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lsiodev/minetest
Minetest is a near-infinite-world block sandbox game and a game engine, inspired by InfiniMiner, Minecraft, and the like. Minetest
Usage
docker create --name=minetest -v <path to data>:/config/.minetest \
-e PGID=<gid> -e PUID=<uid> -e TZ=<timezone> \
-p 30000:30000/udp lsiodev/minetest
Parameters
-p 30000/udp
- the port(s)-v /config/.minetest
- where minetest stores config files and maps etc.-e PGID
for GroupID - see below for explanation-e PUID
for UserID - see below for explanation-e TZ
for Timezone setting, eg Europe/London
It is based on phusion-baseimage with ssh removed, for shell access whilst the container is running do docker exec -it minetest /bin/bash
.
User / Group Identifiers
Sometimes when using data volumes (-v
flags) permissions issues can arise between the host OS and the container. We avoid this issue by allowing you to specify the user PUID
and group PGID
. Ensure the data volume directory on the host is owned by the same user you specify and it will "just work" ™.
In this instance PUID=1001
and PGID=1001
. To find yours use id user
as below:
$ id <dockeruser>
uid=1001(dockeruser) gid=1001(dockergroup) groups=1001(dockergroup)
Setting up the application
You can find the world maps, mods folder and config files in /config/.minetest.
Logs and shell
- To monitor the logs of the container in realtime
docker logs -f minetest
. - Shell access whilst the container is running:
docker exec -it minetest /bin/bash
Versions
- 27.02.2016: Bump to latest version.
- 19.02.2016: Change port to UDP, thanks to slashopt for pointing this out.
- 15.02.2016: Make minetest app a service.
- 01-02-2016: Add lua-socket dependency.
- 06.11.2015: Initial Release.