Mark up code examples with (start|end code)

This makes the code better readable in the sources, and we get syntax
highlighting in the generated HTML wherever we want it (i.e. not necessarily
always as with `-hl all`).
master
Christoph M. Becker 2016-08-23 22:27:27 +02:00
parent 4778a8a946
commit c1804def24
9 changed files with 182 additions and 148 deletions

View File

@ -162,11 +162,14 @@ BGD_DECLARE(int) gdImageGetTrueColorPixel (gdImagePtr im, int x, int y);
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> im = gdImageCreate(64, 64);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
im = gdImageCreate(64, 64);
// ... Use the image ...
gdImageDestroy(im);
(end code)
See Also:
@ -263,11 +266,14 @@ BGD_DECLARE(gdImagePtr) gdImageCreate (int sx, int sy)
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> im = gdImageCreateTrueColor(64, 64);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
im = gdImageCreateTrueColor(64, 64);
// ... Use the image ...
gdImageDestroy(im);
(end code)
See Also:
@ -362,12 +368,15 @@ BGD_DECLARE(gdImagePtr) gdImageCreateTrueColor (int sx, int sy)
Nothing.
Example:
(start code)
> gdImagePtr im;
> im = gdImageCreate(10, 10);
> // ... Use the image ...
> // Now destroy it
> gdImageDestroy(im);
gdImagePtr im;
im = gdImageCreate(10, 10);
// ... Use the image ...
// Now destroy it
gdImageDestroy(im);
(end code)
*/
@ -673,9 +682,11 @@ BGD_DECLARE(int) gdImageColorAllocateAlpha (gdImagePtr im, int r, int g, int b,
Function: gdImageColorResolve
gdImageColorResolve is an alternative for the code fragment
| if ((color=gdImageColorExact(im,R,G,B)) < 0)
| if ((color=gdImageColorAllocate(im,R,G,B)) < 0)
| color=gdImageColorClosest(im,R,G,B);
(start code)
if ((color=gdImageColorExact(im,R,G,B)) < 0)
if ((color=gdImageColorAllocate(im,R,G,B)) < 0)
color=gdImageColorClosest(im,R,G,B);
(end code)
in a single function. Its advantage is that it is guaranteed to
return a color index in one search over the color table.
*/

View File

@ -838,15 +838,17 @@ applyCoeffs(gdImagePtr src, gdImagePtr dst, double *coeffs, int radius,
truecolor.
Example:
(start code)
> FILE *in;
> gdImagePtr result, src;
>
> in = fopen("foo.png", "rb");
> src = gdImageCreateFromPng(in);
>
> result = gdImageCopyGaussianBlurred(im, src->sx / 10, -1.0);
FILE *in;
gdImagePtr result, src;
in = fopen("foo.png", "rb");
src = gdImageCreateFromPng(in);
result = gdImageCopyGaussianBlurred(im, src->sx / 10, -1.0);
(end code)
*/
/* TODO: Look into turning this into a generic seperable filter

