
return g_values;
}*/
QuicktuneValue getQuicktuneValue(const std::string &name)
{
makeMutex();
JMutexAutoLock lock(*g_mutex);
std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
if(i == g_values.end()){
QuicktuneValue val;
val.type = QUICKTUNE_NONE;
return val;
}
return i->second;
}
void setQuicktuneValue(const std::string &name, const QuicktuneValue &val)
{
makeMutex();
JMutexAutoLock lock(*g_mutex);
g_values[name] = val;
}
void updateQuicktuneValue(const std::string &name, QuicktuneValue &val)
{
makeMutex();
JMutexAutoLock lock(*g_mutex);
std::map<std::string, QuicktuneValue>::iterator i = g_values.find(name);
if(i == g_values.end()){
g_values[name] = val;
g_names.push_back(name);
return;
}
QuicktuneValue &ref = i->second;
switch(val.type){
case QUICKTUNE_NONE:
break;
case QUICKTUNE_FLOAT:
val.value_float.current = ref.value_float.current;
break;
}
}

148
src/quicktune.h Normal file
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/*
Minetest-c55
Copyright (C) 2012 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef QUICKTUNE_HEADER
#define QUICKTUNE_HEADER
#include "irrlichttypes.h"
#include <string>
#include <map>
#include <vector>
#include "utility.h"
enum QuicktuneValueType{
QUICKTUNE_NONE,
QUICKTUNE_FLOAT
};
struct QuicktuneValue
{
QuicktuneValueType type;
union{
struct{
float current;
float min;
float max;
} value_float;
};
};
std::vector<std::string> getQuicktuneNames();
//std::map<std::string, QuicktuneValue> getQuicktuneNames();
QuicktuneValue getQuicktuneValue(const std::string &name);
void setQuicktuneValue(const std::string &name, const QuicktuneValue &val);
class QuicktuneShortcutter
{
private:
std::vector<std::string> m_names;
u32 m_selected_i;
std::string m_message;
public:
std::string getMessage()
{
std::string s = m_message;
m_message = "";
return s;
}
std::string getSelectedName()
{
if(m_selected_i < m_names.size())
return m_names[m_selected_i];
return "";
}
void next()
{
m_names = getQuicktuneNames();
if(m_selected_i < m_names.size()-1)
m_selected_i++;
else
m_selected_i = 0;
m_message = std::string("Selected \"")+getSelectedName()+"\"";
}
void prev()
{
m_names = getQuicktuneNames();
if(m_selected_i > 0)
m_selected_i--;
else
m_selected_i = m_names.size()-1;
m_message = std::string("Selected \"")+getSelectedName()+"\"";
}
void inc()
{
QuicktuneValue val = getQuicktuneValue(getSelectedName());
switch(val.type){
case QUICKTUNE_NONE:
break;
case QUICKTUNE_FLOAT:
val.value_float.current += 0.05 * (val.value_float.max - val.value_float.min);
if(val.value_float.current > val.value_float.max)
val.value_float.current = val.value_float.max;
m_message = std::string("\"")+getSelectedName()
+"\" = "+ftos(val.value_float.current);
break;
default:
m_message = std::string("\"")+getSelectedName()
+"\" has unknown value type";
}
setQuicktuneValue(getSelectedName(), val);
}
void dec()
{
QuicktuneValue val = getQuicktuneValue(getSelectedName());
switch(val.type){
case QUICKTUNE_NONE:
break;
case QUICKTUNE_FLOAT:
val.value_float.current -= 0.05 * (val.value_float.max - val.value_float.min);
if(val.value_float.current < val.value_float.max)
val.value_float.current = val.value_float.max;
m_message = std::string("\"")+getSelectedName()
+"\" = "+ftos(val.value_float.current);
break;
default:
m_message = std::string("\"")+getSelectedName()
+"\" has unknown value type";
}
setQuicktuneValue(getSelectedName(), val);
}
};
void updateQuicktuneValue(const std::string &name, QuicktuneValue &val);
#ifndef NDEBUG
#define QUICKTUNE_FLOAT(var, min, max, name){\
QuicktuneValue qv;\
qv.type = QUICKTUNE_FLOAT;\
qv.value_float.current = var;\
qv.value_float.min = min;\
qv.value_float.min = max;\
updateQuicktune(name, qv);\
var = qv.value_float.current;\
}
#else // NDEBUG
#define QUICKTUNE_FLOAT(var, min, max, name){}
#endif
#endif