docs: Fix a few typos
There are small typos in: - examples/copyrotated.c - src/gd.c - src/gd.h - src/gd_avif.c - src/gd_nnquant.c - src/gd_tga.c - src/gd_topal.c - src/wbmp.c - tests/avif/compare_avif_to_png.c Fixes: - Should read `requires` rather than `reqiures`. - Should read `of the` rather than `ofthe`. - Should read `memory` rather than `memmory`. - Should read `maximum` rather than `maxmum`. - Should read `intersection` rather than `intertersection`. - Should read `hypotenuse` rather than `hypothenus`. - Should read `flexibility` rather than `flexibilty`. - Should read `always` rather than `alwasy`. - Should read `also` rather than `alos`.master
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826e546256
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f7e57be725
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@ -51,8 +51,8 @@ int main(int argc, char **arg)
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}
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}
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/*
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/*
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cos adj hyp (cos = adjacent / hypothenus)
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cos adj hyp (cos = adjacent / hypotenuse)
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sin op hyp (sin adjacent / hypothenus)
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sin op hyp (sin adjacent / hypotenuse)
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+ 10 pixels margin
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+ 10 pixels margin
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*/
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*/
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2
src/gd.c
2
src/gd.c
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@ -3629,7 +3629,7 @@ BGD_DECLARE(void) gdImageOpenPolygon (gdImagePtr im, gdPointPtr p, int n, int c)
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/* THANKS to Kirsten Schulz for the polygon fixes! */
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/* THANKS to Kirsten Schulz for the polygon fixes! */
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/* The intersection finding technique of this code could be improved */
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/* The intersection finding technique of this code could be improved */
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/* by remembering the previous intertersection, and by using the slope. */
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/* by remembering the previous intersection, and by using the slope. */
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/* That could help to adjust intersections to produce a nice */
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/* That could help to adjust intersections to produce a nice */
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/* interior_extrema. */
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/* interior_extrema. */
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2
src/gd.h
2
src/gd.h
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@ -406,7 +406,7 @@ typedef double (* interpolation_method )(double, double);
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<Accessor Macros>
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<Accessor Macros>
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(Previous versions of this library encouraged directly manipulating
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(Previous versions of this library encouraged directly manipulating
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the contents ofthe struct but we are attempting to move away from
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the contents of the struct but we are attempting to move away from
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this practice so the fields are no longer documented here. If you
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this practice so the fields are no longer documented here. If you
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need to poke at the internals of this struct, feel free to look at
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need to poke at the internals of this struct, feel free to look at
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*gd.h*.)
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*gd.h*.)
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@ -464,7 +464,7 @@ cleanup:
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speed - At slower speeds, encoding may be quite slow. Use judiciously.
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speed - At slower speeds, encoding may be quite slow. Use judiciously.
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Qualities or speeds that are lower than the minimum value get clamped to the minimum value,
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Qualities or speeds that are lower than the minimum value get clamped to the minimum value,
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and qualities or speeds that are lower than the maximum value get clamped to the maxmum value.
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and qualities or speeds that are lower than the maximum value get clamped to the maximum value.
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Note that AVIF_SPEED_DEFAULT is -1. If we ever set SPEED_DEFAULT = AVIF_SPEED_DEFAULT,
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Note that AVIF_SPEED_DEFAULT is -1. If we ever set SPEED_DEFAULT = AVIF_SPEED_DEFAULT,
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we'd want to add a conditional to ensure that value doesn't get clamped.
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we'd want to add a conditional to ensure that value doesn't get clamped.
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@ -536,7 +536,7 @@ BGD_DECLARE(gdImagePtr) gdImageNeuQuant(gdImagePtr im, const int max_color, int
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* This implementation works with aligned contiguous buffer only
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* This implementation works with aligned contiguous buffer only
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* Upcoming new buffers are contiguous and will be much faster.
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* Upcoming new buffers are contiguous and will be much faster.
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* let don't bloat this code to support our good "old" 31bit format.
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* let don't bloat this code to support our good "old" 31bit format.
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* It alos lets us convert palette image, if one likes to reduce
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* It also lets us convert palette image, if one likes to reduce
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* a palette
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* a palette
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*/
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*/
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if (overflow2(gdImageSX(im), gdImageSY(im))
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if (overflow2(gdImageSX(im), gdImageSY(im))
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@ -237,7 +237,7 @@ int read_image_tga( gdIOCtx *ctx, oTga *tga )
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if (tga->imagetype != TGA_TYPE_RGB && tga->imagetype != TGA_TYPE_RGB_RLE)
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if (tga->imagetype != TGA_TYPE_RGB && tga->imagetype != TGA_TYPE_RGB_RLE)
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return -1;
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return -1;
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/*! \brief Allocate memmory for image block
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/*! \brief Allocate memory for image block
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* Allocate a chunk of memory for the image block to be passed into.
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* Allocate a chunk of memory for the image block to be passed into.
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*/
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*/
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tga->bitmap = (int *) gdMalloc(image_block_size * sizeof(int));
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tga->bitmap = (int *) gdMalloc(image_block_size * sizeof(int));
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@ -1589,7 +1589,7 @@ static int gdImageTrueColorToPaletteBody (gdImagePtr oim, int dither, int colors
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if (oim->paletteQuantizationMethod == GD_QUANT_NEUQUANT) {
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if (oim->paletteQuantizationMethod == GD_QUANT_NEUQUANT) {
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if (cimP) { /* NeuQuant alwasy creates a copy, so the new blank image can't be used */
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if (cimP) { /* NeuQuant always creates a copy, so the new blank image can't be used */
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gdImageDestroy(nim);
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gdImageDestroy(nim);
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}
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}
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nim = gdImageNeuQuant(oim, colorsWanted, oim->paletteQuantizationSpeed ? oim->paletteQuantizationSpeed : 2);
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nim = gdImageNeuQuant(oim, colorsWanted, oim->paletteQuantizationSpeed ? oim->paletteQuantizationSpeed : 2);
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@ -33,7 +33,7 @@
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* Get a multibyte integer from a generic getin function
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* Get a multibyte integer from a generic getin function
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* 'getin' can be getc, with in = NULL
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* 'getin' can be getc, with in = NULL
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* you can find getin as a function just above the main function
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* you can find getin as a function just above the main function
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* This way you gain a lot of flexibilty about how this package
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* This way you gain a lot of flexibility about how this package
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* reads a wbmp file.
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* reads a wbmp file.
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*/
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*/
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int getmbi(int (*getin) (void *in), void *in)
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int getmbi(int (*getin) (void *in), void *in)
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@ -2,7 +2,7 @@
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* File: compare_avif_to_png
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* File: compare_avif_to_png
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*
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*
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* Thorough check for AVIF encoding and decoding.
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* Thorough check for AVIF encoding and decoding.
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* This test reqiures a set of PNG images that have been losslessly encoded to AVIFs.
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* This test requires a set of PNG images that have been losslessly encoded to AVIFs.
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* For each such image, we encode the PNG into an AVIF, with the GD format as an intermediary,
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* For each such image, we encode the PNG into an AVIF, with the GD format as an intermediary,
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* then compare the resulting AVIF with the original PNG.
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* then compare the resulting AVIF with the original PNG.
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*
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*
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