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@ -540,50 +540,52 @@ BGD_DECLARE(void *) gdImageGifAnimAddPtr(gdImagePtr im, int *size, int LocalCM,
Nothing.
Example:
(start code)
> {
> gdImagePtr im, im2, im3;
> int black, white, trans;
> FILE *out;
>
> im = gdImageCreate(100, 100); // Create the image
> white = gdImageColorAllocate(im, 255, 255, 255); // Allocate background
> black = gdImageColorAllocate(im, 0, 0, 0); // Allocate drawing color
> trans = gdImageColorAllocate(im, 1, 1, 1); // trans clr for compression
> gdImageRectangle(im, 0, 0, 10, 10, black); // Draw rectangle
>
> out = fopen("anim.gif", "wb");// Open output file in binary mode
> gdImageGifAnimBegin(im, out, 1, 3);// Write GIF hdr, global clr map,loops
> // Write the first frame. No local color map. Delay = 1s
> gdImageGifAnimAdd(im, out, 0, 0, 0, 100, 1, NULL);
>
> // construct the second frame
> im2 = gdImageCreate(100, 100);
> (void)gdImageColorAllocate(im2, 255, 255, 255); // White background
> gdImagePaletteCopy (im2, im); // Make sure the palette is identical
> gdImageRectangle(im2, 0, 0, 15, 15, black); // Draw something
> // Allow animation compression with transparent pixels
> gdImageColorTransparent (im2, trans);
> gdImageGifAnimAdd(im2, out, 0, 0, 0, 100, 1, im); // Add second frame
>
> // construct the third frame
> im3 = gdImageCreate(100, 100);
> (void)gdImageColorAllocate(im3, 255, 255, 255); // white background
> gdImagePaletteCopy (im3, im); // Make sure the palette is identical
> gdImageRectangle(im3, 0, 0, 15, 20, black); // Draw something
> // Allow animation compression with transparent pixels
> gdImageColorTransparent (im3, trans);
> // Add the third frame, compressing against the second one
> gdImageGifAnimAdd(im3, out, 0, 0, 0, 100, 1, im2);
> gdImageGifAnimEnd(out); // End marker, same as putc(';', out);
> fclose(out); // Close file
>
> // Destroy images
> gdImageDestroy(im);
> gdImageDestroy(im2);
> gdImageDestroy(im3);
> }
{
gdImagePtr im, im2, im3;
int black, white, trans;
FILE *out;
im = gdImageCreate(100, 100); // Create the image
white = gdImageColorAllocate(im, 255, 255, 255); // Allocate background
black = gdImageColorAllocate(im, 0, 0, 0); // Allocate drawing color
trans = gdImageColorAllocate(im, 1, 1, 1); // trans clr for compression
gdImageRectangle(im, 0, 0, 10, 10, black); // Draw rectangle
out = fopen("anim.gif", "wb");// Open output file in binary mode
gdImageGifAnimBegin(im, out, 1, 3);// Write GIF hdr, global clr map,loops
// Write the first frame. No local color map. Delay = 1s
gdImageGifAnimAdd(im, out, 0, 0, 0, 100, 1, NULL);
// construct the second frame
im2 = gdImageCreate(100, 100);
(void)gdImageColorAllocate(im2, 255, 255, 255); // White background
gdImagePaletteCopy (im2, im); // Make sure the palette is identical
gdImageRectangle(im2, 0, 0, 15, 15, black); // Draw something
// Allow animation compression with transparent pixels
gdImageColorTransparent (im2, trans);
gdImageGifAnimAdd(im2, out, 0, 0, 0, 100, 1, im); // Add second frame
// construct the third frame
im3 = gdImageCreate(100, 100);
(void)gdImageColorAllocate(im3, 255, 255, 255); // white background
gdImagePaletteCopy (im3, im); // Make sure the palette is identical
gdImageRectangle(im3, 0, 0, 15, 20, black); // Draw something
// Allow animation compression with transparent pixels
gdImageColorTransparent (im3, trans);
// Add the third frame, compressing against the second one
gdImageGifAnimAdd(im3, out, 0, 0, 0, 100, 1, im2);
gdImageGifAnimEnd(out); // End marker, same as putc(';', out);
fclose(out); // Close file
// Destroy images
gdImageDestroy(im);
gdImageDestroy(im2);
gdImageDestroy(im3);
}
(end code)
*/
BGD_DECLARE(void) gdImageGifAnimAdd(gdImagePtr im, FILE *outFile, int LocalCM,

View File

@ -174,27 +174,29 @@ static void fatal_jpeg_error(j_common_ptr cinfo)
Nothing.
Example:
(start code)
> gdImagePtr im;
> int black, white;
> FILE *out;
> // Create the image
> im = gdImageCreate(100, 100);
> // Allocate background
> white = gdImageColorAllocate(im, 255, 255, 255);
> // Allocate drawing color
> black = gdImageColorAllocate(im, 0, 0, 0);
> // Draw rectangle
> gdImageRectangle(im, 0, 0, 99, 99, black);
> // Open output file in binary mode
> out = fopen("rect.jpg", "wb");
> // Write JPEG using default quality
> gdImageJpeg(im, out, -1);
> // Close file
> fclose(out);
> // Destroy image
> gdImageDestroy(im);
gdImagePtr im;
int black, white;
FILE *out;
// Create the image
im = gdImageCreate(100, 100);
// Allocate background
white = gdImageColorAllocate(im, 255, 255, 255);
// Allocate drawing color
black = gdImageColorAllocate(im, 0, 0, 0);
// Draw rectangle
gdImageRectangle(im, 0, 0, 99, 99, black);
// Open output file in binary mode
out = fopen("rect.jpg", "wb");
// Write JPEG using default quality
gdImageJpeg(im, out, -1);
// Close file
fclose(out);
// Destroy image
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(void) gdImageJpeg(gdImagePtr im, FILE *outFile, int quality)
@ -468,15 +470,17 @@ BGD_DECLARE(gdImagePtr) gdImageCreateFromJpeg(FILE *inFile)
On error, returns NULL.
Example:
(start code)
> gdImagePtr im;
> FILE *in;
> in = fopen("myjpeg.jpg", "rb");
> im = gdImageCreateFromJpegEx(in, GD_TRUE);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
FILE *in;
in = fopen("myjpeg.jpg", "rb");
im = gdImageCreateFromJpegEx(in, GD_TRUE);
fclose(in);
// ... Use the image ...
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromJpegEx(FILE *inFile, int ignore_warning)
{

