Screw buttonlike rules for wall signals and use regular rules.

master
orwell96 2017-03-12 12:18:35 +01:00
parent e9fb8f9f1b
commit dab50fe064
1 changed files with 2 additions and 26 deletions

View File

@ -2,31 +2,7 @@
--signals.lua
--this code /should/ work but does not.
local mrules_wallsignal_l, mrules_wallsignal_r
if mesecon then
mrules_wallsignal_l = function(node, isright)
local rules = mesecon.rules.buttonlike
if node.param2 == 1 then
rules=mesecon.rotate_rules_left(rules)
elseif node.param2 == 2 then
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 3 then
rules=mesecon.rotate_rules_right(rules)
end
return rules
end
mrules_wallsignal_r = function(node)
local rules = mesecon.rules.buttonlike
if node.param2 == 3 then
rules=mesecon.rotate_rules_left(rules)
elseif node.param2 == 0 then
rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 1 then
rules=mesecon.rotate_rules_right(rules)
end
return rules
end
end
local mrules_wallsignal = advtrains.meseconrules
for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red", als="green"}}) do
@ -141,7 +117,7 @@ for r,f in pairs({on={as="off", ls="green", als="red"}, off={as="on", ls="red",
light_source = 1,
sunlight_propagates=true,
mesecons = {effector = {
rules = mrules_wallsignal_r,
rules = mrules_wallsignal,
["action_"..f.as] = function (pos, node)
advtrains.ndb.swap_node(pos, {name = "advtrains:signal_wall_"..loc.."_"..f.as, param2 = node.param2})
end