libgd/src/gd_interpolation.c

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/*
* The two pass scaling function is based on:
* Filtered Image Rescaling
* Based on Gems III
* - Schumacher general filtered image rescaling
* (pp. 414-424)
* by Dale Schumacher
*
* Additional changes by Ray Gardener, Daylon Graphics Ltd.
* December 4, 1999
*
* Ported to libgd by Pierre Joye. Support for multiple channels
* added (argb for now).
*
* Initial sources code is avaibable in the Gems Source Code Packages:
* http://www.acm.org/pubs/tog/GraphicsGems/GGemsIII.tar.gz
*
*/
/*
Summary:
- Horizontal filter contributions are calculated on the fly,
as each column is mapped from src to dst image. This lets
us omit having to allocate a temporary full horizontal stretch
of the src image.
- If none of the src pixels within a sampling region differ,
then the output pixel is forced to equal (any of) the source pixel.
This ensures that filters do not corrupt areas of constant color.
- Filter weight contribution results, after summing, are
rounded to the nearest pixel color value instead of
being casted to ILubyte (usually an int or char). Otherwise,
artifacting occurs.
*/
/*
Additional functions are available for simple rotation or up/downscaling.
downscaling using the fixed point implementations are usually much faster
than the existing gdImageCopyResampled while having a similar or better
quality.
For image rotations, the optimized versions have a lazy antialiasing for
the edges of the images. For a much better antialiased result, the affine
function is recommended.
*/
/*
TODO:
- Optimize pixel accesses and loops once we have continuous buffer
- Add scale support for a portion only of an image (equivalent of copyresized/resampled)
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif /* HAVE_CONFIG_H */
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "gd.h"
#include "gdhelpers.h"
#ifdef _MSC_VER
# pragma optimize("t", on)
# include <emmintrin.h>
#endif
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#define MIN3(a,b,c) ((a)<(b)?(MIN(a,c)):(MIN(b,c)))
#ifndef MAX
#define MAX(a,b) ((a)<(b)?(b):(a))
#endif
#define MAX3(a,b,c) ((a)<(b)?(MAX(b,c)):(MAX(a,c)))
#define CLAMP(x, low, high) (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
/* only used here, let do a generic fixed point integers later if required by other
part of GD */
typedef long gdFixed;
/* Integer to fixed point */
#define gd_itofx(x) ((x) << 8)
/* Float to fixed point */
#define gd_ftofx(x) (long)((x) * 256)
/* Double to fixed point */
#define gd_dtofx(x) (long)((x) * 256)
/* Fixed point to integer */
#define gd_fxtoi(x) ((x) >> 8)
/* Fixed point to float */
# define gd_fxtof(x) ((float)(x) / 256)
/* Fixed point to double */
#define gd_fxtod(x) ((double)(x) / 256)
/* Multiply a fixed by a fixed */
#define gd_mulfx(x,y) (((x) * (y)) >> 8)
/* Divide a fixed by a fixed */
#define gd_divfx(x,y) (((x) << 8) / (y))
typedef struct
{
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double *Weights; /* Normalized weights of neighboring pixels */
int Left,Right; /* Bounds of source pixels window */
} ContributionType; /* Contirbution information for a single pixel */
typedef struct
{
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ContributionType *ContribRow; /* Row (or column) of contribution weights */
unsigned int WindowSize, /* Filter window size (of affecting source pixels) */
LineLength; /* Length of line (no. or rows / cols) */
} LineContribType;
/* Each core filter has its own radius */
#define DEFAULT_FILTER_BICUBIC 3.0
#define DEFAULT_FILTER_BOX 0.5
#define DEFAULT_FILTER_GENERALIZED_CUBIC 0.5
#define DEFAULT_FILTER_RADIUS 1.0
#define DEFAULT_LANCZOS8_RADIUS 8.0
#define DEFAULT_LANCZOS3_RADIUS 3.0
#define DEFAULT_HERMITE_RADIUS 1.0
#define DEFAULT_BOX_RADIUS 0.5
#define DEFAULT_TRIANGLE_RADIUS 1.0
#define DEFAULT_BELL_RADIUS 1.5
#define DEFAULT_CUBICSPLINE_RADIUS 2.0
#define DEFAULT_MITCHELL_RADIUS 2.0
#define DEFAULT_COSINE_RADIUS 1.0
#define DEFAULT_CATMULLROM_RADIUS 2.0
#define DEFAULT_QUADRATIC_RADIUS 1.5
#define DEFAULT_QUADRATICBSPLINE_RADIUS 1.5
#define DEFAULT_CUBICCONVOLUTION_RADIUS 3.0
#define DEFAULT_GAUSSIAN_RADIUS 1.0
#define DEFAULT_HANNING_RADIUS 1.0
#define DEFAULT_HAMMING_RADIUS 1.0
#define DEFAULT_SINC_RADIUS 1.0
#define DEFAULT_WELSH_RADIUS 1.0
enum GD_RESIZE_FILTER_TYPE{
FILTER_DEFAULT = 0,
FILTER_BELL,
FILTER_BESSEL,
FILTER_BLACKMAN,
FILTER_BOX,
FILTER_BSPLINE,
FILTER_CATMULLROM,
FILTER_COSINE,
FILTER_CUBICCONVOLUTION,
FILTER_CUBICSPLINE,
FILTER_HERMITE,
FILTER_LANCZOS3,
FILTER_LANCZOS8,
FILTER_MITCHELL,
FILTER_QUADRATIC,
FILTER_QUADRATICBSPLINE,
FILTER_TRIANGLE,
FILTER_GAUSSIAN,
FILTER_HANNING,
FILTER_HAMMING,
FILTER_SINC,
FILTER_WELSH,
FILTER_CALLBACK = 999
};
typedef enum GD_RESIZE_FILTER_TYPE gdResizeFilterType;
static double KernelBessel_J1(const double x)
{
double p, q;
register long i;
static const double
Pone[] =
{
0.581199354001606143928050809e+21,
-0.6672106568924916298020941484e+20,
0.2316433580634002297931815435e+19,
-0.3588817569910106050743641413e+17,
0.2908795263834775409737601689e+15,
-0.1322983480332126453125473247e+13,
0.3413234182301700539091292655e+10,
-0.4695753530642995859767162166e+7,
0.270112271089232341485679099e+4
},
Qone[] =
{
0.11623987080032122878585294e+22,
0.1185770712190320999837113348e+20,
0.6092061398917521746105196863e+17,
0.2081661221307607351240184229e+15,
0.5243710262167649715406728642e+12,
0.1013863514358673989967045588e+10,
0.1501793594998585505921097578e+7,
0.1606931573481487801970916749e+4,
0.1e+1
};
p = Pone[8];
q = Qone[8];
for (i=7; i >= 0; i--)
{
p = p*x*x+Pone[i];
q = q*x*x+Qone[i];
}
return (double)(p/q);
}
static double KernelBessel_P1(const double x)
{
double p, q;
register long i;
static const double
Pone[] =
{
0.352246649133679798341724373e+5,
0.62758845247161281269005675e+5,
0.313539631109159574238669888e+5,
0.49854832060594338434500455e+4,
0.2111529182853962382105718e+3,
0.12571716929145341558495e+1
},
Qone[] =
{
0.352246649133679798068390431e+5,
0.626943469593560511888833731e+5,
0.312404063819041039923015703e+5,
0.4930396490181088979386097e+4,
0.2030775189134759322293574e+3,
0.1e+1
};
p = Pone[5];
q = Qone[5];
for (i=4; i >= 0; i--)
{
p = p*(8.0/x)*(8.0/x)+Pone[i];
q = q*(8.0/x)*(8.0/x)+Qone[i];
}
return (double)(p/q);
}
static double KernelBessel_Q1(const double x)
{
double p, q;
register long i;
static const double
Pone[] =
{
0.3511751914303552822533318e+3,
0.7210391804904475039280863e+3,
0.4259873011654442389886993e+3,
0.831898957673850827325226e+2,
0.45681716295512267064405e+1,
0.3532840052740123642735e-1
},
Qone[] =
{
0.74917374171809127714519505e+4,
0.154141773392650970499848051e+5,
0.91522317015169922705904727e+4,
0.18111867005523513506724158e+4,
0.1038187585462133728776636e+3,
0.1e+1
};
p = Pone[5];
q = Qone[5];
for (i=4; i >= 0; i--)
{
p = p*(8.0/x)*(8.0/x)+Pone[i];
q = q*(8.0/x)*(8.0/x)+Qone[i];
}
return (double)(p/q);
}
static double KernelBessel_Order1(double x)
{
double p, q;
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if (x == 0.0)
return (0.0f);
p = x;
if (x < 0.0)
x=(-x);
if (x < 8.0)
return (p*KernelBessel_J1(x));
q = (double)sqrt(2.0f/(M_PI*x))*(double)(KernelBessel_P1(x)*(1.0f/sqrt(2.0f)*(sin(x)-cos(x)))-8.0f/x*KernelBessel_Q1(x)*
(-1.0f/sqrt(2.0f)*(sin(x)+cos(x))));
if (p < 0.0f)
q = (-q);
return (q);
}
static double filter_bessel(const double x)
{
if (x == 0.0f)
return (double)(M_PI/4.0f);
return (KernelBessel_Order1((double)M_PI*x)/(2.0f*x));
}
static double filter_blackman(const double x)
{
return (0.42f+0.5f*(double)cos(M_PI*x)+0.08f*(double)cos(2.0f*M_PI*x));
}
/**
* Bicubic interpolation kernel (a=-1):
\verbatim
/
| 1-2|t|**2+|t|**3 , if |t| < 1
h(t) = | 4-8|t|+5|t|**2-|t|**3 , if 1<=|t|<2
| 0 , otherwise
\
\endverbatim
* ***bd*** 2.2004
*/
static double filter_bicubic(const double t)
{
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const double abs_t = (double)fabs(t);
const double abs_t_sq = abs_t * abs_t;
if (abs_t<1) return 1-2*abs_t_sq+abs_t_sq*abs_t;
if (abs_t<2) return 4 - 8*abs_t +5*abs_t_sq - abs_t_sq*abs_t;
return 0;
}
/**
* Generalized cubic kernel (for a=-1 it is the same as BicubicKernel):
\verbatim
/
| (a+2)|t|**3 - (a+3)|t|**2 + 1 , |t| <= 1
h(t) = | a|t|**3 - 5a|t|**2 + 8a|t| - 4a , 1 < |t| <= 2
| 0 , otherwise
\
\endverbatim
* Often used values for a are -1 and -1/2.