View File

@ -149,16 +149,18 @@ gdPngFlushData (png_structp png_ptr)
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> ... inside a function ...
> FILE *in;
> in = fopen("mypng.png", "rb");
> im = gdImageCreateFromPng(in);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
... inside a function ...
FILE *in;
in = fopen("mypng.png", "rb");
im = gdImageCreateFromPng(in);
fclose(in);
// ... Use the image ...
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromPng (FILE * inFile)
{
@ -585,20 +587,22 @@ BGD_DECLARE(gdImagePtr) gdImageCreateFromPngCtx (gdIOCtx * infile)
Nothing.
Example:
(start code)
> gdImagePtr im;
> int black, white;
> FILE *out;
>
> im = gdImageCreate(100, 100); // Create the image
> white = gdImageColorAllocate(im, 255, 255, 255); // Alloc background
> black = gdImageColorAllocate(im, 0, 0, 0); // Allocate drawing color
> gdImageRectangle(im, 0, 0, 99, 99, black); // Draw rectangle
> out = fopen("rect.png", "wb"); // Open output file (binary)
> gdImagePngEx(im, out, 9); // Write PNG, max compression
> fclose(out); // Close file
> gdImageDestroy(im); // Destroy image
gdImagePtr im;
int black, white;
FILE *out;
im = gdImageCreate(100, 100); // Create the image
white = gdImageColorAllocate(im, 255, 255, 255); // Alloc background
black = gdImageColorAllocate(im, 0, 0, 0); // Allocate drawing color
gdImageRectangle(im, 0, 0, 99, 99, black); // Draw rectangle
out = fopen("rect.png", "wb"); // Open output file (binary)
gdImagePngEx(im, out, 9); // Write PNG, max compression
fclose(out); // Close file
gdImageDestroy(im); // Destroy image
(end code)
*/
BGD_DECLARE(void) gdImagePngEx (gdImagePtr im, FILE * outFile, int level)
{

View File

@ -206,15 +206,17 @@ BGD_DECLARE(gdImagePtr) gdImageCreateFromWBMPCtx(gdIOCtx *infile)
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> FILE *in;
> in = fopen("mywbmp.wbmp", "rb");
> im = gdImageCreateFromWBMP(in);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
FILE *in;
in = fopen("mywbmp.wbmp", "rb");
im = gdImageCreateFromWBMP(in);
fclose(in);
// ... Use the image ...
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromWBMP(FILE *inFile)

View File

@ -49,14 +49,17 @@
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> FILE *in;
> in = fopen("myxbm.xbm", "rb");
> im = gdImageCreateFromXbm(in);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
FILE *in;
in = fopen("myxbm.xbm", "rb");
im = gdImageCreateFromXbm(in);
fclose(in);
// ... Use the image ...
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromXbm(FILE * fd)
{

View File

@ -980,23 +980,26 @@ BGD_DECLARE(int) gdFontCacheSetup (void)
If the strex parameter is not null, it must point to a
gdFTStringExtra structure. As of gd 2.0.5, this structure is defined
as follows:
(start code)
> typedef struct {
> // logical OR of gdFTEX_ values
> int flags;
>
> // fine tune line spacing for '\n'
> double linespacing;
>
> // Preferred character mapping
> int charmap;
>
> // Rendering resolution
> int hdpi;
> int vdpi;
> char *xshow;
> char *fontpath;
> } gdFTStringExtra, *gdFTStringExtraPtr;
typedef struct {
// logical OR of gdFTEX_ values
int flags;
// fine tune line spacing for '\n'
double linespacing;
// Preferred character mapping
int charmap;
// Rendering resolution
int hdpi;
int vdpi;
char *xshow;
char *fontpath;
} gdFTStringExtra, *gdFTStringExtraPtr;
(end code)
To output multiline text with a specific line spacing, include
gdFTEX_LINESPACE in the setting of flags:

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@ -60,14 +60,17 @@ BGD_DECLARE(gdImagePtr) gdImageCreateFromXpm(char *filename)
A pointer to the new image or NULL if an error occurred.
Example:
(start code)
> gdImagePtr im;
> FILE *in;
> in = fopen("myxpm.xpm", "rb");
> im = gdImageCreateFromXpm(in);
> fclose(in);
> // ... Use the image ...
> gdImageDestroy(im);
gdImagePtr im;
FILE *in;
in = fopen("myxpm.xpm", "rb");
im = gdImageCreateFromXpm(in);
fclose(in);
// ... Use the image ...
gdImageDestroy(im);
(end code)
*/
BGD_DECLARE(gdImagePtr) gdImageCreateFromXpm(char *filename)