libgd/tests/gdimagefilter/gdCopyBlurred.c

202 lines
5.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include "gd.h"
#include "gdtest.h"
#define WIDTH 300
#define HEIGHT 200
#define LX (WIDTH/2) // Line X
#define LY (HEIGHT/2) // Line Y
#define HT 3 // Half of line-thickness
#define CLOSE_ENOUGH 0
#define PIXEL_CLOSE_ENOUGH 0
void
save(gdImagePtr im, const char *filename) {
#if 0 // set TRUE to write out some intermediate images
FILE *out;
out = fopen(filename, "wb");
gdImagePng(im, out);
fclose(out);
#else
(void)im, (void)filename;
#endif
}/* save*/
/* Test gdImageScale() with bicubic interpolation on a simple
* all-white image. */
gdImagePtr mkwhite(int x, int y)
{
gdImagePtr im;
im = gdImageCreateTrueColor(x, y);
gdImageFilledRectangle(im, 0, 0, x-1, y-1,
gdImageColorExactAlpha(im, 255, 255, 255, 0));
gdTestAssert(im != NULL);
gdImageSetInterpolationMethod(im, GD_BICUBIC); // FP interp'n
return im;
}/* mkwhite*/
/* Fill with almost-black. */
void mkblack(gdImagePtr ptr)
{
gdImageFilledRectangle(ptr, 0, 0, ptr->sx - 1, ptr->sy - 1,
gdImageColorExactAlpha(ptr, 2, 2, 2, 0));
}/* mkblack*/
gdImagePtr mkcross() {
gdImagePtr im;
int fg, n;
im = mkwhite(WIDTH, HEIGHT);
fg = gdImageColorAllocate(im, 0, 0, 0);
for (n = -HT; n < HT; n++) {
gdImageLine(im, LX-n, 0, LX-n, HEIGHT-1, fg);
gdImageLine(im, 0, LY-n, WIDTH-1, LY-n, fg);
}/* for */
return im;
}/* mkcross*/
void blurblank(gdImagePtr im, int radius, double sigma) {
gdImagePtr result;
result = gdImageCopyGaussianBlurred(im, radius, sigma);
gdTestAssert(!!result);
if (!result) return;
gdTestAssert(gdMaxPixelDiff(im, result) <= CLOSE_ENOUGH);
gdImageDestroy(result);
}/* blurblank*/
void do_test()
{
gdImagePtr im, imref;
im = mkwhite(WIDTH, HEIGHT);
imref = mkwhite(WIDTH, HEIGHT);
/* Blur a plain white image to various radii and ensure they're
* still similar enough. */
blurblank(im, 1, 0.0);
blurblank(im, 2, 0.0);
blurblank(im, 4, 0.0);
blurblank(im, 8, 0.0);
blurblank(im, 16, 0.0);
/* Ditto a black image. */
mkblack(im);
gdTestAssert(gdMaxPixelDiff(im, imref) >= 240); /* Leaves a little wiggle room */
blurblank(im, 1, 0.0);
blurblank(im, 2, 0.0);
blurblank(im, 4, 0.0);
blurblank(im, 8, 0.0);
blurblank(im, 16, 0.0);
gdImageDestroy(im);
gdImageDestroy(imref);
}/* do_test*/
/* Ensure that RGB values are equal, then return r (which is therefore
* the whiteness.) */
int getwhite(gdImagePtr im, int x, int y)
{
int px, r, g, b;
px = gdImageGetPixel(im, x, y);
r = gdImageRed(im, px);
g = gdImageGreen(im, px);
b = gdImageBlue(im, px);
gdTestAssert(r == g && r == b);
return r;
}/* getrgb*/
int whitecmp(gdImagePtr im1, gdImagePtr im2, int x, int y) {
int w1, w2;
w1 = getwhite(im1, x, y);
w2 = getwhite(im2, x, y);
return abs(w1 - w2);
}/* whitediff*/
void do_crosstest()
{
gdImagePtr im = mkcross();
gdImagePtr blurred;
const int RADIUS = 16;
gdTestAssert(!!im);
save(im, "cross.png");
blurred = gdImageCopyGaussianBlurred(im, RADIUS, 0.0);
gdTestAssert(blurred != NULL);
save(blurred, "blurredcross.png");
/* These spots shouldn't be affected. */
gdTestAssert(whitecmp(im, blurred, 5, 5) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, WIDTH-5, 5) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, 5, HEIGHT-5) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, WIDTH-5, HEIGHT-5) <= PIXEL_CLOSE_ENOUGH);
// printf("%d %d %d %d\n", whitecmp(im, blurred, 0, 0), whitecmp(im, blurred, WIDTH-1, 0),
// whitecmp(im, blurred, 0, HEIGHT-1), whitecmp(im, blurred, WIDTH-1, HEIGHT-1));
/* Ditto these, right in the corners */
gdTestAssert(whitecmp(im, blurred, 0, 0) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, WIDTH-1, 0) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, 0, HEIGHT-1) <= PIXEL_CLOSE_ENOUGH);
gdTestAssert(whitecmp(im, blurred, WIDTH-1, HEIGHT-1) <= PIXEL_CLOSE_ENOUGH);
/* Now, poking let's poke around the blurred lines. */
/* Vertical line gets darker when approached from the left. */
gdTestAssert(getwhite(blurred, 1, 1) > getwhite(blurred, LX - (HT - 1), 1));
gdTestAssert(getwhite(blurred, LX - 2, 1) > getwhite(blurred, LX - 1, 1));
/* ...and lighter when moving away to the right. */
gdTestAssert(getwhite(blurred, LX + 2, 1) >= getwhite(blurred, LX + 1, 1));
gdTestAssert(getwhite(blurred, LX + 3, 1) >= getwhite(blurred, LX + 2, 1));
gdTestAssert(getwhite(blurred, WIDTH - 1, 1) > getwhite(blurred, LX + 1, 1));
/* And the same way, vertically */
gdTestAssert(getwhite(blurred, 1, 1) > getwhite(blurred, 1, LY - (HT - 1)));
gdTestAssert(getwhite(blurred, 1, LY - (HT - 1)) > getwhite(blurred, 1, LY - (HT - 2)));
gdTestAssert(getwhite(blurred, 1, LY) <= getwhite(blurred, 1, LY + 1));
gdTestAssert(getwhite(blurred, 1, LY + 1) < getwhite(blurred, 1, LY + 3));
gdTestAssert(getwhite(blurred, 1, LY + 3) < getwhite(blurred, 1, HEIGHT-1));
gdImageDestroy(blurred);
gdImageDestroy(im);
}/* do_crosstest*/
int main()
{
do_test();
do_crosstest();
return gdNumFailures();
}