*/
static double filter_generalized_cubic(const double t)
{
const double a = -DEFAULT_FILTER_GENERALIZED_CUBIC;
double abs_t = (double)fabs(t);
double abs_t_sq = abs_t * abs_t;
if (abs_t < 1) return (a + 2) * abs_t_sq * abs_t - (a + 3) * abs_t_sq + 1;
if (abs_t < 2) return a * abs_t_sq * abs_t - 5 * a * abs_t_sq + 8 * a * abs_t - 4 * a;
return 0;
}
#ifdef FUNCTION_NOT_USED_YET
/* CubicSpline filter, default radius 2 */
static double filter_cubic_spline(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x < 1.0 ) {
const double x2 = x*x;
return (0.5 * x2 * x - x2 + 2.0 / 3.0);
}
if (x < 2.0) {
return (pow(2.0 - x, 3.0)/6.0);
}
return 0;
}
#endif
#ifdef FUNCTION_NOT_USED_YET
/* CubicConvolution filter, default radius 3 */
static double filter_cubic_convolution(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
const double x2 = x1 * x1;
const double x2_x = x2 * x;
if (x <= 1.0) return ((4.0 / 3.0)* x2_x - (7.0 / 3.0) * x2 + 1.0);
if (x <= 2.0) return (- (7.0 / 12.0) * x2_x + 3 * x2 - (59.0 / 12.0) * x + 2.5);
if (x <= 3.0) return ( (1.0/12.0) * x2_x - (2.0 / 3.0) * x2 + 1.75 * x - 1.5);
return 0;
}
#endif
static double filter_box(double x) {
if (x < - DEFAULT_FILTER_BOX)
return 0.0f;
if (x < DEFAULT_FILTER_BOX)
return 1.0f;
return 0.0f;
}
static double filter_catmullrom(const double x)
{
if (x < -2.0)
return(0.0f);
if (x < -1.0)
return(0.5f*(4.0f+x*(8.0f+x*(5.0f+x))));
if (x < 0.0)
return(0.5f*(2.0f+x*x*(-5.0f-3.0f*x)));
if (x < 1.0)
return(0.5f*(2.0f+x*x*(-5.0f+3.0f*x)));
if (x < 2.0)
return(0.5f*(4.0f+x*(-8.0f+x*(5.0f-x))));
return(0.0f);
}
#ifdef FUNCTION_NOT_USED_YET
static double filter_filter(double t)
{
/* f(t) = 2|t|^3 - 3|t|^2 + 1, -1 <= t <= 1 */
if(t < 0.0) t = -t;
if(t < 1.0) return((2.0 * t - 3.0) * t * t + 1.0);
return(0.0);
}
#endif
#ifdef FUNCTION_NOT_USED_YET
/* Lanczos8 filter, default radius 8 */
static double filter_lanczos8(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
#define R DEFAULT_LANCZOS8_RADIUS
if ( x == 0.0) return 1;
if ( x < R) {
return R * sin(x*M_PI) * sin(x * M_PI/ R) / (x * M_PI * x * M_PI);
}
return 0.0;
#undef R
}
#endif
#ifdef FUNCTION_NOT_USED_YET
/* Lanczos3 filter, default radius 3 */
static double filter_lanczos3(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
#define R DEFAULT_LANCZOS3_RADIUS
if ( x == 0.0) return 1;
if ( x < R)
{
return R * sin(x*M_PI) * sin(x * M_PI / R) / (x * M_PI * x * M_PI);
}
return 0.0;
#undef R
}
#endif
/* Hermite filter, default radius 1 */
static double filter_hermite(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x < 1.0) return ((2.0 * x - 3) * x * x + 1.0 );
return 0.0;
}
/* Trangle filter, default radius 1 */
static double filter_triangle(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x < 1.0) return (1.0 - x);
return 0.0;
}
/* Bell filter, default radius 1.5 */
static double filter_bell(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x < 0.5) return (0.75 - x*x);
if (x < 1.5) return (0.5 * pow(x - 1.5, 2.0));
return 0.0;
}
/* Mitchell filter, default radius 2.0 */
static double filter_mitchell(const double x)
{
#define KM_B (1.0f/3.0f)
#define KM_C (1.0f/3.0f)
#define KM_P0 (( 6.0f - 2.0f * KM_B ) / 6.0f)
#define KM_P2 ((-18.0f + 12.0f * KM_B + 6.0f * KM_C) / 6.0f)
#define KM_P3 (( 12.0f - 9.0f * KM_B - 6.0f * KM_C) / 6.0f)
#define KM_Q0 (( 8.0f * KM_B + 24.0f * KM_C) / 6.0f)
#define KM_Q1 ((-12.0f * KM_B - 48.0f * KM_C) / 6.0f)
#define KM_Q2 (( 6.0f * KM_B + 30.0f * KM_C) / 6.0f)
#define KM_Q3 (( -1.0f * KM_B - 6.0f * KM_C) / 6.0f)
if (x < -2.0)
return(0.0f);
if (x < -1.0)
return(KM_Q0-x*(KM_Q1-x*(KM_Q2-x*KM_Q3)));
if (x < 0.0f)
return(KM_P0+x*x*(KM_P2-x*KM_P3));
if (x < 1.0f)
return(KM_P0+x*x*(KM_P2+x*KM_P3));
if (x < 2.0f)
return(KM_Q0+x*(KM_Q1+x*(KM_Q2+x*KM_Q3)));
return(0.0f);
}
#ifdef FUNCTION_NOT_USED_YET
/* Cosine filter, default radius 1 */
static double filter_cosine(const double x)
{
if ((x >= -1.0) && (x <= 1.0)) return ((cos(x * M_PI) + 1.0)/2.0);
return 0;
}
#endif
/* Quadratic filter, default radius 1.5 */
static double filter_quadratic(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x <= 0.5) return (- 2.0 * x * x + 1);
if (x <= 1.5) return (x * x - 2.5* x + 1.5);
return 0.0;
}
static double filter_bspline(const double x)
{
if (x>2.0f) {
return 0.0f;
} else {
double a, b, c, d;
/* Was calculated anyway cause the "if((x-1.0f) < 0)" */
const double xm1 = x - 1.0f;
const double xp1 = x + 1.0f;
const double xp2 = x + 2.0f;
if ((xp2) <= 0.0f) a = 0.0f; else a = xp2*xp2*xp2;
if ((xp1) <= 0.0f) b = 0.0f; else b = xp1*xp1*xp1;
if (x <= 0) c = 0.0f; else c = x*x*x;
if ((xm1) <= 0.0f) d = 0.0f; else d = xm1*xm1*xm1;
return (0.16666666666666666667f * (a - (4.0f * b) + (6.0f * c) - (4.0f * d)));
}
}
#ifdef FUNCTION_NOT_USED_YET
/* QuadraticBSpline filter, default radius 1.5 */
static double filter_quadratic_bspline(const double x1)
{
const double x = x1 < 0.0 ? -x1 : x1;
if (x <= 0.5) return (- x * x + 0.75);
if (x <= 1.5) return (0.5 * x * x - 1.5 * x + 1.125);
return 0.0;
}
#endif
static double filter_gaussian(const double x)
{
/* return(exp((double) (-2.0 * x * x)) * sqrt(2.0 / M_PI)); */
return (double)(exp(-2.0f * x * x) * 0.79788456080287f);
}
static double filter_hanning(const double x)
{
/* A Cosine windowing function */
return(0.5 + 0.5 * cos(M_PI * x));
}
static double filter_hamming(const double x)
{
/* should be
(0.54+0.46*cos(M_PI*(double) x));
but this approximation is sufficient */
if (x < -1.0f)
return 0.0f;
if (x < 0.0f)
return 0.92f*(-2.0f*x-3.0f)*x*x+1.0f;
if (x < 1.0f)
return 0.92f*(2.0f*x-3.0f)*x*x+1.0f;
return 0.0f;
}
static double filter_power(const double x)
{
const double a = 2.0f;
if (fabs(x)>1) return 0.0f;
return (1.0f - (double)fabs(pow(x,a)));
}
static double filter_sinc(const double x)
{
/* X-scaled Sinc(x) function. */
if (x == 0.0) return(1.0);
return (sin(M_PI * (double) x) / (M_PI * (double) x));
}
#ifdef FUNCTION_NOT_USED_YET
static double filter_welsh(const double x)
{
/* Welsh parabolic windowing filter */
if (x < 1.0)
return(1 - x*x);
return(0.0);
}
#endif
/* Copied from upstream's libgd */
static inline int _color_blend (const int dst, const int src)
{
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const int src_alpha = gdTrueColorGetAlpha(src);
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if( src_alpha == gdAlphaOpaque ) {
return src;
} else {
const int dst_alpha = gdTrueColorGetAlpha(dst);
if( src_alpha == gdAlphaTransparent ) return dst;
if( dst_alpha == gdAlphaTransparent ) {
return src;
} else {
register int alpha, red, green, blue;
const int src_weight = gdAlphaTransparent - src_alpha;
const int dst_weight = (gdAlphaTransparent - dst_alpha) * src_alpha / gdAlphaMax;
const int tot_weight = src_weight + dst_weight;
alpha = src_alpha * dst_alpha / gdAlphaMax;
red = (gdTrueColorGetRed(src) * src_weight
+ gdTrueColorGetRed(dst) * dst_weight) / tot_weight;
green = (gdTrueColorGetGreen(src) * src_weight
+ gdTrueColorGetGreen(dst) * dst_weight) / tot_weight;
blue = (gdTrueColorGetBlue(src) * src_weight
+ gdTrueColorGetBlue(dst) * dst_weight) / tot_weight;
return ((alpha << 24) + (red << 16) + (green << 8) + blue);
}
}
}
static inline int _setEdgePixel(const gdImagePtr src, unsigned int x, unsigned int y, gdFixed coverage, const int bgColor)
{
const gdFixed f_127 = gd_itofx(127);
register int c = src->tpixels[y][x];
c = c | (( (int) (gd_fxtof(gd_mulfx(coverage, f_127)) + 50.5f)) << 24);
return _color_blend(bgColor, c);
}
static inline int getPixelOverflowTC(gdImagePtr im, const int x, const int y, const int bgColor)
{
if (gdImageBoundsSafe(im, x, y)) {
const int c = im->tpixels[y][x];
if (c == im->transparent) {
return bgColor == -1 ? gdTrueColorAlpha(0, 0, 0, 127) : bgColor;
}
return c;
} else {
register int border = 0;
if (y < im->cy1) {
border = im->tpixels[0][im->cx1];
goto processborder;
}
if (y < im->cy1) {
border = im->tpixels[0][im->cx1];
goto processborder;
}
if (y > im->cy2) {
if (x >= im->cx1 && x <= im->cx1) {
border = im->tpixels[im->cy2][x];
goto processborder;
} else {
return gdTrueColorAlpha(0, 0, 0, 127);
}
}
/* y is bound safe at this point */
if (x < im->cx1) {
border = im->tpixels[y][im->cx1];
goto processborder;
}
if (x > im->cx2) {
border = im->tpixels[y][im->cx2];
}
processborder:
if (border == im->transparent) {
return gdTrueColorAlpha(0, 0, 0, 127);
} else{
return gdTrueColorAlpha(gdTrueColorGetRed(border), gdTrueColorGetGreen(border), gdTrueColorGetBlue(border), 127);
}
}
}
#define colorIndex2RGBA(c) gdTrueColorAlpha(im->red[(c)], im->green[(c)], im->blue[(c)], im->alpha[(c)])
#define colorIndex2RGBcustomA(c, a) gdTrueColorAlpha(im->red[(c)], im->green[(c)], im->blue[(c)], im->alpha[(a)])
static inline int getPixelOverflowPalette(gdImagePtr im, const int x, const int y, const int bgColor)
{
if (gdImageBoundsSafe(im, x, y)) {
const int c = im->pixels[y][x];
if (c == im->transparent) {
return bgColor == -1 ? gdTrueColorAlpha(0, 0, 0, 127) : bgColor;
}
return colorIndex2RGBA(c);
} else {
register int border = 0;
if (y < im->cy1) {
border = gdImageGetPixel(im, im->cx1, 0);
goto processborder;
}
if (y < im->cy1) {
border = gdImageGetPixel(im, im->cx1, 0);
goto processborder;
}
if (y > im->cy2) {
if (x >= im->cx1 && x <= im->cx1) {
border = gdImageGetPixel(im, x, im->cy2);
goto processborder;
} else {
return gdTrueColorAlpha(0, 0, 0, 127);
}
}
/* y is bound safe at this point */
if (x < im->cx1) {
border = gdImageGetPixel(im, im->cx1, y);
goto processborder;
}
if (x > im->cx2) {
border = gdImageGetPixel(im, im->cx2, y);
}
processborder:
if (border == im->transparent) {
return gdTrueColorAlpha(0, 0, 0, 127);
} else{
return colorIndex2RGBcustomA(border, 127);
}
}
}
static int getPixelInterpolateWeight(gdImagePtr im, const double x, const double y, const int bgColor)
{
/* Closest pixel <= (xf,yf) */
int sx = (int)(x);
int sy = (int)(y);
const double xf = x - (double)sx;
const double yf = y - (double)sy;
const double nxf = (double) 1.0 - xf;
const double nyf = (double) 1.0 - yf;
const double m1 = xf * yf;
const double m2 = nxf * yf;
const double m3 = xf * nyf;
const double m4 = nxf * nyf;
/* get color values of neighbouring pixels */
const int c1 = im->trueColor == 1 ? getPixelOverflowTC(im, sx, sy, bgColor) : getPixelOverflowPalette(im, sx, sy, bgColor);
const int c2 = im->trueColor == 1 ? getPixelOverflowTC(im, sx - 1, sy, bgColor) : getPixelOverflowPalette(im, sx - 1, sy, bgColor);
const int c3 = im->trueColor == 1 ? getPixelOverflowTC(im, sx, sy - 1, bgColor) : getPixelOverflowPalette(im, sx, sy - 1, bgColor);
const int c4 = im->trueColor == 1 ? getPixelOverflowTC(im, sx - 1, sy - 1, bgColor) : getPixelOverflowPalette(im, sx, sy - 1, bgColor);
int r, g, b, a;
if (x < 0) sx--;
if (y < 0) sy--;
/* component-wise summing-up of color values */
if (im->trueColor) {
r = (int)(m1*gdTrueColorGetRed(c1) + m2*gdTrueColorGetRed(c2) + m3*gdTrueColorGetRed(c3) + m4*gdTrueColorGetRed(c4));
g = (int)(m1*gdTrueColorGetGreen(c1) + m2*gdTrueColorGetGreen(c2) + m3*gdTrueColorGetGreen(c3) + m4*gdTrueColorGetGreen(c4));
b = (int)(m1*gdTrueColorGetBlue(c1) + m2*gdTrueColorGetBlue(c2) + m3*gdTrueColorGetBlue(c3) + m4*gdTrueColorGetBlue(c4));
a = (int)(m1*gdTrueColorGetAlpha(c1) + m2*gdTrueColorGetAlpha(c2) + m3*gdTrueColorGetAlpha(c3) + m4*gdTrueColorGetAlpha(c4));
} else {
r = (int)(m1*im->red[(c1)] + m2*im->red[(c2)] + m3*im->red[(c3)] + m4*im->red[(c4)]);
g = (int)(m1*im->green[(c1)] + m2*im->green[(c2)] + m3*im->green[(c3)] + m4*im->green[(c4)]);
b = (int)(m1*im->blue[(c1)] + m2*im->blue[(c2)] + m3*im->blue[(c3)] + m4*im->blue[(c4)]);
a = (int)(m1*im->alpha[(c1)] + m2*im->alpha[(c2)] + m3*im->alpha[(c3)] + m4*im->alpha[(c4)]);
}
r = CLAMP(r, 0, 255);
g = CLAMP(g, 0, 255);
b = CLAMP(b, 0, 255);
a = CLAMP(a, 0, gdAlphaMax);
return gdTrueColorAlpha(r, g, b, a);
}
/**
* Function: getPixelInterpolated
* Returns the interpolated color value using the default interpolation
* method. The returned color is always in the ARGB format (truecolor).
