check for object load via the getyaw trick and not by checking the object table
parent
f9a7fa68b1
commit
4e6c147d56
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@ -36,6 +36,10 @@ minetest.register_entity("advtrains:discouple", {
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if not self.wagon then
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self.object:remove()
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end
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--getyaw seems to be a reliable method to check if an object is loaded...if it returns nil, it is not.
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if not self.wagon.object:getyaw() then
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self.object:remove()
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end
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local velocityvec=self.wagon.object:getvelocity()
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self.updatepct_timer=(self.updatepct_timer or 0)-dtime
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if not self.old_velocity_vector or not vector.equals(velocityvec, self.old_velocity_vector) or self.updatepct_timer<=0 then--only send update packet if something changed
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@ -81,6 +81,10 @@ advtrains.save = function()
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else
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data.driver_name=nil
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end
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if data.discouple then
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data.discouple.object:remove()
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data.discouple=nil
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end
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end
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--print(dump(advtrains.wagon_save))
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datastr = minetest.serialize(advtrains.wagon_save)
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16
wagons.lua
16
wagons.lua
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@ -129,7 +129,7 @@ function wagon:on_punch(puncher, time_from_last_punch, tool_capabilities, direct
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table.remove(self:train().trainparts, self.pos_in_trainparts)
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advtrains.update_trainpart_properties(self.train_id)
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advtrains.wagon_save[self.unique_id]=nil
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if self.discouple_id and minetest.object_refs[self.discouple_id] then minetest.object_refs[self.discouple_id]:remove() end
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if self.discouple then self.discouple.object:remove() end--will have no effect on unloaded objects
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return
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@ -189,27 +189,21 @@ function wagon:on_step(dtime)
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--DisCouple
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if self.pos_in_trainparts and self.pos_in_trainparts>1 then
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if gp.velocity==0 then
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if not self.discouple_id or not minetest.luaentities[self.discouple_id] then
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if not self.discouple or not self.discouple.object:getyaw() then
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local object=minetest.add_entity(pos, "advtrains:discouple")
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if object then
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print("spawning discouple")
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local le=object:get_luaentity()
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le.wagon=self
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--box is hidden when attached, so unuseful.
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--object:set_attach(self.object, "", {x=0, y=0, z=self.wagon_span*10}, {x=0, y=0, z=0})
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--find in object_refs
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for aoi, compare in pairs(minetest.object_refs) do
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if compare==object then
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self.discouple_id=aoi
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end
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end
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self.discouple=le
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else
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print("Couldn't spawn DisCouple")
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end
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end
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else
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if self.discouple_id and minetest.luaentities[self.discouple_id] then
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minetest.object_refs[self.discouple_id]:remove()
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if self.discouple and self.discouple.object:getyaw() then
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self.discouple.object:remove()
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end
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end
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end
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