check for object load via the getyaw trick and not by checking the object table

master
orwell96 2016-06-09 22:16:24 +02:00
parent f9a7fa68b1
commit 4e6c147d56
3 changed files with 13 additions and 11 deletions

View File

@ -36,6 +36,10 @@ minetest.register_entity("advtrains:discouple", {
if not self.wagon then
self.object:remove()
end
--getyaw seems to be a reliable method to check if an object is loaded...if it returns nil, it is not.
if not self.wagon.object:getyaw() then
self.object:remove()
end
local velocityvec=self.wagon.object:getvelocity()
self.updatepct_timer=(self.updatepct_timer or 0)-dtime
if not self.old_velocity_vector or not vector.equals(velocityvec, self.old_velocity_vector) or self.updatepct_timer<=0 then--only send update packet if something changed

View File

@ -81,6 +81,10 @@ advtrains.save = function()
else
data.driver_name=nil
end
if data.discouple then
data.discouple.object:remove()
data.discouple=nil
end
end
--print(dump(advtrains.wagon_save))
datastr = minetest.serialize(advtrains.wagon_save)

View File

@ -129,7 +129,7 @@ function wagon:on_punch(puncher, time_from_last_punch, tool_capabilities, direct
table.remove(self:train().trainparts, self.pos_in_trainparts)
advtrains.update_trainpart_properties(self.train_id)
advtrains.wagon_save[self.unique_id]=nil
if self.discouple_id and minetest.object_refs[self.discouple_id] then minetest.object_refs[self.discouple_id]:remove() end
if self.discouple then self.discouple.object:remove() end--will have no effect on unloaded objects
return
@ -189,27 +189,21 @@ function wagon:on_step(dtime)
--DisCouple
if self.pos_in_trainparts and self.pos_in_trainparts>1 then
if gp.velocity==0 then
if not self.discouple_id or not minetest.luaentities[self.discouple_id] then
if not self.discouple or not self.discouple.object:getyaw() then
local object=minetest.add_entity(pos, "advtrains:discouple")
if object then
print("spawning discouple")
local le=object:get_luaentity()
le.wagon=self
--box is hidden when attached, so unuseful.
--object:set_attach(self.object, "", {x=0, y=0, z=self.wagon_span*10}, {x=0, y=0, z=0})
--find in object_refs
for aoi, compare in pairs(minetest.object_refs) do
if compare==object then
self.discouple_id=aoi
end
end
self.discouple=le
else
print("Couldn't spawn DisCouple")
end
end
else
if self.discouple_id and minetest.luaentities[self.discouple_id] then
minetest.object_refs[self.discouple_id]:remove()
if self.discouple and self.discouple.object:getyaw() then
self.discouple.object:remove()
end
end
end