*
* Parameters:
* im - Image to set the default interpolation method
* y - X value of the ideal position
* y - Y value of the ideal position
* method - Interpolation method <gdInterpolationMethod>
*
* Returns:
* GD_TRUE if the affine is rectilinear or GD_FALSE
*
* See also:
* <gdSetInterpolationMethod>
*/
int getPixelInterpolated(gdImagePtr im, const double x, const double y, const int bgColor)
{
const int xi=(int)((x) < 0 ? x - 1: x);
const int yi=(int)((y) < 0 ? y - 1: y);
int yii;
int i;
double kernel, kernel_cache_y;
double kernel_x[12], kernel_y[4];
double new_r = 0.0f, new_g = 0.0f, new_b = 0.0f, new_a = 0.0f;
/* These methods use special implementations */
if (im->interpolation_id == GD_BILINEAR_FIXED || im->interpolation_id == GD_BICUBIC_FIXED || im->interpolation_id == GD_NEAREST_NEIGHBOUR) {
return -1;
}
if (im->interpolation_id == GD_WEIGHTED4) {
return getPixelInterpolateWeight(im, x, y, bgColor);
}
if (im->interpolation_id == GD_NEAREST_NEIGHBOUR) {
if (im->trueColor == 1) {
return getPixelOverflowTC(im, xi, yi, bgColor);
} else {
return getPixelOverflowPalette(im, xi, yi, bgColor);
}
}
if (im->interpolation) {
for (i=0; i<4; i++) {
kernel_x[i] = (double) im->interpolation((double)(xi+i-1-x));
kernel_y[i] = (double) im->interpolation((double)(yi+i-1-y));
}
} else {
return -1;
}
/*
* TODO: use the known fast rgba multiplication implementation once
* the new formats are in place
*/
for (yii = yi-1; yii < yi+3; yii++) {
int xii;
kernel_cache_y = kernel_y[yii-(yi-1)];
if (im->trueColor) {
for (xii=xi-1; xii<xi+3; xii++) {
const int rgbs = getPixelOverflowTC(im, xii, yii, bgColor);
kernel = kernel_cache_y * kernel_x[xii-(xi-1)];
new_r += kernel * gdTrueColorGetRed(rgbs);
new_g += kernel * gdTrueColorGetGreen(rgbs);
new_b += kernel * gdTrueColorGetBlue(rgbs);
new_a += kernel * gdTrueColorGetAlpha(rgbs);
}
} else {
for (xii=xi-1; xii<xi+3; xii++) {
const int rgbs = getPixelOverflowPalette(im, xii, yii, bgColor);
kernel = kernel_cache_y * kernel_x[xii-(xi-1)];
new_r += kernel * gdTrueColorGetRed(rgbs);
new_g += kernel * gdTrueColorGetGreen(rgbs);
new_b += kernel * gdTrueColorGetBlue(rgbs);
new_a += kernel * gdTrueColorGetAlpha(rgbs);
}
}
}
new_r = CLAMP(new_r, 0, 255);
new_g = CLAMP(new_g, 0, 255);
new_b = CLAMP(new_b, 0, 255);
new_a = CLAMP(new_a, 0, gdAlphaMax);
return gdTrueColorAlpha(((int)new_r), ((int)new_g), ((int)new_b), ((int)new_a));
}
static inline LineContribType * _gdContributionsAlloc(unsigned int line_length, unsigned int windows_size)
{
unsigned int u = 0;
2013-04-30 00:14:20 -07:00
LineContribType *res;
res = (LineContribType *) gdMalloc(sizeof(LineContribType));
if (!res) {
return NULL;
}
2013-04-30 00:14:20 -07:00
res->WindowSize = windows_size;
res->LineLength = line_length;
res->ContribRow = (ContributionType *) gdMalloc(line_length * sizeof(ContributionType));
for (u = 0 ; u < line_length ; u++) {
res->ContribRow[u].Weights = (double *) gdMalloc(windows_size * sizeof(double));
}
return res;
}
static inline void _gdContributionsFree(LineContribType * p)
{
unsigned int u;
for (u = 0; u < p->LineLength; u++) {
gdFree(p->ContribRow[u].Weights);
}
gdFree(p->ContribRow);
gdFree(p);
}
static inline LineContribType *_gdContributionsCalc(unsigned int line_size, unsigned int src_size, double scale_d, const interpolation_method pFilter)
{
2013-04-30 00:14:20 -07:00
double width_d;
double scale_f_d = 1.0;
const double filter_width_d = DEFAULT_BOX_RADIUS;
int windows_size;
unsigned int u;
LineContribType *res;
2013-04-30 00:14:20 -07:00
if (scale_d < 1.0) {
width_d = filter_width_d / scale_d;
scale_f_d = scale_d;
} else {
width_d= filter_width_d;
}
windows_size = 2 * (int)ceil(width_d) + 1;
res = _gdContributionsAlloc(line_size, windows_size);
for (u = 0; u < line_size; u++) {
const double dCenter = (double)u / scale_d;
/* get the significant edge points affecting the pixel */
register int iLeft = MAX(0, (int)floor (dCenter - width_d));
int iRight = MIN((int)ceil(dCenter + width_d), (int)src_size - 1);
double dTotalWeight = 0.0;
int iSrc;
2013-04-30 00:14:20 -07:00
res->ContribRow[u].Left = iLeft;
res->ContribRow[u].Right = iRight;
2013-04-30 00:14:20 -07:00
/* Cut edge points to fit in filter window in case of spill-off */
if (iRight - iLeft + 1 > windows_size) {
if (iLeft < ((int)src_size - 1 / 2)) {
iLeft++;
} else {
iRight--;
}
}
2013-04-30 00:14:20 -07:00
for (iSrc = iLeft; iSrc <= iRight; iSrc++) {
dTotalWeight += (res->ContribRow[u].Weights[iSrc-iLeft] = scale_f_d * (*pFilter)(scale_f_d * (dCenter - (double)iSrc)));
}
if (dTotalWeight < 0.0) {
_gdContributionsFree(res);
return NULL;
}
2013-04-30 00:14:20 -07:00
if (dTotalWeight > 0.0) {
for (iSrc = iLeft; iSrc <= iRight; iSrc++) {
res->ContribRow[u].Weights[iSrc-iLeft] /= dTotalWeight;
}
}
}
return res;
}
static inline void _gdScaleRow(gdImagePtr pSrc, unsigned int src_width, gdImagePtr dst, unsigned int dst_width, unsigned int row, LineContribType *contrib)
{
2013-04-30 00:14:20 -07:00
int *p_src_row = pSrc->tpixels[row];
int *p_dst_row = dst->tpixels[row];
unsigned int x;
2013-04-30 00:14:20 -07:00
for (x = 0; x < dst_width - 1; x++) {
register unsigned char r = 0, g = 0, b = 0, a = 0;
2013-04-30 00:14:20 -07:00
const int left = contrib->ContribRow[x].Left;
const int right = contrib->ContribRow[x].Right;
int i;
/* Accumulate each channel */
2013-04-30 00:14:20 -07:00
for (i = left; i <= right; i++) {
2013-04-21 09:18:46 -07:00
const int left_channel = i - left;
2013-04-30 00:14:20 -07:00
r += (unsigned char)(contrib->ContribRow[x].Weights[left_channel] * (double)(gdTrueColorGetRed(p_src_row[i])));
g += (unsigned char)(contrib->ContribRow[x].Weights[left_channel] * (double)(gdTrueColorGetGreen(p_src_row[i])));
b += (unsigned char)(contrib->ContribRow[x].Weights[left_channel] * (double)(gdTrueColorGetBlue(p_src_row[i])));
a += (unsigned char)(contrib->ContribRow[x].Weights[left_channel] * (double)(gdTrueColorGetAlpha(p_src_row[i])));
2013-04-30 00:14:20 -07:00
}
p_dst_row[x] = gdTrueColorAlpha(r, g, b, a);
}
}
static inline void _gdScaleHoriz(gdImagePtr pSrc, unsigned int src_width, unsigned int src_height, gdImagePtr pDst, unsigned int dst_width, unsigned int dst_height)
{
unsigned int u;
LineContribType * contrib;
/* same width, just copy it */
if (dst_width == src_width) {
unsigned int y;
for (y = 0; y < src_height - 1; ++y) {
memcpy(pDst->tpixels[y], pSrc->tpixels[y], src_width);
}
}
contrib = _gdContributionsCalc(dst_width, src_width, (double)dst_width / (double)src_width, pSrc->interpolation);
if (contrib == NULL) {
return;
}
/* Scale each row */
for (u = 0; u < dst_height - 1; u++) {
_gdScaleRow(pSrc, src_width, pDst, dst_width, u, contrib);
}
_gdContributionsFree (contrib);
}
static inline void _gdScaleCol (gdImagePtr pSrc, unsigned int src_width, gdImagePtr pRes, unsigned int dst_width, unsigned int dst_height, unsigned int uCol, LineContribType *contrib)
{
unsigned int y;
for (y = 0; y < dst_height - 1; y++) {
register unsigned char r = 0, g = 0, b = 0, a = 0;
const int iLeft = contrib->ContribRow[y].Left;
const int iRight = contrib->ContribRow[y].Right;
int i;
/* Accumulate each channel */
for (i = iLeft; i <= iRight; i++) {
const int pCurSrc = pSrc->tpixels[i][uCol];
const int i_iLeft = i - iLeft;
r += (unsigned char)(contrib->ContribRow[y].Weights[i_iLeft] * (double)(gdTrueColorGetRed(pCurSrc)));
g += (unsigned char)(contrib->ContribRow[y].Weights[i_iLeft] * (double)(gdTrueColorGetGreen(pCurSrc)));
b += (unsigned char)(contrib->ContribRow[y].Weights[i_iLeft] * (double)(gdTrueColorGetBlue(pCurSrc)));
a += (unsigned char)(contrib->ContribRow[y].Weights[i_iLeft] * (double)(gdTrueColorGetAlpha(pCurSrc)));
}
pRes->tpixels[y][uCol] = gdTrueColorAlpha(r, g, b, a);
}
}
static inline void _gdScaleVert (const gdImagePtr pSrc, const unsigned int src_width, const unsigned int src_height, const gdImagePtr pDst, const unsigned int dst_width, const unsigned int dst_height)
{
unsigned int u;
LineContribType * contrib;
/* same height, copy it */
if (src_height == dst_height) {
unsigned int y;
for (y = 0; y < src_height - 1; ++y) {
memcpy(pDst->tpixels[y], pSrc->tpixels[y], src_width);
}
}
contrib = _gdContributionsCalc(dst_height, src_height, (double)(dst_height) / (double)(src_height), pSrc->interpolation);
/* scale each column */
for (u = 0; u < dst_width - 1; u++) {
_gdScaleCol(pSrc, src_width, pDst, dst_width, dst_height, u, contrib);
}
_gdContributionsFree(contrib);
