advtrains/advtrains/advtrains_train_japan/init.lua

66 lines
1.5 KiB
Lua

local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
advtrains.register_wagon("engine_japan", {
mesh="advtrains_engine_japan.b3d",
textures = {"advtrains_engine_japan.png"},
drives_on={default=true},
max_speed=20,
seats = {
{
name=S("Driver stand"),
attach_offset={x=0, y=10, z=0},
view_offset={x=0, y=0, z=0},
driving_ctrl_access=true,
},
},
doors={
open={
[-1]={frames={x=0, y=20}, time=1},
[1]={frames={x=40, y=60}, time=1}
},
close={
[-1]={frames={x=20, y=40}, time=1},
[1]={frames={x=60, y=80}, time=1}
}
},
visual_size = {x=1, y=1},
wagon_span=2.5,
is_locomotive=true,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, S("Japanese Train Engine"), "advtrains_engine_japan_inv.png")
advtrains.register_wagon("wagon_japan", {
mesh="advtrains_wagon_japan.b3d",
textures = {"advtrains_wagon_japan.png"},
drives_on={default=true},
max_speed=20,
seats = {
{
name=S("Default Seat"),
attach_offset={x=0, y=10, z=0},
view_offset={x=0, y=0, z=0},
},
},
doors={
open={
[-1]={frames={x=0, y=20}, time=1},
[1]={frames={x=40, y=60}, time=1}
},
close={
[-1]={frames={x=20, y=40}, time=1},
[1]={frames={x=60, y=80}, time=1}
}
},
visual_size = {x=1, y=1},
wagon_span=2.3,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, S("Japanese Train Wagon"), "advtrains_wagon_japan_inv.png")