Formspecs: Use mouse wheel to pick up and deposit single items
parent
d88c4e1822
commit
12edb200eb
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@ -3408,24 +3408,39 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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(m_selected_item->listname == s.listname) &&
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(m_selected_item->i == s.i);
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// buttons: 0 = left, 1 = right, 2 = middle
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// up/down: 0 = down (press), 1 = up (release), 2 = unknown event, -1 movement
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// buttons: 0 = left, 1 = right, 2 = middle, 3 = wheeldown, 4 = wheelup
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// up/down: 0 = down (press or wheel), 1 = up (release),
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// 2 = unknown event, -1 = movement
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int button = 0;
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int updown = 2;
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if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
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{ button = 0; updown = 0; }
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else if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN)
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{ button = 1; updown = 0; }
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else if (event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
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{ button = 2; updown = 0; }
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else if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP)
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{ button = 0; updown = 1; }
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else if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP)
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{ button = 1; updown = 1; }
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else if (event.MouseInput.Event == EMIE_MMOUSE_LEFT_UP)
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{ button = 2; updown = 1; }
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else if (event.MouseInput.Event == EMIE_MOUSE_MOVED)
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{ updown = -1;}
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switch (event.MouseInput.Event) {
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case EMIE_LMOUSE_PRESSED_DOWN:
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button = 0; updown = 0;
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break;
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case EMIE_RMOUSE_PRESSED_DOWN:
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button = 1; updown = 0;
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break;
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case EMIE_MMOUSE_PRESSED_DOWN:
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button = 2; updown = 0;
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break;
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case EMIE_MOUSE_WHEEL:
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button = 3 + (event.MouseInput.Wheel > 0); updown = 0;
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break;
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case EMIE_LMOUSE_LEFT_UP:
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button = 0; updown = 1;
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break;
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case EMIE_RMOUSE_LEFT_UP:
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button = 1; updown = 1;
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break;
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case EMIE_MMOUSE_LEFT_UP:
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button = 2; updown = 1;
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break;
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case EMIE_MOUSE_MOVED:
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updown = -1;
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break;
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default:
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break;
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}
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// Set this number to a positive value to generate a move action
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// from m_selected_item to s.
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@ -3442,7 +3457,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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// Set this number to a positive value to generate a craft action at s.
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u32 craft_amount = 0;
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if (updown == 0) {
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if (!updown) {
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// Some mouse button has been pressed
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//infostream<<"Mouse button "<<button<<" pressed at p=("
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@ -3454,7 +3469,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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// Craft preview has been clicked: craft
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craft_amount = (button == 2 ? 10 : 1);
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} else if (m_selected_item == NULL) {
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if (s_count != 0) {
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if (s_count && button != 4) {
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// Non-empty stack has been clicked: select or shift-move it
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m_selected_item = new ItemSpec(s);
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@ -3463,20 +3478,19 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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count = (s_count + 1) / 2;
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else if (button == 2) // middle
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count = MYMIN(s_count, 10);
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else if (button == 3) // wheeldown
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count = 1;
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else // left
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count = s_count;
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if (!event.MouseInput.Shift) {
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// no shift: select item
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m_selected_amount = count;
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m_selected_dragging = true;
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m_selected_dragging = button != 3;
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m_auto_place = false;
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} else {
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// shift pressed: move item
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if (button != 1)
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shift_move_amount = count;
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else // count of 1 at left click like after drag & drop
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shift_move_amount = 1;
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// shift pressed: move item, right click moves 1
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shift_move_amount = button == 1 ? 1 : count;
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}
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}
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} else { // m_selected_item != NULL
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@ -3484,24 +3498,31 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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if (s.isValid()) {
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// Clicked a slot: move
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if (button == 1) // right
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if (button == 1 || button == 4) // right or wheelup
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move_amount = 1;
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else if (button == 2) // middle
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move_amount = MYMIN(m_selected_amount, 10);
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else // left
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else if (!button) // left
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move_amount = m_selected_amount;
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// else wheeldown
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if (identical) {
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if (move_amount >= m_selected_amount)
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m_selected_amount = 0;
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else
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m_selected_amount -= move_amount;
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move_amount = 0;
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if (button == 3) { // wheeldown
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if (m_selected_amount < s_count)
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++m_selected_amount;
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} else {
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if (move_amount >= m_selected_amount)
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m_selected_amount = 0;
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else
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m_selected_amount -= move_amount;
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move_amount = 0;
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}
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}
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}
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else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) {
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else if (!getAbsoluteClippingRect().isPointInside(m_pointer)
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&& button != 3) {
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// Clicked outside of the window: drop
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if (button == 1) // right
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if (button == 1 || button == 4) // right or wheelup
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drop_amount = 1;
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else if (button == 2) // middle
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drop_amount = MYMIN(m_selected_amount, 10);
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@ -3509,22 +3530,22 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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drop_amount = m_selected_amount;
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}
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}
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}
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else if (updown == 1) {
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} else if (updown == 1) {
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// Some mouse button has been released
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//infostream<<"Mouse button "<<button<<" released at p=("
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// <<p.X<<","<<p.Y<<")"<<std::endl;
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if (m_selected_item != NULL && m_selected_dragging && s.isValid()) {
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if (!identical) {
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// Dragged to different slot: move all selected
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move_amount = m_selected_amount;
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if (m_selected_dragging && m_selected_item != NULL) {
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if (s.isValid()) {
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if (!identical) {
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// Dragged to different slot: move all selected
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move_amount = m_selected_amount;
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}
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} else if (!getAbsoluteClippingRect().isPointInside(m_pointer)) {
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// Dragged outside of window: drop all selected
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drop_amount = m_selected_amount;
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}
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} else if (m_selected_item != NULL && m_selected_dragging &&
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!(getAbsoluteClippingRect().isPointInside(m_pointer))) {
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// Dragged outside of window: drop all selected
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drop_amount = m_selected_amount;
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}
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m_selected_dragging = false;
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