}
gdImagePtr gdImageScaleTwoPass(const gdImagePtr src, const unsigned int src_width, const unsigned int src_height, const unsigned int new_width, const unsigned int new_height)
{
gdImagePtr tmp_im;
gdImagePtr dst;
tmp_im = gdImageCreateTrueColor(new_width, src_height);
if (tmp_im == NULL) {
return NULL;
}
_gdScaleHoriz(src, src_width, src_height, tmp_im, new_width, src_height);
dst = gdImageCreateTrueColor(new_width, new_height);
if (dst == NULL) {
gdFree(tmp_im);
return NULL;
}
_gdScaleVert(tmp_im, new_width, src_height, dst, new_width, new_height);
gdFree(tmp_im);
return dst;
}
gdImagePtr Scale(const gdImagePtr src, const unsigned int src_width, const unsigned int src_height, const gdImagePtr dst, const unsigned int new_width, const unsigned int new_height)
{
gdImagePtr tmp_im;
tmp_im = gdImageCreateTrueColor(new_width, src_height);
if (tmp_im == NULL) {
return NULL;
}
_gdScaleHoriz(src, src_width, src_height, tmp_im, new_width, src_height);
_gdScaleVert(tmp_im, new_width, src_height, dst, new_width, new_height);
gdFree(tmp_im);
return dst;
}
/*
BilinearFixed, BicubicFixed and nearest implementations are rewamped versions of the implementation in CBitmapEx
http://www.codeproject.com/Articles/29121/CBitmapEx-Free-C-Bitmap-Manipulation-Class
Integer only implementation, good to have for common usages like pre scale very large
images before using another interpolation methods for the last step.
*/
gdImagePtr gdImageScaleNearestNeighbour(gdImagePtr im, const unsigned int width, const unsigned int height)
{
const unsigned long new_width = MAX(1, width);
const unsigned long new_height = MAX(1, height);
const float dx = (float)im->sx / (float)new_width;
const float dy = (float)im->sy / (float)new_height;
const gdFixed f_dx = gd_ftofx(dx);
const gdFixed f_dy = gd_ftofx(dy);
gdImagePtr dst_img;
unsigned long dst_offset_x;
unsigned long dst_offset_y = 0;
unsigned int i;
dst_img = gdImageCreateTrueColor(new_width, new_height);
if (dst_img == NULL) {
return NULL;
}
for (i=0; i<new_height; i++) {
unsigned int j;
dst_offset_x = 0;
if (im->trueColor) {
for (j=0; j<new_width; j++) {
const gdFixed f_i = gd_itofx(i);
const gdFixed f_j = gd_itofx(j);
const gdFixed f_a = gd_mulfx(f_i, f_dy);
const gdFixed f_b = gd_mulfx(f_j, f_dx);
const long m = gd_fxtoi(f_a);
const long n = gd_fxtoi(f_b);
dst_img->tpixels[dst_offset_y][dst_offset_x++] = im->tpixels[m][n];
}
} else {
for (j=0; j<new_width; j++) {
const gdFixed f_i = gd_itofx(i);
const gdFixed f_j = gd_itofx(j);
const gdFixed f_a = gd_mulfx(f_i, f_dy);
const gdFixed f_b = gd_mulfx(f_j, f_dx);
const long m = gd_fxtoi(f_a);
const long n = gd_fxtoi(f_b);
dst_img->tpixels[dst_offset_y][dst_offset_x++] = colorIndex2RGBA(im->pixels[m][n]);
}
}
dst_offset_y++;
}
return dst_img;
}
static inline int getPixelOverflowColorTC(gdImagePtr im, const int x, const int y, const int color)
{
if (gdImageBoundsSafe(im, x, y)) {
const int c = im->tpixels[y][x];
if (c == im->transparent) {
return gdTrueColorAlpha(0, 0, 0, 127);
}
return c;
} else {
register int border = 0;
if (y < im->cy1) {
border = im->tpixels[0][im->cx1];
goto processborder;
}
if (y < im->cy1) {
border = im->tpixels[0][im->cx1];
goto processborder;
}
if (y > im->cy2) {
if (x >= im->cx1 && x <= im->cx1) {
border = im->tpixels[im->cy2][x];
goto processborder;
} else {
return gdTrueColorAlpha(0, 0, 0, 127);
}
}
/* y is bound safe at this point */
if (x < im->cx1) {
border = im->tpixels[y][im->cx1];
goto processborder;
}
if (x > im->cx2) {
border = im->tpixels[y][im->cx2];
}
processborder:
if (border == im->transparent) {
return gdTrueColorAlpha(0, 0, 0, 127);
} else{
return gdTrueColorAlpha(gdTrueColorGetRed(border), gdTrueColorGetGreen(border), gdTrueColorGetBlue(border), 127);
}
}
}
static gdImagePtr gdImageScaleBilinearPalette(gdImagePtr im, const unsigned int new_width, const unsigned int new_height)
{
long _width = MAX(1, new_width);
long _height = MAX(1, new_height);
float dx = (float)gdImageSX(im) / (float)_width;
float dy = (float)gdImageSY(im) / (float)_height;
gdFixed f_dx = gd_ftofx(dx);
gdFixed f_dy = gd_ftofx(dy);
gdFixed f_1 = gd_itofx(1);
int dst_offset_h;
int dst_offset_v = 0;
long i;
gdImagePtr new_img;
const int transparent = im->transparent;
new_img = gdImageCreateTrueColor(new_width, new_height);
if (new_img == NULL) {
return NULL;
}
new_img->transparent = gdTrueColorAlpha(im->red[transparent], im->green[transparent], im->blue[transparent], im->alpha[transparent]);
for (i=0; i < _height; i++) {
long j;
const gdFixed f_i = gd_itofx(i);
const gdFixed f_a = gd_mulfx(f_i, f_dy);
register long m = gd_fxtoi(f_a);
dst_offset_h = 0;
for (j=0; j < _width; j++) {
/* Update bitmap */
gdFixed f_j = gd_itofx(j);
gdFixed f_b = gd_mulfx(f_j, f_dx);
const long n = gd_fxtoi(f_b);
gdFixed f_f = f_a - gd_itofx(m);
gdFixed f_g = f_b - gd_itofx(n);
const gdFixed f_w1 = gd_mulfx(f_1-f_f, f_1-f_g);
const gdFixed f_w2 = gd_mulfx(f_1-f_f, f_g);
const gdFixed f_w3 = gd_mulfx(f_f, f_1-f_g);
const gdFixed f_w4 = gd_mulfx(f_f, f_g);
unsigned int pixel1;
unsigned int pixel2;
unsigned int pixel3;
unsigned int pixel4;
register gdFixed f_r1, f_r2, f_r3, f_r4,
f_g1, f_g2, f_g3, f_g4,
f_b1, f_b2, f_b3, f_b4,
f_a1, f_a2, f_a3, f_a4;
/* zero for the background color, nothig gets outside anyway */
pixel1 = getPixelOverflowPalette(im, n, m, 0);
pixel2 = getPixelOverflowPalette(im, n + 1, m, 0);
pixel3 = getPixelOverflowPalette(im, n, m + 1, 0);
pixel4 = getPixelOverflowPalette(im, n + 1, m + 1, 0);
f_r1 = gd_itofx(gdTrueColorGetRed(pixel1));
f_r2 = gd_itofx(gdTrueColorGetRed(pixel2));
f_r3 = gd_itofx(gdTrueColorGetRed(pixel3));
f_r4 = gd_itofx(gdTrueColorGetRed(pixel4));
f_g1 = gd_itofx(gdTrueColorGetGreen(pixel1));
f_g2 = gd_itofx(gdTrueColorGetGreen(pixel2));
f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
f_g4 = gd_itofx(gdTrueColorGetGreen(pixel4));
f_b1 = gd_itofx(gdTrueColorGetBlue(pixel1));
f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4));
f_a1 = gd_itofx(gdTrueColorGetAlpha(pixel1));
f_a2 = gd_itofx(gdTrueColorGetAlpha(pixel2));
f_a3 = gd_itofx(gdTrueColorGetAlpha(pixel3));
f_a4 = gd_itofx(gdTrueColorGetAlpha(pixel4));
{
const char red = (char) gd_fxtoi(gd_mulfx(f_w1, f_r1) + gd_mulfx(f_w2, f_r2) + gd_mulfx(f_w3, f_r3) + gd_mulfx(f_w4, f_r4));
const char green = (char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4));
const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
const char alpha = (char) gd_fxtoi(gd_mulfx(f_w1, f_a1) + gd_mulfx(f_w2, f_a2) + gd_mulfx(f_w3, f_a3) + gd_mulfx(f_w4, f_a4));
new_img->tpixels[dst_offset_v][dst_offset_h] = gdTrueColorAlpha(red, green, blue, alpha);
}
dst_offset_h++;
}
dst_offset_v++;
}
return new_img;
}
static gdImagePtr gdImageScaleBilinearTC(gdImagePtr im, const unsigned int new_width, const unsigned int new_height)
{
long dst_w = MAX(1, new_width);
long dst_h = MAX(1, new_height);
float dx = (float)gdImageSX(im) / (float)dst_w;
float dy = (float)gdImageSY(im) / (float)dst_h;
gdFixed f_dx = gd_ftofx(dx);
gdFixed f_dy = gd_ftofx(dy);
gdFixed f_1 = gd_itofx(1);
int dst_offset_h;
int dst_offset_v = 0;
long i;
gdImagePtr new_img;
new_img = gdImageCreateTrueColor(new_width, new_height);
if (!new_img){
return NULL;
}
for (i=0; i < dst_h; i++) {
long j;
dst_offset_h = 0;
for (j=0; j < dst_w; j++) {
/* Update bitmap */
gdFixed f_i = gd_itofx(i);
gdFixed f_j = gd_itofx(j);
gdFixed f_a = gd_mulfx(f_i, f_dy);
gdFixed f_b = gd_mulfx(f_j, f_dx);
const long m = gd_fxtoi(f_a);
const long n = gd_fxtoi(f_b);
gdFixed f_f = f_a - gd_itofx(m);
gdFixed f_g = f_b - gd_itofx(n);
const gdFixed f_w1 = gd_mulfx(f_1-f_f, f_1-f_g);
const gdFixed f_w2 = gd_mulfx(f_1-f_f, f_g);
const gdFixed f_w3 = gd_mulfx(f_f, f_1-f_g);
const gdFixed f_w4 = gd_mulfx(f_f, f_g);
unsigned int pixel1;
unsigned int pixel2;
unsigned int pixel3;
unsigned int pixel4;
register gdFixed f_r1, f_r2, f_r3, f_r4,
f_g1, f_g2, f_g3, f_g4,
f_b1, f_b2, f_b3, f_b4,
f_a1, f_a2, f_a3, f_a4;
/* 0 for bgColor, nothing gets outside anyway */
pixel1 = getPixelOverflowTC(im, n, m, 0);
pixel2 = getPixelOverflowTC(im, n + 1, m, 0);
pixel3 = getPixelOverflowTC(im, n, m + 1, 0);
pixel4 = getPixelOverflowTC(im, n + 1, m + 1, 0);
f_r1 = gd_itofx(gdTrueColorGetRed(pixel1));
f_r2 = gd_itofx(gdTrueColorGetRed(pixel2));
f_r3 = gd_itofx(gdTrueColorGetRed(pixel3));
f_r4 = gd_itofx(gdTrueColorGetRed(pixel4));
f_g1 = gd_itofx(gdTrueColorGetGreen(pixel1));
f_g2 = gd_itofx(gdTrueColorGetGreen(pixel2));
