Merge patch to fix anti-aliased line doesn't honor thickness (fixes #16)

master
Ondřej Surý 2013-06-07 11:23:07 +02:00
parent d5c2673f16
commit 130fa2277c
1 changed files with 23 additions and 4 deletions

View File

@ -3337,6 +3337,8 @@ static void gdImageAALine (gdImagePtr im, int x1, int y1, int x2, int y2, int co
/* keep them as 32bits */
long x, y, inc;
long dx, dy,tmp;
int w, wid, wstart;
int thick = im->thick;
if (!im->trueColor) {
/* TBB: don't crash when the image is of the wrong type */
@ -3357,6 +3359,17 @@ static void gdImageAALine (gdImagePtr im, int x1, int y1, int x2, int y2, int co
/* TBB: allow setting points */
gdImageSetAAPixelColor(im, x1, y1, col, 0xFF);
return;
} else {
double ag;
ag = (abs(dy) < abs(dx)) ? cos(atan2(dy, dx)) : sin(atan2(dy, dx));
if (ag != 0) {
wid = abs(thick / ag);
} else {
wid = 1;
}
if (wid == 0) {
wid = 1;
}
}
/* Axis aligned lines */
@ -3384,8 +3397,11 @@ static void gdImageAALine (gdImagePtr im, int x1, int y1, int x2, int y2, int co
inc = (dy * 65536) / dx;
/* TBB: set the last pixel for consistency (<=) */
while ((x >> 16) <= x2) {
gdImageSetAAPixelColor(im, x >> 16, y >> 16, col, (y >> 8) & 0xFF);
gdImageSetAAPixelColor(im, x >> 16, (y >> 16) + 1, col, (~y >> 8) & 0xFF);
wstart = (y >> 16) - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetAAPixelColor(im, (x >> 16) , w , col , (y >> 8) & 0xFF);
gdImageSetAAPixelColor(im, (x >> 16) , w + 1 , col, (~y >> 8) & 0xFF);
}
x += (1 << 16);
y += inc;
}
@ -3405,8 +3421,11 @@ static void gdImageAALine (gdImagePtr im, int x1, int y1, int x2, int y2, int co
inc = (dx * 65536) / dy;
/* TBB: set the last pixel for consistency (<=) */
while ((y >> 16) <= y2) {
gdImageSetAAPixelColor(im, x >> 16, y >> 16, col, (x >> 8) & 0xFF);
gdImageSetAAPixelColor(im, (x >> 16) + 1, (y >> 16), col, (~x >> 8) & 0xFF);
wstart = (x >> 16) - wid / 2;
for (w = wstart; w < wstart + wid; w++) {
gdImageSetAAPixelColor(im, w , y >> 16 , col, (x >> 8) & 0xFF);
gdImageSetAAPixelColor(im, w + 1, y >> 16, col, (~x >> 8) & 0xFF);
}
x += inc;
y += (1 << 16);
}