f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
f_g4 = gd_itofx(gdTrueColorGetGreen(pixel4));
f_b1 = gd_itofx(gdTrueColorGetBlue(pixel1));
f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4));
f_a1 = gd_itofx(gdTrueColorGetAlpha(pixel1));
f_a2 = gd_itofx(gdTrueColorGetAlpha(pixel2));
f_a3 = gd_itofx(gdTrueColorGetAlpha(pixel3));
f_a4 = gd_itofx(gdTrueColorGetAlpha(pixel4));
{
const char red = (char) gd_fxtoi(gd_mulfx(f_w1, f_r1) + gd_mulfx(f_w2, f_r2) + gd_mulfx(f_w3, f_r3) + gd_mulfx(f_w4, f_r4));
const char green = (char) gd_fxtoi(gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4));
const char blue = (char) gd_fxtoi(gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4));
const char alpha = (char) gd_fxtoi(gd_mulfx(f_w1, f_a1) + gd_mulfx(f_w2, f_a2) + gd_mulfx(f_w3, f_a3) + gd_mulfx(f_w4, f_a4));
new_img->tpixels[dst_offset_v][dst_offset_h] = gdTrueColorAlpha(red, green, blue, alpha);
}
dst_offset_h++;
}
dst_offset_v++;
}
return new_img;
}
gdImagePtr gdImageScaleBilinear(gdImagePtr im, const unsigned int new_width, const unsigned int new_height)
{
if (im->trueColor) {
return gdImageScaleBilinearTC(im, new_width, new_height);
} else {
return gdImageScaleBilinearPalette(im, new_width, new_height);
}
}
gdImagePtr gdImageScaleBicubicFixed(gdImagePtr src, const unsigned int width, const unsigned int height)
{
const long new_width = MAX(1, width);
const long new_height = MAX(1, height);
const int src_w = gdImageSX(src);
const int src_h = gdImageSY(src);
const gdFixed f_dx = gd_ftofx((float)src_w / (float)new_width);
const gdFixed f_dy = gd_ftofx((float)src_h / (float)new_height);
const gdFixed f_1 = gd_itofx(1);
const gdFixed f_2 = gd_itofx(2);
const gdFixed f_4 = gd_itofx(4);
const gdFixed f_6 = gd_itofx(6);
const gdFixed f_gamma = gd_ftofx(1.04f);
gdImagePtr dst;
unsigned int dst_offset_x;
unsigned int dst_offset_y = 0;
long i;
/* impact perf a bit, but not that much. Implementation for palette
images can be done at a later point.
*/
if (src->trueColor == 0) {
gdImagePaletteToTrueColor(src);
}
dst = gdImageCreateTrueColor(new_width, new_height);
if (!dst) {
return NULL;
}
dst->saveAlphaFlag = 1;
for (i=0; i < new_height; i++) {
long j;
dst_offset_x = 0;
for (j=0; j < new_width; j++) {
const gdFixed f_a = gd_mulfx(gd_itofx(i), f_dy);
const gdFixed f_b = gd_mulfx(gd_itofx(j), f_dx);
const long m = gd_fxtoi(f_a);
const long n = gd_fxtoi(f_b);
const gdFixed f_f = f_a - gd_itofx(m);
const gdFixed f_g = f_b - gd_itofx(n);
unsigned int src_offset_x[16], src_offset_y[16];
long k;
register gdFixed f_red = 0, f_green = 0, f_blue = 0, f_alpha = 0;
unsigned char red, green, blue, alpha = 0;
int *dst_row = dst->tpixels[dst_offset_y];
if ((m < 1) || (n < 1)) {
src_offset_x[0] = n;
src_offset_y[0] = m;
} else {
src_offset_x[0] = n - 1;
src_offset_y[0] = m;
}
if (m < 1) {
src_offset_x[1] = n;
src_offset_y[1] = m;
} else {
src_offset_x[1] = n;
src_offset_y[1] = m;
}
if ((m < 1) || (n >= src_w - 1)) {
src_offset_x[2] = n;
src_offset_y[2] = m;
} else {
src_offset_x[2] = n + 1;
src_offset_y[2] = m;
}
if ((m < 1) || (n >= src_w - 2)) {
src_offset_x[3] = n;
src_offset_y[3] = m;
} else {
src_offset_x[3] = n + 1 + 1;
src_offset_y[3] = m;
}
if (n < 1) {
src_offset_x[4] = n;
src_offset_y[4] = m;
} else {
src_offset_x[4] = n - 1;
src_offset_y[4] = m;
}
src_offset_x[5] = n;
src_offset_y[5] = m;
if (n >= src_w-1) {
src_offset_x[6] = n;
src_offset_y[6] = m;
} else {
src_offset_x[6] = n + 1;
src_offset_y[6] = m;
}
if (n >= src_w - 2) {
src_offset_x[7] = n;
src_offset_y[7] = m;
} else {
src_offset_x[7] = n + 1 + 1;
src_offset_y[7] = m;
}
if ((m >= src_h - 1) || (n < 1)) {
src_offset_x[8] = n;
src_offset_y[8] = m;
} else {
src_offset_x[8] = n - 1;
src_offset_y[8] = m;
}
if (m >= src_h - 1) {
src_offset_x[8] = n;
src_offset_y[8] = m;
} else {
src_offset_x[9] = n;
src_offset_y[9] = m;
}
if ((m >= src_h-1) || (n >= src_w-1)) {
src_offset_x[10] = n;
src_offset_y[10] = m;
} else {
src_offset_x[10] = n + 1;
src_offset_y[10] = m;
}
if ((m >= src_h - 1) || (n >= src_w - 2)) {
src_offset_x[11] = n;
src_offset_y[11] = m;
} else {
src_offset_x[11] = n + 1 + 1;
src_offset_y[11] = m;
}
if ((m >= src_h - 2) || (n < 1)) {
src_offset_x[12] = n;
src_offset_y[12] = m;
} else {
src_offset_x[12] = n - 1;
src_offset_y[12] = m;
}
if (m >= src_h - 2) {
src_offset_x[13] = n;
src_offset_y[13] = m;
} else {
src_offset_x[13] = n;
src_offset_y[13] = m;
}
if ((m >= src_h - 2) || (n >= src_w - 1)) {
src_offset_x[14] = n;
src_offset_y[14] = m;
} else {
src_offset_x[14] = n + 1;
src_offset_y[14] = m;
}
if ((m >= src_h - 2) || (n >= src_w - 2)) {
src_offset_x[15] = n;
src_offset_y[15] = m;
} else {
src_offset_x[15] = n + 1 + 1;
src_offset_y[15] = m;
}
for (k = -1; k < 3; k++) {
const gdFixed f = gd_itofx(k)-f_f;
const gdFixed f_fm1 = f - f_1;
const gdFixed f_fp1 = f + f_1;
const gdFixed f_fp2 = f + f_2;
register gdFixed f_a = 0, f_b = 0, f_d = 0, f_c = 0;
register gdFixed f_RY;
int l;
if (f_fp2 > 0) f_a = gd_mulfx(f_fp2, gd_mulfx(f_fp2,f_fp2));
if (f_fp1 > 0) f_b = gd_mulfx(f_fp1, gd_mulfx(f_fp1,f_fp1));
if (f > 0) f_c = gd_mulfx(f, gd_mulfx(f,f));
if (f_fm1 > 0) f_d = gd_mulfx(f_fm1, gd_mulfx(f_fm1,f_fm1));
f_RY = gd_divfx((f_a - gd_mulfx(f_4,f_b) + gd_mulfx(f_6,f_c) - gd_mulfx(f_4,f_d)),f_6);
for (l = -1; l < 3; l++) {
const gdFixed f = gd_itofx(l) - f_g;
const gdFixed f_fm1 = f - f_1;
const gdFixed f_fp1 = f + f_1;
const gdFixed f_fp2 = f + f_2;
register gdFixed f_a = 0, f_b = 0, f_c = 0, f_d = 0;
register gdFixed f_RX, f_R, f_rs, f_gs, f_bs, f_ba;
register int c;
const int _k = ((k+1)*4) + (l+1);
if (f_fp2 > 0) f_a = gd_mulfx(f_fp2,gd_mulfx(f_fp2,f_fp2));
if (f_fp1 > 0) f_b = gd_mulfx(f_fp1,gd_mulfx(f_fp1,f_fp1));
if (f > 0) f_c = gd_mulfx(f,gd_mulfx(f,f));
if (f_fm1 > 0) f_d = gd_mulfx(f_fm1,gd_mulfx(f_fm1,f_fm1));
f_RX = gd_divfx((f_a-gd_mulfx(f_4,f_b)+gd_mulfx(f_6,f_c)-gd_mulfx(f_4,f_d)),f_6);
f_R = gd_mulfx(f_RY,f_RX);
c = src->tpixels[*(src_offset_y + _k)][*(src_offset_x + _k)];
f_rs = gd_itofx(gdTrueColorGetRed(c));
f_gs = gd_itofx(gdTrueColorGetGreen(c));
f_bs = gd_itofx(gdTrueColorGetBlue(c));
f_ba = gd_itofx(gdTrueColorGetAlpha(c));
f_red += gd_mulfx(f_rs,f_R);
f_green += gd_mulfx(f_gs,f_R);
f_blue += gd_mulfx(f_bs,f_R);
f_alpha += gd_mulfx(f_ba,f_R);
}
}
red = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_red, f_gamma)), 0, 255);
green = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_green, f_gamma)), 0, 255);
blue = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_blue, f_gamma)), 0, 255);
alpha = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_alpha, f_gamma)), 0, 127);
*(dst_row + dst_offset_x) = gdTrueColorAlpha(red, green, blue, alpha);
dst_offset_x++;
}
dst_offset_y++;
}
return dst;
}
BGD_DECLARE(gdImagePtr) gdImageScale(const gdImagePtr src, const unsigned int new_width, const unsigned int new_height)
{
gdImagePtr im_scaled = NULL;
if (src == NULL || src->interpolation_id < 0 || src->interpolation_id > GD_METHOD_COUNT) {
return 0;
}
switch (src->interpolation_id) {
/*Special cases, optimized implementations */
case GD_NEAREST_NEIGHBOUR:
im_scaled = gdImageScaleNearestNeighbour(src, new_width, new_height);
break;
case GD_BILINEAR_FIXED:
im_scaled = gdImageScaleBilinear(src, new_width, new_height);
break;
case GD_BICUBIC_FIXED:
im_scaled = gdImageScaleBicubicFixed(src, new_width, new_height);
break;
/* generic */
default:
if (src->interpolation == NULL) {
return NULL;
}
im_scaled = gdImageScaleTwoPass(src, src->sx, src->sy, new_width, new_height);
break;
}
return im_scaled;
}
gdImagePtr gdImageRotateNearestNeighbour(gdImagePtr src, const float degrees, const int bgColor)
{
float _angle = ((float) (-degrees / 180.0f) * (float)M_PI);
const int src_w = gdImageSX(src);
const int src_h = gdImageSY(src);
const unsigned int new_width = (unsigned int)(abs((int)(src_w * cos(_angle))) + abs((int)(src_h * sin(_angle))) + 0.5f);
const unsigned int new_height = (unsigned int)(abs((int)(src_w * sin(_angle))) + abs((int)(src_h * cos(_angle))) + 0.5f);
const gdFixed f_0_5 = gd_ftofx(0.5f);
const gdFixed f_H = gd_itofx(src_h/2);
const gdFixed f_W = gd_itofx(src_w/2);
const gdFixed f_cos = gd_ftofx(cos(-_angle));
const gdFixed f_sin = gd_ftofx(sin(-_angle));
unsigned int dst_offset_x;
unsigned int dst_offset_y = 0;
unsigned int i;
gdImagePtr dst;
/* impact perf a bit, but not that much. Implementation for palette
images can be done at a later point.
*/
if (src->trueColor == 0) {
gdImagePaletteToTrueColor(src);
}
dst = gdImageCreateTrueColor(new_width, new_height);
if (!dst) {
return NULL;
}
dst->saveAlphaFlag = 1;
for (i = 0; i < new_height; i++) {
unsigned int j;
dst_offset_x = 0;
for (j = 0; j < new_width; j++) {
gdFixed f_i = gd_itofx((int)i - (int)new_height / 2);
gdFixed f_j = gd_itofx((int)j - (int)new_width / 2);
gdFixed f_m = gd_mulfx(f_j,f_sin) + gd_mulfx(f_i,f_cos) + f_0_5 + f_H;
gdFixed f_n = gd_mulfx(f_j,f_cos) - gd_mulfx(f_i,f_sin) + f_0_5 + f_W;
long m = gd_fxtoi(f_m);
long n = gd_fxtoi(f_n);
if ((m > 0) && (m < src_h-1) && (n > 0) && (n < src_w-1)) {
if (dst_offset_y < new_height) {
dst->tpixels[dst_offset_y][dst_offset_x++] = src->tpixels[m][n];
}
} else {
if (dst_offset_y < new_height) {
dst->tpixels[dst_offset_y][dst_offset_x++] = bgColor;
}
}
}
dst_offset_y++;
}
return dst;
}
gdImagePtr gdImageRotateGeneric(gdImagePtr src, const float degrees, const int bgColor)
{
float _angle = ((float) (-degrees / 180.0f) * (float)M_PI);
const int src_w = gdImageSX(src);
const int src_h = gdImageSY(src);
const unsigned int new_width = (unsigned int)(abs((int)(src_w * cos(_angle))) + abs((int)(src_h * sin(_angle))) + 0.5f);
const unsigned int new_height = (unsigned int)(abs((int)(src_w * sin(_angle))) + abs((int)(src_h * cos(_angle))) + 0.5f);
const gdFixed f_0_5 = gd_ftofx(0.5f);
const gdFixed f_H = gd_itofx(src_h/2);
const gdFixed f_W = gd_itofx(src_w/2);
const gdFixed f_cos = gd_ftofx(cos(-_angle));
const gdFixed f_sin = gd_ftofx(sin(-_angle));
unsigned int dst_offset_x;
unsigned int dst_offset_y = 0;
unsigned int i;
gdImagePtr dst;
const gdFixed f_slop_y = f_sin;
const gdFixed f_slop_x = f_cos;
const gdFixed f_slop = f_slop_x > 0 && f_slop_x > 0 ?
f_slop_x > f_slop_y ? gd_divfx(f_slop_y, f_slop_x) : gd_divfx(f_slop_x, f_slop_y)
: 0;
if (bgColor < 0) {
return NULL;
}
/* impact perf a bit, but not that much. Implementation for palette
images can be done at a later point.
*/
if (src->trueColor == 0) {
gdImagePaletteToTrueColor(src);
}
dst = gdImageCreateTrueColor(new_width, new_height);
if (!dst) {
return NULL;
}
dst->saveAlphaFlag = 1;
for (i = 0; i < new_height; i++) {
unsigned int j;
dst_offset_x = 0;
for (j = 0; j < new_width; j++) {
gdFixed f_i = gd_itofx((int)i - (int)new_height / 2);
gdFixed f_j = gd_itofx((int)j - (int)new_width / 2);
gdFixed f_m = gd_mulfx(f_j,f_sin) + gd_mulfx(f_i,f_cos) + f_0_5 + f_H;
gdFixed f_n = gd_mulfx(f_j,f_cos) - gd_mulfx(f_i,f_sin) + f_0_5 + f_W;
long m = gd_fxtoi(f_m);
long n = gd_fxtoi(f_n);
if ((n <= 0) || (m <= 0) || (m >= src_h) || (n >= src_w)) {
dst->tpixels[dst_offset_y][dst_offset_x++] = bgColor;
} else if ((n <= 1) || (m <= 1) || (m >= src_h - 1) || (n >= src_w - 1)) {
register int c = getPixelInterpolated(src, n, m, bgColor);
c = c | (( gdTrueColorGetAlpha(c) + ((int)(127* gd_fxtof(f_slop)))) << 24);
dst->tpixels[dst_offset_y][dst_offset_x++] = _color_blend(bgColor, c);
} else {
dst->tpixels[dst_offset_y][dst_offset_x++] = getPixelInterpolated(src, n, m, bgColor);
}
}
dst_offset_y++;
}
return dst;
}
gdImagePtr gdImageRotateBilinear(gdImagePtr src, const float degrees, const int bgColor)
{
float _angle = (float)((- degrees / 180.0f) * M_PI);
const unsigned int src_w = gdImageSX(src);
const unsigned int src_h = gdImageSY(src);
unsigned int new_width = abs((int)(src_w*cos(_angle))) + abs((int)(src_h*sin(_angle) + 0.5f));
unsigned int new_height = abs((int)(src_w*sin(_angle))) + abs((int)(src_h*cos(_angle) + 0.5f));
const gdFixed f_0_5 = gd_ftofx(0.5f);
const gdFixed f_H = gd_itofx(src_h/2);
const gdFixed f_W = gd_itofx(src_w/2);
const gdFixed f_cos = gd_ftofx(cos(-_angle));
const gdFixed f_sin = gd_ftofx(sin(-_angle));
const gdFixed f_1 = gd_itofx(1);
unsigned int i;
unsigned int dst_offset_x;
unsigned int dst_offset_y = 0;
unsigned int src_offset_x, src_offset_y;
gdImagePtr dst;
/* impact perf a bit, but not that much. Implementation for palette
images can be done at a later point.
*/
if (src->trueColor == 0) {
gdImagePaletteToTrueColor(src);
}
dst = gdImageCreateTrueColor(new_width, new_height);
if (dst == NULL) {
return NULL;
}
dst->saveAlphaFlag = 1;
for (i = 0; i < new_height; i++) {
unsigned int j;
dst_offset_x = 0;
for (j=0; j < new_width; j++) {
const gdFixed f_i = gd_itofx((int)i - (int)new_height / 2);
const gdFixed f_j = gd_itofx((int)j - (int)new_width / 2);
const gdFixed f_m = gd_mulfx(f_j,f_sin) + gd_mulfx(f_i,f_cos) + f_0_5 + f_H;
const gdFixed f_n = gd_mulfx(f_j,f_cos) - gd_mulfx(f_i,f_sin) + f_0_5 + f_W;
const unsigned int m = gd_fxtoi(f_m);
const unsigned int n = gd_fxtoi(f_n);
if ((m > 0) && (m < src_h - 1) && (n > 0) && (n < src_w - 1)) {
const gdFixed f_f = f_m - gd_itofx(m);
const gdFixed f_g = f_n - gd_itofx(n);
const gdFixed f_w1 = gd_mulfx(f_1-f_f, f_1-f_g);
const gdFixed f_w2 = gd_mulfx(f_1-f_f, f_g);
const gdFixed f_w3 = gd_mulfx(f_f, f_1-f_g);
const gdFixed f_w4 = gd_mulfx(f_f, f_g);
2013-05-28 01:37:57 -07:00
if (n < src_w - 1) {
src_offset_x = n + 1;
src_offset_y = m;
}
if (m < src_h - 1) {
src_offset_x = n;
src_offset_y = m + 1;
}
if (!((n >= src_w - 1) || (m >= src_h - 1))) {
src_offset_x = n + 1;
src_offset_y = m + 1;
}
{
const int pixel1 = src->tpixels[src_offset_y][src_offset_x];
register int pixel2, pixel3, pixel4;
if (src_offset_y + 1 >= src_h) {
pixel2 = bgColor;
pixel3 = bgColor;
pixel4 = bgColor;
} else if (src_offset_x + 1 >= src_w) {
pixel2 = bgColor;
pixel3 = bgColor;
pixel4 = bgColor;
} else {
pixel2 = src->tpixels[src_offset_y][src_offset_x + 1];
pixel3 = src->tpixels[src_offset_y + 1][src_offset_x];
pixel4 = src->tpixels[src_offset_y + 1][src_offset_x + 1];
}
{
const gdFixed f_r1 = gd_itofx(gdTrueColorGetRed(pixel1));
const gdFixed f_r2 = gd_itofx(gdTrueColorGetRed(pixel2));
const gdFixed f_r3 = gd_itofx(gdTrueColorGetRed(pixel3));
const gdFixed f_r4 = gd_itofx(gdTrueColorGetRed(pixel4));
const gdFixed f_g1 = gd_itofx(gdTrueColorGetGreen(pixel1));
const gdFixed f_g2 = gd_itofx(gdTrueColorGetGreen(pixel2));
const gdFixed f_g3 = gd_itofx(gdTrueColorGetGreen(pixel3));
const gdFixed f_g4 = gd_itofx(gdTrueColorGetGreen(pixel4));
const gdFixed f_b1 = gd_itofx(gdTrueColorGetBlue(pixel1));
const gdFixed f_b2 = gd_itofx(gdTrueColorGetBlue(pixel2));
const gdFixed f_b3 = gd_itofx(gdTrueColorGetBlue(pixel3));
const gdFixed f_b4 = gd_itofx(gdTrueColorGetBlue(pixel4));
const gdFixed f_a1 = gd_itofx(gdTrueColorGetAlpha(pixel1));
const gdFixed f_a2 = gd_itofx(gdTrueColorGetAlpha(pixel2));
const gdFixed f_a3 = gd_itofx(gdTrueColorGetAlpha(pixel3));
const gdFixed f_a4 = gd_itofx(gdTrueColorGetAlpha(pixel4));
const gdFixed f_red = gd_mulfx(f_w1, f_r1) + gd_mulfx(f_w2, f_r2) + gd_mulfx(f_w3, f_r3) + gd_mulfx(f_w4, f_r4);
const gdFixed f_green = gd_mulfx(f_w1, f_g1) + gd_mulfx(f_w2, f_g2) + gd_mulfx(f_w3, f_g3) + gd_mulfx(f_w4, f_g4);
const gdFixed f_blue = gd_mulfx(f_w1, f_b1) + gd_mulfx(f_w2, f_b2) + gd_mulfx(f_w3, f_b3) + gd_mulfx(f_w4, f_b4);
const gdFixed f_alpha = gd_mulfx(f_w1, f_a1) + gd_mulfx(f_w2, f_a2) + gd_mulfx(f_w3, f_a3) + gd_mulfx(f_w4, f_a4);
const unsigned char red = (unsigned char) CLAMP(gd_fxtoi(f_red), 0, 255);
const unsigned char green = (unsigned char) CLAMP(gd_fxtoi(f_green), 0, 255);
const unsigned char blue = (unsigned char) CLAMP(gd_fxtoi(f_blue), 0, 255);
const unsigned char alpha = (unsigned char) CLAMP(gd_fxtoi(f_alpha), 0, 127);
dst->tpixels[dst_offset_y][dst_offset_x++] = gdTrueColorAlpha(red, green, blue, alpha);
}
}
} else {
dst->tpixels[dst_offset_y][dst_offset_x++] = bgColor;
}
}
dst_offset_y++;
}
return dst;
}
gdImagePtr gdImageRotateBicubicFixed(gdImagePtr src, const float degrees, const int bgColor)
{
const float _angle = (float)((- degrees / 180.0f) * M_PI);
const int src_w = gdImageSX(src);
const int src_h = gdImageSY(src);
const unsigned int new_width = abs((int)(src_w*cos(_angle))) + abs((int)(src_h*sin(_angle) + 0.5f));
const unsigned int new_height = abs((int)(src_w*sin(_angle))) + abs((int)(src_h*cos(_angle) + 0.5f));
const gdFixed f_0_5 = gd_ftofx(0.5f);
const gdFixed f_H = gd_itofx(src_h/2);
const gdFixed f_W = gd_itofx(src_w/2);
const gdFixed f_cos = gd_ftofx(cos(-_angle));
const gdFixed f_sin = gd_ftofx(sin(-_angle));
const gdFixed f_1 = gd_itofx(1);
const gdFixed f_2 = gd_itofx(2);
const gdFixed f_4 = gd_itofx(4);
const gdFixed f_6 = gd_itofx(6);
const gdFixed f_gama = gd_ftofx(1.04f);
unsigned int dst_offset_x;
unsigned int dst_offset_y = 0;
unsigned int i;
gdImagePtr dst;
/* impact perf a bit, but not that much. Implementation for palette
images can be done at a later point.
*/
if (src->trueColor == 0) {
gdImagePaletteToTrueColor(src);
}
dst = gdImageCreateTrueColor(new_width, new_height);
if (dst == NULL) {
return NULL;
}
dst->saveAlphaFlag = 1;
for (i=0; i < new_height; i++) {
unsigned int j;
dst_offset_x = 0;
for (j=0; j < new_width; j++) {
const gdFixed f_i = gd_itofx((int)i - (int)new_height / 2);
const gdFixed f_j = gd_itofx((int)j - (int)new_width / 2);
const gdFixed f_m = gd_mulfx(f_j,f_sin) + gd_mulfx(f_i,f_cos) + f_0_5 + f_H;
const gdFixed f_n = gd_mulfx(f_j,f_cos) - gd_mulfx(f_i,f_sin) + f_0_5 + f_W;
const int m = gd_fxtoi(f_m);
const int n = gd_fxtoi(f_n);
if ((m > 0) && (m < src_h - 1) && (n > 0) && (n < src_w-1)) {
const gdFixed f_f = f_m - gd_itofx(m);
const gdFixed f_g = f_n - gd_itofx(n);
unsigned int src_offset_x[16], src_offset_y[16];
unsigned char red, green, blue, alpha;
gdFixed f_red=0, f_green=0, f_blue=0, f_alpha=0;
int k;
if ((m < 1) || (n < 1)) {
src_offset_x[0] = n;
src_offset_y[0] = m;
} else {
src_offset_x[0] = n - 1;
src_offset_y[0] = m;
}
if (m < 1) {
src_offset_x[1] = n;
src_offset_y[1] = m;
} else {
src_offset_x[1] = n;
src_offset_y[1] = m ;
}
if ((m < 1) || (n >= src_w-1)) {
src_offset_x[2] = - 1;
src_offset_y[2] = - 1;
} else {
src_offset_x[2] = n + 1;
src_offset_y[2] = m ;
}
if ((m < 1) || (n >= src_w-2)) {
src_offset_x[3] = - 1;
src_offset_y[3] = - 1;
} else {
src_offset_x[3] = n + 1 + 1;
src_offset_y[3] = m ;
}
if (n < 1) {
src_offset_x[4] = - 1;
src_offset_y[4] = - 1;
} else {
src_offset_x[4] = n - 1;
src_offset_y[4] = m;
}
src_offset_x[5] = n;
src_offset_y[5] = m;
if (n >= src_w-1) {
src_offset_x[6] = - 1;
src_offset_y[6] = - 1;
} else {
src_offset_x[6] = n + 1;
src_offset_y[6] = m;
}
if (n >= src_w-2) {
src_offset_x[7] = - 1;
src_offset_y[7] = - 1;
} else {
src_offset_x[7] = n + 1 + 1;
src_offset_y[7] = m;
}
if ((m >= src_h-1) || (n < 1)) {
src_offset_x[8] = - 1;
src_offset_y[8] = - 1;
} else {
src_offset_x[8] = n - 1;
src_offset_y[8] = m;
}
if (m >= src_h-1) {
src_offset_x[8] = - 1;
src_offset_y[8] = - 1;
} else {
src_offset_x[9] = n;
src_offset_y[9] = m;
}
if ((m >= src_h-1) || (n >= src_w-1)) {
src_offset_x[10] = - 1;
src_offset_y[10] = - 1;
} else {
src_offset_x[10] = n + 1;
src_offset_y[10] = m;
}
if ((m >= src_h-1) || (n >= src_w-2)) {
src_offset_x[11] = - 1;
src_offset_y[11] = - 1;
} else {
src_offset_x[11] = n + 1 + 1;
src_offset_y[11] = m;
}
if ((m >= src_h-2) || (n < 1)) {
src_offset_x[12] = - 1;
src_offset_y[12] = - 1;
} else {
src_offset_x[12] = n - 1;
src_offset_y[12] = m;
}
if (m >= src_h-2) {
src_offset_x[13] = - 1;
src_offset_y[13] = - 1;
} else {
src_offset_x[13] = n;
src_offset_y[13] = m;
}
if ((m >= src_h-2) || (n >= src_w - 1)) {
src_offset_x[14] = - 1;
src_offset_y[14] = - 1;
} else {
src_offset_x[14] = n + 1;
src_offset_y[14] = m;
}
if ((m >= src_h-2) || (n >= src_w-2)) {
src_offset_x[15] = - 1;
src_offset_y[15] = - 1;
} else {
src_offset_x[15] = n + 1 + 1;
src_offset_y[15] = m;
}
for (k=-1; k<3; k++) {
const gdFixed f = gd_itofx(k)-f_f;
const gdFixed f_fm1 = f - f_1;
const gdFixed f_fp1 = f + f_1;
const gdFixed f_fp2 = f + f_2;
gdFixed f_a = 0, f_b = 0,f_c = 0, f_d = 0;
gdFixed f_RY;
int l;
if (f_fp2 > 0) {
f_a = gd_mulfx(f_fp2,gd_mulfx(f_fp2,f_fp2));
}
if (f_fp1 > 0) {
f_b = gd_mulfx(f_fp1,gd_mulfx(f_fp1,f_fp1));
}
if (f > 0) {
f_c = gd_mulfx(f,gd_mulfx(f,f));
}
if (f_fm1 > 0) {
f_d = gd_mulfx(f_fm1,gd_mulfx(f_fm1,f_fm1));
}
f_RY = gd_divfx((f_a-gd_mulfx(f_4,f_b)+gd_mulfx(f_6,f_c)-gd_mulfx(f_4,f_d)),f_6);
for (l=-1; l< 3; l++) {
const gdFixed f = gd_itofx(l) - f_g;
const gdFixed f_fm1 = f - f_1;
const gdFixed f_fp1 = f + f_1;
const gdFixed f_fp2 = f + f_2;
gdFixed f_a = 0, f_b = 0, f_c = 0, f_d = 0;
gdFixed f_RX, f_R;
const int _k = ((k + 1) * 4) + (l + 1);
register gdFixed f_rs, f_gs, f_bs, f_as;
register int c;
if (f_fp2 > 0) {
f_a = gd_mulfx(f_fp2,gd_mulfx(f_fp2,f_fp2));
}
if (f_fp1 > 0) {
f_b = gd_mulfx(f_fp1,gd_mulfx(f_fp1,f_fp1));
}
if (f > 0) {
f_c = gd_mulfx(f,gd_mulfx(f,f));
}
if (f_fm1 > 0) {
f_d = gd_mulfx(f_fm1,gd_mulfx(f_fm1,f_fm1));
}
f_RX = gd_divfx((f_a - gd_mulfx(f_4, f_b) + gd_mulfx(f_6, f_c) - gd_mulfx(f_4, f_d)), f_6);
f_R = gd_mulfx(f_RY, f_RX);
if ((src_offset_x[_k] <= 0) || (src_offset_y[_k] <= 0) || (src_offset_y[_k] >= src_h) || (src_offset_x[_k] >= src_w)) {
c = bgColor;
} else if ((src_offset_x[_k] <= 1) || (src_offset_y[_k] <= 1) || (src_offset_y[_k] >= (int)src_h - 1) || (src_offset_x[_k] >= (int)src_w - 1)) {
gdFixed f_127 = gd_itofx(127);
c = src->tpixels[src_offset_y[_k]][src_offset_x[_k]];
c = c | (( (int) (gd_fxtof(gd_mulfx(f_R, f_127)) + 50.5f)) << 24);
c = _color_blend(bgColor, c);
} else {
c = src->tpixels[src_offset_y[_k]][src_offset_x[_k]];
}
f_rs = gd_itofx(gdTrueColorGetRed(c));
f_gs = gd_itofx(gdTrueColorGetGreen(c));
f_bs = gd_itofx(gdTrueColorGetBlue(c));
f_as = gd_itofx(gdTrueColorGetAlpha(c));
f_red += gd_mulfx(f_rs, f_R);
f_green += gd_mulfx(f_gs, f_R);
f_blue += gd_mulfx(f_bs, f_R);
f_alpha += gd_mulfx(f_as, f_R);
}
}
red = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_red, f_gama)), 0, 255);
green = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_green, f_gama)), 0, 255);
blue = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_blue, f_gama)), 0, 255);
alpha = (unsigned char) CLAMP(gd_fxtoi(gd_mulfx(f_alpha, f_gama)), 0, 127);
dst->tpixels[dst_offset_y][dst_offset_x] = gdTrueColorAlpha(red, green, blue, alpha);
} else {
dst->tpixels[dst_offset_y][dst_offset_x] = bgColor;
}
dst_offset_x++;
}
dst_offset_y++;
}
return dst;
}
BGD_DECLARE(gdImagePtr) gdImageRotateInterpolated(const gdImagePtr src, const float angle, int bgcolor)
{
const int angle_rounded = (int)floor(angle);
if (bgcolor < 0) {
return NULL;
}
/* no interpolation needed here */
switch (angle_rounded) {
case 360:
case -360:
case 0: {
gdImagePtr dst = gdImageClone(src);
if (dst == NULL) {
return NULL;
}
if (dst->trueColor == 0) {
gdImagePaletteToTrueColor(dst);
}
return dst;
}
case -270:
case 90:
return gdImageRotate90(src, 0);
case -180:
case 180:
return gdImageRotate180(src, 0);
case -90:
case 270:
return gdImageRotate270(src, 0);
}
if (src == NULL || src->interpolation_id < 1 || src->interpolation_id > GD_METHOD_COUNT) {
return NULL;
}
switch (src->interpolation_id) {
case GD_NEAREST_NEIGHBOUR:
return gdImageRotateNearestNeighbour(src, angle, bgcolor);
break;
case GD_BILINEAR_FIXED:
return gdImageRotateBilinear(src, angle, bgcolor);
break;
case GD_BICUBIC_FIXED:
return gdImageRotateBicubicFixed(src, angle, bgcolor);
break;
default:
return gdImageRotateGeneric(src, angle, bgcolor);
}
return NULL;
}
/**
* Title: Affine transformation
**/
/**
* Group: Transform
**/
static void gdImageClipRectangle(gdImagePtr im, gdRectPtr r)
{
int c1x, c1y, c2x, c2y;
int x1,y1;
gdImageGetClip(im, &c1x, &c1y, &c2x, &c2y);
x1 = r->x + r->width - 1;
y1 = r->y + r->height - 1;
r->x = CLAMP(r->x, c1x, c2x);
r->y = CLAMP(r->y, c1y, c2y);
r->width = CLAMP(x1, c1x, c2x) - r->x + 1;
r->height = CLAMP(y1, c1y, c2y) - r->y + 1;
}
void gdDumpRect(const char *msg, gdRectPtr r)
{
printf("%s (%i, %i) (%i, %i)\n", msg, r->x, r->y, r->width, r->height);
}
/**
* Function: gdTransformAffineGetImage
* Applies an affine transformation to a region and return an image
* containing the complete transformation.
*
* Parameters:
* dst - Pointer to a gdImagePtr to store the created image, NULL when
* the creation or the transformation failed
* src - Source image
* src_area - rectangle defining the source region to transform
* dstY - Y position in the destination image
* affine - The desired affine transformation
*
* Returns:
* GD_TRUE if the affine is rectilinear or GD_FALSE
*/
BGD_DECLARE(int) gdTransformAffineGetImage(gdImagePtr *dst,
const gdImagePtr src,
gdRectPtr src_area,
const double affine[6])
{
int res;
double m[6];
gdRect bbox;
gdRect area_full;
if (src_area == NULL) {
area_full.x = 0;
area_full.y = 0;
area_full.width = gdImageSX(src);
area_full.height = gdImageSY(src);
src_area = &area_full;
}
gdTransformAffineBoundingBox(src_area, affine, &bbox);
*dst = gdImageCreateTrueColor(bbox.width, bbox.height);
if (*dst == NULL) {
return GD_FALSE;
}
(*dst)->saveAlphaFlag = 1;
if (!src->trueColor) {
gdImagePaletteToTrueColor(src);
}
/* Translate to dst origin (0,0) */
gdAffineTranslate(m, -bbox.x, -bbox.y);
gdAffineConcat(m, affine, m);
gdImageAlphaBlending(*dst, 0);
res = gdTransformAffineCopy(*dst,
0,0,
src,
src_area,
m);
if (res != GD_TRUE) {
gdImageDestroy(*dst);
dst = NULL;
return GD_FALSE;
} else {
return GD_TRUE;
}
}
/**
* Function: gdTransformAffineCopy
* Applies an affine transformation to a region and copy the result
* in a destination to the given position.
*
* Parameters:
* dst - Image to draw the transformed image
* src - Source image
* dstX - X position in the destination image
* dstY - Y position in the destination image
* src_area - Rectangular region to rotate in the src image
*
* Returns:
* GD_TRUE if the affine is rectilinear or GD_FALSE
*/
2013-04-04 02:54:14 -07:00
BGD_DECLARE(int) gdTransformAffineCopy(gdImagePtr dst,
int dst_x, int dst_y,
const gdImagePtr src,
gdRectPtr src_region,
const double affine[6])
{
int c1x,c1y,c2x,c2y;
int backclip = 0;
int backup_clipx1, backup_clipy1, backup_clipx2, backup_clipy2;
register int x, y, src_offset_x, src_offset_y;
double inv[6];
int *dst_p;
gdPointF pt, src_pt;
gdRect bbox;
int end_x, end_y;
gdInterpolationMethod interpolation_id_bak = GD_DEFAULT;
/* These methods use special implementations */
if (src->interpolation_id == GD_BILINEAR_FIXED || src->interpolation_id == GD_BICUBIC_FIXED || src->interpolation_id == GD_NEAREST_NEIGHBOUR) {
interpolation_id_bak = src->interpolation_id;
gdImageSetInterpolationMethod(src, GD_BICUBIC);
}
gdImageClipRectangle(src, src_region);
if (src_region->x > 0 || src_region->y > 0
|| src_region->width < gdImageSX(src)
|| src_region->height < gdImageSY(src)) {
backclip = 1;
gdImageGetClip(src, &backup_clipx1, &backup_clipy1,
&backup_clipx2, &backup_clipy2);
gdImageSetClip(src, src_region->x, src_region->y,
src_region->x + src_region->width - 1,
src_region->y + src_region->height - 1);
}
if (!gdTransformAffineBoundingBox(src_region, affine, &bbox)) {
if (backclip) {
gdImageSetClip(src, backup_clipx1, backup_clipy1,
backup_clipx2, backup_clipy2);
}
gdImageSetInterpolationMethod(src, interpolation_id_bak);
return GD_FALSE;
}
gdImageGetClip(dst, &c1x, &c1y, &c2x, &c2y);
end_x = bbox.width + (int) fabs(bbox.x);
end_y = bbox.height + (int) fabs(bbox.y);
/* Get inverse affine to let us work with destination -> source */
gdAffineInvert(inv, affine);
src_offset_x = src_region->x;
src_offset_y = src_region->y;
if (dst->alphaBlendingFlag) {
for (y = bbox.y; y <= end_y; y++) {
pt.y = y + 0.5;
for (x = 0; x <= end_x; x++) {
pt.x = x + 0.5;
gdAffineApplyToPointF(&src_pt, &pt, inv);
gdImageSetPixel(dst, dst_x + x, dst_y + y, getPixelInterpolated(src, src_offset_x + src_pt.x, src_offset_y + src_pt.y, 0));
}
}
} else {
for (y = 0; y <= end_y; y++) {
pt.y = y + 0.5 + bbox.y;
if ((dst_y + y) < 0 || ((dst_y + y) > gdImageSY(dst) -1)) {
continue;
}
dst_p = dst->tpixels[dst_y + y] + dst_x;
for (x = 0; x <= end_x; x++) {
pt.x = x + 0.5 + bbox.x;
gdAffineApplyToPointF(&src_pt, &pt, inv);
if ((dst_x + x) < 0 || (dst_x + x) > (gdImageSX(dst) - 1)) {
break;
}
*(dst_p++) = getPixelInterpolated(src, src_offset_x + src_pt.x, src_offset_y + src_pt.y, -1);
}
}
}
/* Restore clip if required */
if (backclip) {
gdImageSetClip(src, backup_clipx1, backup_clipy1,
backup_clipx2, backup_clipy2);
}
gdImageSetInterpolationMethod(src, interpolation_id_bak);
return GD_TRUE;
}
/**
* Function: gdTransformAffineBoundingBox
* Returns the bounding box of an affine transformation applied to a
* rectangular area <gdRect>
*
* Parameters:
* src - Rectangular source area for the affine transformation
* affine - the affine transformation
* bbox - the resulting bounding box
*
* Returns:
* GD_TRUE if the affine is rectilinear or GD_FALSE
*/
BGD_DECLARE(int) gdTransformAffineBoundingBox(gdRectPtr src, const double affine[6], gdRectPtr bbox)
{
gdPointF extent[4], min, max, point;
int i;
extent[0].x=0.0;
extent[0].y=0.0;
extent[1].x=(double) src->width;
extent[1].y=0.0;
extent[2].x=(double) src->width;
extent[2].y=(double) src->height;
extent[3].x=0.0;
extent[3].y=(double) src->height;
for (i=0; i < 4; i++) {
point=extent[i];
if (gdAffineApplyToPointF(&extent[i], &point, affine) != GD_TRUE) {
return GD_FALSE;
}
}
min=extent[0];
max=extent[0];
for (i=1; i < 4; i++) {
if (min.x > extent[i].x)
min.x=extent[i].x;
if (min.y > extent[i].y)
min.y=extent[i].y;
if (max.x < extent[i].x)
max.x=extent[i].x;
if (max.y < extent[i].y)
max.y=extent[i].y;
}
bbox->x = (int) min.x;
bbox->y = (int) min.y;
bbox->width = (int) floor(max.x - min.x) - 1;
bbox->height = (int) floor(max.y - min.y);
return GD_TRUE;
}
BGD_DECLARE(int) gdImageSetInterpolationMethod(gdImagePtr im, gdInterpolationMethod id)
{
if (im == NULL || id < 0 || id > GD_METHOD_COUNT) {
return 0;
}
switch (id) {
case GD_DEFAULT:
im->interpolation_id = GD_BILINEAR_FIXED;
im->interpolation = NULL;
break;
/* Optimized versions */
case GD_BILINEAR_FIXED:
case GD_BICUBIC_FIXED:
case GD_NEAREST_NEIGHBOUR:
case GD_WEIGHTED4:
im->interpolation = NULL;
break;
/* generic versions*/
case GD_BELL:
im->interpolation = filter_bell;
break;
case GD_BESSEL:
im->interpolation = filter_bessel;
break;
case GD_BICUBIC:
im->interpolation = filter_bicubic;
break;
case GD_BLACKMAN:
im->interpolation = filter_blackman;
break;
case GD_BOX:
im->interpolation = filter_box;
break;
case GD_BSPLINE:
im->interpolation = filter_bspline;
break;
case GD_CATMULLROM:
im->interpolation = filter_catmullrom;
break;
case GD_GAUSSIAN:
im->interpolation = filter_gaussian;
break;
case GD_GENERALIZED_CUBIC:
im->interpolation = filter_generalized_cubic;
break;
case GD_HERMITE:
im->interpolation = filter_hermite;
break;
case GD_HAMMING:
im->interpolation = filter_hamming;
break;
case GD_HANNING:
im->interpolation = filter_hanning;
break;
case GD_MITCHELL:
im->interpolation = filter_mitchell;
break;
case GD_POWER:
im->interpolation = filter_power;
break;
case GD_QUADRATIC:
im->interpolation = filter_quadratic;
break;
case GD_SINC:
im->interpolation = filter_sinc;
break;
case GD_TRIANGLE:
im->interpolation = filter_triangle;
break;
default:
return 0;
break;
}
im->interpolation_id = id;
return 1;
}
#ifdef _MSC_VER
# pragma optimize("", on)
#endif